kicad/eeschema/lib_field.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2004-2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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#include <pgm_base.h>
#include <gr_basic.h>
#include <base_struct.h>
#include <gr_text.h>
#include <kicad_string.h>
#include <sch_draw_panel.h>
#include <plotter.h>
#include <trigo.h>
#include <base_units.h>
#include <msgpanel.h>
#include <bitmaps.h>
#include <general.h>
#include <class_libentry.h>
#include <transform.h>
#include <lib_field.h>
#include <template_fieldnames.h>
LIB_FIELD::LIB_FIELD(LIB_PART * aParent, int idfield ) :
LIB_ITEM( LIB_FIELD_T, aParent )
{
Init( idfield );
}
LIB_FIELD::LIB_FIELD( int idfield ) :
LIB_ITEM( LIB_FIELD_T, NULL )
{
Init( idfield );
}
LIB_FIELD::LIB_FIELD( int aID, wxString& aName ) :
LIB_ITEM( LIB_FIELD_T, NULL )
{
Init( aID );
m_name = aName;
}
LIB_FIELD::~LIB_FIELD()
{
}
LIB_FIELD& LIB_FIELD::operator=( const LIB_FIELD& field )
{
m_id = field.m_id;
m_name = field.m_name;
m_Parent = field.m_Parent;
SetText( field.GetText() );
SetEffects( field );
return *this;
}
void LIB_FIELD::Init( int id )
{
m_id = id;
SetTextWidth( GetDefaultTextSize() );
SetTextHeight( GetDefaultTextSize() );
SetTextAngle( TEXT_ANGLE_HORIZ ); // constructor already did this.
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// Fields in RAM must always have names, because we are trying to get less dependent on
// field ids and more dependent on names. Plus assumptions are made in the field editors.
m_name = TEMPLATE_FIELDNAME::GetDefaultFieldName( id );
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// By contrast, VALUE and REFERENCE are are always constructed as initially visible, and
// template fieldsnames' initial visibility is controlled by the template fieldname config.
if( id == DATASHEET || id == FOOTPRINT )
SetVisible( false );
}
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int LIB_FIELD::GetPenSize() const
{
int pensize = GetThickness();
if( pensize == 0 ) // Use default values for pen size
{
if( IsBold() )
pensize = GetPenSizeForBold( GetTextWidth() );
else
pensize = GetDefaultLineThickness();
}
// Clip pen size for small texts:
pensize = Clamp_Text_PenSize( pensize, GetTextSize(), IsBold() );
return pensize;
}
void LIB_FIELD::print( wxDC* aDC, const wxPoint& aOffset, void* aData,
const TRANSFORM& aTransform )
{
COLOR4D color = IsVisible() ? GetDefaultColor() : GetInvisibleItemColor();
int linewidth = GetPenSize();
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wxPoint text_pos = aTransform.TransformCoordinate( GetTextPos() ) + aOffset;
wxString text = aData ? *static_cast<wxString*>( aData ) : GetText();
GRText( aDC, text_pos, color, text, GetTextAngle(), GetTextSize(), GetHorizJustify(),
GetVertJustify(), linewidth, IsItalic(), IsBold() );
}
bool LIB_FIELD::HitTest( const wxPoint& aPosition, int aAccuracy ) const
{
// Because HitTest is mainly used to select the field return false if it is empty
if( GetText().IsEmpty() )
return false;
// Build a temporary copy of the text for hit testing
EDA_TEXT tmp_text( *this );
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// Reference designator text has one or 2 additional character (displays U? or U?A)
if( m_id == REFERENCE )
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{
wxString extended_text = tmp_text.GetText();
extended_text.Append('?');
const LIB_PART* parent = static_cast<const LIB_PART*>( m_Parent );
if ( parent && ( parent->GetUnitCount() > 1 ) )
extended_text.Append('A');
tmp_text.SetText( extended_text );
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}
