2009-10-28 11:48:47 +00:00
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/**********************************************************/
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/* class_board_design_settings.h : handle board options */
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/**********************************************************/
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2012-02-06 07:14:51 +00:00
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#ifndef BOARD_DESIGN_SETTINGS_H_
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#define BOARD_DESIGN_SETTINGS_H_
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2009-10-28 11:48:47 +00:00
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2012-01-23 04:33:36 +00:00
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#include <pcbstruct.h> // NB_COLORS
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2012-02-19 04:02:19 +00:00
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#include <class_pad.h>
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#include <param_config.h>
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2010-01-21 07:41:30 +00:00
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2012-02-19 04:02:19 +00:00
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/**
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* Class BOARD_DESIGN_SETTINGS
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* contains design settings for a BOARD object.
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*/
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class BOARD_DESIGN_SETTINGS
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{
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public:
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bool m_MicroViasAllowed; ///< true to allow micro vias
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int m_CurrentViaType; ///< via type (VIA_BLIND_BURIED, VIA_TROUGHT VIA_MICROVIA)
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2011-09-23 13:57:12 +00:00
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++PCBNew
* Removed Pcb_Frame argument from BOARD() constructor, since it precludes
having a BOARD being edited by more than one editor, it was a bad design.
And this meant removing m_PcbFrame from BOARD.
* removed BOARD::SetWindowFrame(), and BOARD::m_PcbFrame
* Removed the global BOARD_DESIGN_SETTINGS which was in class_board.cpp
* added BOARD_DESIGN_SETTINGS to the BOARD class, a full instance
* a couple dialogs now only change BOARD_DESIGN_SETTINGS when OK is pressed,
such as dialog_mask_clearance, dialog_drc, etc.
* Removed common/pcbcommon.cpp's int g_CurrentVersionPCB = 1 and replaced it
with build_version.h's #define BOARD_FILE_VERSION, although there may be a
better place for this constant.
* Made the public functions in PARAM_CFG_ARRAY be type const.
void SaveParam(..) const and void ReadParam(..) const
* PARAM_CFG_BASE now has virtual destructor since we have various way of
destroying the derived class and boost::ptr_vector must be told about this.
* Pass const PARAM_CFG_ARRAY& instead of PARAM_CFG_ARRAY so that we can use
an automatic PARAM_CFG_ARRAY which is on the stack.\
* PCB_EDIT_FRAME::GetProjectFileParameters() may no longer cache the array,
since it has to access the current BOARD and the BOARD can change.
Remember BOARD_DESIGN_SETTINGS are now in the BOARD.
* Made the m_BoundingBox member private, this was a brutally hard task,
and indicative of the lack of commitment to accessors and object oriented
design on the part of KiCad developers. We must do better.
Added BOARD::GetBoundingBox, SetBoundingBox(), ComputeBoundingBox().
* Added PCB_BASE_FRAME::GetBoardBoundingBox() which calls BOARD::ComputeBoundingBox()
2011-12-05 06:15:33 +00:00
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/// if true, when creating a new track starting on an existing track, use this track width
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bool m_UseConnectedTrackWidth;
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int m_DrawSegmentWidth; ///< current graphic line width (not EDGE layer)
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int m_EdgeSegmentWidth; ///< current graphic line width (EDGE layer only)
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int m_PcbTextWidth; ///< current Pcb (not module) Text width
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wxSize m_PcbTextSize; ///< current Pcb (not module) Text size
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int m_TrackMinWidth; ///< track min value for width ((min copper size value
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int m_ViasMinSize; ///< vias (not micro vias) min diameter
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int m_ViasMinDrill; ///< vias (not micro vias) min drill diameter
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int m_MicroViasMinSize; ///< micro vias (not vias) min diameter
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int m_MicroViasMinDrill; ///< micro vias (not vias) min drill diameter
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2011-09-23 13:57:12 +00:00
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2009-11-04 19:08:08 +00:00
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// Global mask margins:
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int m_SolderMaskMargin; ///< Solder mask margin
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int m_SolderPasteMargin; ///< Solder paste margin absolute value
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double m_SolderPasteMarginRatio; ///< Solder pask margin ratio value of pad size
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///< The final margin is the sum of these 2 values
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int m_BoardThickness; ///< Board Thickness for 3D viewer
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// Variables used in footprint handling
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wxSize m_ModuleTextSize; ///< Default footprint texts size
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int m_ModuleTextWidth;
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int m_ModuleSegmentWidth;
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D_PAD m_Pad_Master;
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public:
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BOARD_DESIGN_SETTINGS();
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/**
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* Function GetVisibleLayers
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* returns a bit-mask of all the layers that are visible
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* @return int - the visible layers in bit-mapped form.
