kicad/eeschema/tools/sch_move_tool.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <tool/tool_manager.h>
#include <tools/ee_selection_tool.h>
#include <tools/sch_wire_bus_tool.h>
#include <ee_actions.h>
#include <ee_hotkeys.h>
#include <bitmaps.h>
#include <base_struct.h>
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#include <sch_item.h>
#include <sch_component.h>
#include <sch_sheet.h>
#include <sch_view.h>
#include <sch_line.h>
#include <sch_edit_frame.h>
#include <eeschema_id.h>
#include "sch_move_tool.h"
TOOL_ACTION EE_ACTIONS::move( "eeschema.InteractiveEdit.move",
AS_GLOBAL, TOOL_ACTION::LegacyHotKey( HK_MOVE ),
_( "Move" ), _( "Moves the selected item(s)" ), move_xpm, AF_ACTIVATE );
TOOL_ACTION EE_ACTIONS::drag( "eeschema.InteractiveEdit.drag",
AS_GLOBAL, TOOL_ACTION::LegacyHotKey( HK_DRAG ),
_( "Drag" ), _( "Drags the selected item(s)" ), move_xpm, AF_ACTIVATE );
// For adding to or removing from selections
#define QUIET_MODE true
SCH_MOVE_TOOL::SCH_MOVE_TOOL() :
TOOL_INTERACTIVE( "eeschema.InteractiveMove" ),
m_selectionTool( nullptr ),
m_controls( nullptr ),
m_frame( nullptr ),
m_menu( *this ),
m_moveInProgress( false ),
m_moveOffset( 0, 0 )
{
}
SCH_MOVE_TOOL::~SCH_MOVE_TOOL()
{
}
bool SCH_MOVE_TOOL::Init()
{
m_frame = getEditFrame<SCH_EDIT_FRAME>();
m_selectionTool = m_toolMgr->GetTool<EE_SELECTION_TOOL>();
wxASSERT_MSG( m_selectionTool, "eeshema.InteractiveSelection tool is not available" );
auto moveCondition = [] ( const SELECTION& aSel ) {
if( aSel.Empty() )
return false;
if( SCH_WIRE_BUS_TOOL::IsDrawingLineWireOrBus( aSel ) )
return false;
return true;
};
//
// Build the tool menu
//
CONDITIONAL_MENU& ctxMenu = m_menu.GetMenu();
ctxMenu.AddItem( ACTIONS::cancelInteractive, EE_CONDITIONS::ShowAlways, 1 );
ctxMenu.AddSeparator( EE_CONDITIONS::ShowAlways, 1000 );
m_menu.AddStandardSubMenus( m_frame );
//
// Add move actions to the selection tool menu
//
CONDITIONAL_MENU& selToolMenu = m_selectionTool->GetToolMenu().GetMenu();
selToolMenu.AddItem( EE_ACTIONS::move, moveCondition, 150 );
selToolMenu.AddItem( EE_ACTIONS::drag, moveCondition, 150 );
return true;
}
void SCH_MOVE_TOOL::Reset( RESET_REASON aReason )
{
if( aReason == MODEL_RELOAD )
{
m_moveInProgress = false;
m_moveOffset = { 0, 0 };
// Init variables used by every drawing tool
m_controls = getViewControls();
m_frame = getEditFrame<SCH_EDIT_FRAME>();
}
}
int SCH_MOVE_TOOL::Main( const TOOL_EVENT& aEvent )
{
const KICAD_T movableItems[] =
{
SCH_MARKER_T,
SCH_JUNCTION_T,
SCH_NO_CONNECT_T,
SCH_BUS_BUS_ENTRY_T,
SCH_BUS_WIRE_ENTRY_T,
SCH_LINE_T,
SCH_BITMAP_T,
SCH_TEXT_T,
SCH_LABEL_T,
SCH_GLOBAL_LABEL_T,
SCH_HIER_LABEL_T,
SCH_FIELD_T,
SCH_COMPONENT_T,
SCH_SHEET_PIN_T,
SCH_SHEET_T,
EOT
};
KIGFX::VIEW_CONTROLS* controls = getViewControls();
controls->SetSnapping( true );
VECTOR2I originalCursorPos = controls->GetCursorPosition();
// Be sure that there is at least one item that we can move. If there's no selection try
// looking for the stuff under mouse cursor (i.e. Kicad old-style hover selection).
