2010-08-28 18:02:24 +00:00
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#include "hotkey_grid_table.h"
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/*
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* Reads the hotkey table from its stored format into a format suitable
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* for a wxGrid.
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*/
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HotkeyGridTable::HotkeyGridTable( struct
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Ki_HotkeyInfoSectionDescriptor* origin ) :
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wxGridTableBase(),
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m_hotkeys()
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{
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Ki_HotkeyInfoSectionDescriptor* section;
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for( section = origin; section->m_HK_InfoList; section++ )
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{
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2010-09-29 18:19:26 +00:00
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hotkey_spec spec( *section->m_SectionTag, new Ki_HotkeyInfo( NULL, 0, 0 ) );
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2010-08-28 18:02:24 +00:00
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m_hotkeys.push_back( spec );
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Ki_HotkeyInfo** info_ptr;
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for( info_ptr = section->m_HK_InfoList; *info_ptr; info_ptr++ )
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{
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Ki_HotkeyInfo* info = *info_ptr;
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hotkey_spec spec( *section->m_SectionTag,
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new Ki_HotkeyInfo( info ) );
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m_hotkeys.push_back( spec );
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}
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}
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}
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HotkeyGridTable::hotkey_spec_vector& HotkeyGridTable::getHotkeys()
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{
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return m_hotkeys;
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}
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int HotkeyGridTable::GetNumberRows()
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{
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return m_hotkeys.size();
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}
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int HotkeyGridTable::GetNumberCols()
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{
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return 2;
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}
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bool HotkeyGridTable::IsEmptyCell( int row, int col )
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{
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return col == 1 && m_hotkeys[row].second == 0;
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}
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wxString HotkeyGridTable::GetValue( int row, int col )
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{
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if( col == 0 )
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{
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if( m_hotkeys[row].second == 0 )
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{
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// section header
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return m_hotkeys[row].first;
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}
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else
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{
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return m_hotkeys[row].second->m_InfoMsg;
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}
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}
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else
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{
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if( m_hotkeys[row].second == 0 )
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{
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return wxString();
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}
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else
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{
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return ReturnKeyNameFromKeyCode( m_hotkeys[row].second->m_KeyCode );
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}
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}
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}
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void HotkeyGridTable::SetValue( int row, int col, const wxString& value )
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{
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}
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wxString HotkeyGridTable::GetTypeName( int row, int col )
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{
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return wxGRID_VALUE_STRING;
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}
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bool HotkeyGridTable::CanGetValueAs( int row, int col, const wxString& typeName )
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{
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return typeName == wxGRID_VALUE_STRING && col == 2;
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}
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bool HotkeyGridTable::CanSetValueAs( int row, int col, const wxString& typeName )
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{
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return false;
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}
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long HotkeyGridTable::GetValueAsLong( int row, int col )
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{
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return -1L;
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}
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double HotkeyGridTable::GetValueAsDouble( int row, int col )
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{
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return 0.0;
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}
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bool HotkeyGridTable::GetValueAsBool( int row, int col )
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{
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return false;
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}
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void HotkeyGridTable::SetValueAsLong( int row, int col, long value )
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{
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}
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void HotkeyGridTable::SetValueAsDouble( int row, int col, double value )
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{
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}
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void HotkeyGridTable::SetValueAsBool( int row, int col, bool value )
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{
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}
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void* HotkeyGridTable::GetValueAsCustom( int row, int col )
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{
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return 0;
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}
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void HotkeyGridTable::SetValueAsCustom( int row, int col, void* value )
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{
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}
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wxString HotkeyGridTable::GetColLabelValue( int col )
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{
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return col == 0 ? _( "Command" ) : _( "Hotkey" );
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}
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bool HotkeyGridTable::isHeader( int row )
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{
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return m_hotkeys[row].second == 0;
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}
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void HotkeyGridTable::SetKeyCode( int row, long key )
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{
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m_hotkeys[row].second->m_KeyCode = key;
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}
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void HotkeyGridTable::RestoreFrom( struct
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Ki_HotkeyInfoSectionDescriptor* origin )
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{
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int row = 0;
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Ki_HotkeyInfoSectionDescriptor* section;
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for( section = origin; section->m_HK_InfoList; section++ )
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{
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++row;
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Ki_HotkeyInfo** info_ptr;
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for( info_ptr = section->m_HK_InfoList; *info_ptr; info_ptr++ )
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{
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Ki_HotkeyInfo* info = *info_ptr;
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m_hotkeys[row++].second->m_KeyCode = info->m_KeyCode;
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}
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}
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}
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HotkeyGridTable::~HotkeyGridTable()
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{
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hotkey_spec_vector::iterator i;
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for( i = m_hotkeys.begin(); i != m_hotkeys.end(); ++i )
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{
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if( i->second )
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{
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delete i->second;
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}
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}
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}
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