kicad/thirdparty/dxflib_qcad/dl_creationinterface.h

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/****************************************************************************
** Copyright (C) 2001-2013 RibbonSoft, GmbH. All rights reserved.
**
** This file is part of the dxflib project.
**
** This file is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** Licensees holding valid dxflib Professional Edition licenses may use
** this file in accordance with the dxflib Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.ribbonsoft.com for further details.
**
** Contact info@ribbonsoft.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef DL_CREATIONINTERFACE_H
#define DL_CREATIONINTERFACE_H
#include "dl_global.h"
#include <string.h>
#include "dl_attributes.h"
#include "dl_codes.h"
#include "dl_entities.h"
#include "dl_extrusion.h"
/**
* Abstract class (interface) for the creation of new entities.
* Inherit your class which takes care of the entities in the
* processed DXF file from this interface.
*
* Double arrays passed to your implementation contain 3 double
* values for x, y, z coordinates unless stated differently.
*
* @author Andrew Mustun
*/
class DXFLIB_EXPORT DL_CreationInterface
{
public:
DL_CreationInterface()
{
extrusion = new DL_Extrusion;
}
virtual ~DL_CreationInterface()
{
delete extrusion;
}
/**
* Called for every code / value tuple of the DXF file. The complete DXF file
* contents can be handled by the implemetation of this function.
*/
virtual void processCodeValuePair( unsigned int groupCode, const std::string& groupValue ) = 0;
/**
* Called when a section (entity, table entry, etc.) is finished.
*/
virtual void endSection() = 0;
/**
* Called for every layer.
*/
virtual void addLayer( const DL_LayerData& data ) = 0;
/**
* Called for every linetype.
*/
virtual void addLinetype( const DL_LinetypeData& data ) = 0;
/**
* Called for every dash in linetype pattern
*/
virtual void addLinetypeDash( double length ) = 0;
/**
* Called for every block. Note: all entities added after this
* command go into this block until endBlock() is called.
*
* @see endBlock()
*/
virtual void addBlock( const DL_BlockData& data ) = 0;
/** Called to end the current block */
virtual void endBlock() = 0;
/** Called for every text style */
virtual void addTextStyle( const DL_StyleData& data ) = 0;
/** Called for every point */
virtual void addPoint( const DL_PointData& data ) = 0;
/** Called for every line */
virtual void addLine( const DL_LineData& data ) = 0;
/** Called for every xline */
virtual void addXLine( const DL_XLineData& data ) = 0;
/** Called for every ray */
virtual void addRay( const DL_RayData& data ) = 0;
/** Called for every arc */
virtual void addArc( const DL_ArcData& data ) = 0;
/** Called for every circle */
virtual void addCircle( const DL_CircleData& data ) = 0;
/** Called for every ellipse */
virtual void addEllipse( const DL_EllipseData& data ) = 0;
/** Called for every polyline start */
virtual void addPolyline( const DL_PolylineData& data ) = 0;
/** Called for every polyline vertex */
virtual void addVertex( const DL_VertexData& data ) = 0;
/** Called for every spline */
virtual void addSpline( const DL_SplineData& data ) = 0;
/** Called for every spline control point */
virtual void addControlPoint( const DL_ControlPointData& data ) = 0;
/** Called for every spline fit point */
virtual void addFitPoint( const DL_FitPointData& data ) = 0;
/** Called for every spline knot value */
virtual void addKnot( const DL_KnotData& data ) = 0;
/** Called for every insert. */
virtual void addInsert( const DL_InsertData& data ) = 0;
/** Called for every trace start */
virtual void addTrace( const DL_TraceData& data ) = 0;
/** Called for every 3dface start */
virtual void add3dFace( const DL_3dFaceData& data ) = 0;
/** Called for every solid start */
virtual void addSolid( const DL_SolidData& data ) = 0;
/** Called for every multi Text entity. */
virtual void addMText( const DL_MTextData& data ) = 0;
/**
* Called for additional text chunks for MTEXT entities.
* The chunks come at 250 character in size each. Note that
* those chunks come <b>before</b> the actual MTEXT entity.
*/
virtual void addMTextChunk( const std::string& text ) = 0;
/** Called for every text entity. */
virtual void addText( const DL_TextData& data ) = 0;
/** Called for every arc aligned text entity. */
virtual void addArcAlignedText( const DL_ArcAlignedTextData& data ) = 0;
/** Called for every block Attribute entity. */
virtual void addAttribute( const DL_AttributeData& data ) = 0;
/**
* Called for every aligned dimension entity.
*/
virtual void addDimAlign( const DL_DimensionData& data,
const DL_DimAlignedData& edata ) = 0;
/**
* Called for every linear or rotated dimension entity.
*/
virtual void addDimLinear( const DL_DimensionData& data,
const DL_DimLinearData& edata ) = 0;
/**
* Called for every radial dimension entity.
*/
virtual void addDimRadial( const DL_DimensionData& data,
const DL_DimRadialData& edata ) = 0;
/**
* Called for every diametric dimension entity.
