kicad/pcbnew/dialogs/dialog_position_relative.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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#include <pcb_edit_frame.h>
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#include <base_units.h>
#include <macros.h>
#include <widgets/text_ctrl_eval.h>
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#include <footprint_edit_frame.h>
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#include "dialog_position_relative.h"
#include "tools/pcb_actions.h"
// initialise statics
DIALOG_POSITION_RELATIVE::POSITION_RELATIVE_OPTIONS DIALOG_POSITION_RELATIVE::m_options;
DIALOG_POSITION_RELATIVE::DIALOG_POSITION_RELATIVE( PCB_BASE_FRAME* aParent, TOOL_MANAGER* toolMgr,
wxPoint& translation, double& rotation, wxPoint& anchorPosition ) :
DIALOG_POSITION_RELATIVE_BASE( aParent ),
m_toolMgr( toolMgr ),
m_translation( translation ),
m_rotation( rotation ),
m_anchor_position( anchorPosition )
{
// set the unit labels
m_xUnit->SetLabelText( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_yUnit->SetLabelText( GetAbbreviatedUnitsLabel( g_UserUnit ) );
// tabbing goes through the entries in sequence
m_yEntry->MoveAfterInTabOrder( m_xEntry );
m_rotEntry->MoveAfterInTabOrder( m_yEntry );
// and set up the entries according to the saved options
m_polarCoords->SetValue( m_options.polarCoords );
m_xEntry->SetValue( wxString::FromDouble( m_options.entry1 ) );
m_yEntry->SetValue( wxString::FromDouble( m_options.entry2 ) );
m_rotEntry->SetValue( wxString::FromDouble( m_options.entryRotation ) );
updateDlgTexts( m_polarCoords->IsChecked() );
m_stdButtonsOK->SetDefault();
GetSizer()->SetSizeHints( this );
Layout();
}
DIALOG_POSITION_RELATIVE::~DIALOG_POSITION_RELATIVE()
{
}
void DIALOG_POSITION_RELATIVE::ToPolarDeg( double x, double y, double& r, double& q )
{
// convert to polar coordinates
r = hypot( x, y );
q = ( r != 0) ? RAD2DEG( atan2( y, x ) ) : 0;
}
bool DIALOG_POSITION_RELATIVE::GetTranslationInIU( wxPoint& val, bool polar )
{
if( polar )
{
const int r = ValueFromTextCtrl( *m_xEntry );
const double q = DoubleValueFromString( DEGREES, m_yEntry->GetValue() );
val.x = r * cos( DEG2RAD( q / 10.0 ) );
val.y = r * sin( DEG2RAD( q / 10.0 ) );
}
else
{
// direct read
val.x = ValueFromTextCtrl( *m_xEntry );
val.y = ValueFromTextCtrl( *m_yEntry );
}
// no validation to do here, but in future, you could return false here
return true;
}
void DIALOG_POSITION_RELATIVE::OnPolarChanged( wxCommandEvent& event )
{
bool newPolar = m_polarCoords->IsChecked();
updateDlgTexts( newPolar );
wxPoint val;
// get the value as previously stored
GetTranslationInIU( val, !newPolar );
if( newPolar )
{
// convert to polar coordinates
double r, q;
ToPolarDeg( val.x, val.y, r, q );
PutValueInLocalUnits( *m_xEntry, KiROUND( r / 10.0 ) * 10 );
m_yEntry->SetValue( wxString::FromDouble( q ) );
}
else
{
// vector is already in Cartesian, so just render out
// note - round off the last decimal place (10nm) to prevent
// (some) rounding causing errors when round-tripping
// you can never eliminate entirely, however
PutValueInLocalUnits( *m_xEntry, KiROUND( val.x / 10.0 ) * 10 );
PutValueInLocalUnits( *m_yEntry, KiROUND( val.y / 10.0 ) * 10 );
}
Layout();
}
void DIALOG_POSITION_RELATIVE::updateDlgTexts( bool aPolar )
{
if( aPolar )
{
m_xLabel->SetLabelText( _( "Distance:" ) ); // Polar radius
m_yLabel->SetLabelText( _( "Angle:" ) ); // Polar theta or angle
m_yUnit->SetLabelText( GetAbbreviatedUnitsLabel( DEGREES ) );
}
else
{
m_xLabel->SetLabelText( _( "Move vector X:" ) );
m_yLabel->SetLabelText( _( "Move vector Y:" ) );
m_yUnit->SetLabelText( GetAbbreviatedUnitsLabel( g_UserUnit ) );
}
}
void DIALOG_POSITION_RELATIVE::OnClear( wxCommandEvent& event )
{
wxObject* obj = event.GetEventObject();
wxTextCtrl* entry = NULL;
if( obj == m_clearX )
{
entry = m_xEntry;
}
else if( obj == m_clearY )
{
entry = m_yEntry;
}
else if( obj == m_clearRot )
{
entry = m_rotEntry;
}
if( entry )
entry->SetValue( "0" );
}
void DIALOG_POSITION_RELATIVE::OnSelectItemClick( wxCommandEvent& event )
{
event.Skip();
POSITION_RELATIVE_TOOL* posrelTool = m_toolMgr->GetTool<POSITION_RELATIVE_TOOL>();
wxASSERT( posrelTool );
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m_toolMgr->RunAction( PCB_ACTIONS::selectpositionRelativeItem, true );
}
void DIALOG_POSITION_RELATIVE::UpdateAnchor( BOARD_ITEM* aBoardItem )
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{
m_anchor_position = aBoardItem->GetPosition();
PutValueInLocalUnits( *m_anchor_x, m_anchor_position.x );
PutValueInLocalUnits( *m_anchor_y, m_anchor_position.y );
}
void DIALOG_POSITION_RELATIVE::OnOkClick( wxCommandEvent& event )
{
m_rotation = DoubleValueFromString( DEGREES, m_rotEntry->GetValue() );
// for the output, we only deliver a Cartesian vector
bool ok = GetTranslationInIU( m_translation, m_polarCoords->IsChecked() );
if( ok )
{
// save the settings
m_options.polarCoords = m_polarCoords->GetValue();
m_options.entry1 = DoubleValueFromString( UNSCALED_UNITS, m_xEntry->GetValue() );
m_options.entry2 = DoubleValueFromString( UNSCALED_UNITS, m_yEntry->GetValue() );
m_options.entryRotation = DoubleValueFromString( UNSCALED_UNITS, m_rotEntry->GetValue() );
POSITION_RELATIVE_TOOL* posrelTool = m_toolMgr->GetTool<POSITION_RELATIVE_TOOL>();
wxASSERT( posrelTool );
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posrelTool->RelativeItemSelectionMove( m_anchor_position, m_translation, m_rotation );
event.Skip();
}
}
void DIALOG_POSITION_RELATIVE::OnTextFocusLost( wxFocusEvent& event )
{
wxTextCtrl* obj = static_cast<wxTextCtrl*>( event.GetEventObject() );
if( obj->GetValue().IsEmpty() )
obj->SetValue( "0" );
event.Skip();
}