2014-04-23 16:36:31 +00:00
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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# MA 02110-1301, USA.
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#
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2014-09-14 16:29:10 +00:00
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from __future__ import division
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2014-04-23 16:36:31 +00:00
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import pcbnew
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2014-09-14 16:29:10 +00:00
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import math
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2014-04-23 16:36:31 +00:00
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class FootprintWizardDrawingAids:
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"""
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Collection of handy functions to simplify drawing shapes from within
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footprint wizards
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A "drawing context" is provided which can be used to set and retain
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settings such as line width and layer
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"""
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2014-09-14 16:29:10 +00:00
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# directions (in degrees, compass-like)
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dirN = 0
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dirNE = 45
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dirE = 90
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dirSE = 135
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dirS = 180
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dirSW = 225
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dirW = 270
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dirNW = 315
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# flip constants
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flipNone = 0
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flipX = 1 # flip X values, i.e. about Y
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flipY = 2 # flip Y valuersabout X
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flipBoth = 3
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xfrmIDENTITY = [1, 0, 0, 0, 1, 0] # no transform
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2014-04-23 16:36:31 +00:00
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def __init__(self, module):
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self.module = module
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# drawing context defaults
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self.dc = {
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'layer': pcbnew.F_SilkS,
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'width': pcbnew.FromMM(0.2),
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'transforms': [],
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'transform': self.xfrmIDENTITY
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}
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def PushTransform(self, mat):
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"""
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Add a transform to the top of the stack and recompute the
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overall transform
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"""
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self.dc['transforms'].append(mat)
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self.RecomputeTransforms()
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def PopTransform(self, num=1):
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"""
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Remove a transform from the top of the stack and recompute the
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overall transform
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"""
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for i in range(num):
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mat = self.dc['transforms'].pop()
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self.RecomputeTransforms()
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return mat
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def ResetTransform(self):
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"""
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Reset the transform stack to the identity matrix
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"""
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self.dc['transforms'] = []
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self.RecomputeTransforms()
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def _ComposeMatricesWithIdentity(self, mats):
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"""
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Compose a sequence of matrices together by sequential
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pre-mutiplciation with the identity matrix
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"""
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x = self.xfrmIDENTITY
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for mat in mats:
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#precompose with each transform in turn
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x = [
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x[0] * mat[0] + x[1] * mat[3],
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x[0] * mat[1] + x[1] * mat[4],
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x[0] * mat[2] + x[1] * mat[5] + x[2],
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x[3] * mat[0] + x[4] * mat[3],
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x[3] * mat[1] + x[4] * mat[4],
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x[3] * mat[2] + x[4] * mat[5] + x[5]]
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return x
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def RecomputeTransforms(self):
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"""
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Re-compute the transform stack into a single transform and
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store in the DC
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"""
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self.dc['transform'] = self._ComposeMatricesWithIdentity(
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self.dc['transforms'])
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def TransformTranslate(self, x, y, push=True):
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"""
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Set up and return a transform matrix representing a translartion
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optionally pushing onto the stack
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( 1 0 x )
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( 0 1 y )
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"""
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mat = [1, 0, x, 0, 1, y]
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if push:
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self.PushTransform(mat)
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return mat
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def TransformFlipOrigin(self, flip, push=True):
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"""
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Set up and return a transform matrix representing a horizontal,
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vertical or both flip about the origin
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"""
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mat = None
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if flip == self.flipX:
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mat = [-1, 0, 0, 0, 1, 0]
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elif flip == self.flipY:
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mat = [1, 0, 0, 0, -1, 0]
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elif flip == self.flipBoth:
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mat = [-1, 0, 0, 0, -1, 0]
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elif flip == self.flipNone:
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mat = self.xfrmIDENTITY
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else:
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raise ValueError
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if push:
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self.PushTransform(mat)
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return mat
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def TransformFlip(self, x, y, flip=flipNone, push=True):
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"""
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Set up and return a transform matrix representing a horizontal,
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vertical or both flip about a point (x,y)
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This is performed by a translate-to-origin, flip, translate-
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back sequence
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"""
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mats = [self.TransformTranslate(x, y, push=False),
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self.TransformFlipOrigin(flip, push=False),
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self.TransformTranslate(-x, -y, push=False)]
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#distill into a single matrix
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mat = self._ComposeMatricesWithIdentity(mats)
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if push:
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self.PushTransform(mat)
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return mat
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def TransformRotationOrigin(self, rot, push=True):
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"""
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Set up and return a transform matrix representing a rotation
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about the origin, and optionally push onto the stack
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( cos(t) -sin(t) 0 )
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( sin(t) cos(t) 0 )
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"""
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rads = rot * math.pi / 180
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mat = [math.cos(rads), -math.sin(rads), 0,
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math.sin(rads), math.cos(rads), 0]
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if push:
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self.PushTransform(mat)
