kicad/pcbnew/footprint_edit_frame.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2015-2016 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file moduleframe.cpp
* @brief Footprint (module) editor main window.
*/
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#include <fctsys.h>
#include <kiface_i.h>
#include <kiway.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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#include <project.h>
#include <kicad_plugin.h>
#include <class_drawpanel.h>
#include <pcb_draw_panel_gal.h>
#include <confirm.h>
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#include <pcb_edit_frame.h>
#include <dialog_helpers.h>
#include <3d_viewer/eda_3d_viewer.h>
#include <msgpanel.h>
#include <fp_lib_table.h>
#include <bitmaps.h>
#include <gal/graphics_abstraction_layer.h>
#include <eda_dockart.h>
#include <class_board.h>
#include <class_module.h>
#include <pcbnew.h>
#include <pcbnew_id.h>
#include <hotkeys.h>
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#include <footprint_edit_frame.h>
#include <footprint_viewer_frame.h>
#include <wildcards_and_files_ext.h>
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#include <pcb_layer_widget.h>
#include <invoke_pcb_dialog.h>
#include <tool/tool_manager.h>
#include <tool/common_tools.h>
#include <tool/tool_dispatcher.h>
#include <tool/zoom_tool.h>
#include <footprint_tree_pane.h>
#include <widgets/lib_tree.h>
#include <fp_lib_table.h>
#include <footprint_info_impl.h>
#include <widgets/paged_dialog.h>
#include <dialogs/panel_modedit_settings.h>
#include <dialogs/panel_modedit_defaults.h>
#include <dialogs/panel_modedit_display_options.h>
#include <dialog_configure_paths.h>
#include <tools/position_relative_tool.h>
#include <widgets/progress_reporter.h>
#include "tools/selection_tool.h"
#include "tools/edit_tool.h"
#include "tools/drawing_tool.h"
#include "tools/point_editor.h"
#include "tools/pcbnew_control.h"
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#include "tools/footprint_editor_tools.h"
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#include "tools/placement_tool.h"
#include "tools/picker_tool.h"
#include "tools/pad_tool.h"
#include "tools/pcb_actions.h"
BEGIN_EVENT_TABLE( FOOTPRINT_EDIT_FRAME, PCB_BASE_FRAME )
EVT_MENU_RANGE( ID_POPUP_PCB_ITEM_SELECTION_START, ID_POPUP_PCB_ITEM_SELECTION_END,
PCB_BASE_FRAME::ProcessItemSelection )
EVT_CLOSE( FOOTPRINT_EDIT_FRAME::OnCloseWindow )
EVT_MENU( wxID_EXIT, FOOTPRINT_EDIT_FRAME::CloseModuleEditor )
EVT_SIZE( FOOTPRINT_EDIT_FRAME::OnSize )
EVT_CHOICE( ID_ON_ZOOM_SELECT, FOOTPRINT_EDIT_FRAME::OnSelectZoom )
EVT_CHOICE( ID_ON_GRID_SELECT, FOOTPRINT_EDIT_FRAME::OnSelectGrid )
EVT_TOOL( ID_MODEDIT_SAVE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_SAVE_AS, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_REVERT_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_OPEN_MODULE_VIEWER, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_SAVE_PNG, FOOTPRINT_EDIT_FRAME::OnSaveFootprintAsPng )
EVT_TOOL( ID_MODEDIT_CUT_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_COPY_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_PASTE_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_DELETE_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_NEW_MODULE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_NEW_MODULE_FROM_WIZARD, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_IMPORT_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_EXPORT_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_CREATE_NEW_LIB, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_ADD_LIBRARY, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_SHEET_SET, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_GEN_IMPORT_GRAPHICS_FILE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( wxID_PRINT, FOOTPRINT_EDIT_FRAME::ToPrinter )
EVT_TOOL( ID_MODEDIT_EDIT_MODULE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_CHECK, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_PAD_SETTINGS, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_LOAD_MODULE_FROM_BOARD, FOOTPRINT_EDIT_FRAME::LoadModuleFromBoard )
EVT_TOOL( ID_MODEDIT_INSERT_MODULE_IN_BOARD, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_EDIT_MODULE_PROPERTIES, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( wxID_UNDO, FOOTPRINT_EDIT_FRAME::RestoreCopyFromUndoList )
EVT_TOOL( wxID_REDO, FOOTPRINT_EDIT_FRAME::RestoreCopyFromRedoList )
// Vertical tool bar button click event handler.
