kicad/include/wxEeschemaStruct.h

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/***********************************************************/
/* wxEeschemaStruct.h: */
/***********************************************************/
#ifndef WX_EESCHEMA_STRUCT_H
#define WX_EESCHEMA_STRUCT_H
#include "wxstruct.h"
#include "param_config.h"
#include "class_undoredo_container.h"
#include "template_fieldnames.h"
#include "block_commande.h"
#include "class_sch_screen.h"
class LIB_EDIT_FRAME;
class LIB_VIEW_FRAME;
class DRAWSEGMENT;
class DrawPickedStruct;
class SCH_ITEM;
class SCH_NO_CONNECT;
class CMP_LIBRARY;
class LIB_COMPONENT;
class LIB_DRAW_ITEM;
class EDA_ITEM;
class SCH_BUS_ENTRY;
class SCH_GLOBALLABEL;
class SCH_TEXT;
class SCH_SHEET;
class SCH_SHEET_PATH;
class SCH_SHEET_PIN;
class SCH_COMPONENT;
class SCH_FIELD;
class LIB_PIN;
class SCH_JUNCTION;
class DIALOG_SCH_FIND;
class wxFindDialogEvent;
class wxFindReplaceData;
/* enum used in RotationMiroir() */
enum fl_rot_cmp {
CMP_NORMAL, // Normal orientation, no rotation or mirror
CMP_ROTATE_CLOCKWISE, // Rotate -90
CMP_ROTATE_COUNTERCLOCKWISE, // Rotate +90
CMP_ORIENT_0, // No rotation and no mirror id CMP_NORMAL
CMP_ORIENT_90, // Rotate 90, no mirror
CMP_ORIENT_180, // Rotate 180, no mirror
CMP_ORIENT_270, // Rotate -90, no mirror
CMP_MIRROR_X = 0x100, // Mirror around X axis
CMP_MIRROR_Y = 0x200 // Mirror around Y axis
};
/**
* Schematic editor (EESchema) main window.
*/
class SCH_EDIT_FRAME : public EDA_DRAW_FRAME
{
public:
WinEDAChoiceBox* m_SelPartBox;
SCH_SHEET_PATH* m_CurrentSheet; ///< which sheet we are presently working on.
int m_Multiflag;
int m_NetlistFormat;
bool m_ShowAllPins;
wxPoint m_OldPos;
LIB_EDIT_FRAME* m_LibeditFrame;
LIB_VIEW_FRAME* m_ViewlibFrame;
wxString m_UserLibraryPath;
wxArrayString m_ComponentLibFiles;
protected:
TEMPLATES m_TemplateFieldNames;
private:
wxString m_DefaultSchematicFileName;
SCH_FIELD* m_CurrentField;
int m_TextFieldSize;
PARAM_CFG_ARRAY m_projectFileParams;
PARAM_CFG_ARRAY m_configSettings;
wxPageSetupDialogData m_pageSetupData;
wxFindReplaceData* m_findReplaceData;
wxPoint m_previewPosition;
wxSize m_previewSize;
wxPoint m_printDialogPosition;
wxSize m_printDialogSize;
bool m_printMonochrome; ///< Print monochrome instead of grey scale.
bool m_printSheetReference;
DIALOG_SCH_FIND* m_dlgFindReplace;
wxPoint m_findDialogPosition;
wxSize m_findDialogSize;
wxArrayString m_findStringHistoryList;
wxArrayString m_replaceStringHistoryList;
BLOCK_SELECTOR m_blockItems; ///< List of selected items.
SCH_ITEM* m_itemToRepeat; ///< Last item to insert by the repeat command.
int m_repeatLabelDelta; ///< Repeat label number increment step.
public:
SCH_EDIT_FRAME( wxWindow* father,
const wxString& title,
const wxPoint& pos, const wxSize& size,
long style = KICAD_DEFAULT_DRAWFRAME_STYLE );
~SCH_EDIT_FRAME();
void OnCloseWindow( wxCloseEvent& Event );
void Process_Special_Functions( wxCommandEvent& event );
void OnColorConfig( wxCommandEvent& aEvent );
void Process_Config( wxCommandEvent& event );
void OnSelectTool( wxCommandEvent& aEvent );
void GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 );
PARAM_CFG_ARRAY& GetProjectFileParameters( void );
void SaveProjectFile( wxWindow* displayframe, bool askoverwrite = true );
bool LoadProjectFile( const wxString& CfgFileName, bool ForceRereadConfig );
/**
* Function GetDefaultFieldName
* returns a default symbol field name for field \a aFieldNdx for all components.
