kicad/pcbnew/pcb_group.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 Joshua Redstone redstone at gmail.com
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* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <bitmaps.h>
#include <eda_draw_frame.h>
#include <geometry/shape_compound.h>
#include <board.h>
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#include <board_item.h>
#include <footprint.h>
#include <pcb_group.h>
#include <confirm.h>
#include <widgets/msgpanel.h>
#include <view/view.h>
#include <wx/debug.h>
PCB_GROUP::PCB_GROUP( BOARD_ITEM* aParent ) :
BOARD_ITEM( aParent, PCB_GROUP_T )
{
}
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PCB_GROUP::PCB_GROUP( BOARD_ITEM* aParent, KICAD_T idtype, PCB_LAYER_ID aLayer ) :
BOARD_ITEM( aParent, idtype, aLayer )
{
}
bool PCB_GROUP::IsGroupableType( KICAD_T aType )
{
switch ( aType )
{
case PCB_FOOTPRINT_T:
case PCB_PAD_T:
case PCB_SHAPE_T:
case PCB_REFERENCE_IMAGE_T:
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case PCB_FIELD_T:
case PCB_TEXT_T:
case PCB_TEXTBOX_T:
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case PCB_TABLE_T:
case PCB_GROUP_T:
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case PCB_GENERATOR_T:
case PCB_TRACE_T:
case PCB_VIA_T:
case PCB_ARC_T:
case PCB_DIMENSION_T:
case PCB_DIM_ALIGNED_T:
case PCB_DIM_LEADER_T:
case PCB_DIM_CENTER_T:
case PCB_DIM_RADIAL_T:
case PCB_DIM_ORTHOGONAL_T:
case PCB_ZONE_T:
return true;
default:
return false;
}
}
bool PCB_GROUP::AddItem( BOARD_ITEM* aItem )
{
wxCHECK_MSG( IsGroupableType( aItem->Type() ), false,
wxT( "Invalid item type added to group: " ) + aItem->GetTypeDesc() );
// Items can only be in one group at a time
if( aItem->GetParentGroup() )
aItem->GetParentGroup()->RemoveItem( aItem );
m_items.insert( aItem );
aItem->SetParentGroup( this );
return true;
}
bool PCB_GROUP::RemoveItem( BOARD_ITEM* aItem )
{
// Only clear the item's group field if it was inside this group
if( m_items.erase( aItem ) == 1 )
{
aItem->SetParentGroup( nullptr );
return true;
}
return false;
}
void PCB_GROUP::RemoveAll()
{
for( BOARD_ITEM* item : m_items )
item->SetParentGroup( nullptr );
m_items.clear();
}
/*
* @return if not in the footprint editor and aItem is in a footprint, returns the
* footprint's parent group. Otherwise, returns the aItem's parent group.
*/
PCB_GROUP* getClosestGroup( BOARD_ITEM* aItem, bool isFootprintEditor )
{
if( !isFootprintEditor && aItem->GetParent() && aItem->GetParent()->Type() == PCB_FOOTPRINT_T )
return aItem->GetParent()->GetParentGroup();
else
return aItem->GetParentGroup();
}
/// Returns the top level group inside the aScope group, or nullptr
PCB_GROUP* getNestedGroup( BOARD_ITEM* aItem, PCB_GROUP* aScope, bool isFootprintEditor )
{
PCB_GROUP* group = getClosestGroup( aItem, isFootprintEditor );
if( group == aScope )
return nullptr;
while( group && group->GetParentGroup() && group->GetParentGroup() != aScope )
{
if( group->GetParent()->Type() == PCB_FOOTPRINT_T && isFootprintEditor )
break;
group = group->GetParentGroup();
}
return group;
}
PCB_GROUP* PCB_GROUP::TopLevelGroup( BOARD_ITEM* aItem, PCB_GROUP* aScope, bool isFootprintEditor )
{
return getNestedGroup( aItem, aScope, isFootprintEditor );
}
bool PCB_GROUP::WithinScope( BOARD_ITEM* aItem, PCB_GROUP* aScope, bool isFootprintEditor )
{
PCB_GROUP* group = getClosestGroup( aItem, isFootprintEditor );
if( group && group == aScope )
return true;