EVT_TOOL( ID_NO_TOOL_SELECTED, FOOTPRINT_EDIT_FRAME::OnVerticalToolbar )
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EVT_TOOL( ID_ZOOM_SELECTION, FOOTPRINT_EDIT_FRAME::OnVerticalToolbar )
EVT_TOOL_RANGE( ID_MODEDIT_PAD_TOOL, ID_MODEDIT_MEASUREMENT_TOOL,
FOOTPRINT_EDIT_FRAME::OnVerticalToolbar )
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// Options Toolbar
// ID_TB_OPTIONS_SHOW_PADS_SKETCH id is managed in PCB_BASE_FRAME
// ID_TB_OPTIONS_SHOW_MODULE_TEXT_SKETCH id is managed in PCB_BASE_FRAME
// ID_TB_OPTIONS_SHOW_MODULE_EDGE_SKETCH id is managed in PCB_BASE_FRAME
EVT_TOOL( ID_TB_OPTIONS_SHOW_HIGH_CONTRAST_MODE, FOOTPRINT_EDIT_FRAME::OnSelectOptionToolbar )
EVT_TOOL( ID_MODEDIT_SHOW_HIDE_SEARCH_TREE, FOOTPRINT_EDIT_FRAME::OnToggleSearchTree )
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// Preferences and option menus
EVT_MENU( ID_PREFERENCES_HOTKEY_SHOW_CURRENT_LIST,
FOOTPRINT_EDIT_FRAME::ProcessPreferences )
EVT_MENU( ID_PCB_LIB_TABLE_EDIT,
FOOTPRINT_EDIT_FRAME::ProcessPreferences )
EVT_MENU( wxID_PREFERENCES,
FOOTPRINT_EDIT_FRAME::ProcessPreferences )
EVT_MENU( ID_PREFERENCES_CONFIGURE_PATHS, FOOTPRINT_EDIT_FRAME::OnConfigurePaths )
// popup commands
EVT_MENU_RANGE( ID_POPUP_PCB_START_RANGE, ID_POPUP_PCB_END_RANGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU_RANGE( ID_POPUP_GENERAL_START_RANGE, ID_POPUP_GENERAL_END_RANGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_EDIT_BODY_ITEM,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_EDIT_WIDTH_ALL_EDGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_EDIT_LAYER_ALL_EDGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
// Module transformations
EVT_MENU( ID_MODEDIT_MODULE_ROTATE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_MODEDIT_MODULE_MIRROR, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_MODEDIT_MODULE_MOVE_EXACT, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_PCB_USER_GRID_SETUP, FOOTPRINT_EDIT_FRAME::OnGridSettings )
// Menu Help
EVT_MENU( wxID_HELP, EDA_DRAW_FRAME::GetKicadHelp )
EVT_MENU( wxID_INDEX, EDA_DRAW_FRAME::GetKicadHelp )
EVT_MENU( ID_HELP_GET_INVOLVED, EDA_DRAW_FRAME::GetKicadContribute )
EVT_MENU( wxID_ABOUT, EDA_BASE_FRAME::GetKicadAbout )
// Menu 3D Frame
EVT_MENU( ID_MENU_PCB_SHOW_3D_FRAME, FOOTPRINT_EDIT_FRAME::Show3D_Frame )
// Switching canvases
EVT_MENU( ID_MENU_CANVAS_LEGACY, FOOTPRINT_EDIT_FRAME::OnSwitchCanvas )
EVT_MENU( ID_MENU_CANVAS_CAIRO, FOOTPRINT_EDIT_FRAME::OnSwitchCanvas )
EVT_MENU( ID_MENU_CANVAS_OPENGL, FOOTPRINT_EDIT_FRAME::OnSwitchCanvas )
// UI update events.
EVT_UPDATE_UI( ID_MODEDIT_EXPORT_PART, FOOTPRINT_EDIT_FRAME::OnUpdateSaveAs )
EVT_UPDATE_UI( ID_MODEDIT_SAVE, FOOTPRINT_EDIT_FRAME::OnUpdateSave )
EVT_UPDATE_UI( ID_MODEDIT_SAVE_AS, FOOTPRINT_EDIT_FRAME::OnUpdateSaveAs )
EVT_UPDATE_UI( ID_MODEDIT_REVERT_PART, FOOTPRINT_EDIT_FRAME::OnUpdateSave )
EVT_UPDATE_UI( ID_MODEDIT_DELETE_PART, FOOTPRINT_EDIT_FRAME::OnUpdateModuleTargeted )
EVT_UPDATE_UI( ID_MODEDIT_LOAD_MODULE_FROM_BOARD,
FOOTPRINT_EDIT_FRAME::OnUpdateLoadModuleFromBoard )
EVT_UPDATE_UI( ID_MODEDIT_INSERT_MODULE_IN_BOARD,
FOOTPRINT_EDIT_FRAME::OnUpdateInsertModuleInBoard )
EVT_UPDATE_UI( ID_NO_TOOL_SELECTED, FOOTPRINT_EDIT_FRAME::OnUpdateSelectTool )
EVT_UPDATE_UI( ID_ZOOM_SELECTION, FOOTPRINT_EDIT_FRAME::OnUpdateSelectTool )
EVT_UPDATE_UI_RANGE( ID_MODEDIT_PAD_TOOL, ID_MODEDIT_MEASUREMENT_TOOL,
FOOTPRINT_EDIT_FRAME::OnUpdateVerticalToolbar )
EVT_UPDATE_UI( ID_MODEDIT_EDIT_MODULE_PROPERTIES, FOOTPRINT_EDIT_FRAME::OnUpdateModuleSelected )
EVT_UPDATE_UI( ID_MODEDIT_PAD_SETTINGS, FOOTPRINT_EDIT_FRAME::OnUpdateModuleSelected )
// Option toolbar:
EVT_UPDATE_UI( ID_TB_OPTIONS_SHOW_HIGH_CONTRAST_MODE,
FOOTPRINT_EDIT_FRAME::OnUpdateOptionsToolbar )
EVT_UPDATE_UI( ID_MODEDIT_SHOW_HIDE_SEARCH_TREE,
FOOTPRINT_EDIT_FRAME::OnUpdateOptionsToolbar )
EVT_UPDATE_UI( ID_GEN_IMPORT_GRAPHICS_FILE, FOOTPRINT_EDIT_FRAME::OnUpdateModuleSelected )
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END_EVENT_TABLE()
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FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent,
EDA_DRAW_PANEL_GAL::GAL_TYPE aBackend ) :
PCB_BASE_EDIT_FRAME( aKiway, aParent, FRAME_PCB_MODULE_EDITOR, wxEmptyString,
wxDefaultPosition, wxDefaultSize,
KICAD_DEFAULT_DRAWFRAME_STYLE, GetFootprintEditorFrameName() )
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{
m_showBorderAndTitleBlock = false; // true to show the frame references
m_showAxis = true; // true to show X and Y axis on screen
m_showGridAxis = true; // show the grid origin axis