SELECTION& selection = m_selectionTool->RequestSelection( movableItems );
EDA_ITEMS dragAdditions;
bool unselect = selection.IsHover();
if( selection.Empty() )
return 0;
if( aEvent.IsAction( &EE_ACTIONS::move ) )
m_frame->SetToolID( ID_SCH_MOVE, wxCURSOR_DEFAULT, _( "Move Items" ) );
else
m_frame->SetToolID( ID_SCH_DRAG, wxCURSOR_DEFAULT, _( "Drag Items" ) );
Activate();
controls->ShowCursor( true );
controls->SetAutoPan( true );
bool restore_state = false;
bool chain_commands = false;
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bool appendUndo = false;
OPT_TOOL_EVENT evt = aEvent;
VECTOR2I prevPos;
if( m_moveInProgress )
{
// User must have switched from move to drag or vice-versa. Reset the moved items
// so we can start again with the current m_isDragOperation and m_moveOffset.
m_frame->RollbackSchematicFromUndo();
m_selectionTool->RemoveItemsFromSel( &dragAdditions, QUIET_MODE );
m_moveInProgress = false;
// And give it a kick so it doesn't have to wait for the first mouse movement to
// refresh.
m_toolMgr->RunAction( EE_ACTIONS::refreshPreview );
return 0;
}
else if( selection.Front()->IsNew() )
{
// New items will already be on the undo list
appendUndo = true;
}
// Main loop: keep receiving events
do
{
controls->SetSnapping( !evt->Modifier( MD_ALT ) );
if( evt->IsAction( &EE_ACTIONS::move ) || evt->IsAction( &EE_ACTIONS::drag )
|| evt->IsMotion() || evt->IsDrag( BUT_LEFT )
|| evt->IsAction( &EE_ACTIONS::refreshPreview ) )
{
if( !m_moveInProgress ) // Prepare to start moving/dragging
{
//------------------------------------------------------------------------
// Setup a drag or a move
//
for( SCH_ITEM* it = m_frame->GetScreen()->GetDrawItems(); it; it = it->Next() )
{
if( it->IsSelected() )
it->SetFlags( STARTPOINT | ENDPOINT | SELECTEDNODE );
else
it->ClearFlags( STARTPOINT | ENDPOINT | SELECTEDNODE );
}
// Add connections to the selection for a drag.
//
if( m_frame->GetToolId() == ID_SCH_DRAG )
{
for( EDA_ITEM* item : selection )
{
if( static_cast<SCH_ITEM*>( item )->IsConnectable() )
{
std::vector<wxPoint> connections;
static_cast<SCH_ITEM*>( item )->GetConnectionPoints( connections );
for( wxPoint point : connections )
getConnectedDragItems( (SCH_ITEM*) item, point, dragAdditions );
}
}
m_selectionTool->AddItemsToSel( &dragAdditions, QUIET_MODE );
}
// Mark the edges of the block with dangling flags for a move.
//
if( m_frame->GetToolId() == ID_SCH_MOVE )
{
std::vector<DANGLING_END_ITEM> internalPoints;
for( EDA_ITEM* item : selection )
static_cast<SCH_ITEM*>( item )->GetEndPoints( internalPoints );
for( EDA_ITEM* item : selection )
static_cast<SCH_ITEM*>( item )->UpdateDanglingState( internalPoints );
}
// Generic setup
//
for( EDA_ITEM* item : selection )
{
if( item->IsNew() )
{
// TODO(snh): Remove extra tooling check after moving to schematic_commit model
if( ( item->GetFlags() & SELECTEDNODE ) != 0
&& ( m_frame->GetToolId() == ID_SCH_DRAG ) )
{
// Item was added in getConnectedDragItems
saveCopyInUndoList( (SCH_ITEM*) item, UR_NEW, appendUndo );
appendUndo = true;
}
else
{
// Item was added in a previous command (and saved to undo by
// that command)
}
}
else if( item->GetParent() && item->GetParent()->IsSelected() )
{
// Item will be (or has been) saved to undo by parent
}
else
{
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saveCopyInUndoList( (SCH_ITEM*) item, UR_CHANGED, appendUndo );
appendUndo = true;
}
// Apply any initial offset in case we're coming from a previous command.