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return mat
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def TransformRotation(self, x, y, rot, push=True):
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"""
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Set up and return a transform matrix representing a rotation
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about the pooint (x,y), and optionally push onto the stack
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This is performed by a translate-to-origin, rotate, translate-
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back sequence
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"""
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mats = [self.TransformTranslate(x, y, push=False),
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self.TransformRotationOrigin(rot, push=False),
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self.TransformTranslate(-x, -y, push=False)]
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#distill into a single matrix
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mat = self._ComposeMatricesWithIdentity(mats)
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if push:
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self.PushTransform(mat)
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return mat
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def TransformScaleOrigin(self, sx, sy=None, push=True):
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"""
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Set up and return a transform matrix representing a scale about
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the origin, and optionally push onto the stack
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( sx 0 0 )
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( 0 sy 0 )
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"""
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if sy is None:
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sy = sx
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mat = [sx, 0, 0, 0, sy, 0]
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if push:
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self.PushTransform(mat)
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return mat
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def TransformPoint(self, x, y, mat=None):
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"""
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Return a point (x, y) transformed by the given matrix, or if
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that is not given, the drawing context transform
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"""
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if not mat:
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mat = self.dc['transform']
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return pcbnew.wxPoint(x * mat[0] + y * mat[1] + mat[2],
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x * mat[3] + y * mat[4] + mat[5])
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def SetWidth(self, width):
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"""
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Set the current pen width used for subsequent drawing
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operations
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"""
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self.dc['width'] = width
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def GetWidth(self):
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"""
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Get the current drawing context width
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"""
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return self.dc['width']
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def SetLayer(self, layer):
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"""
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Set the current drawing layer, used for subsequent drawing
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operations
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"""
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self.dc['layer'] = layer
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def Line(self, x1, y1, x2, y2):
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"""
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Draw a line from (x1, y1) to (x2, y2)
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"""
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outline = pcbnew.EDGE_MODULE(self.module)
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outline.SetWidth(self.dc['width'])
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outline.SetLayer(self.dc['layer'])
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outline.SetShape(pcbnew.S_SEGMENT)
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start = self.TransformPoint(x1, y1)
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end = self.TransformPoint(x2, y2)
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outline.SetStartEnd(start, end)
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self.module.Add(outline)
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def Circle(self, x, y, r, filled=False):
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"""
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Draw a circle at (x,y) of radius r
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If filled is true, the width and radius of the line will be set
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such that the circle appears filled
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"""
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circle = pcbnew.EDGE_MODULE(self.module)
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start = self.TransformPoint(x, y)
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if filled:
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circle.SetWidth(r)
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end = self.TransformPoint(x, y + r/2)
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else:
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circle.SetWidth(self.dc['width'])
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end = self.TransformPoint(x, y + r)
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circle.SetLayer(self.dc['layer'])
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circle.SetShape(pcbnew.S_CIRCLE)
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circle.SetStartEnd(start, end)
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self.module.Add(circle)
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def Arc(self, cx, cy, sx, sy, a):
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"""
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Draw an arc based on centre, start and angle
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The transform matrix is applied
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Note that this won't work properly if the result is not a
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circular arc (eg a horzontal scale)
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"""
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circle = pcbnew.EDGE_MODULE(self.module)
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circle.SetWidth(self.dc['width'])
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center = self.TransformPoint(cx, cy)
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start = self.TransformPoint(sx, sy)
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circle.SetLayer(self.dc['layer'])
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circle.SetShape(pcbnew.S_ARC)
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# check if the angle needs to be reverse (a flip scaling)
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if cmp(self.dc['transform'][0], 0) != cmp(self.dc['transform'][4], 0):
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a = -a
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circle.SetAngle(a)
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circle.SetStartEnd(center, start)
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self.module.Add(circle)
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# extends from (x1,y1) right
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def HLine(self, x, y, l):
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"""
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Draw a horizontal line from (x,y), rightwards
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"""
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self.Line(x, y, x + l, y)
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def VLine(self, x, y, l):
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"""
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Draw a vertical line from (x1,y1), downwards
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"""
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self.Line(x, y, x, y + l)
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def Polyline(self, pts, mirrorX=None, mirrorY=None):
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"""
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Draw a polyline, optinally mirroring around the given points
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"""
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def _PolyLineInternal(pts):
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if len(pts) < 2:
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return
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for i in range(0, len(pts) - 1):
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self.Line(pts[i][0], pts[i][1], pts[i+1][0], pts[i+1][1])
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_PolyLineInternal(pts) # original
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if mirrorX is not None:
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self.TransformFlip(mirrorX, 0, self.flipX)
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_PolyLineInternal(pts)
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self.PopTransform()
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if mirrorY is not None:
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self.TransformFlipOrigin(0, mirrorY, self.flipY)
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_PolyLineInternal(pts)
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self.PopTransform()
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if mirrorX is not None and mirrorY is not None:
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self.TransformFlip(mirrorX, mirrorY, self.flipBoth) # both
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_PolyLineInternal(pts)
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self.PopTransform()
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def Reference(self, x, y, size):
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"""
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Draw the module's reference as the given point.