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m_hotkeysDescrList = g_Module_Editor_Hotkeys_Descr;
// Give an icon
wxIcon icon;
icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
SetIcon( icon );
// Create GAL canvas
PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize,
GetGalDisplayOptions(), aBackend );
SetGalCanvas( drawPanel );
SetBoard( new BOARD() );
// In modedit, the default net clearance is not known.
// (it depends on the actual board)
// So we do not show the default clearance, by setting it to 0
// The footprint or pad specific clearance will be shown
GetBoard()->GetDesignSettings().GetDefault()->SetClearance( 0 );
// Don't show the default board solder mask clearance in the footprint editor. Only the
// footprint or pad clearance setting should be shown if it is not 0.
GetBoard()->GetDesignSettings().m_SolderMaskMargin = 0;
// restore the last footprint from the project, if any
restoreLastFootprint();
// Ensure all layers and items are visible:
// In footprint editor, some layers have no meaning or
// cannot be used, but we show all of them, at least to be able
// to edit a bad layer
GetBoard()->SetVisibleAlls();
// However the "no net" mark on pads is useless, because there is
// no net in footprint editor: make it non visible
GetBoard()->SetElementVisibility( LAYER_NO_CONNECTS, false );
m_Layers = new PCB_LAYER_WIDGET( this, GetCanvas(), true );
// LoadSettings() *after* creating m_LayersManager, because LoadSettings()
// initialize parameters in m_LayersManager
LoadSettings( config() );
GetGalDisplayOptions().m_axesEnabled = true;
SetScreen( new PCB_SCREEN( GetPageSettings().GetSizeIU() ) );
GetScreen()->SetMaxUndoItems( m_UndoRedoCountMax );
GetScreen()->SetCurItem( NULL );
GetScreen()->AddGrid( m_UserGridSize, EDA_UNITS_T::UNSCALED_UNITS, ID_POPUP_GRID_USER );
GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId );
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// In modedit, set the default paper size to A4:
// this should be OK for all footprint to plot/print
SetPageSettings( PAGE_INFO( PAGE_INFO::A4 ) );
SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y );
initLibraryTree();
m_treePane = new FOOTPRINT_TREE_PANE( this );
// ReCreateMenuBar(); // UseGalCanvas() will do this for us.
ReCreateHToolbar();
ReCreateVToolbar();
ReCreateOptToolbar();
m_Layers->ReFill();
m_Layers->ReFillRender();
GetScreen()->m_Active_Layer = F_SilkS;
m_Layers->SelectLayer( F_SilkS );
m_Layers->OnLayerSelected();
if( m_canvas )
m_canvas->SetEnableBlockCommands( true );
m_auimgr.SetManagedWindow( this );
m_auimgr.SetArtProvider( new EDA_DOCKART( this ) );
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// Horizontal items; layers 4 - 6
m_auimgr.AddPane( m_mainToolBar, EDA_PANE().HToolbar().Name( "MainToolbar" ).Top().Layer(6) );
m_auimgr.AddPane( m_messagePanel, EDA_PANE().Messages().Name( "MsgPanel" ).Bottom().Layer(6) );
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// Vertical items; layers 1 - 3
m_auimgr.AddPane( m_optionsToolBar, EDA_PANE().VToolbar().Name( "OptToolbar" ).Left().Layer(3) );
m_auimgr.AddPane( m_treePane, EDA_PANE().Palette().Name( "Footprints" ).Left().Layer(1)
.Caption( _( "Libraries" ) ).MinSize( 250, 400 ) );
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m_auimgr.AddPane( m_drawToolBar, EDA_PANE().VToolbar().Name( "ToolsToolbar" ).Right().Layer(1) );
m_auimgr.AddPane( m_Layers, EDA_PANE().Palette().Name( "LayersManager" ).Right().Layer(3)
.Caption( _( "Layers Manager" ) ).PaneBorder( false )
.MinSize( 80, -1 ).BestSize( m_Layers->GetBestSize() ) );
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m_auimgr.AddPane( m_canvas, EDA_PANE().Canvas().Name( "DrawFrame" ).Center() );
m_auimgr.AddPane( GetGalCanvas(), EDA_PANE().Canvas().Name( "DrawFrameGal" ).Center().Hide() );
// Create the manager and dispatcher & route draw panel events to the dispatcher
setupTools();
GetGalCanvas()->GetGAL()->SetAxesEnabled( true );
UseGalCanvas( aBackend != EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE );
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m_auimgr.Update();
updateTitle();
Raise(); // On some window managers, this is needed
Show( true );
Zoom_Automatique( false );
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}
FOOTPRINT_EDIT_FRAME::~FOOTPRINT_EDIT_FRAME()
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{
// save the footprint in the PROJECT
retainLastFootprint();
delete m_Layers;
}
void FOOTPRINT_EDIT_FRAME::OnSwitchCanvas( wxCommandEvent& aEvent )
{
// switches currently used canvas (default / Cairo / OpenGL).
