kicad/gerbview/rs274_read_XY_and_IJ_coordi...

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/**********************************************/
/**** rs274_read_XY_and_IJ_coordinates.cpp ****/
/**********************************************/
#include <fctsys.h>
#include <common.h>
#include <gerbview.h>
#include <macros.h>
#include <class_GERBER.h>
#include <base_units.h>
/* These routines read the text string point from Text.
* On exit, Text points the beginning of the sequence unread
*/
// convertion scale from gerber file units to Gerbview internal units
// depending on the gerber file format
// this scale list assumes gerber units are imperial.
// for metric gerber units, the imperial to metric conversion is made in read functions
static double scale_list[10] =
{
1000.0 * IU_PER_MILS,
100.0 * IU_PER_MILS,
10.0 * IU_PER_MILS,
1.0 * IU_PER_MILS,
0.1 * IU_PER_MILS,
0.01 * IU_PER_MILS,
0.001 * IU_PER_MILS,
0.0001 * IU_PER_MILS,
0.00001 * IU_PER_MILS,
0.000001 * IU_PER_MILS
};
/**
* Function scale
* converts a distance given in floating point to our internal units
* (deci-mils or nano units)
*/
int scaletoIU( double aCoord, bool isMetric )
{
int ret;
if( isMetric )
ret = KiROUND( aCoord * IU_PER_MILS / 0.00254 );
else
ret = KiROUND( aCoord * IU_PER_MILS );
return ret;
}
wxPoint GERBER_IMAGE::ReadXYCoord( char*& Text )
{
wxPoint pos;
int type_coord = 0, current_coord, nbdigits;
bool is_float = m_DecimalFormat;
char* text;
char line[256];
if( m_Relative )
pos.x = pos.y = 0;
else
pos = m_CurrentPos;
if( Text == NULL )
return pos;
text = line;
while( *Text )
{
if( (*Text == 'X') || (*Text == 'Y') )
{
type_coord = *Text;
Text++;
text = line;
nbdigits = 0;
while( IsNumber( *Text ) )
{
if( *Text == '.' ) // Force decimat format if reading a floating point number
is_float = true;
// count digits only (sign and decimal point are not counted)
if( (*Text >= '0') && (*Text <='9') )
nbdigits++;
*(text++) = *(Text++);
}
*text = 0;
if( is_float )
{
// When X or Y values are float numbers, they are given in mm or inches
if( m_GerbMetric ) // units are mm
current_coord = KiROUND( atof( line ) * IU_PER_MILS / 0.0254 );
else // units are inches
current_coord = KiROUND( atof( line ) * IU_PER_MILS * 1000 );
}
else
{
int fmt_scale = (type_coord == 'X') ? m_FmtScale.x : m_FmtScale.y;
if( m_NoTrailingZeros )
{
int min_digit =
(type_coord == 'X') ? m_FmtLen.x : m_FmtLen.y;
while( nbdigits < min_digit )
{
*(text++) = '0';
nbdigits++;
}
*text = 0;
}
current_coord = atoi( line );
double real_scale = scale_list[fmt_scale];
if( m_GerbMetric )
real_scale = real_scale / 25.4;
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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current_coord = KiROUND( current_coord * real_scale );
}
if( type_coord == 'X' )
pos.x = current_coord;
else if( type_coord == 'Y' )
pos.y = current_coord;
continue;
}
else
break;
}
if( m_Relative )
{
pos.x += m_CurrentPos.x;
pos.y += m_CurrentPos.y;
}
m_CurrentPos = pos;
return pos;
}
/* Returns the current coordinate type pointed to by InnJnn Text (InnnnJmmmm)
* These coordinates are relative, so if coordinate is absent, it's value
* defaults to 0
*/
wxPoint GERBER_IMAGE::ReadIJCoord( char*& Text )
{
wxPoint pos( 0, 0 );
int type_coord = 0, current_coord, nbdigits;
bool is_float = false;
char* text;
char line[256];
if( Text == NULL )
return pos;
text = line;
while( *Text )
{
if( (*Text == 'I') || (*Text == 'J') )
{
type_coord = *Text;
Text++;
text = line;
nbdigits = 0;
while( IsNumber( *Text ) )
{
if( *Text == '.' )
is_float = true;
// count digits only (sign and decimal point are not counted)
if( (*Text >= '0') && (*Text <='9') )
nbdigits++;
*(text++) = *(Text++);
}
*text = 0;
if( is_float )
{
// When X or Y values are float numbers, they are given in mm or inches
if( m_GerbMetric ) // units are mm
current_coord = KiROUND( atof( line ) * IU_PER_MILS / 0.0254 );
else // units are inches
current_coord = KiROUND( atof( line ) * IU_PER_MILS * 1000 );
}
else
{
int fmt_scale =
(type_coord == 'I') ? m_FmtScale.x : m_FmtScale.y;
if( m_NoTrailingZeros )
{
int min_digit =
(type_coord == 'I') ? m_FmtLen.x : m_FmtLen.y;
while( nbdigits < min_digit )
{
*(text++) = '0';
nbdigits++;
}
*text = 0;
}
current_coord = atoi( line );
if( fmt_scale < 0 || fmt_scale > 9 )
fmt_scale = 4; // select scale 1.0
double real_scale = scale_list[fmt_scale];
if( m_GerbMetric )
real_scale = real_scale / 25.4;
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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current_coord = KiROUND( current_coord * real_scale );
}
if( type_coord == 'I' )
pos.x = current_coord;
else if( type_coord == 'J' )
pos.y = current_coord;
continue;
}
else
break;
}
m_IJPos = pos;
return pos;
}
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// Helper functions:
/**
* Function ReadInt
* reads an int from an ASCII character buffer. If there is a comma after the
* int, then skip over that.
* @param text A reference to a character pointer from which bytes are read
* and the pointer is advanced for each byte read.
* @param aSkipSeparator = true (default) to skip comma
* @return int - The int read in.
*/
int ReadInt( char*& text, bool aSkipSeparator = true )
{
int ret = (int) strtol( text, &text, 10 );
if( *text == ',' || isspace( *text ) )
if( aSkipSeparator )
++text;
return ret;
}
/**
* Function ReadDouble
* reads a double from an ASCII character buffer. If there is a comma after
* the double, then skip over that.
* @param text A reference to a character pointer from which the ASCII double
* is read from and the pointer advanced for each character read.
* @param aSkipSeparator = true (default) to skip comma
* @return double
*/
double ReadDouble( char*& text, bool aSkipSeparator = true )
{
double ret = strtod( text, &text );
if( *text == ',' || isspace( *text ) )
if( aSkipSeparator )
++text;
return ret;
}