kicad/pcbnew/class_text_mod.h

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/***************************************************/
/* class_text_module.h : texts module description */
/***************************************************/
#ifndef TEXT_MODULE_H
#define TEXT_MODULE_H
#define TEXT_is_REFERENCE 0
#define TEXT_is_VALUE 1
#define TEXT_is_DIVERS 2
class TEXTE_MODULE : public BOARD_ITEM, public EDA_TextStruct
{
/* Note: orientation in 1/10 deg relative to the footprint
* Physical orient is m_Orient + m_Parent->m_Orient
*/
public:
wxPoint m_Pos0; // text coordinates relatives to the footprint
// ancre, orient 0
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// Text coordinate ref point is the text centre
char m_Type; // 0: ref,1: val, others = 2..255
bool m_NoShow; // true = invisible
public: TEXTE_MODULE( MODULE* parent, int text_type = TEXT_is_DIVERS );
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~TEXTE_MODULE();
TEXTE_MODULE* Next() const { return (TEXTE_MODULE*) Pnext; }
TEXTE_MODULE* Back() const { return (TEXTE_MODULE*) Pback; }
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/**
* Function GetPosition
* returns the position of this object.
* Required by pure virtual BOARD_ITEM::GetPosition()
* @return const wxPoint& - The position of this object.
*/
wxPoint& GetPosition()
{
return m_Pos;
}
void Copy( TEXTE_MODULE* source ); // copy structure
/* Gestion du texte */
void SetWidth( int new_width );
int GetLength(); /* text length */
int GetDrawRotation(); // Return text rotation for drawings and
// plotting
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/** Function GetTextRect
* @return an EDA_Rect which gives the position and size of the text area
* (for the 0 orient text and footprint)
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*/
EDA_Rect GetTextRect( void );
/**
* Function GetBoundingBox
* returns the bounding box of this Text (according to text and footprint
* orientation)
*/
EDA_Rect GetBoundingBox();
void SetDrawCoord(); // Set absolute coordinates.
void SetLocalCoord(); // Set relative coordinates.
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/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
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* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
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*/
bool Save( FILE* aFile ) const;
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/**
* Function ReadLineDescr
* Read description from a given line in "*.brd" format.
* @param aLine The current line which contains the first line of
* description.
* @param aLine The FILE to read next lines (currently not used).
* @param LineNum a point to the line count (currently not used).
* @return int - > 0 if success reading else 0.
*/
int ReadDescr( char* aLine, FILE* aFile, int* aLineNum = NULL );
/* drawing functions */
void Draw( WinEDA_DrawPanel* panel,
wxDC* DC,
int aDrawMode,
const wxPoint& offset = ZeroOffset );
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/**
* Function DisplayInfo
* has knowledge about the frame and how and where to put status
* information about this object into the frame's message panel.
* Is virtual from EDA_BaseStruct.
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* @param frame A WinEDA_DrawFrame in which to print status information.
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*/
void DisplayInfo( WinEDA_DrawFrame* frame );
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/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param posref A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& posref );
/**
* Function IsOnLayer
* tests to see if this object is on the given layer. Is virtual so
* objects like D_PAD, which reside on multiple layers can do their own
* form of testing.
* virtual inheritance from BOARD_ITEM.
* @param aLayer The layer to test for.
* @return bool - true if on given layer, else false.
*/
bool IsOnLayer( int aLayer ) const;
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/**
* Function IsOnOneOfTheseLayers
* returns true if this object is on one of the given layers. Is virtual
* so objects like D_PAD, which reside on multiple layers, can do their own
* form of testing.
* virtual inheritance from BOARD_ITEM.
* @param aLayerMask The bit-mapped set of layers to test for.
* @return bool - true if on one of the given layers, else false.
* bool IsOnOneOfTheseLayers( int aLayerMask ) const;
*/
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
virtual wxString GetClass() const
{
return wxT( "MTEXT" );
}
#if defined(DEBUG)
/**
* Function Show
* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
virtual void Show( int nestLevel, std::ostream& os );
#endif
};
#endif // TEXT_MODULE_H