PCB_BASE_FRAME::OnSwitchCanvas( aEvent );
// The base class method *does not reinit* the layers manager.
// We must upate the layer widget to match board visibility states,
// both layers and render columns, and and some settings dependent on the canvas.
UpdateUserInterface();
}
void FOOTPRINT_EDIT_FRAME::OnToggleSearchTree( wxCommandEvent& event )
{
auto& treePane = m_auimgr.GetPane( m_treePane );
treePane.Show( !IsSearchTreeShown() );
m_auimgr.Update();
}
bool FOOTPRINT_EDIT_FRAME::IsSearchTreeShown()
{
return m_auimgr.GetPane( m_treePane ).IsShown();
}
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BOARD_ITEM_CONTAINER* FOOTPRINT_EDIT_FRAME::GetModel() const
{
return GetBoard()->m_Modules;
}
LIB_ID FOOTPRINT_EDIT_FRAME::getTargetFPID() const
{
LIB_ID id = m_treePane->GetLibTree()->GetSelectedLibId();
wxString nickname = id.GetLibNickname();
if( nickname.IsEmpty() )
return GetLoadedFPID();
return id;
}
LIB_ID FOOTPRINT_EDIT_FRAME::GetLoadedFPID() const
{
MODULE* module = GetBoard()->m_Modules;
if( module )
return LIB_ID( module->GetFPID().GetLibNickname(), m_footprintNameWhenLoaded );
else
return LIB_ID();
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}
bool FOOTPRINT_EDIT_FRAME::IsCurrentFPFromBoard() const
{
MODULE* module = GetBoard()->m_Modules;
return ( module && module->GetLink() > 0 );
}
void FOOTPRINT_EDIT_FRAME::retainLastFootprint()
{
LIB_ID id = GetLoadedFPID();
if( id.IsValid() )
{
Prj().SetRString( PROJECT::PCB_FOOTPRINT_EDITOR_NICKNAME, id.GetLibNickname() );
Prj().SetRString( PROJECT::PCB_FOOTPRINT_EDITOR_FPNAME, id.GetLibItemName() );
}
}
void FOOTPRINT_EDIT_FRAME::restoreLastFootprint()
{
const wxString& curFootprintName = Prj().GetRString( PROJECT::PCB_FOOTPRINT_EDITOR_FPNAME );
const wxString& curNickname = Prj().GetRString( PROJECT::PCB_FOOTPRINT_EDITOR_NICKNAME );
if( curNickname.Length() && curFootprintName.Length() )
{
LIB_ID id;
id.SetLibNickname( curNickname );
id.SetLibItemName( curFootprintName );
MODULE* module = loadFootprint( id );
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if( module )
AddModuleToBoard( module );
}
}
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void FOOTPRINT_EDIT_FRAME::AddModuleToBoard( MODULE* aFootprint )
{
m_revertModule.reset( (MODULE*) aFootprint->Clone() );
m_footprintNameWhenLoaded = aFootprint->GetFPID().GetLibItemName();
// Pads are always editable in Footprint Editor
aFootprint->SetPadsLocked( false );
PCB_BASE_EDIT_FRAME::AddModuleToBoard( aFootprint );
}
const wxChar* FOOTPRINT_EDIT_FRAME::GetFootprintEditorFrameName()
{
return FOOTPRINT_EDIT_FRAME_NAME;
}
BOARD_DESIGN_SETTINGS& FOOTPRINT_EDIT_FRAME::GetDesignSettings() const
{
return GetBoard()->GetDesignSettings();
}
void FOOTPRINT_EDIT_FRAME::SetDesignSettings( const BOARD_DESIGN_SETTINGS& aSettings )
{
GetBoard()->SetDesignSettings( aSettings );
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}
const PCB_PLOT_PARAMS& FOOTPRINT_EDIT_FRAME::GetPlotSettings() const
{
// get the settings from the parent editor, not our BOARD.
// @todo(DICK) change the routing to some default or the board directly, parent may not exist
PCB_BASE_FRAME* parentFrame = (PCB_BASE_FRAME*) Kiway().Player( FRAME_PCB, true );
wxASSERT( parentFrame );
return parentFrame->GetPlotSettings();
}
void FOOTPRINT_EDIT_FRAME::SetPlotSettings( const PCB_PLOT_PARAMS& aSettings )
{
// set the settings into parent editor, not our BOARD.
