2009-06-25 20:45:27 +00:00
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#ifndef BEZIER_CURVES_H
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#define BEZIER_CURVES_H
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#include <vector>
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2009-06-27 07:41:16 +00:00
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/**
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* Function Bezier2Poly
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* convert a Bezier curve to a polyline
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* @return a std::vector<wxPoint> containing the points of the polyline
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* @param C1, c2, c3 = wxPoints of the Bezier curve
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*/
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2009-06-25 20:45:27 +00:00
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std::vector<wxPoint> Bezier2Poly(wxPoint c1, wxPoint c2, wxPoint c3);
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2009-06-27 07:41:16 +00:00
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/**
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* Function Bezier2Poly
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* convert a Bezier curve to a polyline
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* @return a std::vector<wxPoint> containing the points of the polyline
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* @param int x1, int y1, int x2, int y2, int x3, int y3 = points of the Bezier curve
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*/
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2009-06-25 20:45:27 +00:00
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std::vector<wxPoint> Bezier2Poly(int x1, int y1, int x2, int y2, int x3, int y3);
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2009-06-27 07:41:16 +00:00
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/**
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* Function Bezier2Poly
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* convert a Bezier curve to a polyline
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* @return a std::vector<wxPoint> containing the points of the polyline
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* @param C1, c2, c3, c4 = wxPoints of the Bezier curve
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*/
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std::vector<wxPoint> Bezier2Poly(wxPoint c1, wxPoint c2, wxPoint c3,wxPoint c4);
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/**
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* Function Bezier2Poly
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* convert a Bezier curve to a polyline
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* @return a std::vector<wxPoint> containing the points of the polyline
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* @param int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4 = points of the Bezier curve
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*/
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2009-06-25 20:45:27 +00:00
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std::vector<wxPoint> Bezier2Poly(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4);
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#endif // BEZIER_CURVES_H
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