tmp_text.SetTextPos( DefaultTransform.TransformCoordinate( GetTextPos() ) );
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// The text orientation may need to be flipped if the transformation matrix causes xy axes
// to be flipped. This simple algo works only for schematic matrix (rot 90 or/and mirror)
bool t1 = ( DefaultTransform.x1 != 0 ) ^ ( GetTextAngle() != 0 );
tmp_text.SetTextAngle( t1 ? TEXT_ANGLE_HORIZ : TEXT_ANGLE_VERT );
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return tmp_text.TextHitTest( aPosition, aAccuracy );
}
EDA_ITEM* LIB_FIELD::Clone() const
{
LIB_FIELD* newfield = new LIB_FIELD( m_id );
Copy( newfield );
return (EDA_ITEM*) newfield;
}
void LIB_FIELD::Copy( LIB_FIELD* aTarget ) const
{
aTarget->m_name = m_name;
aTarget->CopyText( *this );
aTarget->SetEffects( *this );
aTarget->SetParent( m_Parent );
}
int LIB_FIELD::compare( const LIB_ITEM& other ) const
{
wxASSERT( other.Type() == LIB_FIELD_T );
const LIB_FIELD* tmp = ( LIB_FIELD* ) &other;
if( m_id != tmp->m_id )
return m_id - tmp->m_id;
int result = GetText().CmpNoCase( tmp->GetText() );
if( result != 0 )
return result;
if( GetTextPos().x != tmp->GetTextPos().x )
return GetTextPos().x - tmp->GetTextPos().x;
if( GetTextPos().y != tmp->GetTextPos().y )
return GetTextPos().y - tmp->GetTextPos().y;
if( GetTextWidth() != tmp->GetTextWidth() )
return GetTextWidth() - tmp->GetTextWidth();
if( GetTextHeight() != tmp->GetTextHeight() )
return GetTextHeight() - tmp->GetTextHeight();
return 0;
}
void LIB_FIELD::Offset( const wxPoint& aOffset )
{
EDA_TEXT::Offset( aOffset );
}
bool LIB_FIELD::Inside( EDA_RECT& rect ) const
{
return rect.Intersects( GetBoundingBox() );
}
void LIB_FIELD::MoveTo( const wxPoint& newPosition )
{
EDA_TEXT::SetTextPos( newPosition );
}
void LIB_FIELD::MirrorHorizontal( const wxPoint& center )
{
int x = GetTextPos().x;
x -= center.x;
x *= -1;
x += center.x;
SetTextX( x );
}
void LIB_FIELD::MirrorVertical( const wxPoint& center )
{
int y = GetTextPos().y;
y -= center.y;
y *= -1;
y += center.y;
SetTextY( y );
}
void LIB_FIELD::Rotate( const wxPoint& center, bool aRotateCCW )
{
int rot_angle = aRotateCCW ? -900 : 900;
wxPoint pt = GetTextPos();
RotatePoint( &pt, center, rot_angle );
SetTextPos( pt );
SetTextAngle( GetTextAngle() != 0.0 ? 0 : 900 );
}
void LIB_FIELD::Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const TRANSFORM& aTransform )
{
if( GetText().IsEmpty() )
return;
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// Calculate the text orientation, according to the component orientation/mirror
int orient = (int) GetTextAngle();
if( aTransform.y1 ) // Rotate component 90 deg.
{
if( orient == TEXT_ANGLE_HORIZ )
orient = TEXT_ANGLE_VERT;
else
orient = TEXT_ANGLE_HORIZ;
}
EDA_RECT BoundaryBox = GetBoundingBox();
BoundaryBox.RevertYAxis();
EDA_TEXT_HJUSTIFY_T hjustify = GR_TEXT_HJUSTIFY_CENTER;
EDA_TEXT_VJUSTIFY_T vjustify = GR_TEXT_VJUSTIFY_CENTER;
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wxPoint textpos = aTransform.TransformCoordinate( BoundaryBox.Centre() ) + aOffset;
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aPlotter->Text( textpos, GetDefaultColor(), GetShownText(), orient, GetTextSize(),
hjustify, vjustify, GetPenSize(), IsItalic(), IsBold() );
}
wxString LIB_FIELD::GetFullText( int unit ) const
{
if( m_id != REFERENCE )
return GetText();
wxString text = GetText();
text << wxT( "?" );
if( GetParent()->IsMulti() )
text << LIB_PART::SubReference( unit );
return text;
}
const EDA_RECT LIB_FIELD::GetBoundingBox() const
{
/* Y coordinates for LIB_ITEMS are bottom to top, so we must invert the Y position when
* calling GetTextBox() that works using top to bottom Y axis orientation.