// @todo(DICK) change the routing to some default or the board directly, parent may not exist
PCB_BASE_FRAME* parentFrame = (PCB_BASE_FRAME*) Kiway().Player( FRAME_PCB, true );
wxASSERT( parentFrame );
parentFrame->SetPlotSettings( aSettings );
}
void FOOTPRINT_EDIT_FRAME::LoadSettings( wxConfigBase* aCfg )
{
PCB_BASE_FRAME::LoadSettings( aCfg );
wxConfigLoadSetups( aCfg, GetConfigurationSettings() );
m_configSettings.Load( aCfg ); // mainly, load the color config
// Ensure some params are valid
BOARD_DESIGN_SETTINGS& settings = GetDesignSettings();
// Usually, graphic items are drawn on F_SilkS or F_Fab layer
// Force these layers if not default
if( ( settings.m_RefDefaultlayer != F_SilkS ) && ( settings.m_RefDefaultlayer != F_Fab ) )
settings.m_RefDefaultlayer = F_SilkS;
if( ( settings.m_ValueDefaultlayer != F_SilkS ) && ( settings.m_ValueDefaultlayer != F_Fab ) )
settings.m_ValueDefaultlayer = F_Fab;
}
void FOOTPRINT_EDIT_FRAME::SaveSettings( wxConfigBase* aCfg )
{
m_configSettings.Save( aCfg );
PCB_BASE_FRAME::SaveSettings( aCfg );
wxConfigSaveSetups( aCfg, GetConfigurationSettings() );
}
double FOOTPRINT_EDIT_FRAME::BestZoom()
{
EDA_RECT ibbbox = GetBoardBoundingBox();
double sizeX = (double) ibbbox.GetWidth();
double sizeY = (double) ibbbox.GetHeight();
wxPoint centre = ibbbox.Centre();
// Reserve a 20% margin around "board" bounding box.
double margin_scale_factor = 1.2;
return bestZoom( sizeX, sizeY, margin_scale_factor, centre );
}
void FOOTPRINT_EDIT_FRAME::OnCloseWindow( wxCloseEvent& Event )
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{
if( GetScreen()->IsModify() && GetBoard()->m_Modules )
{
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if( !HandleUnsavedChanges( this, _( "Save changes to footprint before closing?" ),
[&]()->bool { return SaveFootprint( GetBoard()->m_Modules ); } ) )
{
Event.Veto();
return;
}
}
if( IsGalCanvasActive() )
{
GetGalCanvas()->SetEventDispatcher( NULL );
GetGalCanvas()->StopDrawing();
}
// Do not show the layer manager during closing to avoid flicker
// on some platforms (Windows) that generate useless redraw of items in
// the Layer Manger
m_auimgr.GetPane( "LayersManager" ).Show( false );
Clear_Pcb( false );
//close the editor
Destroy();
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}
void FOOTPRINT_EDIT_FRAME::CloseModuleEditor( wxCommandEvent& Event )
{
Close();
}
void FOOTPRINT_EDIT_FRAME::OnUpdateSelectTool( wxUpdateUIEvent& aEvent )
{
if( aEvent.GetEventObject() == m_drawToolBar || aEvent.GetEventObject() == m_mainToolBar )
aEvent.Check( GetToolId() == aEvent.GetId() );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateVerticalToolbar( wxUpdateUIEvent& aEvent )
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{
aEvent.Enable( GetBoard()->m_Modules != NULL );
if( aEvent.GetEventObject() == m_drawToolBar )
aEvent.Check( GetToolId() == aEvent.GetId() );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateOptionsToolbar( wxUpdateUIEvent& aEvent )
{
int id = aEvent.GetId();
auto displ_opts = (PCB_DISPLAY_OPTIONS*)GetDisplayOptions();
bool state = false;
switch( id )
{
case ID_TB_OPTIONS_SHOW_HIGH_CONTRAST_MODE:
state = displ_opts->m_ContrastModeDisplay;
break;
case ID_MODEDIT_SHOW_HIDE_SEARCH_TREE:
state = IsSearchTreeShown();
break;
default:
wxMessageBox( "FOOTPRINT_EDIT_FRAME::OnUpdateOptionsToolbar error" );
break;
}
aEvent.Check( state );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateModuleSelected( wxUpdateUIEvent& aEvent )
{
aEvent.Enable( GetBoard()->m_Modules != NULL );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateModuleTargeted( wxUpdateUIEvent& aEvent )
{
aEvent.Enable( getTargetFPID().IsValid() );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateSave( wxUpdateUIEvent& aEvent )
{
aEvent.Enable( GetBoard()->m_Modules && GetScreen()->IsModify() );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateSaveAs( wxUpdateUIEvent& aEvent )
{
LIB_ID libId = getTargetFPID();
const wxString& libName = libId.GetLibNickname();
const wxString& partName = libId.GetLibItemName();
aEvent.Enable( !libName.IsEmpty() || !partName.IsEmpty() );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateLoadModuleFromBoard( wxUpdateUIEvent& aEvent )
{
PCB_EDIT_FRAME* frame = (PCB_EDIT_FRAME*) Kiway().Player( FRAME_PCB, false );
aEvent.Enable( frame && frame->GetBoard()->m_Modules != NULL );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateInsertModuleInBoard( wxUpdateUIEvent& aEvent )
{
PCB_EDIT_FRAME* frame = (PCB_EDIT_FRAME*) Kiway().Player( FRAME_PCB, false );
MODULE* module_in_edit = GetBoard()->m_Modules;
bool canInsert = frame && module_in_edit && !module_in_edit->GetLink();
// If the source was deleted, the module can inserted but not updated in the board.