//
moveItem( item, m_moveOffset, m_frame->GetToolId() == ID_SCH_DRAG );
}
// Set up the starting position and move/drag offset
//
m_cursor = controls->GetCursorPosition();
if( selection.HasReferencePoint() )
{
VECTOR2I delta = m_cursor - selection.GetReferencePoint();
// Drag items to the current cursor position
for( EDA_ITEM* item : selection )
{
// Don't double move pins, fields, etc.
if( item->GetParent() && item->GetParent()->IsSelected() )
continue;
moveItem( item, delta, m_frame->GetToolId() == ID_SCH_DRAG );
updateView( item );
}
selection.SetReferencePoint( m_cursor );
}
else if( selection.Size() == 1 )
{
// Set the current cursor position to the first dragged item origin,
// so the movement vector can be computed later
updateModificationPoint( selection );
m_cursor = originalCursorPos;
}
else
{
updateModificationPoint( selection );
}
controls->SetCursorPosition( m_cursor, false );
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m_toolMgr->PostEvent( EVENTS::SelectedItemsModified );
prevPos = m_cursor;
controls->SetAutoPan( true );
m_moveInProgress = true;
}
//------------------------------------------------------------------------
// Follow the mouse
//
m_cursor = controls->GetCursorPosition();
VECTOR2I delta( m_cursor - prevPos );
selection.SetReferencePoint( m_cursor );
m_moveOffset += delta;
prevPos = m_cursor;
for( EDA_ITEM* item : selection )
{
// Don't double move pins, fields, etc.
if( item->GetParent() && item->GetParent()->IsSelected() )
continue;
moveItem( item, delta, m_frame->GetToolId() == ID_SCH_DRAG );
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updateView( item );
}
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m_toolMgr->PostEvent( EVENTS::SelectedItemsModified );
m_frame->UpdateMsgPanel();
}
//------------------------------------------------------------------------
// Handle cancel
//
else if( TOOL_EVT_UTILS::IsCancelInteractive( evt.get() ) )
{
m_toolMgr->RunAction( EE_ACTIONS::clearSelection, true );
if( m_moveInProgress )
restore_state = true;
break;
}
//------------------------------------------------------------------------
// Handle TOOL_ACTION special cases
//
else if( evt->Action() == TA_UNDO_REDO_PRE )
{
unselect = true;
break;
}
else if( evt->Category() == TC_COMMAND )
{
if( evt->IsAction( &EE_ACTIONS::doDelete ) )
{
// Exit on a remove operation; there is no further processing for removed items.
break;
}
else if( evt->IsAction( &EE_ACTIONS::duplicate ) )
{
if( selection.Front()->IsNew() )
{
// This doesn't really make sense; we'll just end up dragging a stack of
// objects so Duplicate() is going to ignore this and we'll just carry on.
continue;
}
// Move original back and exit. The duplicate will run in its own loop.
restore_state = true;
unselect = false;
chain_commands = true;
break;
}
else if( evt->Action() == TA_CONTEXT_MENU_CHOICE )
{
if( evt->GetCommandId().get() >= ID_POPUP_SCH_SELECT_UNIT_CMP
&& evt->GetCommandId().get() <= ID_POPUP_SCH_SELECT_UNIT_CMP_MAX )
{
SCH_COMPONENT* component = dynamic_cast<SCH_COMPONENT*>( selection.Front() );
int unit = evt->GetCommandId().get() - ID_POPUP_SCH_SELECT_UNIT_CMP;
if( component )
{
m_frame->SelectUnit( component, unit );
m_toolMgr->RunAction( EE_ACTIONS::refreshPreview );
}
}
}
}
//------------------------------------------------------------------------
// Handle context menu
//
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection );
}
//------------------------------------------------------------------------
// Handle drop
//
else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
{
break; // Finish
}
} while( ( evt = Wait() ) ); //Should be assignment not equality test
controls->ForceCursorPosition( false );
controls->ShowCursor( false );
controls->SetSnapping( false );
controls->SetAutoPan( false );
if( !chain_commands )
m_moveOffset = { 0, 0 };
m_moveInProgress = false;
m_frame->SetNoToolSelected();
selection.ClearReferencePoint();
for( auto item : selection )
item->ClearFlags( item->GetEditFlags() );
if( unselect )
m_toolMgr->RunAction( EE_ACTIONS::clearSelection, true );
else
m_selectionTool->RemoveItemsFromSel( &dragAdditions, QUIET_MODE );
if( restore_state )
{
m_frame->RollbackSchematicFromUndo();
}
else
{
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addJunctionsIfNeeded( selection, &appendUndo );
m_frame->SchematicCleanUp( true );
m_frame->TestDanglingEnds();
m_frame->OnModify();
}
return 0;
}
void SCH_MOVE_TOOL::getConnectedDragItems( SCH_ITEM* aOriginalItem, wxPoint aPoint,
EDA_ITEMS& aList )
{
for( SCH_ITEM* test = m_frame->GetScreen()->GetDrawItems(); test; test = test->Next() )
{
if( test->IsSelected() || !test->IsConnectable() || !test->CanConnect( aOriginalItem ) )
continue;
switch( test->Type() )
{
case SCH_LINE_T:
{
// Select the connected end of wires/bus connections.
