kicad/polygon/polygon_test_point_inside.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: polygon_test_point_inside.cpp
/////////////////////////////////////////////////////////////////////////////
#include <math.h>
#include <vector>
#include "PolyLine.h"
using namespace std;
/* this algo uses the the Jordan curve theorem to find if a point is inside or outside a polygon:
* It run a semi-infinite line horizontally (increasing x, fixed y)
* out from the test point, and count how many edges it crosses.
* At each crossing, the ray switches between inside and outside.
* If odd count, the test point is inside the polygon
* This is called the Jordan curve theorem, or sometimes referred to as the "even-odd" test.
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* Take care to starting and ending points of segments outlines:
* Only one must be used because the startingpoint of a segemnt is also the ending point of the previous.
* And we do no use twice the same segment, so we do NOT use both starting and ending points of segments.
* So we must use starting point but not ending point of each segment when calculating intersections
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*/
/* 2 versions are given.
* the second version is GPL (currently used)
* the first version is for explanations and tests (used to test the second version)
* both use the same algorithm.
*/
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#if 0
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/* This text and the algorithm come from http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
*
* PNPOLY - Point Inclusion in Polygon Test
* W. Randolph Franklin (WRF)
*
* Table of Contents
*
* 1. The C Code <#The C Code>
* 2. The Method <#The Method>
* 3. Originality <#Originality>
* 4. The Inequality Tests are Tricky <#The Inequality Tests are Tricky>
* 5. C Semantics <#C Semantics>
* 6. Point on a (Boundary) Edge <#Point on an Edge>
* 7. Multiple Components and Holes <#Listing the Vertices>
* 8. Testing Which One of Many Polygons Contains the Point <#Testing a
* Point Against Many Polygons>
* 9. Explanation of /"for (i = 0, j = nvert-1; i < nvert; j = i++)"/
* <#Explanation>
* 10. Fortran Code for the Point in Polygon Test <#Fortran Code for the
* Point in Polygon Test>
* 11. Converting the Code to All Integers <#Converting the Code to All
* Integers>
* 12. License to Use <#License to Use>
*
* The C Code
*
* Here is the code, for reference. Excluding lines with only braces, there
* are only /7 lines/ of code.
*
* int pnpoly(int nvert, float *vertx, float *verty, float ref_pointX, float ref_pointY)
* {
* int i, j, c = 0;
* for (i = 0, j = nvert-1; i < nvert; j = i++) {
* if ( ((verty[i]>ref_pointY) != (verty[j]>ref_pointY)) &&
* (ref_pointX < (vertx[j]-vertx[i]) * (ref_pointY-verty[i]) / (verty[j]-verty[i]) + vertx[i]) )
* c = !c;
* }
* return c;
* }
*
* Argument Meaning
* nvert Number of vertices in the polygon. Whether to repeat the first
* vertex at the end is discussed below.
* vertx, verty Arrays containing the x- and y-coordinates of the
* polygon's vertices.
* ref_pointX, ref_pointY X- and y-coordinate of the test point.
*
*
* The Method
*
* I run a semi-infinite ray horizontally (increasing x, fixed y) out from
* the test point, and count how many edges it crosses. At each crossing,
* the ray switches between inside and outside. This is called the /Jordan
* curve theorem/.
*
* The case of the ray going thru a vertex is handled correctly via a
* careful selection of inequalities. Don't mess with this code unless
* you're familiar with the idea of /Simulation of Simplicity/. This
* pretends to shift the ray infinitesimally to one side so that it either
* clearly intersects, or clearly doesn't touch. Since this is merely a
* conceptual, infinitesimal, shift, it never creates an intersection that
* didn't exist before, and never destroys an intersection that clearly
* existed before.
*
* The ray is tested against each edge thus:
*
* 1. Is the point in the half-plane below the extended edge? and
* 2. Is the point's X coordinate within the edge's X-range?
*
* Handling endpoints here is tricky.
*
*
* Originality
*
* I make no claim to having invented the idea. However in 1970, I did
* produce the Fortran code given below on my own, and include it in a
* package of cartographic SW publicly-distributed by David Douglas, Dept
* of Geography, Simon Fraser U and U of Ottawa.