*/
EDA_RECT rect = GetTextBox( -1, -1, true, GetTextMarkupFlags() );
rect.RevertYAxis();
// We are using now a bottom to top Y axis.
wxPoint orig = rect.GetOrigin();
wxPoint end = rect.GetEnd();
RotatePoint( &orig, GetTextPos(), -GetTextAngle() );
RotatePoint( &end, GetTextPos(), -GetTextAngle() );
rect.SetOrigin( orig );
rect.SetEnd( end );
// We are using now a top to bottom Y axis:
rect.RevertYAxis();
return rect;
}
void LIB_FIELD::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 2;
switch( m_id )
{
case REFERENCE: aLayers[0] = LAYER_REFERENCEPART; break;
case VALUE: aLayers[0] = LAYER_VALUEPART; break;
default: aLayers[0] = LAYER_FIELDS; break;
}
aLayers[1] = LAYER_SELECTION_SHADOWS;
}
COLOR4D LIB_FIELD::GetDefaultColor()
{
switch( m_id )
{
case REFERENCE: return GetLayerColor( LAYER_REFERENCEPART );
case VALUE: return GetLayerColor( LAYER_VALUEPART );
default: return GetLayerColor( LAYER_FIELDS );
}
}
wxString LIB_FIELD::GetName( bool aTranslate ) const
{
switch( m_id )
{
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case REFERENCE: return aTranslate ? _( "Reference" ) : wxT( "Reference" );
case VALUE: return aTranslate ? _( "Value" ) : wxT( "Value" );
case FOOTPRINT: return aTranslate ? _( "Footprint" ) : wxT( "Footprint" );
case DATASHEET: return aTranslate ? _( "Datasheet" ) : wxT( "Datasheet" );
default:
if( m_name.IsEmpty() )
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return aTranslate ? wxString::Format( _( "Field%d" ), m_id )
: wxString::Format( wxT( "Field%d" ), m_id );
else
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return m_name;
}
}
void LIB_FIELD::SetName( const wxString& aName )
{
// Mandatory field names are fixed.
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// So what? Why should the low level code be in charge of such a policy issue?
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// Besides, m_id is a relic that is untrustworthy now.
if( m_id >=0 && m_id < MANDATORY_FIELDS )
{
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DBG(printf( "trying to set a MANDATORY_FIELD's name\n" );)
return;
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}
if( m_name != aName )
{
m_name = aName;
SetModified();
}
}
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wxString LIB_FIELD::GetSelectMenuText( EDA_UNITS aUnits ) const
{
return wxString::Format( _( "Field %s \"%s\"" ), GetName( TRANSLATE_FIELD_NAME ),
ShortenedShownText() );
}
void LIB_FIELD::BeginEdit( const wxPoint aPosition )
{
SetTextPos( aPosition );
}
void LIB_FIELD::CalcEdit( const wxPoint& aPosition )
{
SetTextPos( aPosition );
}
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void LIB_FIELD::GetMsgPanelInfo( EDA_UNITS aUnits, MSG_PANEL_ITEMS& aList )
{
wxString msg;
LIB_ITEM::GetMsgPanelInfo( aUnits, aList );
// Display style:
msg = GetTextStyleName();
aList.push_back( MSG_PANEL_ITEM( _( "Style" ), msg, MAGENTA ) );
msg = MessageTextFromValue( aUnits, GetTextWidth(), true );
aList.push_back( MSG_PANEL_ITEM( _( "Width" ), msg, BLUE ) );
msg = MessageTextFromValue( aUnits, GetTextHeight(), true );
aList.push_back( MSG_PANEL_ITEM( _( "Height" ), msg, BLUE ) );
// Display field name (ref, value ...)
aList.push_back( MSG_PANEL_ITEM( _( "Field" ), GetName( TRANSLATE_FIELD_NAME ), BROWN ) );
// Display field text:
aList.push_back( MSG_PANEL_ITEM( _( "Value" ), GetShownText(), BROWN ) );
}
BITMAP_DEF LIB_FIELD::GetMenuImage() const
{
return move_xpm;
}