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*/
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int GetVisibleLayers() const;
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/**
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* Function SetVisibleAlls
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* Set the bit-mask of all visible elements categories,
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* including enabled layers
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*/
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void SetVisibleAlls();
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/**
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* Function SetVisibleLayers
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* changes the bit-mask of visible layers
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* @param aMask = The new bit-mask of visible layers
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*/
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void SetVisibleLayers( int aMask );
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/**
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* Function IsLayerVisible
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* tests whether a given layer is visible
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* @param aLayerIndex = The index of the layer to be tested
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* @return bool - true if the layer is visible.
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*/
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bool IsLayerVisible( int aLayerIndex ) const
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{
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// @@IMB: Altough Pcbnew uses only 29, GerbView uses all 32 layers
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if( aLayerIndex < 0 || aLayerIndex >= 32 )
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return false;
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// If a layer is disabled, it is automatically invisible
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return (bool) ( m_VisibleLayers & m_EnabledLayers & (1 << aLayerIndex) );
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}
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/**
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* Function SetLayerVisibility
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* changes the visibility of a given layer
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* @param aLayerIndex = The index of the layer to be changed
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* @param aNewState = The new visibility state of the layer
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*/
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void SetLayerVisibility( int aLayerIndex, bool aNewState );
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/**
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* Function GetVisibleElements
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* returns a bit-mask of all the element categories that are visible
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* @return int - the visible element categories in bit-mapped form.
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*/
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int GetVisibleElements() const
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{
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return m_VisibleElements;
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}
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/**
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* Function SetVisibleElements
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* changes the bit-mask of visible element categories
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* @param aMask = The new bit-mask of visible element categories
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*/
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void SetVisibleElements( int aMask )
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{
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m_VisibleElements = aMask;
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}
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/**
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* Function IsElementVisible
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* tests whether a given element category is visible. Keep this as an
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* inline function.
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* @param aPCB_VISIBLE is from the enum by the same name
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* @return bool - true if the element is visible.
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* @see enum PCB_VISIBLE
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*/
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bool IsElementVisible( int aPCB_VISIBLE ) const
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{
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return bool( m_VisibleElements & (1 << aPCB_VISIBLE) );
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}
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/**
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* Function SetElementVisibility
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* changes the visibility of an element category
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* @param aPCB_VISIBLE is from the enum by the same name
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* @param aNewState = The new visibility state of the element category
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* @see enum PCB_VISIBLE
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*/
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void SetElementVisibility( int aPCB_VISIBLE, bool aNewState );
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/**
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* Function GetEnabledLayers
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* returns a bit-mask of all the layers that are enabled
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* @return int - the enabled layers in bit-mapped form.
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*/
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inline int GetEnabledLayers() const
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{
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return m_EnabledLayers;
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}
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/**
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* Function SetEnabledLayers
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* changes the bit-mask of enabled layers
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* @param aMask = The new bit-mask of enabled layers
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*/
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void SetEnabledLayers( int aMask );
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/**
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* Function IsLayerEnabled
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* tests whether a given layer is enabled
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* @param aLayerIndex = The index of the layer to be tested
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* @return bool - true if the layer is enabled
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*/
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bool IsLayerEnabled( int aLayerIndex ) const
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{
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return bool( m_EnabledLayers & (1 << aLayerIndex) );
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}
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/**
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* Function GetCopperLayerCount
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* @return int - the number of neabled copper layers
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*/
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int GetCopperLayerCount() const
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{
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return m_CopperLayerCount;
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}
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/**
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* Function SetCopperLayerCount
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* do what its name says...
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* @param aNewLayerCount = The new number of enabled copper layers
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*/
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void SetCopperLayerCount( int aNewLayerCount );
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2012-02-19 04:02:19 +00:00
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/**
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* Function AppendConfigs
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* appends to @a aResult the configuration setting accessors which will later
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* allow reading or writing of configuration file information directly into
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* this object.
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*/
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void AppendConfigs( PARAM_CFG_ARRAY* aResult );
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private:
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int m_CopperLayerCount; ///< Number of copper layers for this design
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int m_EnabledLayers; ///< Bit-mask for layer enabling
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int m_VisibleLayers; ///< Bit-mask for layer visibility
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int m_VisibleElements; ///< Bit-mask for element category visibility
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};
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2012-02-06 07:14:51 +00:00
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#endif // BOARD_DESIGN_SETTINGS_H_
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