kicad/include/dialogs/eda_reorderable_list_dialog.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EDA_REORDERABLE_LIST_DIALOG_H
#define EDA_REORDERABLE_LIST_DIALOG_H
#include <eda_reorderable_list_dialog_base.h>
/**
* A dialog which allows selecting a list of items from a list of available items, and reordering
* those items.
*/
class EDA_REORDERABLE_LIST_DIALOG : public EDA_REORDERABLE_LIST_DIALOG_BASE
{
public:
/**
* @param aParent Pointer to the parent window.
* @param aTitle The title shown on top.
* @param aAllItems A list of elements.
* @param aEnabledItems A list of elements that are already in the "enabled" category.
*/
EDA_REORDERABLE_LIST_DIALOG( wxWindow* aParent, const wxString& aTitle,
const std::vector<wxString>& aAllItems,
const std::vector<wxString>& aEnabledItems );
const std::vector<wxString>& EnabledList() { return m_enabledItems; }
protected:
void onAddItem( wxCommandEvent& aEvent ) override;
void onRemoveItem( wxCommandEvent& aEvent ) override;
void onMoveUp( wxCommandEvent& aEvent ) override;
void onMoveDown( wxCommandEvent& aEvent ) override;
void onAvailableListItemSelected( wxListEvent& event ) override;
void onEnabledListItemSelected( wxListEvent& event ) override;
private:
void updateItems();
bool getSelectedItem( wxListCtrl* aList, wxListItem& aInfo );
void updateButtons();
std::vector<wxString> m_availableItems;
std::vector<wxString> m_enabledItems;
long m_selectedAvailable;
long m_selectedEnabled;
};
#endif