kicad/new/sch_part.cpp

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/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
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* Copyright (C) 2011 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2010 Kicad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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#include <wx/wx.h> // _()
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#include <sch_part.h>
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#include <sch_sweet_parser.h>
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#include <sch_lpid.h>
#include <sch_lib_table.h>
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using namespace SCH;
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PART::PART( LIB* aOwner, const STRING& aPartNameAndRev ) :
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owner( aOwner ),
contains( 0 ),
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partNameAndRev( aPartNameAndRev ),
extends( 0 ),
base( 0 ),
reference( this, wxT( "reference " ) ),
value( this, wxT( "value" ) ),
footprint( this, wxT( "footprint" ) ),
model( this, wxT( "model" ) ),
datasheet( this, wxT( "datasheet" ) )
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{
// Our goal is to have class LIB only instantiate what is needed, so print here
// what it is doing. It is the only class where PART can be instantiated.
D(printf("PART::PART(%s)\n", aPartNameAndRev.c_str() );)
}
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void PART::clear()
{
if( extends )
{
delete extends;
extends = 0;
}
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// delete graphics I own, since their container will not destroy them:
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for( GRAPHICS::iterator it = graphics.begin(); it != graphics.end(); ++it )
delete *it;
graphics.clear();
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// delete PINs I own, since their container will not destroy them.
for( PINS::iterator it = pins.begin(); it != pins.end(); ++it )
delete *it;
pins.clear();
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// delete non-mandatory properties I own, since their container will not destroy them:
for( PROPERTIES::iterator it = properties.begin(); it != properties.end(); ++it )
delete *it;
properties.clear();
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}
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PART::~PART()
{
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clear();
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}
void PART::setExtends( LPID* aLPID )
{
delete extends;
extends = aLPID;
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}
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void PART::inherit( const PART& other )
{
contains = other.contains;
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// @todo copy the inherited drawables, properties, and pins here
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}
PART& PART::operator=( const PART& other )
{
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owner = other.owner;
partNameAndRev = other.partNameAndRev;
body = other.body;
base = other.base;
setExtends( other.extends ? new LPID( *other.extends ) : 0 );
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// maintain in concert with inherit(), which is a partial assignment operator.
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inherit( other );
return *this;
}
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void PART::Parse( SWEET_PARSER* aParser, LIB_TABLE* aTable ) throw( IO_ERROR, PARSE_ERROR )
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{
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aParser->Parse( this, aTable );
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}
#if 0 && defined(DEBUG)
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int main( int argc, char** argv )
{
return 0;
}
#endif