kicad/eeschema/simulation_cursors.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <simulation_cursors.h>
#include <cursor_store.h>
static const unsigned char cursor_probe[] = {
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x70,
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x04,
0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x40, 0x04, 0x00, 0x00, 0x20, 0x04,
0x00, 0x00, 0x10, 0x02, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x84, 0x00,
0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x80, 0x10, 0x00,
0x00, 0x40, 0x08, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x10, 0x02, 0x00,
0x00, 0x08, 0x01, 0x00, 0x80, 0x85, 0x00, 0x00, 0x40, 0x42, 0x00, 0x00,
0x20, 0x21, 0x00, 0x00, 0x20, 0x11, 0x00, 0x00, 0x20, 0x09, 0x00, 0x00,
0x20, 0x16, 0x00, 0x00, 0x50, 0x10, 0x00, 0x00, 0x88, 0x08, 0x00, 0x00,
0x44, 0x07, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 };
static const unsigned char cursor_probe_mask[] {
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x70,
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x04,
0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0xe0, 0x07,
0x00, 0x00, 0xf0, 0x03, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0xfc, 0x00,
0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x80, 0x1f, 0x00,
0x00, 0xc0, 0x0f, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xf0, 0x03, 0x00,
0x00, 0xf8, 0x01, 0x00, 0x80, 0xfd, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00,
0xe0, 0x3f, 0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00,
0xe0, 0x1f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00,
0x7c, 0x07, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 };
static const unsigned char cursor_tune[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xc0, 0x0f,
0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0xf8, 0x0f,
0x00, 0x00, 0xfc, 0x07, 0x00, 0x00, 0xfe, 0x03, 0x00, 0x00, 0xff, 0x01,
0x00, 0x80, 0xff, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0xe0, 0x3f, 0x00,
0x00, 0xe0, 0x1f, 0x00, 0x00, 0xfc, 0x0f, 0x00, 0x00, 0xfc, 0x07, 0x00,
0x00, 0xfc, 0x03, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00,
0x00, 0xea, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00,
0x40, 0x01, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
0x2c, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x0a, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00 };
static const unsigned char cursor_tune_mask[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xc0, 0x0f,
0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0xf8, 0x0f,
0x00, 0x00, 0xfc, 0x07, 0x00, 0x00, 0xfe, 0x03, 0x00, 0x00, 0xff, 0x01,
0x00, 0x80, 0xff, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0xe0, 0x3f, 0x00,
0x00, 0xe0, 0x1f, 0x00, 0x00, 0xfc, 0x0f, 0x00, 0x00, 0xfc, 0x07, 0x00,
0x00, 0xfc, 0x03, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00,
0x00, 0xee, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00,
0xc0, 0x01, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
0x3c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
0x0e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00 };
#include <vector>
static const std::vector<CURSOR_STORE::CURSOR_DEF> simulation_cursors = {
{
static_cast<int>( SIMULATION_CURSORS::CURSOR::TUNE ),
cursor_tune,
cursor_tune_mask,
{ 32, 32 },
{ 1, 30 },
},
{
static_cast<int>( SIMULATION_CURSORS::CURSOR::PROBE ),
cursor_probe,
cursor_probe_mask,
{ 32, 32 },
{ 0, 31 },
},
};
const wxCursor& SIMULATION_CURSORS::GetCursor( CURSOR aCursorType )
{
static CURSOR_STORE store( simulation_cursors );
return store.Get( static_cast<int>( aCursorType ) );
}