219 lines
6.5 KiB
Plaintext
219 lines
6.5 KiB
Plaintext
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#VRML V2.0 utf8
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#Exported from Wings 3D 0.98.34
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DEF cube1_sep3 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF body Material {
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diffuseColor 0.633333 0.633333 0.633333
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 1.00000
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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3.84064 -2.16975 2.40553e-2,
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3.84065 2.15025 2.40553e-2,
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-3.83485 -2.16974 2.40447e-2,
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-3.83485 2.15026 2.40447e-2,
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3.84064 -2.16975 1.74406,
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3.84065 2.15025 1.74406,
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-3.83485 -2.16974 1.74404,
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-3.83485 2.15026 1.74404,
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3.57240 -1.86735 2.02405,
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3.57241 1.84785 2.02405,
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-3.56661 1.84786 2.02405,
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-3.56661 -1.86734 2.02405,
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-3.11894 1.84786 2.02405,
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-1.99327 1.84786 2.02405,
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-1.99327 -1.86734 2.02405,
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-3.11894 -1.86734 2.02405 ] }
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coordIndex [
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0, 1, 5, 4, -1,
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0, 2, 3, 1, -1,
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1, 3, 7, 5, -1,
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2, 6, 7, 3, -1,
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4, 5, 9, 8, -1,
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4, 8, 14, 15, 11, 6, -1,
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5, 7, 10, 12, 13, 9, -1,
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6, 11, 10, 7, -1,
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8, 9, 13, 14, -1,
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10, 11, 15, 12, -1 ]
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normal Normal { vector [
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0.577350 -0.577351 -0.577350,
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0.577352 0.577350 -0.577349,
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-0.577350 -0.577350 -0.577351,
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-0.577349 0.577351 -0.577351,
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0.615893 -0.600626 0.509829,
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0.615894 0.600622 0.509831,
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-0.615896 -0.600624 0.509827,
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-0.615894 0.600624 0.509829,
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0.275575 -0.259283 0.925651,
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0.275576 0.259280 0.925652,
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-0.275579 0.259281 0.925651,
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-0.275580 -0.259283 0.925650,
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-3.65286e-6 0.241188 0.970478,
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-1.24958e-6 0.241188 0.970478,
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-1.97110e-6 -0.241191 0.970478,
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-4.37438e-6 -0.241191 0.970478 ] }
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normalIndex [
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0, 1, 5, 4, -1,
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0, 2, 3, 1, -1,
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0, 4, 6, 2, -1,
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1, 3, 7, 5, -1,
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2, 6, 7, 3, -1,
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4, 5, 9, 8, -1,
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4, 8, 14, 15, 11, 6, -1,
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5, 7, 10, 12, 13, 9, -1,
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6, 11, 10, 7, -1,
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8, 9, 13, 14, -1,
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10, 11, 15, 12, -1 ]
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}
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},
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Shape {
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appearance Appearance {
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material DEF index Material {
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diffuseColor 1.00000 0.413333 0.00000e+0
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 1.00000
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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-3.11894 1.84786 2.02405,
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-1.99327 1.84786 2.02405,
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-1.99327 -1.86734 2.02405,
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-3.11894 -1.86734 2.02405 ] }
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coordIndex [
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0, 3, 2, 1, -1 ]
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normal Normal { vector [
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-3.65286e-6 0.241188 0.970478,
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-1.24958e-6 0.241188 0.970478,
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-1.97110e-6 -0.241191 0.970478,
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-4.37438e-6 -0.241191 0.970478 ] }
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normalIndex [
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0, 3, 2, 1, -1 ]
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}
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}
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]
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}
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DEF cube1_sep2 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF metal Material {
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diffuseColor 1.00000 1.00000 0.786667
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 0.922222
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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-3.83868 -0.853432 2.40447e-2,
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-3.83869 -0.853432 1.72404,
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-3.83868 0.833960 1.72404,
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-3.83868 0.833960 2.40447e-2,
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-4.33493 -0.853431 2.40440e-2,
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-4.33492 0.833961 2.40440e-2,
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-4.04715 -0.853432 1.72404,
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-4.33493 -0.853431 1.42364,
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-4.04714 0.833960 1.72404,
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-4.33492 0.833961 1.42364 ] }
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coordIndex [
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0, 1, 6, 7, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 5, 3, -1,
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1, 2, 8, 6, -1,
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2, 3, 5, 9, 8, -1,
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4, 7, 9, 5, -1,
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6, 8, 9, 7, -1 ]
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normal Normal { vector [
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0.577350 -0.577351 -0.577349,
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0.577349 -0.577351 0.577351,
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0.577350 0.577349 0.577351,
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0.577352 0.577349 -0.577350,
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-0.577350 -0.577349 -0.577351,
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-0.577349 0.577351 -0.577351,
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-0.344898 -0.477624 0.808035,
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-0.816890 -0.474352 0.328148,
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-0.344897 0.477625 0.808035,
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-0.816888 0.474356 0.328147 ] }
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normalIndex [
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0, 1, 6, 7, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 5, 3, -1,
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1, 2, 8, 6, -1,
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2, 3, 5, 9, 8, -1,
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4, 7, 9, 5, -1,
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6, 8, 9, 7, -1 ]
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}
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}
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]
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}
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DEF cube1 Transform {
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children [
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Shape {
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appearance Appearance {
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material USE metal
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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4.33306 -0.853444 2.40560e-2,
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4.33306 0.833948 2.40560e-2,
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3.83298 -0.853444 2.40553e-2,
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3.83298 -0.853444 1.72406,
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3.83298 0.833948 1.72406,
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3.83299 0.833948 2.40553e-2,
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4.33306 -0.853444 1.42326,
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4.04489 -0.853444 1.72406,
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4.33306 0.833948 1.42326,
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4.04489 0.833948 1.72406 ] }
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coordIndex [
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0, 1, 8, 6, -1,
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0, 2, 5, 1, -1,
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0, 6, 7, 3, 2, -1,
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1, 5, 4, 9, 8, -1,
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2, 3, 4, 5, -1,
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3, 7, 9, 4, -1,
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6, 8, 9, 7, -1 ]
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normal Normal { vector [
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0.577350 -0.577351 -0.577349,
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0.577352 0.577349 -0.577350,
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-0.577350 -0.577349 -0.577351,
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-0.577352 -0.577349 0.577350,
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-0.577350 0.577351 0.577349,
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-0.577349 0.577351 -0.577351,
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0.816887 -0.474356 0.328149,
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0.344895 -0.477625 0.808036,
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0.816889 0.474352 0.328150,
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0.344896 0.477624 0.808036 ] }
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normalIndex [
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0, 1, 8, 6, -1,
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0, 2, 5, 1, -1,
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0, 6, 7, 3, 2, -1,
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1, 5, 4, 9, 8, -1,
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2, 3, 4, 5, -1,
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3, 7, 9, 4, -1,
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6, 8, 9, 7, -1 ]
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}
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}
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]
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}
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