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The actual setting of the reference is not done in this drawing
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aid - that is up to the wizard
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"""
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text_size = pcbnew.wxSize(size, size)
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self.module.Reference().SetPos0(self.TransformPoint(x, y))
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self.module.Reference().SetTextPosition(
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self.module.Reference().GetPos0())
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self.module.Reference().SetSize(text_size)
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def Value(self, x, y, size):
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"""
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As for references, draw the module's value
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"""
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text_size = pcbnew.wxSize(size, size)
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2014-09-14 16:29:10 +00:00
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self.module.Value().SetPos0(self.TransformPoint(x, y))
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2014-04-23 16:36:31 +00:00
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self.module.Value().SetTextPosition(self.module.Value().GetPos0())
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self.module.Value().SetSize(text_size)
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def Box(self, x, y, w, h):
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"""
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Draw a rectangular box, centred at (x,y), with given width and
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height
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"""
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2014-09-14 16:29:10 +00:00
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pts = [[x - w/2, y - h/2], # left
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[x + w/2, y - h/2], # right
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[x + w/2, y + h/2], # bottom
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[x - w/2, y + h/2], # top
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[x - w/2, y - h/2]] # close
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self.Polyline(pts)
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def NotchedCircle(self, x, y, r, notch_w, notch_h):
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"""
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Circle radus r centred at (x, y) with a raised or depressed notch
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at the top
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Notch height is measured from the top of the circle radius
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"""
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# find the angle where the notch vertical meets the circle
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angle_intercept = math.asin(notch_w/(2 * r))
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# and find the co-ords of this point
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sx = math.sin(angle_intercept) * r
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sy = -math.cos(angle_intercept) * r
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# NOTE: this may be out by a factor of ten one day
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arc_angle = (math.pi * 2 - angle_intercept * 2) * (1800/math.pi)
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self.Arc(x,y, sx, sy, arc_angle)
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pts = [[sx, sy],
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[sx, -r - notch_h],
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[-sx, -r - notch_h],
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[-sx, sy]]
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self.Polyline(pts)
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2014-04-23 16:36:31 +00:00
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def NotchedBox(self, x, y, w, h, notchW, notchH):
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"""
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Draw a box with a notch in the top edge
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"""
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2014-09-14 16:29:10 +00:00
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# limit to half the overall width
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2014-04-23 16:36:31 +00:00
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notchW = min(x + w/2, notchW)
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# draw notch
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2014-09-14 16:29:10 +00:00
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self.Polyline([ # three sides of box
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(x - w/2, y - h/2),
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(x - w/2, y + h/2),
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(x + w/2, y + h/2),
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(x + w/2, y - h/2),
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# the notch
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(notchW/2, y - h/2),
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(notchW/2, y - h/2 + notchH),
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(-notchW/2, y - h/2 + notchH),
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(-notchW/2, y - h/2),
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(x - w/2, y - h/2)
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])
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def BoxWithDiagonalAtCorner(self, x, y, w, h,
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setback=pcbnew.FromMM(1.27), flip=flipNone):
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|
"""
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|
Draw a box with a diagonal at the top left corner
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"""
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self.TransformFlip(x, y, flip, push=True)
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pts = [[x - w/2 + setback, y - h/2],
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[x - w/2, y - h/2 + setback],
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[x - w/2, y + h/2],
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[x + w/2, y + h/2],
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|
[x + w/2, y - h/2],
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[x - w/2 + setback, y - h/2]]
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self.Polyline(pts)
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|
self.PopTransform()
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|
def BoxWithOpenCorner(self, x, y, w, h,
|
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|
|
setback=pcbnew.FromMM(1.27), flip=flipNone):
|
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|
|
"""
|
|
|
|
Draw a box with an opening at the top left corner
|
|
|
|
"""
|
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|
|
self.TransformTranslate(x, y)
|
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|
|
self.TransformFlipOrigin(flip)
|
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|
|
pts = [[- w/2, - h/2 + setback],
|
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|
|
[- w/2, + h/2],
|
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|
|
[+ w/2, + h/2],
|
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|
|
[+ w/2, - h/2],
|
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|
|
[- w/2 + setback, - h/2]]
|
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|
|
self.Polyline(pts)
|
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|
|
|
|
|
|
self.PopTransform(num=2)
|
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|
|
|
|
|
|
def MarkerArrow(self, x, y, direction=dirN, width=pcbnew.FromMM(1)):
|
|
|
|
"""
|
|
|
|
Draw a marker arrow facing in the given direction, with the
|
|
|
|
point at (x,y)
|
|
|
|
|
|
|
|
Direction of 0 is north
|
|
|
|
"""
|
|
|
|
|
|
|
|
self.TransformTranslate(x, y)
|
|
|
|
self.TransformRotationOrigin(direction)
|
|
|
|
|
|
|
|
pts = [[0, 0],
|
|
|
|
[width / 2, width / 2],
|
|
|
|
[-width / 2, width / 2],
|
|
|
|
[0, 0]]
|
|
|
|
|
|
|
|
self.Polyline(pts)
|
|
|
|
self.PopTransform(2)
|