kicad/eeschema/class_libentry.h

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/******************************************/
/* Library component object definitions. */
/******************************************/
#ifndef CLASS_LIBENTRY_H
#define CLASS_LIBENTRY_H
#include "classes_body_items.h"
#include "class_libentry_fields.h"
#include <boost/ptr_container/ptr_vector.hpp>
class CMP_LIBRARY;
/* Types for components in libraries
* components can be a true component or an alias of a true component.
*/
enum LibrEntryType
{
ROOT, /* This is a true component standard LIB_COMPONENT */
ALIAS /* This is an alias of a true component */
};
/* values for member .m_options */
enum LibrEntryOptions
{
ENTRY_NORMAL, // Libentry is a standard component (real or alias)
ENTRY_POWER // Libentry is a power symbol
};
/**
* Base class to describe library components and aliases.
*
* This class is not to be used directly.
*/
class CMP_LIB_ENTRY : public EDA_BaseStruct
{
protected:
wxString name;
/** Library object that entry is attached to. */
CMP_LIBRARY* library;
/** Entry type, either ROOT or ALIAS. */
LibrEntryType type;
wxString description; /* documentation for info */
wxString keyWords; /* keyword list (used for search for components by keyword) */
wxString docFileName; /* Associate doc file name */
public:
CMP_LIB_ENTRY( LibrEntryType aType, const wxString& aName, CMP_LIBRARY* aLibrary = NULL );
CMP_LIB_ENTRY( CMP_LIB_ENTRY& aEntry, CMP_LIBRARY* aLibrary = NULL );
virtual ~CMP_LIB_ENTRY();
virtual wxString GetClass() const
{
return wxT( "CMP_LIB_ENTRY" );
}
wxString GetLibraryName();
CMP_LIBRARY* GetLibrary() {return library;}
virtual const wxString& GetName() const { return name; }
virtual void SetName( const wxString& aName ) { name = aName; }
bool isComponent() { return type == ROOT; }
bool isAlias() { return type == ALIAS; }
int GetType() { return type; }
void SetDescription( const wxString& aDescription )
{
description = aDescription;
}
wxString GetDescription() { return description; }
void SetKeyWords( const wxString& aKeyWords )
{
keyWords = aKeyWords;
}
wxString GetKeyWords() { return keyWords; }
void SetDocFileName( const wxString& aDocFileName )
{
docFileName = aDocFileName;
}
wxString GetDocFileName() { return docFileName; }
/**
* Write the entry document information to a FILE in "*.dcm" format.
*
* @param aFile The FILE to write to.
* @return True if success writing else false.
*/
bool SaveDoc( FILE* aFile );
/**
* Case insensitive comparison of the component entry name.
*/
bool operator==( const wxChar* aName ) const;
bool operator!=( const wxChar* aName ) const
{
return !( *this == aName );
}
};
typedef boost::ptr_vector< CMP_LIB_ENTRY > LIB_ENTRY_LIST;
extern bool operator<( const CMP_LIB_ENTRY& aItem1, const CMP_LIB_ENTRY& aItem2 );
extern int LibraryEntryCompare( const CMP_LIB_ENTRY* aItem1, const CMP_LIB_ENTRY* aItem2 );
/**
* Library component object definition.
*
* A library component object is typically saved and loaded in a component library file (.lib).
* Library components are different from schematic components.
*/
class LIB_COMPONENT : public CMP_LIB_ENTRY
{
public:
wxArrayString m_AliasList; /* ALIAS list for the component */
wxArrayString m_FootprintList; /* list of suitable footprint names
* for the component (wildcard names
* accepted) */
/* Offsets used in editing library component,
* for handle aliases data in m_AliasListData array string
* when editing a library component, aliases data is stored
* in m_AliasListData.
* 4 strings by alias are stored:
* name, doc, keywords and doc filename
* these constants are indexes in m_AliasListData
* to read/write strings for a given alias
*/
enum alias_idx
{
ALIAS_NAME_IDX = 0,
ALIAS_DOC_IDX = 1,
ALIAS_KEYWORD_IDX = 2,
ALIAS_DOC_FILENAME_IDX = 3,
ALIAS_NEXT_IDX = 4
};
private:
int m_pinNameOffset; ///< The offset in mils to draw the pin name. Set to 0
///< to draw the pin name above the pin.
bool m_unitsLocked; ///< True if component has multple parts and changing
///< one part does not automatically change another part.
bool m_showPinNames; ///< Determines if component pin names are visible.
bool m_showPinNumbers; ///< Determines if component pin numbers are visible.
long m_dateModified; ///< Date the component was last modified.