SCH_LINE* testLine = (SCH_LINE*) test;
if( testLine->GetStartPoint() == aPoint )
{
if( !( testLine->GetFlags() & SELECTEDNODE ) )
aList.push_back( testLine );
testLine->SetFlags( STARTPOINT | SELECTEDNODE );
}
else if( testLine->GetEndPoint() == aPoint )
{
if( !( testLine->GetFlags() & SELECTEDNODE ) )
aList.push_back( testLine );
testLine->SetFlags( ENDPOINT | SELECTEDNODE );
}
break;
}
case SCH_SHEET_T:
// Dragging a sheet just because it's connected to something else feels a bit like
// the tail wagging the dog, but this could be moved down to the next case.
break;
case SCH_COMPONENT_T:
case SCH_NO_CONNECT_T:
case SCH_JUNCTION_T:
if( test->IsConnected( aPoint ) )
{
// Connected to a wire: anchor the connected end of the wire
if( aOriginalItem->Type() == SCH_LINE_T )
{
SCH_LINE* originalWire = (SCH_LINE*) aOriginalItem;
if( originalWire->GetStartPoint() == aPoint )
originalWire->ClearFlags( STARTPOINT );
else if( originalWire->GetEndPoint() == aPoint )
originalWire->ClearFlags( ENDPOINT );
}
// Connected directly to a component: add a new wire and pick up the end
else if( test->Type() == SCH_COMPONENT_T)
{
SCH_LINE* newWire = new SCH_LINE( aPoint, LAYER_WIRE );
newWire->SetFlags( IS_NEW );
m_frame->AddToScreen( newWire, m_frame->GetScreen() );
newWire->SetFlags( SELECTEDNODE | STARTPOINT );
aList.push_back( newWire );
}
// Connected to a no-connect or junction: pick it up
else
{
aList.push_back( test );
}
}
break;
case SCH_LABEL_T:
case SCH_GLOBAL_LABEL_T:
case SCH_HIER_LABEL_T:
case SCH_BUS_WIRE_ENTRY_T:
case SCH_BUS_BUS_ENTRY_T:
// Select labels and bus entries that are connected to a wire being moved.
if( aOriginalItem->Type() == SCH_LINE_T )
{
std::vector<wxPoint> connections;
test->GetConnectionPoints( connections );
for( wxPoint& point : connections )
{
if( aOriginalItem->HitTest( point ) )
aList.push_back( test );
}
}
break;
default:
break;
}
}
}
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void SCH_MOVE_TOOL::addJunctionsIfNeeded( SELECTION& aSelection, bool* aAppendUndo )
{
std::vector< wxPoint > pts;
std::vector< wxPoint > connections;
m_frame->GetSchematicConnections( connections );
for( unsigned ii = 0; ii < aSelection.GetSize(); ii++ )
{
SCH_ITEM* item = static_cast<SCH_ITEM*>( aSelection.GetItem( ii ) );
std::vector< wxPoint > new_pts;
if( !item->IsConnectable() )
continue;
item->GetConnectionPoints( new_pts );
pts.insert( pts.end(), new_pts.begin(), new_pts.end() );
// If the item is a line, we also add any connection points from the rest of the schematic
// that terminate on the line after it is moved.
