kicad/common/lockfile.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014-2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2014-2017 KiCad Developers, see AUTHORS.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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#include <memory>
#include <build_version.h>
#include <lockfile.h>
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#include <wx/filename.h>
#include <wx/snglinst.h>
std::unique_ptr<wxSingleInstanceChecker> LockFile( const wxString& aFileName )
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{
// first make absolute and normalize, to avoid that different lock files
// for the same file can be created
wxFileName fn( aFileName );
fn.MakeAbsolute();
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wxString lockFileName = fn.GetFullPath() + wxT( ".lock" );
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lockFileName.Replace( wxT( "/" ), wxT( "_" ) );
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// We can have filenames coming from Windows, so also convert Windows separator
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lockFileName.Replace( wxT( "\\" ), wxT( "_" ) );
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auto p = std::make_unique<wxSingleInstanceChecker>( lockFileName,
GetKicadLockFilePath() );
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if( p->IsAnotherRunning() )
{
p = nullptr;
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}
return p;
}
wxString GetKicadLockFilePath()
{
wxFileName lockpath;
lockpath.AssignDir( wxGetHomeDir() ); // Default wx behavior
#if defined( __WXMAC__ )
// In OSX use the standard per user cache directory
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lockpath.AppendDir( wxT( "Library" ) );
lockpath.AppendDir( wxT( "Caches" ) );
lockpath.AppendDir( wxT( "kicad" ) );
#elif defined( __UNIX__ )
wxString envstr;
// Try first the standard XDG_RUNTIME_DIR, falling back to XDG_CACHE_HOME
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if( wxGetEnv( wxT( "XDG_RUNTIME_DIR" ), &envstr ) && !envstr.IsEmpty() )
{
lockpath.AssignDir( envstr );
}
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else if( wxGetEnv( wxT( "XDG_CACHE_HOME" ), &envstr ) && !envstr.IsEmpty() )
{
lockpath.AssignDir( envstr );
}
else
{
// If all fails, just use ~/.cache
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lockpath.AppendDir( wxT( ".cache" ) );
}
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lockpath.AppendDir( wxString::Format( "kicad_v%s", GetMajorMinorVersion() ) );
#endif
#if defined( __WXMAC__ ) || defined( __UNIX__ )
if( !lockpath.DirExists() )
{
// Lockfiles should be only readable by the user
lockpath.Mkdir( 0700, wxPATH_MKDIR_FULL );
}
#endif
return lockpath.GetPath();
}