LibrEntryOptions m_options; // special features (i.e. Entry is a POWER)
int unitCount; /* Units (parts) per package */
LIB_DRAW_ITEM_LIST drawings; /* How to draw this part */
wxArrayString m_aliasListData; /* ALIAS data (name, doc, keywords and doc filename).
* Used only by the component editor LibEdit
* to store aliases info during edition
* usually void outside the component editor */
void deleteAllFields();
public:
LIB_COMPONENT( const wxString& aName, CMP_LIBRARY* aLibrary = NULL );
LIB_COMPONENT( LIB_COMPONENT& aComponent, CMP_LIBRARY* aLibrary = NULL );
~LIB_COMPONENT();
virtual wxString GetClass() const
{
return wxT( "LIB_COMPONENT" );
}
virtual void SetName( const wxString& aName )
{
CMP_LIB_ENTRY::SetName( aName );
GetValueField().m_Text = aName;
}
/* accessors to aliases data, used by the component editor, during edition
*/
/** Function CollectAliasesData
* store in m_aliasListData alias data (doc, keywords, docfile)
* for each alias found in m_AliasList
*/
void CollectAliasesData( CMP_LIBRARY* aLibrary );
/** Function LocateAliasData
* @return an index in array string to the alias data (doc, keywords, docfile)
* or -1 if not found
* @param aAliasName = the alias name
* @param aCreateIfNotExist = true if the alias data must be created, when not exists
*/
int LocateAliasData( const wxString & aAliasName, bool aCreateIfNotExist = false);
/** Function GetAliasDataDoc
* @param aAliasName = the alias name
* @return the Doc string
*/
wxString GetAliasDataDoc( const wxString & aAliasName );
/** Function GetAliasDataKeyWords
* @param aAliasName = the alias name
* @return aAliasData = the keywords string
*/
wxString GetAliasDataKeyWords( const wxString & aAliasName );
/** Function GetAliasDataDocFileName
* @param aAliasName = the alias name
* @return the Doc filename string
*/
wxString GetAliasDataDocFileName( const wxString & aAliasName );
/** Function SetAliasDataDoc
* @param aAliasName = the alias name
* @return aAliasData = the Doc string
*/
void SetAliasDataDoc( const wxString & aAliasName, const wxString & aAliasData );
/** Function SetAliasDataKeywords
* @param aAliasName = the alias name
* @param aAliasData = the keywords string
*/
void SetAliasDataKeywords( const wxString & aAliasName, const wxString & aAliasData );
/** Function SetAliasDataDocFileName
* @param aAliasName = the alias name
* @param aAliasData = the Doc filename string
*/
void SetAliasDataDocFileName( const wxString & aAliasName, const wxString & aAliasData );
/** Function ClearAliasDataDoc
* clear aliases data list
*/
void ClearAliasDataDoc( ) { m_aliasListData.Clear(); }
/** Function RemoveAliasData
* remove an alias data from list
* @param aAliasName = the alias name
*/
void RemoveAliasData(const wxString & aAliasName );
EDA_Rect GetBoundaryBox( int aUnit, int aConvert );
bool SaveDateAndTime( FILE* aFile );
bool LoadDateAndTime( char* aLine );
/**
* Write the data structures out to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
* @return True if success writing else false.
*/
bool Save( FILE* aFile );
/**
* Load component definition from \a aFile.
*
* @param aFile - File descriptor of file to load form.
* @param aLine - The first line of the component definition.
* @param aLineNum - The current line number in the file.
* @param aErrorMsg - Description of error on load failure.
* @return True if the load was successful, false if there was an error.
*/
bool Load( FILE* aFile, char* aLine, int* aLineNum, wxString& aErrorMsg );
bool LoadField( char* aLine, wxString& aErrorMsg );
bool LoadDrawEntries( FILE* aFile, char* aLine, int* aLineNum, wxString& aErrorMsg );
bool LoadAliases( char* aLine, wxString& aErrorMsg );
bool LoadFootprints( FILE* aFile, char* aLine, int* aLineNum, wxString& aErrorMsg );
bool isPower() { return m_options == ENTRY_POWER; }
bool isNormal() { return m_options == ENTRY_NORMAL; }
void SetPower() { m_options = ENTRY_POWER; }
void SetNormal() { m_options = ENTRY_NORMAL; }
void LockUnits( bool aLockUnits ) { m_unitsLocked = aLockUnits; }
bool UnitsLocked() { return m_unitsLocked; }
/**
* Function SetFields
* overwrites all the existing in this component with fields supplied
* in \a aFieldsList. The only known caller of this function is the
* library component field editor, and it establishes needed behavior.
*
* @param aFieldsList is a set of fields to import, removing all previous fields.
