kicad/eeschema/class_screen.cpp

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#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "program.h"
#include "libcmp.h"
#include "general.h"
#include "protos.h"
#include "schframe.h"
/******************************************************************/
void SetStructFather( EDA_BaseStruct* Struct, BASE_SCREEN* Screen )
/******************************************************************/
{
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switch( Struct->Type() )
{
case DRAW_POLYLINE_STRUCT_TYPE:
case DRAW_JUNCTION_STRUCT_TYPE:
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case TYPE_SCH_TEXT:
case TYPE_SCH_LABEL:
case TYPE_SCH_GLOBALLABEL:
case TYPE_SCH_HIERLABEL:
case TYPE_SCH_COMPONENT:
case DRAW_SEGMENT_STRUCT_TYPE:
case DRAW_BUSENTRY_STRUCT_TYPE:
case DRAW_SHEET_STRUCT_TYPE:
case DRAW_MARKER_STRUCT_TYPE:
case DRAW_NOCONNECT_STRUCT_TYPE:
Struct->m_Parent = Screen;
break;
case DRAW_SHEETLABEL_STRUCT_TYPE:
case DRAW_PICK_ITEM_STRUCT_TYPE:
break;
default:
break;
}
}
/***************************************************************/
void EDA_BaseStruct::Place( WinEDA_DrawFrame* frame, wxDC* DC )
/***************************************************************/
/* place the struct in EEDrawList.
* if it is a new item, it it also put in undo list
* for an "old" item, saving it in undo list must be done before editiing, and not here!
*/
{
if( m_Flags & IS_NEW )
{
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SCH_SCREEN* screen = (SCH_SCREEN*) frame->GetScreen();
if( !screen->CheckIfOnDrawList( this ) ) //don't want a loop!
screen->AddToDrawList( this );
g_ItemToRepeat = this;
if( frame->m_Ident == SCHEMATIC_FRAME )
( (WinEDA_SchematicFrame*) frame )->SaveCopyInUndoList( this, IS_NEW );
}
m_Flags = 0;
frame->GetScreen()->SetModify();
frame->GetScreen()->SetCurItem( NULL );
frame->DrawPanel->ManageCurseur = NULL;
frame->DrawPanel->ForceCloseManageCurseur = NULL;
if( DC )
{
frame->DrawPanel->CursorOff( DC ); // Erase schematic cursor
RedrawOneStruct( frame->DrawPanel, DC, this, GR_DEFAULT_DRAWMODE );
frame->DrawPanel->CursorOn( DC ); // Display schematic cursor
}
}
/***********************************************************************/
/* Class SCH_SCREEN: classe de gestion d'un affichage pour schematique */
/***********************************************************************/
static int table_zoom[] = { 1, 2, 4, 8, 16, 32, 64, 128, 0 }; /* Valeurs standards du zoom */
/* Constructeur de SCREEN */
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SCH_SCREEN::SCH_SCREEN( int screentype, KICAD_T aType ) :
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BASE_SCREEN( screentype, aType )
{
EEDrawList = NULL; /* Schematic items list */
m_Zoom = 32;
m_Grid = wxSize( 50, 50 ); /* pas de la grille */
SetZoomList( table_zoom );
SetGridList( g_GridList );
m_UndoRedoCountMax = 10;
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m_RefCount = 0;
m_ScreenNumber = 1;
m_NumberOfScreen = 1;
}
/****************************/
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SCH_SCREEN::~SCH_SCREEN()
/****************************/
{
ClearUndoRedoList();
FreeDrawList();
}
/***********************************/
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void SCH_SCREEN::FreeDrawList()
/***********************************/
/* Routine to clear (free) EESchema drawing list of a screen.
*/
{
EDA_BaseStruct* DrawStruct;
while( EEDrawList != NULL )
{
DrawStruct = EEDrawList;
EEDrawList = EEDrawList->Pnext;
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SAFE_DELETE( DrawStruct );
}
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EEDrawList = NULL;
}
/**************************************************************/
void SCH_SCREEN::RemoveFromDrawList( EDA_BaseStruct* DrawStruct )
/**************************************************************/
/* If found in EEDrawList, remove DrawStruct from EEDrawList.
