kicad/include/bezier_curves.h

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#ifndef BEZIER_CURVES_H
#define BEZIER_CURVES_H
#include <vector>
#include <wx/gdicmn.h>
/**
* Function Bezier2Poly
* convert a Bezier curve to a polyline
* @param c1 - First point to convert.
* @param c2 - Second point to convert.
* @param c3 - Third point to convert.
* @return a std::vector<wxPoint> containing the points of the polyline
*/
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std::vector<wxPoint> Bezier2Poly(wxPoint c1, wxPoint c2, wxPoint c3);
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std::vector<wxPoint> Bezier2Poly(int x1, int y1, int x2, int y2, int x3, int y3);
/**
* Function Bezier2Poly
* convert a Bezier curve to a polyline
* @return a std::vector<wxPoint> containing the points of the polyline
* @param c1 - First point to convert.
* @param c2 - Second point to convert.
* @param c3 - Third point to convert.
* @param c4 - Fourth point to convert.
* @return a std::vector<wxPoint> containing the points of the polyline
*/
std::vector<wxPoint> Bezier2Poly( wxPoint c1, wxPoint c2, wxPoint c3,wxPoint c4 );
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std::vector<wxPoint> Bezier2Poly(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4);
#endif // BEZIER_CURVES_H