*/
void SetFields( const std::vector <LIB_FIELD>& aFieldsList );
/**
* Function GetFields
* returns a list of fields withing this component. The only known caller of
* this function is the library component field editor, and it establishes
* needed behavior.
*
* @param aList - List to add fields to
*/
void GetFields( LIB_FIELD_LIST& aList );
/**
* Function FindField
* finds a field within this component matching \a aFieldName and returns
* it or NULL if not found.
*/
LIB_FIELD* FindField( const wxString& aFieldName );
/**
* Return pointer to the requested field.
*
* @param aId - Id of field to return.
* @return The field if found, otherwise NULL.
*/
LIB_FIELD* GetField( int aId );
/** Return reference to the value field. */
LIB_FIELD& GetValueField();
/** Return reference to the reference designator field. */
LIB_FIELD& GetReferenceField();
/**
* Draw component.
*
* @param aPanel - Window to draw on.
* @param aDc - Device context to draw on.
* @param aOffset - Position to component.
* @param aMulti - Component unit if multiple parts per component.
* @param aConvert - Component conversion (DeMorgan) if available.
* @param aDrawMode - Device context drawing mode, see wxDC.
* @param aColor - Color to draw component.
* @param aTransformMatrix - Coordinate adjustment settings.
* @param aShowPinText - Show pin text if true.
* @param aDrawFields - Draw field text if true otherwise just draw
* body items (useful to draw a body in schematic,
* because fields of schematic components replace
* the lib component fields).
* @param aOnlySelected - Draws only the body items that are selected.
* Used for block move redraws.
*/
void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDc, const wxPoint& aOffset,
int aMulti, int aConvert, int aDrawMode, int aColor = -1,
const int aTransform[2][2] = DefaultTransformMatrix,
bool aShowPinText = true, bool aDrawFields = true,
bool aOnlySelected = false );
/**
* Plot component to plotter.
*
* @param aPlotter - Plotter object to plot to.
* @param aUnit - Component part to plot.
* @param aConvert - Component alternate body style to plot.
* @param aTransform - Component plot transform matrix.
*/
void Plot( PLOTTER* aPlotter, int aUnit, int aConvert, const wxPoint& aOffset,
const int aTransform[2][2] );
/**
* Add a new draw \a aItem to the draw object list.
*
* @param item - New draw object to add to component.
*/
void AddDrawItem( LIB_DRAW_ITEM* aItem );
/**
* Remove draw \a aItem from list.
*
* @param aItem - Draw item to remove from list.
* @param aPanel - Panel to remove part from.
* @param aDc - Device context to remove part from.
*/
void RemoveDrawItem( LIB_DRAW_ITEM* aItem, WinEDA_DrawPanel* aPanel = NULL, wxDC* aDc = NULL );
/**
* Return the next draw object pointer.
*
* @param aItem - Pointer to the current draw item. Setting item NULL
* with return the first item of type in the list.
* @param aType - type of searched item (filter).
* if TYPE_NOT_INIT search for all items types
* @return - The next drawing object in the list if found, otherwise NULL.
*/
LIB_DRAW_ITEM* GetNextDrawItem( LIB_DRAW_ITEM* aItem = NULL, KICAD_T aType = TYPE_NOT_INIT );
/**
* Return the next pin object from the draw list.
*
* This is just a pin object specific version of GetNextDrawItem().
*
* @param item - Pointer to the previous pin item, or NULL to get the
* first pin in the draw object list.
* @return - The next pin object in the list if found, otherwise NULL.
*/
LIB_PIN* GetNextPin( LIB_PIN* aItem = NULL )
{
return (LIB_PIN*) GetNextDrawItem( (LIB_DRAW_ITEM*) aItem, COMPONENT_PIN_DRAW_TYPE );
}
/**
* Return a list of pin object pointers from the draw item list.
*
* Note pin objects are owned by the draw list of the component.
* Deleting any of the objects will leave list in a unstable state
* and will likely segfault when the list is destroyed.
*
* @param aList - Pin list to place pin object pointers into.
* @param aUnit - Unit number of pin to add to list. Set to 0 to
* get pins from any component part.
* @param aConvert - Convert number of pin to add to list. Set to 0 to
* get pins from any convert of component.
*/
void GetPins( LIB_PIN_LIST& aList, int aUnit = 0, int aConvert = 0 );
/**
* Return pin object with the requested pin \a aNumber.
*
* @param aNumber - Number of the pin to find.
* @param aUnit - Unit of the component to find. Set to 0 if a specific
* unit number is not required.
* @param aConvert - Alternate body style filter (DeMorgan). Set to 0 if
* no alternate body style is required.
* @return The pin object if found. Otherwise NULL.