if( frame && module_in_edit && module_in_edit->GetLink() ) // this is not a new module
{
BOARD* mainpcb = frame->GetBoard();
MODULE* source_module = mainpcb->m_Modules;
// search if the source module was not deleted:
for( ; source_module != NULL; source_module = source_module->Next() )
{
if( module_in_edit->GetLink() == source_module->GetTimeStamp() )
break;
}
canInsert = ( source_module == NULL );
}
aEvent.Enable( canInsert );
}
void FOOTPRINT_EDIT_FRAME::ReFillLayerWidget()
{
m_Layers->Freeze();
m_Layers->ReFill();
m_Layers->Thaw();
wxAuiPaneInfo& lyrs = m_auimgr.GetPane( m_Layers );
wxSize bestz = m_Layers->GetBestSize();
lyrs.MinSize( bestz );
lyrs.BestSize( bestz );
lyrs.FloatingSize( bestz );
if( lyrs.IsDocked() )
m_auimgr.Update();
else
m_Layers->SetSize( bestz );
}
void FOOTPRINT_EDIT_FRAME::ShowChangedLanguage()
{
// call my base class
PCB_BASE_EDIT_FRAME::ShowChangedLanguage();
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// We have 2 panes to update.
// For some obscure reason, the AUI manager hides the first modified pane.
// So force show panes
wxAuiPaneInfo& tree_pane_info = m_auimgr.GetPane( m_treePane );
bool tree_shown = tree_pane_info.IsShown();
tree_pane_info.Caption( _( "Libraries" ) );
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wxAuiPaneInfo& lm_pane_info = m_auimgr.GetPane( m_Layers );
bool lm_shown = lm_pane_info.IsShown();
lm_pane_info.Caption( _( "Layers Manager" ) );
// update the layer manager
m_Layers->SetLayersManagerTabsText();
UpdateUserInterface();
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// Now restore the visibility:
lm_pane_info.Show( lm_shown );
tree_pane_info.Show( tree_shown );
m_auimgr.Update();
}
void FOOTPRINT_EDIT_FRAME::Show3D_Frame( wxCommandEvent& event )
{
bool forceRecreateIfNotOwner = true;
CreateAndShow3D_Frame( forceRecreateIfNotOwner );
}
bool FOOTPRINT_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, EDA_KEY aHotKey )
{
// Filter out the 'fake' mouse motion after a keyboard movement
if( !aHotKey && m_movingCursorWithKeyboard )
{
m_movingCursorWithKeyboard = false;
return false;
}
// when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed
// for next cursor position
// ( shift or ctrl key down are PAN command with mouse wheel)
bool snapToGrid = true;
if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) )
snapToGrid = false;
wxPoint oldpos = GetCrossHairPosition();
wxPoint pos = aPosition;
bool keyHandled = GeneralControlKeyMovement( aHotKey, &pos, snapToGrid );
SetCrossHairPosition( pos, snapToGrid );
RefreshCrossHair( oldpos, aPosition, aDC );
if( aHotKey && OnHotKey( aDC, aHotKey, aPosition ) )
{
keyHandled = true;
}
UpdateStatusBar();
return keyHandled;
}
void FOOTPRINT_EDIT_FRAME::OnModify()
{
PCB_BASE_FRAME::OnModify();
Update3DView();
m_treePane->GetLibTree()->Refresh();
}
void FOOTPRINT_EDIT_FRAME::updateTitle()
{
wxString title = _( "Footprint Editor" );
LIB_ID fpid = GetLoadedFPID();
bool writable = true;
if( IsCurrentFPFromBoard() )
{
title += wxString::Format( wxT( " \u2014 %s [from %s.%s]" ),
GetBoard()->m_Modules->GetReference(),
Prj().GetProjectName(), PcbFileExtension );
}
else if( fpid.IsValid() )
{
try
{
writable = Prj().PcbFootprintLibs()->IsFootprintLibWritable( fpid.GetLibNickname() );
}
catch( const IO_ERROR& )
{
// best efforts...
}
// Note: don't used GetLoadedFPID(); footprint name may have been edited
title += wxString::Format( wxT( " \u2014 %s %s" ),
FROM_UTF8( GetBoard()->m_Modules->GetFPID().Format().c_str() ),
writable ? wxString( wxEmptyString ) : _( "[Read Only]" ) );
}
else if( !fpid.GetLibItemName().empty() )
{
// Note: don't used GetLoadedFPID(); footprint name may have been edited
title += wxString::Format( wxT( " \u2014 %s %s" ),
FROM_UTF8( GetBoard()->m_Modules->GetFPID().GetLibItemName().c_str() ),
_( "[Unsaved]" ) );
}
SetTitle( title );
}
void FOOTPRINT_EDIT_FRAME::UpdateUserInterface()
{
// Update the layer manager and other widgets from the board setup
// (layer and items visibility, colors ...)