* These fieldnames are not modifiable, but template fieldnames are.
* @param aFieldNdx The field number index
*/
static wxString GetDefaultFieldName( int aFieldNdx );
/**
* Function AddTemplateFieldName
* inserts or appends a wanted symbol field name into the fieldnames
* template. Should be used for any symbol property editor. If the name
* already exists, it overwrites the same name.
*
* @param aFieldName is a full description of the wanted field, and it must not match
* any of the default fieldnames.
* @return int - the index within the config container at which aFieldName was
* added, or -1 if the name is illegal because it matches a default fieldname.
*/
int AddTemplateFieldName( const TEMPLATE_FIELDNAME& aFieldName )
{
return m_TemplateFieldNames.AddTemplateFieldName( aFieldName );
}
/**
* Function GetTemplateFieldName
* returns a template fieldnames list for read only access.
*/
const TEMPLATE_FIELDNAMES& GetTemplateFieldNames()
{
return m_TemplateFieldNames.GetTemplateFieldNames();
}
/**
* Function DeleteAllTemplateFieldNames
* removes all template fieldnames.
*/
void DeleteAllTemplateFieldNames()
{
m_TemplateFieldNames.DeleteAllTemplateFieldNames();
}
PARAM_CFG_ARRAY& GetConfigurationSettings( void );
void LoadSettings();
void SaveSettings();
void RedrawActiveWindow( wxDC* DC, bool EraseBg );
void CreateScreens();
void ReCreateHToolbar();
void ReCreateVToolbar();
void ReCreateOptToolbar();
void ReCreateMenuBar();
void OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition,
EDA_ITEM* aItem = NULL );
SCH_FIELD* GetCurrentField() { return m_CurrentField; }
void SetCurrentField( SCH_FIELD* aCurrentField )
{
m_CurrentField = aCurrentField;
}
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/**
* Function OnModify
* Must be called after a schematic change
* in order to set the "modify" flag of the current screen
* and update the date in frame reference
*/
void OnModify();
SCH_SHEET_PATH* GetSheet();
SCH_SCREEN* GetScreen() const;
virtual wxString GetScreenDesc();
void InstallConfigFrame( wxCommandEvent& event );
void OnLeftClick( wxDC* aDC, const wxPoint& aPosition );
void OnLeftDClick( wxDC* aDC, const wxPoint& aPosition );
bool OnRightClick( const wxPoint& aPosition, wxMenu* PopMenu );
void OnSelectOptionToolbar( wxCommandEvent& event );
int BestZoom();
SCH_ITEM* LocateAndShowItem( const wxPoint& aPosition, bool aIncludePin = true );
SCH_ITEM* LocateItem( const wxPoint& aPosition, bool aIncludePin );
/**
* Function FillFootprintFieldForAllInstancesofComponent
* searches for component "aReference", and places a Footprint in
* Footprint field
* @param aReference = reference of the component to initialize
* @param aFootPrint = new value for the filed Footprint component
* @param aSetVisible = true to have the field visible, false to set the
* invisible flag
* @return true if the given component is found
* Note:
* the component is searched in the whole schematic, and because some
* components have more than one instance (multiple parts per package
* components) the search is not stopped when a reference is found
* (all instances must be found).
*/
bool FillFootprintFieldForAllInstancesofComponent( const wxString& aReference,
const wxString& aFootPrint,
bool aSetVisible );
SCH_ITEM* FindComponentAndItem( const wxString& component_reference,
bool Find_in_hierarchy,
int SearchType,
const wxString& text_to_find,
bool mouseWarp );
/* Cross probing with pcbnew */
void SendMessageToPCBNEW( EDA_ITEM* objectToSync, SCH_COMPONENT* LibItem );
/* netlist generation */
void BuildNetListBase();
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/**
* Function CreateNetlist
* Create a netlist file:
* build netlist info
* test issues
* create file
* @param aFormat = netlist format (NET_TYPE_PCBNEW ...)
