kicad/include/settings/settings_manager.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 Jon Evans <jon@craftyjon.com>
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SETTINGS_MANAGER_H
#define _SETTINGS_MANAGER_H
#include <common.h> // for wxString hash
#include <settings/color_settings.h>
class COLOR_SETTINGS;
class COMMON_SETTINGS;
class SETTINGS_MANAGER
{
public:
SETTINGS_MANAGER();
~SETTINGS_MANAGER();
/**
* @return true if settings load was successful
*/
bool IsOK() { return m_ok; }
/**
* Takes ownership of the pointer passed in
* @param aSettings is a settings object to register
* @return a handle to the owned pointer
*/
JSON_SETTINGS* RegisterSettings( JSON_SETTINGS* aSettings, bool aLoadNow = true );
void Load();
void Load( JSON_SETTINGS* aSettings );
void Save();
void Save( JSON_SETTINGS* aSettings );
/**
* If the given settings object is registered, save it to disk and unregister it
* @param aSettings is the object to release
*/
void FlushAndRelease( JSON_SETTINGS* aSettings );
/**
* Returns a handle to the a given settings by type
* If the settings have already been loaded, returns the existing pointer.
* If the settings have not been loaded, creates a new object owned by the
* settings manager and returns a pointer to it.
*
* @tparam AppSettings is a type derived from APP_SETTINGS_BASE
* @param aLoadNow is true to load the registered file from disk immediately
* @return a pointer to a loaded settings object
*/
template<typename AppSettings>
AppSettings* GetAppSettings( bool aLoadNow = true )
{
AppSettings* ret = nullptr;
auto it = std::find_if( m_settings.begin(), m_settings.end(),
[]( const std::unique_ptr<JSON_SETTINGS>& aSettings ) {
return dynamic_cast<AppSettings*>( aSettings.get() );
} );
if( it != m_settings.end() )
ret = dynamic_cast<AppSettings*>( it->get() );
else
ret = static_cast<AppSettings*>( RegisterSettings( new AppSettings, aLoadNow ) );
return ret;
}
/**
* Retrieves a color settings object that applications can read colors from.
* If the given settings file cannot be found, returns the default settings.
*
* @param aName is the name of the color scheme to load
* @return a loaded COLOR_SETTINGS object
*/
COLOR_SETTINGS* GetColorSettings( const wxString& aName = "user" );
std::vector<COLOR_SETTINGS*> GetColorSettingsList()
{
std::vector<COLOR_SETTINGS*> ret;
for( const auto& el : m_color_settings )
ret.push_back( el.second );
std::sort( ret.begin(), ret.end(), []( COLOR_SETTINGS* a, COLOR_SETTINGS* b ) {
return a->GetName() < b->GetName();
} );
return ret;
}
/**
* Safely saves a COLOR_SETTINGS to disk, preserving any changes outside the given namespace.
*
* A color settings namespace is one of the top-level JSON objects like "board", etc.
* This will preform a read-modify-write
*
* @param aSettings is a pointer to a valid COLOR_SETTINGS object managed by SETTINGS_MANAGER
* @param aNamespace is the namespace of settings to save
*/
void SaveColorSettings( COLOR_SETTINGS* aSettings, const std::string& aNamespace = "" );
/**
* Registers a new color settings object with the given filename
* @param aFilename is the location to store the new settings object
* @return a pointer to the new object
*/
COLOR_SETTINGS* AddNewColorSettings( const wxString& aFilename );
/**
* Retrieves the common settings shared by all applications
* @return a pointer to a loaded COMMON_SETTINGS
*/
COMMON_SETTINGS* GetCommonSettings() { return m_common_settings; }
/**
* Returns the path a given settings file should be loaded from / stored to.
* @param aSettings is the settings object
* @return a path based on aSettings->m_location
*/
std::string GetPathForSettingsFile( JSON_SETTINGS* aSettings );
/**
* Handles the initialization of the user settings directory and migration from previous
* KiCad versions as needed.