PCB_GROUP* nested = getNestedGroup( aItem, aScope, isFootprintEditor );
return nested && nested->GetParentGroup() && nested->GetParentGroup() == aScope;
}
VECTOR2I PCB_GROUP::GetPosition() const
{
return GetBoundingBox().Centre();
}
void PCB_GROUP::SetPosition( const VECTOR2I& aNewpos )
{
VECTOR2I delta = aNewpos - GetPosition();
Move( delta );
}
void PCB_GROUP::SetLocked( bool aLockState )
{
BOARD_ITEM::SetLocked( aLockState );
RunOnChildren(
[&]( BOARD_ITEM* child )
{
child->SetLocked( aLockState );
} );
}
EDA_ITEM* PCB_GROUP::Clone() const
{
// Use copy constructor to get the same uuid and other fields
PCB_GROUP* newGroup = new PCB_GROUP( *this );
return newGroup;
}
PCB_GROUP* PCB_GROUP::DeepClone() const
{
// Use copy constructor to get the same uuid and other fields
PCB_GROUP* newGroup = new PCB_GROUP( *this );
newGroup->m_items.clear();
for( BOARD_ITEM* member : m_items )
{
if( member->Type() == PCB_GROUP_T )
newGroup->AddItem( static_cast<PCB_GROUP*>( member )->DeepClone() );
else
newGroup->AddItem( static_cast<BOARD_ITEM*>( member->Clone() ) );
}
return newGroup;
}
PCB_GROUP* PCB_GROUP::DeepDuplicate() const
{
PCB_GROUP* newGroup = static_cast<PCB_GROUP*>( Duplicate() );
newGroup->m_items.clear();
for( BOARD_ITEM* member : m_items )
{
if( member->Type() == PCB_GROUP_T )
newGroup->AddItem( static_cast<PCB_GROUP*>( member )->DeepDuplicate() );
else
newGroup->AddItem( static_cast<BOARD_ITEM*>( member->Duplicate() ) );
}
return newGroup;
}
void PCB_GROUP::swapData( BOARD_ITEM* aImage )
{
assert( aImage->Type() == PCB_GROUP_T );
std::swap( *( (PCB_GROUP*) this ), *( (PCB_GROUP*) aImage ) );
}
bool PCB_GROUP::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
{
// Groups are selected by promoting a selection of one of their children
return false;
}
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bool PCB_GROUP::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
{
// Groups are selected by promoting a selection of one of their children
return false;
}
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const BOX2I PCB_GROUP::GetBoundingBox() const
{
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BOX2I bbox;
for( BOARD_ITEM* item : m_items )
{
if( item->Type() == PCB_FOOTPRINT_T )
bbox.Merge( static_cast<FOOTPRINT*>( item )->GetBoundingBox( true, false ) );
else
bbox.Merge( item->GetBoundingBox() );
}
bbox.Inflate( pcbIUScale.mmToIU( 0.25 ) ); // Give a min size to the bbox
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return bbox;
}
std::shared_ptr<SHAPE> PCB_GROUP::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const
{
std::shared_ptr<SHAPE_COMPOUND> shape = std::make_shared<SHAPE_COMPOUND>();
for( BOARD_ITEM* item : m_items )
shape->AddShape( item->GetEffectiveShape( aLayer, aFlash )->Clone() );
return shape;
}
INSPECT_RESULT PCB_GROUP::Visit( INSPECTOR aInspector, void* aTestData,
const std::vector<KICAD_T>& aScanTypes )
{
for( KICAD_T scanType : aScanTypes )
{
if( scanType == Type() )
{
if( INSPECT_RESULT::QUIT == aInspector( this, aTestData ) )
return INSPECT_RESULT::QUIT;
}
}
return INSPECT_RESULT::CONTINUE;
}
LSET PCB_GROUP::GetLayerSet() const
{
LSET aSet;
for( BOARD_ITEM* item : m_items )
aSet |= item->GetLayerSet();
return aSet;
}
bool PCB_GROUP::IsOnLayer( PCB_LAYER_ID aLayer ) const
{
// A group is on a layer if any item is on the layer
for( BOARD_ITEM* item : m_items )
{
if( item->IsOnLayer( aLayer ) )
return true;
