2007-06-05 12:10:51 +00:00
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/* XPM */
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#ifndef XPM_3D_MAIN
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extern char *rotate_pos_Y_xpm[];
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#else
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char *rotate_pos_Y_xpm[] = {
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/* width height num_colors chars_per_pixel */
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" 16 15 4 1",
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/* colors */
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". c #000080",
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"# c #c0c0c0",
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"a c #808080",
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"o c #FF0000",
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/* pixels */
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"##oo###oo#######",
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"###oo#oo########",
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"####ooo#########",
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"####oo##########",
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"o##oo...########",
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"#oo.####..###.##",
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"##.#######.#..##",
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"##.########...##",
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"##.#######....##",
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"##a.#####.....##",
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"###.a###########",
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"################",
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"################",
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"################",
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"################"
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};
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2007-06-14 18:39:36 +00:00
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#endif
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