*
* Earlier implementations of point-in-polygon testing presumably exist,
* tho the code might never have been released. Pointers to prior art,
* especially publicly available code, are welcome. One early publication,
* which doesn't handle the point on an edge, and has a typo, is this:
*
* M Shimrat, "Algorithm 112, Position of Point Relative to Polygon",
* /Comm. ACM/ 5(8), Aug 1962, p 434.
*
* A well-written recent summary is this:
*
* E Haines, /Point in Polygon Strategies/,
* http://www.acm.org/pubs/tog/editors/erich/ptinpoly/, 1994.
*
*
* The Inequality Tests are Tricky
*
* If translating the program to another language, be sure to get the
* inequalities in the conditional correct. They were carefully chosen to
* make the program work correctly when the point is vertically below a vertex.
*
* Several people have thought that my program was wrong, when really
* /they/ had gotten the inequalities wrong.
*
*
* C Semantics
*
* My code uses the fact that, in the C language, when executing the code
|a&&b|, if |a| is false, then |b| must not be evaluated. If your
* compiler doesn't do this, then it's not implementing C, and you will get
* a divide-by-zero, i.a., when the test point is vertically in line with a
* vertical edge. When translating this code to another language with
* different semantics, then you must implement this test explicitly.
*
*
* Point on a (Boundary) Edge
*
* PNPOLY partitions the plane into points inside the polygon and points
* outside the polygon. Points that are on the boundary are classified as
* either inside or outside.
*
* 1.
*
* Any particular point is always classified consistently the same
* way. In the following figure, consider what PNPOLY would say when
* the red point, /P/, is tested against the two triangles, /T_L /
* and /T_R /. Depending on internal roundoff errors, PNPOLY may say
* that /P/ is in /T_L / or in /T_R /. However it will always give
* the same answer when /P/ is tested against those triangles. That
* is, if PNPOLY finds that /P/ is in /T_L /, then it will find that
* /P/ is not /T_R /. If PNPOLY finds that /P/ is not in /T_L /, then
* it will find that /P/ is in /T_R /.
*
* 2. If you want to know when a point is exactly on the boundary, you
* need another program. This is only one of many functions that
* PNPOLY lacks; it also doesn't predict tomorrow's weather. You are
* free to extend PNPOLY's source code.
*
* 3. The first reason for this is the numerical analysis position that
* you should not be testing exact equality unless your input is
* exact. Even then, computational roundoff error would often make
* the result wrong.
*
* 4. The second reason is that, if you partition a region of the plane
* into polygons, i.e., form a planar graph, then PNPOLY will locate
* each point into exactly one polygon. In other words, PNPOLY
* considers each polygon to be topologically a semi-open set. This
* makes things simpler, i.e., causes fewer special cases, if you use
* PNPOLY as part of a larger system. Examples of this include
* locating a point in a planar graph, and intersecting two planar
* graphs.
*
*
* Explanation of /"for (i = 0, j = nvert-1; i < nvert; j = i++)"/
*
* The intention is to execute the loop for each i from 0 to nvert-1. For
* each iteration, j is i-1. However that wraps, so if i=0 then j=nvert-1.
* Therefore the current edge runs between verts j and i, and the loop is
* done once per edge. In detail:
*
* 1. Start by setting i and j:
* i = 0
* j = nvert-1
* 2. If i<nvert is false then exit the loop.
* 3. Do the loop body.
* 4. Set j=i and then
* add 1 to i and then
* 5. Go back to step 2.
*
*
*
* Converting the Code to All Integers
*
* If you want to convert the code from floats to integers, consider these
* issues.
*
* 1. On many current processors floats are at least as fast as ints.
* 2. If you move the denominator over to the other side of the
* inequality, remember that, when the denominator is negative, the
* inequality will flip.
* 3. If coordinates are large enough, the multiplication will silently
* overflow.
*
*
* License to Use
* Copyright (c) 1970-2003, Wm. Randolph Franklin
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimers.
* 2. Redistributions in binary form must reproduce the above copyright
* notice in the documentation and/or other materials provided with
* the distribution.