*/
virtual void addDimDiametric( const DL_DimensionData& data,
const DL_DimDiametricData& edata ) = 0;
/**
* Called for every angular dimension (2 lines version) entity.
*/
virtual void addDimAngular( const DL_DimensionData& data,
const DL_DimAngular2LData& edata ) = 0;
/**
* Called for every angular dimension (3 points version) entity.
*/
virtual void addDimAngular3P( const DL_DimensionData& data,
const DL_DimAngular3PData& edata ) = 0;
/**
* Called for every ordinate dimension entity.
*/
virtual void addDimOrdinate( const DL_DimensionData& data,
const DL_DimOrdinateData& edata ) = 0;
/**
* Called for every leader start.
*/
virtual void addLeader( const DL_LeaderData& data ) = 0;
/**
* Called for every leader vertex
*/
virtual void addLeaderVertex( const DL_LeaderVertexData& data ) = 0;
/**
* Called for every hatch entity.
*/
virtual void addHatch( const DL_HatchData& data ) = 0;
/**
* Called for every image entity.
*/
virtual void addImage( const DL_ImageData& data ) = 0;
/**
* Called for every image definition.
*/
virtual void linkImage( const DL_ImageDefData& data ) = 0;
/**
* Called for every hatch loop.
*/
virtual void addHatchLoop( const DL_HatchLoopData& data ) = 0;
/**
* Called for every hatch edge entity.
*/
virtual void addHatchEdge( const DL_HatchEdgeData& data ) = 0;
/**
* Called for every XRecord with the given handle.
*/
virtual void addXRecord( const std::string& handle ) = 0;
/**
* Called for XRecords of type string.
*/
virtual void addXRecordString( int code, const std::string& value ) = 0;
/**
* Called for XRecords of type double.
*/
virtual void addXRecordReal( int code, double value ) = 0;
/**
* Called for XRecords of type int.
*/
virtual void addXRecordInt( int code, int value ) = 0;
/**
* Called for XRecords of type bool.
*/
virtual void addXRecordBool( int code, bool value ) = 0;
/**
* Called for every beginning of an XData section of the given application.
*/
virtual void addXDataApp( const std::string& appId ) = 0;
/**
* Called for XData tuples.
*/
virtual void addXDataString( int code, const std::string& value ) = 0;
/**
* Called for XData tuples.
*/
virtual void addXDataReal( int code, double value ) = 0;
/**
* Called for XData tuples.
*/
virtual void addXDataInt( int code, int value ) = 0;
/**
* Called for dictionary objects.
*/
virtual void addDictionary( const DL_DictionaryData& data ) = 0;
/**
* Called for dictionary entries.
*/
virtual void addDictionaryEntry( const DL_DictionaryEntryData& data ) = 0;
/**
* Called after an entity has been completed.
*/
virtual void endEntity() = 0;
/**
* Called for every comment in the DXF file (code 999).
*/
virtual void addComment( const std::string& comment ) = 0;
/**
* Called for every vector variable in the DXF file (e.g. "$EXTMIN").
*/
virtual void setVariableVector( const std::string& key,
double v1,
double v2,
double v3,
int code ) = 0;
/**
* Called for every string variable in the DXF file (e.g. "$ACADVER").
*/
virtual void setVariableString( const std::string& key, const std::string& value,
int code ) = 0;
/**
* Called for every int variable in the DXF file (e.g. "$ACADMAINTVER").
*/
virtual void setVariableInt( const std::string& key, int value, int code ) = 0;
/**
* Called for every double variable in the DXF file (e.g. "$DIMEXO").
*/
virtual void setVariableDouble( const std::string& key, double value, int code ) = 0;
#ifdef DL_COMPAT
virtual void setVariableVector( const char* key, double v1, double v2, double v3,
int code ) = 0;
virtual void setVariableString( const char* key, const char* value, int code ) = 0;
virtual void setVariableInt( const char* key, int value, int code ) = 0;
virtual void setVariableDouble( const char* key, double value, int code ) = 0;
virtual void processCodeValuePair( unsigned int groupCode, char* groupValue ) = 0;
virtual void addComment( const char* comment ) = 0;
virtual void addMTextChunk( const char* text ) = 0;
#endif
/**
* Called when a SEQEND occurs (when a POLYLINE or ATTRIB is done)
*/
virtual void endSequence() = 0;
/** Sets the current attributes for entities. */
void setAttributes( const DL_Attributes& attrib )
{
attributes = attrib;
}
/** @return the current attributes used for new entities. */
DL_Attributes getAttributes()
{
return attributes;
}
/** Sets the current attributes for entities. */
void setExtrusion( double dx, double dy, double dz, double elevation )
{
extrusion->setDirection( dx, dy, dz );
extrusion->setElevation( elevation );
}
/** @return the current attributes used for new entities. */
DL_Extrusion* getExtrusion()
{
return extrusion;
}
protected:
DL_Attributes attributes;
DL_Extrusion* extrusion;
};
#endif