* DrawStruct is not deleted or modified
*/
{
if( DrawStruct == EEDrawList )
EEDrawList = EEDrawList->Pnext;
else
{
EDA_BaseStruct* DrawList = EEDrawList;
while( DrawList && DrawList->Pnext )
{
if( DrawList->Pnext == DrawStruct )
{
DrawList->Pnext = DrawList->Pnext->Pnext;
break;
}
DrawList = DrawList->Pnext;
}
}
}
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/**************************************************************/
bool SCH_SCREEN::CheckIfOnDrawList( EDA_BaseStruct* st )
/**************************************************************/
{
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EDA_BaseStruct* DrawList = EEDrawList;
while( DrawList )
{
if( DrawList == st )
return true;
DrawList = DrawList->Pnext;
}
return false;
}
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/**************************************************************/
void SCH_SCREEN::AddToDrawList( EDA_BaseStruct* st )
/**************************************************************/
{ //simple function to add to the head of the drawlist.
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st->Pnext = EEDrawList;
EEDrawList = st;
}
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/*********************************************************************/
/* Class EDA_ScreenList to handle the list of screens in a hierarchy */
/*********************************************************************/
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/********************************/
EDA_ScreenList::EDA_ScreenList()
/********************************/
{
m_Index = 0;
BuildScreenList( g_RootSheet );
}
/*****************************************/
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SCH_SCREEN* EDA_ScreenList::GetFirst()
/*****************************************/
{
m_Index = 0;
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if( m_List.GetCount() > 0 )
return m_List[0];
return NULL;
}
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/*****************************************/
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SCH_SCREEN* EDA_ScreenList::GetNext()
/*****************************************/
{
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if( m_Index < m_List.GetCount() )
m_Index++;
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return GetScreen( m_Index );
}
/************************************************/
SCH_SCREEN* EDA_ScreenList::GetScreen( unsigned int index )
/************************************************/
/* return the m_List[index] item
*/
{
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if( index < m_List.GetCount() )
return m_List[index];
return NULL;
}
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/************************************************/
void EDA_ScreenList::AddScreenToList( SCH_SCREEN* testscreen )
/************************************************/
{
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if( testscreen == NULL )
return;
for( unsigned int i = 0; i< m_List.GetCount(); i++ )
{
if( m_List[i] == testscreen )
return;
}
m_List.Add( testscreen );
#ifdef DEBUG
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printf( "EDA_ScreenList::AddScreenToList adding %s\n",
(const char*) testscreen->m_FileName.mb_str(
) );
#endif
}
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/************************************************************************/
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void EDA_ScreenList::BuildScreenList( EDA_BaseStruct* s )
/************************************************************************/
{
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if( s && s->Type() == DRAW_SHEET_STRUCT_TYPE )
{
DrawSheetStruct* ds = (DrawSheetStruct*) s;
s = ds->m_AssociatedScreen;
}
if( s && s->Type() == SCREEN_STRUCT_TYPE )
{
SCH_SCREEN* screen = (SCH_SCREEN*) s;
AddScreenToList( screen );
EDA_BaseStruct* strct = screen->EEDrawList;
while( strct )
{
if( strct->Type() == DRAW_SHEET_STRUCT_TYPE )
{
BuildScreenList( strct );
}
strct = strct->Pnext;
}
}
}
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/*********************************************************************/
/* Class EDA_SheetList to handle the list of Sheets in a hierarchy */
/*********************************************************************/
/*****************************************/
DrawSheetPath* EDA_SheetList::GetFirst()
/*****************************************/
{
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m_index = 0;
if( m_count > 0 )
return &( m_List[0] );
return NULL;
}
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/*****************************************/
DrawSheetPath* EDA_SheetList::GetNext()
/*****************************************/
{
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if( m_index < m_count )
m_index++;
return GetSheet( m_index );
}
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/************************************************/
DrawSheetPath* EDA_SheetList::GetSheet( int index )
/************************************************/
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/* return the m_List[index] item
*/
{
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if( index < m_count )
return &(m_List[index]);
return NULL;
}
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/************************************************************************/
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void EDA_SheetList::BuildSheetList( DrawSheetStruct* sheet )
/************************************************************************/
{
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if( m_List == NULL )
{
int count = sheet->CountSheets();
m_count = count;
m_index = 0;
if( m_List )
free( m_List );m_List = NULL;
count *= sizeof(DrawSheetPath);
m_List = (DrawSheetPath*) MyZMalloc( count );
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memset( (void*) m_List, 0, count );
m_currList.Clear();
}
m_currList.Push( sheet );
m_List[m_index] = m_currList;
m_index++;
if( sheet->m_AssociatedScreen != NULL )
{
EDA_BaseStruct* strct = m_currList.LastDrawList();
while( strct )
{
if( strct->Type() == DRAW_SHEET_STRUCT_TYPE )
{
DrawSheetStruct* sht = (DrawSheetStruct*) strct;
BuildSheetList( sht );
}
strct = strct->Pnext;
}
}
m_currList.Pop();
}