kicad/include/array_options.h

223 lines
7.1 KiB
C
Raw Normal View History

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef PCBNEW_ARRAY_OPTIONS__H
#define PCBNEW_ARRAY_OPTIONS__H
#include <math/vector2d.h>
/**
* Options that govern the setup of an "array" of multiple item.
* The base #ARRAY_OPTIONS do not encode a specific geometry or numbering
* method, this is done by derived classes.
*/
class ARRAY_OPTIONS
{
public:
enum ARRAY_TYPE_T
{
ARRAY_GRID, ///< A grid (x*y) array
ARRAY_CIRCULAR, ///< A circular array
};
// NOTE: do not change order relative to charSetDescriptions
enum NUMBERING_TYPE_T
{
NUMBERING_NUMERIC = 0, ///< Arabic numerals: 0,1,2,3,4,5,6,7,8,9,10,11...
NUMBERING_HEX,
NUMBERING_ALPHA_NO_IOSQXZ, /*!< Alphabet, excluding IOSQXZ
*
* Per ASME Y14.35M-1997 sec. 5.2 (previously MIL-STD-100 sec. 406.5)
* as these can be confused with numerals and are often not used
* for pin numbering on BGAs, etc
*/
NUMBERING_ALPHA_FULL, ///< Full 26-character alphabet
};
ARRAY_OPTIONS( ARRAY_TYPE_T aType )
: m_type( aType ), m_shouldNumber( false ), m_numberingStartIsSpecified( false )
{
}
virtual ~ARRAY_OPTIONS(){};
/**
* Get the alphabet for a particular numbering scheme.
* @param type the numbering scheme
* @return the alphabet (as a string)
*/
static const wxString& AlphabetFromNumberingScheme( NUMBERING_TYPE_T type );
/**
* @return False for schemes like 0,1...9,10
* True for schemes like A,B..Z,AA (where the tens column starts with char 0)
*/
static bool SchemeNonUnitColsStartAt0( NUMBERING_TYPE_T type );
/**
* Get the numbering offset for a given numbering string
* @param str a numbering string, say "B" or "5"
* @param type the type this string should be
* @param offsetToFill the offset to set, if found
* @return true if the string is a valid offset of this type
*/
static bool GetNumberingOffset(
const wxString& str, ARRAY_OPTIONS::NUMBERING_TYPE_T type, int& offsetToFill );
/**
* Transform applied to an object by this array
*/
struct TRANSFORM
{
VECTOR2I m_offset;
double m_rotation; // in degrees
};
/**
* Get the transform of the n-th point in the array
* @param aN the index of the array point (0 is the original point)
* @param aPos the existing item position
* @return a transform (an offset and a rotation)
*/
virtual TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const = 0;
/**
* The number of points in this array
*/
virtual int GetArraySize() const = 0;
/**
* Get the position number (name) for the n'th array point
* @param n array point index, from 0 to GetArraySize() - 1
* @return the point's name
*/
virtual wxString GetItemNumber( int n ) const = 0;
/*!
* @return are the items in this array numbered, or are all the
* items numbered the same?
*/
bool ShouldNumberItems() const
{
return m_shouldNumber;
}
void SetShouldNumber( bool aShouldNumber )
{
m_shouldNumber = aShouldNumber;
}
/*!
* @return is the numbering is enabled and should start at a point
* specified in these options or is it implicit according to the calling
* code?
*/
bool GetNumberingStartIsSpecified() const
{
return m_shouldNumber && m_numberingStartIsSpecified;
}
void SetNumberingStartIsSpecified( bool aIsSpecified )
{
m_numberingStartIsSpecified = aIsSpecified;
}
protected:
static wxString getCoordinateNumber( int n, NUMBERING_TYPE_T type );
ARRAY_TYPE_T m_type;
/// True if this array numbers the new items
bool m_shouldNumber;
/// True if this array's number starts from the preset point
/// False if the array numbering starts from some externally provided point
bool m_numberingStartIsSpecified;
};
struct ARRAY_GRID_OPTIONS : public ARRAY_OPTIONS
{
ARRAY_GRID_OPTIONS()
: ARRAY_OPTIONS( ARRAY_GRID ),
m_nx( 0 ),
m_ny( 0 ),
m_horizontalThenVertical( true ),
m_reverseNumberingAlternate( false ),
m_stagger( 0 ),
m_stagger_rows( true ),
m_2dArrayNumbering( false ),
m_numberingOffsetX( 0 ),
m_numberingOffsetY( 0 ),
m_priAxisNumType( NUMBERING_NUMERIC ),
m_secAxisNumType( NUMBERING_NUMERIC )
{
}
long m_nx, m_ny;
bool m_horizontalThenVertical, m_reverseNumberingAlternate;
VECTOR2I m_delta;
VECTOR2I m_offset;
long m_stagger;
bool m_stagger_rows;
bool m_2dArrayNumbering;
int m_numberingOffsetX, m_numberingOffsetY;
NUMBERING_TYPE_T m_priAxisNumType, m_secAxisNumType;
TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const override;
int GetArraySize() const override;
wxString GetItemNumber( int n ) const override;
private:
VECTOR2I getGridCoords( int n ) const;
};
struct ARRAY_CIRCULAR_OPTIONS : public ARRAY_OPTIONS
{
ARRAY_CIRCULAR_OPTIONS()
: ARRAY_OPTIONS( ARRAY_CIRCULAR ),
m_nPts( 0 ),
m_angle( 0.0f ),
m_rotateItems( false ),
m_numberingType( NUMBERING_NUMERIC ),
m_numberingOffset( 0 )
{
}
/// number of point in the array
long m_nPts;
/// angle between points, or 0 for each point separated by this value (decideg)
double m_angle;
VECTOR2I m_centre;
bool m_rotateItems;
NUMBERING_TYPE_T m_numberingType;
long m_numberingOffset;
TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const override;
int GetArraySize() const override;
wxString GetItemNumber( int n ) const override;
};
#endif // PCBNEW_ARRAY_OPTIONS__H