kicad/polygon/poly2tri/sweep/advancing_front.h

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/*
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
* http://code.google.com/p/poly2tri/
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of Poly2Tri nor the names of its contributors may be
* used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ADVANCED_FRONT_H
#define ADVANCED_FRONT_H
#include "../common/shapes.h"
namespace p2t {
struct Node;
// Advancing front node
struct Node
{
Point* point;
Triangle* triangle;
Node* next;
Node* prev;
double value;
Node( Point& p ) : point( &p ), triangle( NULL ), next( NULL ), prev( NULL ), value( p.x )
{
}
Node( Point& p, Triangle& t ) : point( &p ), triangle( &t ), next( NULL ), prev( NULL ), value(
p.x )
{
}
};
// Advancing front
class AdvancingFront
{
public:
AdvancingFront( Node& head, Node& tail );
// Destructor
~AdvancingFront();
Node* head();
void set_head( Node* node );
Node* tail();
void set_tail( Node* node );
Node* search();
void set_search( Node* node );
/// Locate insertion point along advancing front
Node* LocateNode( const double& x );
Node* LocatePoint( const Point* point );
private:
Node* head_, * tail_, * search_node_;
Node* FindSearchNode( const double& x );
};
inline Node* AdvancingFront::head()
{
return head_;
}
inline void AdvancingFront::set_head( Node* node )
{
head_ = node;
}
inline Node* AdvancingFront::tail()
{
return tail_;
}
inline void AdvancingFront::set_tail( Node* node )
{
tail_ = node;
}
inline Node* AdvancingFront::search()
{
return search_node_;
}
inline void AdvancingFront::set_search( Node* node )
{
search_node_ = node;
}
}
#endif