* @param aFullFileName = full netlist file name
* @param aUse_netnames = bool. if true, use net names from labels in schematic
* if false, use net numbers (net codes)
* bool aUse_netnames is used only for Spice netlist
* @return true if success.
*/
bool CreateNetlist( int aFormat,
const wxString& aFullFileName,
bool aUse_netnames );
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/**
* Function WriteNetListFile
* Create the netlist file. Netlist info must be existing
* @param aFormat = netlist format (NET_TYPE_PCBNEW ...)
* @param aFullFileName = full netlist file name
* @param aUse_netnames = bool. if true, use net names from labels in schematic
* if false, use net numbers (net codes)
* bool aUse_netnames is used only for Spice netlist
* @return true if success.
*/
bool WriteNetListFile( int aFormat,
const wxString& aFullFileName,
bool aUse_netnames );
/**
* Function DeleteAnnotation
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* Remove current component annotations
* @param aCurrentSheetOnly : if false: remove all annotations, else
* remove annotation relative to the current
* sheet only
*/
void DeleteAnnotation( bool aCurrentSheetOnly );
/**
* Function AnnotateComponents:
*
* Compute the annotation of the components for the whole project, or the
* current sheet only. All the components or the new ones only will be
* annotated.
* @param aAnnotateSchematic : true = entire schematic annotation,
* false = current sheet only
* @param aSortOption : 0 = annotate by sorting X position,
* 1 = annotate by sorting Y position,
* 2 = annotate by sorting value
* @param aAlgoOption : 0 = annotate schematic using first free Id number
* 1 = annotate using first free Id number, starting to sheet number * 100
* 2 = annotate using first free Id number, starting to sheet number * 1000
* @param aResetAnnotation : true = remove previous annotation
* false = annotate new components only
* @param aRepairsTimestamps : true = test for duplicate times stamps and
* replace duplicated
* Note: this option could change previous annotation, because time
* stamps are used to handle annotation mainly in complex
* hierarchies.
* When the sheet number is used in annotation,
* for each sheet annotation starts from sheet number * 100
* ( the first sheet uses 100 to 199, the second 200 to 299 ... )
*/
void AnnotateComponents( bool aAnnotateSchematic, int aSortOption, int aAlgoOption,
bool aResetAnnotation, bool aRepairsTimestamps );
// Functions used for hierarchy handling
/**
* Function DisplayCurrentSheet
* draws the current sheet on the display.
*/
void DisplayCurrentSheet();
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/**
* Function GetUniqueFilenameForCurrentSheet
* @return a filename that can be used in plot and print functions
* for the current screen and sheet path.
* This filename is unique and must be used instead of the screen filename
* (or screen filename) when one must creates file for each sheet in the
* hierarchy. because in complex hierarchies a sheet and a SCH_SCREEN is
* used more than once
* Name is &ltroot sheet filename&gt-&ltsheet path&gt and has no extension.
* However if filename is too long name is &ltsheet filename&gt-&ltsheet number&gt
*/
wxString GetUniqueFilenameForCurrentSheet();
/**
* Function SetSheetNumberAndCount
* Set the m_ScreenNumber and m_NumberOfScreen members for screens
* must be called after a delete or add sheet command, and when entering
* a sheet
*/
void SetSheetNumberAndCount();
/**
* Show the print dialog
*/
void OnPrint( wxCommandEvent& event );
wxPageSetupDialogData& GetPageSetupData() { return m_pageSetupData; }
void SetPreviewPosition( const wxPoint& aPoint ) { m_previewPosition = aPoint; }
void SetPreviewSize( const wxSize& aSize ) { m_previewSize = aSize; }
const wxPoint& GetPreviewPosition() { return m_previewPosition; }
const wxSize& GetPreviewSize() { return m_previewSize; }
void SetPrintDialogPosition( const wxPoint& aPoint )
{
m_printDialogPosition = aPoint;
}
void SetPrintDialogSize( const wxSize& aSize ) { m_printDialogSize = aSize; }
const wxPoint& GetPrintDialogPosition() { return m_printDialogPosition; }
const wxSize& GetPrintDialogSize() { return m_printDialogSize; }
bool GetPrintMonochrome() { return m_printMonochrome; }
void SetPrintMonochrome( bool aMonochrome ) { m_printMonochrome = aMonochrome; }
bool GetPrintSheetReference() { return m_printSheetReference; }
void SetPrintSheetReference( bool aShow ) { m_printSheetReference = aShow; }
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void SVG_Print( wxCommandEvent& event );
// Plot functions:
void ToPlot_PS( wxCommandEvent& event );
void ToPlot_HPGL( wxCommandEvent& event );
void ToPlot_DXF( wxCommandEvent& event );
void ToPostProcess( wxCommandEvent& event );
// read and save files
void Save_File( wxCommandEvent& event );
void SaveProject();
bool LoadOneEEProject( const wxString& FileName, bool IsNew );
bool LoadOneEEFile( SCH_SCREEN* screen, const wxString& FullFileName );
bool ReadInputStuffFile();
/**
* Function ProcessStuffFile
* gets footprint info from each line in the Stuff File by Ref Desg
*
* Read a "stuff" file created by cvpcb.