// Update the layer manager
m_Layers->Freeze();
ReFillLayerWidget();
m_Layers->ReFillRender();
// update the layer widget to match board visibility states.
m_Layers->SyncLayerVisibilities();
static_cast<PCB_DRAW_PANEL_GAL*>( GetGalCanvas() )->SyncLayersVisibility( m_Pcb );
m_Layers->SelectLayer( GetActiveLayer() );
m_Layers->OnLayerSelected();
m_Layers->Thaw();
}
void FOOTPRINT_EDIT_FRAME::updateView()
{
auto dp = static_cast<PCB_DRAW_PANEL_GAL*>( GetGalCanvas() );
dp->UseColorScheme( &Settings().Colors() );
dp->DisplayBoard( GetBoard() );
m_toolManager->ResetTools( TOOL_BASE::MODEL_RELOAD );
m_toolManager->RunAction( ACTIONS::zoomFitScreen, true );
updateTitle();
}
void FOOTPRINT_EDIT_FRAME::initLibraryTree()
{
FP_LIB_TABLE* fpTable = Prj().PcbFootprintLibs();
WX_PROGRESS_REPORTER progressReporter( this, _( "Loading Footprint Libraries" ), 2 );
GFootprintList.ReadFootprintFiles( fpTable, NULL, &progressReporter );
progressReporter.Show( false );
if( GFootprintList.GetErrorCount() )
GFootprintList.DisplayErrors( this );
m_adapter = FP_TREE_SYNCHRONIZING_ADAPTER::Create( this, fpTable );
auto adapter = static_cast<FP_TREE_SYNCHRONIZING_ADAPTER*>( m_adapter.get() );
adapter->AddLibraries();
}
void FOOTPRINT_EDIT_FRAME::SyncLibraryTree( bool aProgress )
{
FP_LIB_TABLE* fpTable = Prj().PcbFootprintLibs();
auto adapter = static_cast<FP_TREE_SYNCHRONIZING_ADAPTER*>( m_adapter.get() );
LIB_ID target = getTargetFPID();
bool targetSelected = ( target == m_treePane->GetLibTree()->GetSelectedLibId() );
// Sync FOOTPRINT_INFO list to the libraries on disk
if( aProgress )
{
WX_PROGRESS_REPORTER progressReporter( this, _( "Updating Footprint Libraries" ), 2 );
GFootprintList.ReadFootprintFiles( fpTable, NULL, &progressReporter );
progressReporter.Show( false );
}
else
{
GFootprintList.ReadFootprintFiles( fpTable, NULL, NULL );
}
// Sync the LIB_TREE to the FOOTPRINT_INFO list
adapter->Sync();
m_treePane->GetLibTree()->Unselect();
m_treePane->Regenerate();
if( target.IsValid() )
{
if( adapter->FindItem( target ) )
{
if( targetSelected )
m_treePane->GetLibTree()->SelectLibId( target );
else
m_treePane->GetLibTree()->CenterLibId( target );
}
else
{
// Try to focus on parent
target.SetLibItemName( wxEmptyString );
m_treePane->GetLibTree()->CenterLibId( target );
}
}
}
bool FOOTPRINT_EDIT_FRAME::IsGridVisible() const
{
return IsElementVisible( LAYER_GRID );
}
void FOOTPRINT_EDIT_FRAME::SetGridVisibility(bool aVisible)
{
SetElementVisibility( LAYER_GRID, aVisible );
}
bool FOOTPRINT_EDIT_FRAME::IsElementVisible( GAL_LAYER_ID aElement ) const
{
return GetBoard()->IsElementVisible( aElement );
}
void FOOTPRINT_EDIT_FRAME::SetElementVisibility( GAL_LAYER_ID aElement, bool aNewState )
{
GetGalCanvas()->GetView()->SetLayerVisible( aElement , aNewState );
GetBoard()->SetElementVisibility( aElement, aNewState );
m_Layers->SetRenderState( aElement, aNewState );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateLayerAlpha( wxUpdateUIEvent & )
{
m_Layers->SyncLayerAlphaIndicators();
}
void FOOTPRINT_EDIT_FRAME::ProcessPreferences( wxCommandEvent& event )
{
int id = event.GetId();
switch( id )
{
// Hotkey IDs
case ID_PREFERENCES_HOTKEY_SHOW_CURRENT_LIST:
// Display current hotkey list for the footprint editor.