* 3. The name of W. Randolph Franklin may not be used to endorse or
* promote products derived from this Software without specific prior
* written permission.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*
* Copyright <EFBFBD> 1994-2006, W Randolph Franklin (WRF)
* <http://wrfranklin.org/> You may use my material for non-profit research
* and education, provided that you credit me, and link back to my home page.
* http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html,
* 05/20/2008 20:36:42
*/
bool TestPointInsidePolygon( std::vector <CPolyPt> aPolysList,
int istart,
int iend,
int refx,
int refy )
/** Function TestPointInsidePolygon
* test if a point is inside or outside a polygon.
* @param aPolysList: the list of polygons
* @param istart: the starting point of a given polygon in m_FilledPolysList.
* @param iend: the ending point of the polygon in m_FilledPolysList.
* @param refx, refy: the point coordinate to test
* @return true if the point is inside, false for outside
*/
{
double ref_pointX = refx;
double ref_pointY = refy;
bool inside = false;
for( int ii = istart, jj = iend; ii <= iend; jj = ii++ )
{
double seg_startX, seg_startY; // starting point for the segment to test
seg_startX = aPolysList[ii].x;
seg_startY = aPolysList[ii].y;
double seg_endX, seg_endY; // ending point for the segment to test
seg_endX = aPolysList[jj].x;
seg_endY = aPolysList[jj].y;
if( ( ( seg_startY > ref_pointY ) != (seg_endY > ref_pointY ) )
&& (ref_pointX <
(seg_endX -
seg_startX) * (ref_pointY - seg_startY) / (seg_endY - seg_startY) + seg_startX) )
inside = not inside;
}
return inside;
}
#else
bool TestPointInsidePolygon( std::vector <CPolyPt> aPolysList,
int istart,
int iend,
int refx,
int refy )
/** Function TestPointInsidePolygon
* test if a point is inside or outside a polygon.
* the polygon must have only lines (not arcs) for outlines.
* Use TestPointInside or TestPointInsideContour for more complex polygons
* @param aPolysList: the list of polygons
* @param istart: the starting point of a given polygon in m_FilledPolysList.
* @param iend: the ending point of the polygon in m_FilledPolysList.
* @param refx,refy: the point coordinate to test
* @return true if the point is inside, false for outside
*/
{
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// count intersection points to right of (refx,refy), if odd (refx,refy) is inside polyline
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int ics, ice;
bool inside = false;
// find all intersection points of line with polyline sides
for( ics = istart, ice = iend; ics <= iend; ice = ics++ )
{
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int seg_startX = aPolysList[ics].x;
int seg_startY = aPolysList[ics].y;
int seg_endX = aPolysList[ice].x;
int seg_endY = aPolysList[ice].y;
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/* Trivial cases: skip if ref above or below the segment to test
* Note: end point segment is skipped, because we do not test twice the same point:
* If the start point of segments is tested, the end point must be skipped, because
* this is also the starting point of the next segment
*/
// segment above ref point: skip
if( ( seg_startY > refy ) && (seg_endY > refy ) )
continue;
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// segment below ref point, or its end on ref point: skip
// Note: also we skip vertical segments
// So points on vertical segments outlines are seen as outside the polygon
if( ( seg_startY <= refy ) && (seg_endY <= refy ) )
continue;
/* refy is between seg_startY and seg_endY.
* see if an horizontal line from refx is intersecting the segment
*/
// calculate the x position of the intersection of this segment and the semi infinite line
// this is more easier if we move the X,Y axis origin to the segment start point:
seg_endX -= seg_startX;
seg_endY -= seg_startY;
double newrefx = (double)(refx - seg_startX);
double newrefy = (double) (refy - seg_startY);
// Now calculate the x intersection coordinate of the line from (0,0) to (seg_endX,seg_endY)
// with the horizontal line at the new refy position
// the line slope is slope = seg_endY/seg_endX;
// and the x pos relative to the new origin is intersec_x = refy/slope
// Note: because vertical segments are skipped, slope exists (seg_end_y not O)
double intersec_x = newrefy * seg_endX / seg_endY;
if( newrefx < intersec_x ) // Intersection found with the semi-infinite line from -infinite to refx
inside = not inside;
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}
return inside;
}
#endif