* That file has lines like:
* comp = "C1" module = "CP6"
* comp = "C2" module = "C1"
* comp = "C3" module = "C1"
* "comp =" gives the component reference
* "module =" gives the footprint name
*
* @param aFilename The file to read from.
* @param aSetFieldsAttributeToVisible = true to set the footprint field flag to visible
* @return bool - true if success, else true.
*/
bool ProcessStuffFile( FILE* aFilename, bool aSetFieldsAttributeToVisible );
bool SaveEEFile( SCH_SCREEN* screen, int FileSave );
// General search:
private:
void Process_Move_Item( SCH_ITEM* DrawStruct, wxDC* DC );
void OnExit( wxCommandEvent& event );
void OnAnnotate( wxCommandEvent& event );
void OnErc( wxCommandEvent& event );
void OnCreateNetlist( wxCommandEvent& event );
void OnCreateBillOfMaterials( wxCommandEvent& event );
void OnFindItems( wxCommandEvent& event );
void OnFindDialogClose( wxFindDialogEvent& event );
void OnFindDrcMarker( wxFindDialogEvent& event );
void OnFindCompnentInLib( wxFindDialogEvent& event );
void OnFindSchematicItem( wxFindDialogEvent& event );
void OnLoadFile( wxCommandEvent& event );
void OnLoadStuffFile( wxCommandEvent& event );
void OnNewProject( wxCommandEvent& event );
void OnLoadProject( wxCommandEvent& event );
void OnOpenPcbnew( wxCommandEvent& event );
void OnOpenCvpcb( wxCommandEvent& event );
void OnOpenLibraryViewer( wxCommandEvent& event );
void OnOpenLibraryEditor( wxCommandEvent& event );
void OnSetOptions( wxCommandEvent& event );
void OnCancelCurrentCommand( wxCommandEvent& aEvent );
/* edition events functions */
void OnCopySchematicItemRequest( wxCommandEvent& event );
/* User interface update event handlers. */
void OnUpdateBlockSelected( wxUpdateUIEvent& event );
void OnUpdatePaste( wxUpdateUIEvent& event );
void OnUpdateHiddenPins( wxUpdateUIEvent& event );
void OnUpdateBusOrientation( wxUpdateUIEvent& event );
void OnUpdateSelectTool( wxUpdateUIEvent& aEvent );
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/**
* Function SetLanguage
* called on a language menu selection
*/
void SetLanguage( wxCommandEvent& event );
// Bus Entry
SCH_BUS_ENTRY* CreateBusEntry( wxDC* DC, int entry_type );
void SetBusEntryShape( wxDC* DC,
SCH_BUS_ENTRY* BusEntry,
int entry_type );
int GetBusEntryShape( SCH_BUS_ENTRY* BusEntry );
void StartMoveBusEntry( SCH_BUS_ENTRY* DrawLibItem,
wxDC* DC );
/**
* Function AddNoConnect
* add a no connect item to the current schematic sheet at \a aPosition.
* @param aDC The device context to draw the no connect to.
* @param aPosition The position in logical (drawing) units to add the no connect.
* @return The no connect item added.
*/
SCH_NO_CONNECT* AddNoConnect( wxDC* aDC, const wxPoint& aPosition );
// Junction
SCH_JUNCTION* AddJunction( wxDC* aDC, const wxPoint& aPosition, bool aPutInUndoList = FALSE );
// Text ,label, glabel
SCH_TEXT* CreateNewText( wxDC* aDC, int aType );
void EditSchematicText( SCH_TEXT* TextStruct );
void ChangeTextOrient( SCH_TEXT* aTextItem, wxDC* aDC );
void StartMoveTexte( SCH_TEXT* aTextItem, wxDC* aDC );
/**
* Function OnCovertTextType
* is a command event handler to change a text type to an other one. The new text,
* label, hierarchical label, or global label is created from the old text and the
* old text is deleted.