*
* This method will check for the existence of the user settings path for this KiCad version.
* If it exists, settings load will proceed normally using that path.
*
* If that directory is empty or does not exist, the migration wizard will be launched, which
* will give users the option to migrate settings from a previous KiCad version (if one is
* found), manually specify a directory to migrate fromm, or start with default settings.
*
* @return true if migration was successful or not necessary, false otherwise
*/
bool MigrateIfNeeded();
/**
* Helper for DIALOG_MIGRATE_SETTINGS to specify a source for migration
* @param aSource is a directory containing settings files to migrate from (can be empty)
*/
void SetMigrationSource( const wxString& aSource ) { m_migration_source = aSource; }
/**
* Retreives the name of the most recent previous KiCad version that can be found in the
* user settings directory. For legacy versions (5.x, and 5.99 builds before this code was
* written), this will return "5.x"
*
* @param aName is filled with the name of the previous version, if one exists
* @return true if a previous version to migrate from exists
*/
bool GetPreviousVersionPaths( std::vector<wxString>* aName = nullptr );
/**
* Re-scans the color themes directory, reloading any changes it finds.
*/
void ReloadColorSettings();
/**
* Checks if a given path is probably a valid KiCad configuration directory.
* Actually it just checks if a file called "kicad_common" exists, because that's probably
* good enough for now.
*
* @param aPath is the path to check
* @return true if the path contains KiCad settings
*/
static bool IsSettingsPathValid( const wxString& aPath );
/**
* Returns the path where color scheme files are stored
* (normally ./colors/ under the user settings path)
*/
static std::string GetColorSettingsPath();
/**
* Return the user configuration path used to store KiCad's configuration files.
*
* @see calculateUserSettingsPath
*
* NOTE: The path is cached at startup, it will never change during program lifetime!
*
* @return A string containing the config path for Kicad
*/
static std::string GetUserSettingsPath();
/**
* Parses the current KiCad build version and extracts the major and minor revision to use
* as the name of the settings directory for this KiCad version.
*
* @return a string such as "5.1"
*/
static std::string GetSettingsVersion();
private:
/**
* Determines the base path for user settings files.
*
* The configuration path order of precedence is determined by the following criteria:
*
* - The value of the KICAD_CONFIG_HOME environment variable
* - The value of the XDG_CONFIG_HOME environment variable.
* - The result of the call to wxStandardPaths::GetUserConfigDir() with ".config" appended
* as required on Linux builds.
*
* @param aIncludeVer will append the current KiCad version if true (default)
* @param aUseEnv will prefer the base path found in the KICAD_CONFIG_DIR if found (default)
* @return A string containing the config path for Kicad
*/
static std::string calculateUserSettingsPath( bool aIncludeVer = true, bool aUseEnv = true );
/**
* Compares two settings versions, like "5.99" and "6.0"
* @return -1 if aFirst is older than aSecond, 1 if aFirst is newer than aSecond, 0 otherwise
*/
static int compareVersions( const std::string& aFirst, const std::string& aSecond );
/**
* Extracts the numeric version from a given settings string
* @param aVersionString is the string to split at the "."
* @param aMajor will store the first part
* @param aMinor will store the second part
* @return true if extraction succeeded
*/
static bool extractVersion( const std::string& aVersionString, int* aMajor, int* aMinor );
/**
* Attempts to load a color theme by name (the color theme directory and .json ext are assumed)
* @param aName is the filename of the color theme (without the extension or path)
* @return the loaded settings, or nullptr if load failed
*/
COLOR_SETTINGS* loadColorSettingsByName( const wxString& aName );
void registerColorSettings( const wxString& aFilename );
void loadAllColorSettings();
std::vector<std::unique_ptr<JSON_SETTINGS>> m_settings;
std::unordered_map<wxString, COLOR_SETTINGS*> m_color_settings;
// Convenience shortcut
COMMON_SETTINGS* m_common_settings;
wxString m_migration_source;
/// True if settings loaded successfully at construction
bool m_ok;
};
#endif