if( item->Type() == SCH_LINE_T )
{
SCH_LINE* line = (SCH_LINE*) item;
for( auto i : connections )
if( IsPointOnSegment( line->GetStartPoint(), line->GetEndPoint(), i ) )
pts.push_back( i );
}
else
{
// Clean up any wires that short non-wire connections in the list
for( auto point = new_pts.begin(); point != new_pts.end(); point++ )
{
for( auto second_point = point + 1; second_point != new_pts.end(); second_point++ )
*aAppendUndo |= m_frame->TrimWire( *point, *second_point, *aAppendUndo );
}
}
}
// We always have some overlapping connection points. Drop duplicates here
std::sort( pts.begin(), pts.end(), []( const wxPoint& a, const wxPoint& b ) -> bool
{ return a.x < b.x || (a.x == b.x && a.y < b.y); } );
pts.erase( unique( pts.begin(), pts.end() ), pts.end() );
for( auto point : pts )
{
if( m_frame->GetScreen()->IsJunctionNeeded( point, true ) )
{
m_frame->AddJunction( point, aAppendUndo );
*aAppendUndo = true;
}
}
}
void SCH_MOVE_TOOL::moveItem( EDA_ITEM* aItem, VECTOR2I aDelta, bool isDrag )
{
switch( aItem->Type() )
{
case SCH_LINE_T:
if( aItem->GetFlags() & STARTPOINT )
static_cast<SCH_LINE*>( aItem )->MoveStart( (wxPoint) aDelta );
if( aItem->GetFlags() & ENDPOINT )
static_cast<SCH_LINE*>( aItem )->MoveEnd( (wxPoint) aDelta );
break;
case SCH_PIN_T:
case SCH_FIELD_T:
{
SCH_COMPONENT* component = (SCH_COMPONENT*) aItem->GetParent();
TRANSFORM transform = component->GetTransform().InverseTransform();
wxPoint transformedDelta = transform.TransformCoordinate( (wxPoint) aDelta );
static_cast<SCH_ITEM*>( aItem )->Move( transformedDelta );
break;
}
default:
static_cast<SCH_ITEM*>( aItem )->Move( (wxPoint) aDelta );
break;
}
aItem->SetFlags( IS_MOVED );
}
bool SCH_MOVE_TOOL::updateModificationPoint( SELECTION& aSelection )
{
if( m_moveInProgress && aSelection.HasReferencePoint() )
return false;
// When there is only one item selected, the reference point is its position...
if( aSelection.Size() == 1 )
{
SCH_ITEM* item = static_cast<SCH_ITEM*>( aSelection.Front() );
// For some items, moving the cursor to anchor is not good (for instance large
// hierarchical sheets or components can have the anchor outside the view)
if( item->IsMovableFromAnchorPoint() )
{
wxPoint pos = item->GetPosition();
aSelection.SetReferencePoint( pos );
return true;
}
}
// ...otherwise modify items with regard to the grid-snapped cursor position
m_cursor = getViewControls()->GetCursorPosition( true );
aSelection.SetReferencePoint( m_cursor );
return true;
}
void SCH_MOVE_TOOL::updateView( EDA_ITEM* aItem )
{
KICAD_T itemType = aItem->Type();
if( itemType == SCH_PIN_T || itemType == SCH_FIELD_T || itemType == SCH_SHEET_PIN_T )
getView()->Update( aItem->GetParent() );
getView()->Update( aItem );
}
void SCH_MOVE_TOOL::saveCopyInUndoList( SCH_ITEM* aItem, UNDO_REDO_T aType, bool aAppend )
{
KICAD_T itemType = aItem->Type();
if( itemType == SCH_PIN_T || itemType == SCH_FIELD_T || itemType == SCH_SHEET_PIN_T )
m_frame->SaveCopyInUndoList( (SCH_ITEM*)aItem->GetParent(), UR_CHANGED, aAppend );
else
m_frame->SaveCopyInUndoList( aItem, aType, aAppend );
}
void SCH_MOVE_TOOL::setTransitions()
{
Go( &SCH_MOVE_TOOL::Main, EE_ACTIONS::move.MakeEvent() );
Go( &SCH_MOVE_TOOL::Main, EE_ACTIONS::drag.MakeEvent() );
}