*/
void OnConvertTextType( wxCommandEvent& aEvent );
// Wire, Bus
void BeginSegment( wxDC* DC, int type );
void EndSegment( wxDC* DC );
void DeleteCurrentSegment( wxDC* DC );
void DeleteConnection( bool DeleteFullConnection );
// graphic lines
void Delete_Segment_Edge( DRAWSEGMENT* Segment, wxDC* DC );
void Drawing_SetNewWidth( DRAWSEGMENT* DrawSegm, wxDC* DC );
void Delete_Drawings_All_Layer( DRAWSEGMENT* Segment, wxDC* DC );
DRAWSEGMENT* Begin_Edge( DRAWSEGMENT* Segment, wxDC* DC );
// Hierarchical Sheet & PinSheet
void InstallHierarchyFrame( wxDC* DC, wxPoint& pos );
SCH_SHEET* CreateSheet( wxDC* DC );
void ReSizeSheet( SCH_SHEET* Sheet, wxDC* DC );
/**
* Use the component viewer to select component to import into schematic.
*/
wxString SelectFromLibBrowser( void );
public:
bool EditSheet( SCH_SHEET* Sheet, wxDC* DC );
private:
void StartMoveSheet( SCH_SHEET* sheet, wxDC* DC );
SCH_SHEET_PIN* Create_PinSheet( SCH_SHEET* Sheet, wxDC* DC );
int Edit_PinSheet( SCH_SHEET_PIN* SheetLabel, wxDC* DC );
void StartMove_PinSheet( SCH_SHEET_PIN* SheetLabel,
wxDC* DC );
void Place_PinSheet( SCH_SHEET_PIN* SheetLabel,
wxDC* DC );
SCH_SHEET_PIN* Import_PinSheet( SCH_SHEET* Sheet, wxDC* DC );
public:
void DeleteSheetLabel( bool aRedraw,
SCH_SHEET_PIN* aSheetLabelToDel );
int GetLabelIncrement() const { return m_repeatLabelDelta; }
private:
// Component
SCH_COMPONENT* Load_Component( wxDC* DC,
const wxString& libname,
wxArrayString& List,
bool UseLibBrowser );
void StartMovePart( SCH_COMPONENT* DrawLibItem, wxDC* DC );
public:
void OnChangeComponentOrientation( wxCommandEvent& aEvent );
private:
void OnSelectUnit( wxCommandEvent& aEvent );
void ConvertPart( SCH_COMPONENT* DrawComponent, wxDC* DC );
void SetInitCmp( SCH_COMPONENT* DrawComponent, wxDC* DC );
void EditComponentReference( SCH_COMPONENT* DrawLibItem,
wxDC* DC );
void EditComponentValue( SCH_COMPONENT* DrawLibItem, wxDC* DC );
void EditComponentFootprint( SCH_COMPONENT* DrawLibItem,
wxDC* DC );
void StartMoveCmpField( SCH_FIELD* Field, wxDC* DC );
void EditCmpFieldText( SCH_FIELD* Field, wxDC* DC );
void RotateCmpField( SCH_FIELD* Field, wxDC* DC );
void PasteListOfItems( wxDC* DC );
/* Undo - redo */
public:
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/**
* Function SaveCopyInUndoList.
* Create a copy of the current schematic item, and put it in the undo list.
*
* flag_type_command =
* UR_CHANGED
* UR_NEW
* UR_DELETED
* UR_WIRE_IMAGE
* UR_MOVED
*
* If it is a delete command, items are put on list with the .Flags member
* set to UR_DELETED. When it will be really deleted, the GetDrawItems() and the
* sub-hierarchy will be deleted. If it is only a copy, the GetDrawItems() and the
* sub-hierarchy must NOT be deleted.
*
* @note
* Edit wires and buses is a bit complex.