}
return false;
}
void PCB_GROUP::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 1;
aLayers[0] = LAYER_ANCHOR;
}
double PCB_GROUP::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
{
if( aView->IsLayerVisible( LAYER_ANCHOR ) )
return 0.0;
return std::numeric_limits<double>::max();
}
void PCB_GROUP::Move( const VECTOR2I& aMoveVector )
{
for( BOARD_ITEM* member : m_items )
member->Move( aMoveVector );
}
void PCB_GROUP::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle )
{
for( BOARD_ITEM* item : m_items )
item->Rotate( aRotCentre, aAngle );
}
void PCB_GROUP::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight )
{
for( BOARD_ITEM* item : m_items )
item->Flip( aCentre, aFlipLeftRight );
}
wxString PCB_GROUP::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const
{
if( m_name.empty() )
return wxString::Format( _( "Unnamed Group, %zu members" ), m_items.size() );
else
return wxString::Format( _( "Group '%s', %zu members" ), m_name, m_items.size() );
}
BITMAPS PCB_GROUP::GetMenuImage() const
{
return BITMAPS::module;
}
void PCB_GROUP::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
aList.emplace_back( _( "Group" ), m_name.empty() ? _( "<unnamed>" ) : m_name );
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aList.emplace_back( _( "Members" ), wxString::Format( wxT( "%zu" ), m_items.size() ) );
if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() )
aList.emplace_back( _( "Status" ), _( "Locked" ) );
}
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void PCB_GROUP::RunOnChildren( const std::function<void( BOARD_ITEM* )>& aFunction ) const
{
try
{
for( BOARD_ITEM* item : m_items )
aFunction( item );
}
catch( std::bad_function_call& )
{
wxFAIL_MSG( wxT( "Error calling function in PCB_GROUP::RunOnChildren" ) );
}
}
void PCB_GROUP::RunOnDescendants( const std::function<void( BOARD_ITEM* )>& aFunction,
int aDepth ) const
{
// Avoid freezes with infinite recursion
if( aDepth > 20 )
return;
try
{
for( BOARD_ITEM* item : m_items )
{
aFunction( item );
if( item->Type() == PCB_GROUP_T )
item->RunOnDescendants( aFunction, aDepth + 1 );
}
}
catch( std::bad_function_call& )
{
wxFAIL_MSG( wxT( "Error calling function in PCB_GROUP::RunOnDescendants" ) );
}
}
bool PCB_GROUP::operator==( const BOARD_ITEM& aOther ) const
{
if( aOther.Type() != Type() )
return false;
const PCB_GROUP& other = static_cast<const PCB_GROUP&>( aOther );
if( m_items.size() != other.m_items.size() )
return false;
// The items in groups are in unordered sets hashed by the pointer value, so we need to
// order them by UUID (EDA_ITEM_SET) to compare
EDA_ITEM_SET itemSet( m_items.begin(), m_items.end() );
EDA_ITEM_SET otherItemSet( other.m_items.begin(), other.m_items.end() );
for( auto it1 = itemSet.begin(), it2 = otherItemSet.begin(); it1 != itemSet.end(); ++it1, ++it2 )
{
// Compare UUID instead of the items themselves because we only care if the contents
// of the group has changed, not which elements in the group have changed
if( ( *it1 )->m_Uuid != ( *it2 )->m_Uuid )
return false;
}
return true;
}
double PCB_GROUP::Similarity( const BOARD_ITEM& aOther ) const
{
if( aOther.Type() != Type() )
return 0.0;
const PCB_GROUP& other = static_cast<const PCB_GROUP&>( aOther );
double similarity = 0.0;
for( BOARD_ITEM* item : m_items )
{
for( BOARD_ITEM* otherItem : other.m_items )
{
similarity += item->Similarity( *otherItem );
}
}
return similarity / m_items.size();
}