2007-06-05 12:10:51 +00:00
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/***************************************************************/
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/* Edition des Modules: Structures et variables de gestion des */
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/* fonctions de "DRAG" des segments de piste */
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/***************************************************************/
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/*** Class to handle a list of track segments to drag ***/
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class DRAG_SEGM
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{
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public:
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DRAG_SEGM * Pnext; /* Pointeur de chainage */
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TRACK * m_Segm; /* pointeur sur le segment a "dragger */
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D_PAD * m_Pad_Start; /* pointeur sur le Pad origine si origine segment sur pad */
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D_PAD * m_Pad_End; /* pointeur sur le Pad fin si fin segment sur pad */
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int m_Flag; /* indicateur divers */
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private:
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wxPoint m_StartInitialValue;
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wxPoint m_EndInitialValue; /* For abort: initial m_Start and m_End values for m_Segm */
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public:
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DRAG_SEGM(TRACK * segm);
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~DRAG_SEGM();
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void SetInitialValues(void);
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};
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/* Variables */
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eda_global DRAG_SEGM * g_DragSegmentList; /* pointe le debut de la liste
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des structures DRAG_SEGM */
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/* routines specifiques */
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void Dessine_Segments_Dragges(WinEDA_DrawPanel * panel, wxDC * DC);
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void Build_Drag_Liste(WinEDA_DrawPanel * panel, wxDC * DC, MODULE * Module);
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void Build_1_Pad_SegmentsToDrag(WinEDA_DrawPanel * panel, wxDC * DC, D_PAD * PtPad );
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void Collect_TrackSegmentsToDrag(WinEDA_DrawPanel * panel, wxDC * DC,
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wxPoint & point, int MasqueLayer, int net_code);
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void EraseDragListe(void);
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void AddSegmentToDragList(WinEDA_DrawPanel * panel, wxDC * DC,
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int flag, TRACK * Track); /* Add the segment"Track" to the drag list, and erase it from screen
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flag = STARTPOINT (if the point to drag is the start point of Track) or ENDPOINT */
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