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DisplayHotkeyList( this, g_Module_Editor_Hotkeys_Descr );
break;
case ID_PCB_LIB_TABLE_EDIT:
InvokePcbLibTableEditor( &Kiway(), this );
break;
case wxID_PREFERENCES:
ShowPreferences( g_Pcbnew_Editor_Hotkeys_Descr, g_Module_Editor_Hotkeys_Descr,
wxT( "pcbnew" ) );
break;
default:
DisplayError( this, "FOOTPRINT_EDIT_FRAME::ProcessPreferences error" );
}
}
void FOOTPRINT_EDIT_FRAME::InstallPreferences( PAGED_DIALOG* aParent )
{
wxTreebook* book = aParent->GetTreebook();
book->AddPage( new PANEL_MODEDIT_SETTINGS( this, aParent ), _( "Footprint Editor" ) );
book->AddSubPage( new PANEL_MODEDIT_DISPLAY_OPTIONS( this, aParent ), _( "Display Options" ) );
book->AddSubPage( new PANEL_MODEDIT_DEFAULTS( this, aParent ), _( "Default Values" ) );
}
void FOOTPRINT_EDIT_FRAME::OnConfigurePaths( wxCommandEvent& aEvent )
{
DIALOG_CONFIGURE_PATHS dlg( this, Prj().Get3DCacheManager()->GetResolver() );
dlg.ShowModal();
}
void FOOTPRINT_EDIT_FRAME::setupTools()
{
PCB_DRAW_PANEL_GAL* drawPanel = static_cast<PCB_DRAW_PANEL_GAL*>( GetGalCanvas() );
// Create the manager and dispatcher & route draw panel events to the dispatcher
m_toolManager = new TOOL_MANAGER;
m_toolManager->SetEnvironment( GetBoard(), drawPanel->GetView(),
drawPanel->GetViewControls(), this );
m_actions = new PCB_ACTIONS();
m_toolDispatcher = new TOOL_DISPATCHER( m_toolManager, m_actions );
drawPanel->SetEventDispatcher( m_toolDispatcher );
m_toolManager->RegisterTool( new COMMON_TOOLS );
m_toolManager->RegisterTool( new SELECTION_TOOL );
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m_toolManager->RegisterTool( new ZOOM_TOOL );
m_toolManager->RegisterTool( new EDIT_TOOL );
m_toolManager->RegisterTool( new PAD_TOOL );
m_toolManager->RegisterTool( new DRAWING_TOOL );
m_toolManager->RegisterTool( new POINT_EDITOR );
m_toolManager->RegisterTool( new PCBNEW_CONTROL );
m_toolManager->RegisterTool( new MODULE_EDITOR_TOOLS );
m_toolManager->RegisterTool( new ALIGN_DISTRIBUTE_TOOL );
m_toolManager->RegisterTool( new PICKER_TOOL );
m_toolManager->RegisterTool( new POSITION_RELATIVE_TOOL );
m_toolManager->GetTool<PAD_TOOL>()->SetEditModules( true );
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m_toolManager->GetTool<SELECTION_TOOL>()->SetEditModules( true );
m_toolManager->GetTool<EDIT_TOOL>()->SetEditModules( true );
m_toolManager->GetTool<DRAWING_TOOL>()->SetEditModules( true );
m_toolManager->InitTools();
m_toolManager->InvokeTool( "pcbnew.InteractiveSelection" );
}
void FOOTPRINT_EDIT_FRAME::UseGalCanvas( bool aEnable )
{
PCB_BASE_EDIT_FRAME::UseGalCanvas( aEnable );
if( aEnable )
{
// Be sure the axis are enabled:
GetGalCanvas()->GetGAL()->SetAxesEnabled( true );
updateView();
}
ReCreateMenuBar();
// Ensure the m_Layers settings are using the canvas type:
UpdateUserInterface();
}
void FOOTPRINT_EDIT_FRAME::CommonSettingsChanged()
{
PCB_BASE_EDIT_FRAME::CommonSettingsChanged();
Layout();
SendSizeEvent();
}
void FOOTPRINT_EDIT_FRAME::UpdateMsgPanel()
{
// If a item is currently selected, displays the item info.
// If nothing selected, display the current footprint info
BOARD_ITEM* item = GetScreen()->GetCurItem();
if( !item )
item = GetBoard()->m_Modules;
MSG_PANEL_ITEMS items;
if( item )
{
item->GetMsgPanelInfo( m_UserUnits, items );
SetMsgPanel( items );
}
else
ClearMsgPanel();
}
void FOOTPRINT_EDIT_FRAME::OnSaveFootprintAsPng( wxCommandEvent& event )
{
wxString fullFileName;
LIB_ID id = GetLoadedFPID();
if( id.empty() )
{
wxMessageBox( _( "No footprint selected." ) );
return;
}
wxFileName fn( id.GetLibItemName() );
fn.SetExt( "png" );
wxString projectPath = wxPathOnly( Prj().GetProjectFullName() );
wxFileDialog dlg( this, _( "Footprint Image File Name" ), projectPath,
fn.GetFullName(), PngFileWildcard(), wxFD_SAVE | wxFD_OVERWRITE_PROMPT );
if( dlg.ShowModal() == wxID_CANCEL || dlg.GetPath().IsEmpty() )
return;
// calling wxYield is mandatory under Linux, after closing the file selector dialog
// to refresh the screen before creating the PNG or JPEG image from screen
wxYield();
saveCanvasImageToFile( dlg.GetPath() );
}