kicad/thirdparty/3dxware_sdk/inc/SpaceMouse/IState.hpp

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#ifndef IState_HPP_INCLUDED
#define IState_HPP_INCLUDED
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (c) 2018-2021 3Dconnexion.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file IState.hpp
* @brief Interface to access the navigation state.
*/
#include <navlib/navlib_types.h>
namespace TDx {
namespace SpaceMouse {
namespace Navigation3D {
/// <summary>
/// Interface to access the navigation state.
/// </summary>
class IState {
public:
/// <summary>
/// Is called when the navigation library starts or stops a navigation transaction.
/// </summary>
/// <param name="transaction">The transaction number: >0 begin, ==0 end.</param>
/// <returns>0 = no error, otherwise &lt;0.</returns>
virtual long SetTransaction(long transaction) = 0;
/// <summary>
/// Is called when the navigation instance starts or stops a sequence of motion frames.
/// </summary>
/// <param name="motion">The motion flag: true = start, false = end.</param>
/// <returns>0 = no error, otherwise &lt;0.</returns>
/// <remarks>This can be used to start an animation loop.</remarks>
virtual long SetMotionFlag(bool motion) = 0;
};
} // namespace Navigation3D
} // namespace SpaceMouse
} // namespace TDx
#endif // IState_HPP_INCLUDED