* because when a new wire is added, a lot of modifications in wire list is made
* (wire concatenation): modified items, deleted items and new items
* so flag_type_command is UR_WIRE_IMAGE: the struct ItemToCopy is a list of
* wires saved in Undo List (for Undo or Redo commands, saved wires will be
* exchanged with current wire list
* @param aItemToCopy = the schematic item modified by the command to undo
* @param aTypeCommand = command type (see enum UndoRedoOpType)
* @param aTransformPoint = the reference point of the transformation,
* for commands like move
*/
void SaveCopyInUndoList( SCH_ITEM* aItemToCopy,
UndoRedoOpType aTypeCommand,
const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
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/**
* Function SaveCopyInUndoList (overloaded).
* Creates a new entry in undo list of commands.
* add a list of pickers to handle a list of items
* @param aItemsList = the list of items modified by the command to undo
* @param aTypeCommand = command type (see enum UndoRedoOpType)
* @param aTransformPoint = the reference point of the transformation,
* for commands like move
*/
void SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
UndoRedoOpType aTypeCommand,
const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
private:
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/**
* Function PutDataInPreviousState
* is used in undo or redo command to put data pointed by List in the previous state, i.e.
* the state stored in \a aList
* @param aList a PICKED_ITEMS_LIST pointer to the list of items to undo/redo
* @param aRedoCommand a bool: true for redo, false for undo
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*/
void PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bool aRedoCommand );
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/**
* Function GetSchematicFromRedoList
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* Redo the last edition:
* - Save the current schematic in Undo list
* - Get an old version of the schematic from Redo list
* @return none
*/
void GetSchematicFromRedoList( wxCommandEvent& event );
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/**
* Function GetSchematicFromUndoList
* performs an undo the last edition:
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* - Save the current schematic in Redo list
* - Get an old version of the schematic from Undo list
*/
void GetSchematicFromUndoList( wxCommandEvent& event );
/**
* Function copyBlockItems
* copies the list of block item.
* @sa m_blockItems
* @param aItemList List to copy the block select items into.
*/
void copyBlockItems( PICKED_ITEMS_LIST& aItemsList );
public:
void Key( wxDC* DC, int hotkey, EDA_ITEM* DrawStruct );
/* Block operations. */
void InitBlockPasteInfos();
void HandleBlockEndByPopUp( int Command, wxDC* DC );
/**
* Function ReturnBlockCommand
* Returns the block command internat code (BLOCK_MOVE, BLOCK_COPY...)
* corresponding to the keys pressed (ALT, SHIFT, SHIFT ALT ..) when
* block command is started by dragging the mouse.
* @param aKey = the key modifiers (Alt, Shift ...)
* @return the block command id (BLOCK_MOVE, BLOCK_COPY...)
*/
virtual int ReturnBlockCommand( int aKey );
/**
* Function HandleBlockPlace
* Called after HandleBlockEnd, when a block command needs to be
* executed after the block is moved to its new place
* (bloc move, drag, copy .. )
* Parameters must be initialized in GetScreen()->m_BlockLocate
*/
virtual void HandleBlockPlace( wxDC* DC );
/**
* Function HandleBlockEnd
* Handle the "end" of a block command,
* i.e. is called at the end of the definition of the area of a block.
* depending on the current block command, this command is executed
* or parameters are initialized to prepare a call to HandleBlockPlace
* in GetScreen()->m_BlockLocate
* @return false if no item selected, or command finished,
* true if some items found and HandleBlockPlace must be called later
*/
virtual bool HandleBlockEnd( wxDC* DC );
void RepeatDrawItem( wxDC* DC );
void SetRepeatItem( SCH_ITEM* aItem ) { m_itemToRepeat = aItem; }
// ERC:
/**
* Function CheckAnnotate
* Check errors relatives to annotation:
* components not annotated
* components having the same reference (duplicates)
* for multiple parts per package components :
* part number > number of parts
* different values between parts
* @return errors count
* @param aMessageList = a wxArrayString to store messages. If NULL,
* they are displayed in a wxMessageBox
* @param aOneSheetOnly : true = search is made only in the current sheet
* false = search in whole hierarchy (usual search).
*/
int CheckAnnotate( wxArrayString* aMessageList, bool aOneSheetOnly );
/**
* Load component libraries defined in project file.
*/
void LoadLibraries( void );
DECLARE_EVENT_TABLE()
};
#endif // WX_EESCHEMA_STRUCT_H