kicad/include/class_collector.h

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/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
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* Copyright (C) 2007-2008 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2004-2007 Kicad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef COLLECTOR_H
#define COLLECTOR_H
#include <vector>
#include "fctsys.h"
#include "base_struct.h" // SEARCH_RESULT
#include "common.h" // GetTimeStamp()
class EDA_BaseStruct;
/**
* Class COLLECTOR
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* is an abstract class that will find and hold all the objects according to
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* an inspection done by the Inspect() function which must be implemented by
* any derived class. When Inspect() finds an object that it wants to collect,
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* i.e. one that it "likes", then it only has to do an Append( testItem )
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* on it to add it to its collection, but in all cases for the scan to continue,
* Inspect() must return SEARCH_CONTINUE.
*
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* Later, after collection, the user can iterate through all the objects
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* in the remembered collection using GetCount() and the [int] operator.
*/
class COLLECTOR : public INSPECTOR
{
protected:
/// Which object types to scan
const KICAD_T* m_ScanTypes;
/// A place to hold collected objects without taking ownership of their memory.
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std::vector<EDA_BaseStruct*> m_List;
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/// A point to test against, andt that was used to make the collection.
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wxPoint m_RefPos;
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/// A bounding box to test against, and that was used to make the collection.
EDA_Rect m_RefBox;
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/// The time at which the collection was made.
int m_TimeAtCollection;
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public:
COLLECTOR()
{
m_ScanTypes = 0;
}
virtual ~COLLECTOR()
{
}
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/**
* Function GetCount
* returns the number of objects in the list
*/
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int GetCount() const
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{
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return (int) m_List.size();
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}
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/**
* Function Empty
* sets the list to empty
*/
void Empty()
{
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m_List.clear();
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}
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/**
* Function Append
* adds an item to the end of the list.
* @param item An EDA_BaseStruct* to add.
*/
void Append( EDA_BaseStruct* item )
{
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m_List.push_back( item );
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}
/**
* Function Remove
* removes the item at item_position (first position is 0);
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* @param ndx The index into the list.
*/
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void Remove( int ndx )
{
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m_List.erase( m_List.begin() + ndx );
}
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/**
* Function operator[int]
* is used for read only access and returns the object at index ndx.
* @param ndx The index into the list.
* @return EDA_BaseStruct* - or something derived from it, or NULL.
*/
EDA_BaseStruct* operator[]( int ndx ) const
{
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if( (unsigned)ndx < (unsigned)GetCount() ) // (unsigned) excludes ndx<0 also
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return m_List[ ndx ];
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return NULL;
}
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/**
* Function BasePtr
* returns the address of the first element in the array. Only call this
* if there is at least one element in the vector m_List, otherwise a
* C++ exception should get thrown.
*/
EDA_BaseStruct* const* BasePtr() const
{
return &m_List[0];
}
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/**
* Function SetScanTypes
* records the list of KICAD_T types to consider for collection by
* the Inspect() function.
* @param scanTypes An array of KICAD_T, terminated by EOT. No copy is
* is made of this array (so cannot come from caller's stack).
*/
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void SetScanTypes( const KICAD_T* scanTypes )
{
m_ScanTypes = scanTypes;
}
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void SetTimeNow()
{
m_TimeAtCollection = GetTimeStamp();
}
int GetTime()
{
return m_TimeAtCollection;
}
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void SetRefPos( const wxPoint& aRefPos ) { m_RefPos = aRefPos; }
const wxPoint& GetRefPos() const { return m_RefPos; }
void SetBoundingBox( const EDA_Rect& aRefBox ) { m_RefBox = aRefBox; }
const EDA_Rect& GetBoundingBox() const { return m_RefBox; }
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/**
* Function IsSimilarPointAndTime
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* returns true if the given reference point is "similar" (defined here)
* to the internal reference point and the current time is within a few
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* seconds of the internal m_TimeAtCollection.
*
* @param aRefPos A wxPoint to compare to.
* @return bool - true if the point and time are similar, else false.
*/
bool IsSimilarPointAndTime( const wxPoint& aRefPos )
{
const int distMax = 2; // adjust these here
const int timeMax = 3; // seconds, I think
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int dx = abs( aRefPos.x - m_RefPos.x );
int dy = abs( aRefPos.y - m_RefPos.y );
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if( dx <= distMax && dy <= distMax
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&& GetTimeStamp()-m_TimeAtCollection <= timeMax )
return true;
else
return false;
}
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/**
* Function Inspect
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* is the examining function within the INSPECTOR which is passed to the
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* Iterate function. It is used primarily for searching, but not limited to
* that. It can also collect or modify the scanned objects.
*
* @param testItem An EDA_BaseStruct to examine.
* @param testData is arbitrary data needed by the inspector to determine
* if the EDA_BaseStruct under test meets its match criteria.
* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
* else SCAN_CONTINUE;
*
* implement in derived class:
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SEARCH_RESULT virtual Inspect( EDA_BaseStruct* testItem,
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const void* testData ) = 0;
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*/
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/**
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* Function Collect
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* scans an EDA_BaseStruct using this class's Inspector method, which does
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* the collection.
* @param container An EDA_BaseStruct to scan, including those items it contains.
* @param aRefPos A wxPoint to use in hit-testing.
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*
* example implementation, in derived class:
*
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virtual void Collect( EDA_BaseStruct* container, const wxPoint& aRefPos )
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{
example implementation:
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SetRefPos( aRefPos ); // remember where the snapshot was taken from
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Empty(); // empty the collection
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// visit the board with the INSPECTOR (me).
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container->Visit( this, // INSPECTOR* inspector
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NULL, // const void* testData,
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m_ScanTypes);
SetTimeNow(); // when it was taken
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}
*/
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};
#endif // COLLECTOR_H