*/
LIB_PIN* GetPin( const wxString& aNumber, int aUnit = 0, int aConvert = 0 );
/**
* Move the component \a aOffset.
*
* @param aOffset - Offset displacement.
*/
void SetOffset( const wxPoint& aOffset );
/**
* Remove duplicate draw items from list.
*/
void RemoveDuplicateDrawItems();
/**
* Test if component has more than one body conversion type (DeMorgan).
*
* @return True if component has more than one conversion.
*/
bool HasConversion() const;
/**
* Test if alias \a aName is in component alias list.
*
* Alias name comparisons are case insensitive.
*
* @param aName - Name of alias.
* @return True if alias name in alias list.
*/
bool HasAlias( const wxChar* aName )
{
wxASSERT( aName != NULL );
return m_AliasList.Index( aName ) != wxNOT_FOUND;
}
/**
* Clears the status flag all draw objects in this component.
*/
void ClearStatus();
/**
* Checks all draw objects of component to see if they are with block.
*
* Use this method to mark draw objects as selected during block
* functions.
*
* @param aRect - The bounding rectangle to test in draw items are inside.
* @param aUnit - The current unit number to test against.
* @param aConvert - Are the draw items being selected a conversion.
* @param aEditPinByPin - Used to ignore pin selections when in edit pin
* by pin mode is enabled.
* @return The number of draw objects found inside the block select
* rectangle.
*/
int SelectItems( EDA_Rect& aRect, int aUnit, int aConvert, bool aEditPinByPin );
/**
* Clears all the draw items marked by a block select.
*/
void ClearSelectedItems();
/**
* Deletes the select draw items marked by a block select.
*
* The name and reference field will not be deleted. They are the
* minimum drawing items required for any component. Their properties
* can be changed but the cannot be removed.
*/
void DeleteSelectedItems();
/**
* Move the selected draw items marked by a block select.
*/
void MoveSelectedItems( const wxPoint& aOffset );
/**
* Make a copy of the selected draw items marked by a block select.
*
* Fields are not copied. Only component body items are copied.
* Copying fields would result in duplicate fields which does not
* make sense in this context.
*/
void CopySelectedItems( const wxPoint& aOffset );
/**
* Horizontally (X axis) mirror selected draw items about a point.
*
* @param aCenter - Center point to mirror around.
*/
void MirrorSelectedItemsH( const wxPoint& aCenter );
/**
* Locate a draw object.
*
* @param aUnit - Unit number of draw item.
* @param aConvert - Body style of draw item.
* @param aType - Draw object type, set to 0 to search for any type.
* @param aPoint - Coordinate for hit testing.
* @return The draw object if found. Otherwise NULL.
*/
LIB_DRAW_ITEM* LocateDrawItem( int aUnit, int aConvert, KICAD_T aType, const wxPoint& aPoint );
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/**
* Locate a draw object (overlaid)
*
* @param aUnit - Unit number of draw item.
* @param aConvert - Body style of draw item.
* @param aType - Draw object type, set to 0 to search for any type.
* @param aPoint - Coordinate for hit testing.
* @param aTransform = the transform matrix
* @return The draw object if found. Otherwise NULL.
2009-10-06 13:52:43 +00:00
*/
LIB_DRAW_ITEM* LocateDrawItem( int aUnit, int aConvert, KICAD_T aType,
const wxPoint& aPoint, const int aTransfrom[2][2] );
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/**
* Return a reference to the draw item list.
*
* @return LIB_DRAW_ITEM_LIST& - Reference to the draw item object list.
*/
LIB_DRAW_ITEM_LIST& GetDrawItemList() { return drawings; }
/**
* Set the part per package count.
*
* If the count is greater than the current count, then the all of the
* current draw items are duplicated for each additional part. If the
* count is less than the current count, all draw objects for parts
* greater that count are removed from the component.
*
* @param count - Number of parts per package.
*/
void SetPartCount( int count );
int GetPartCount() { return unitCount; }
/** function IsMulti
* @return true if the component has multiple parts per package.
* When happens, the reference has a sub reference ti identify part
*/
bool IsMulti() { return unitCount > 1; }
/** function IsMulti
* @return the sub reference for component having multiple parts per package.
* The sub reference identify the part (or unit)
* @param aUnit = the part identifier ( 1 to max count)
* Note: this is a static function.
*/
static wxString ReturnSubReference( int aUnit );
/**
* Set or clear the alternate body style (DeMorgan) for the component.
*
* If the component already has an alternate body style set and a
* asConvert if false, all of the existing draw items for the alternate
* body style are remove. If the alternate body style is not set and
* asConvert is true, than the base draw items are duplicated and
* added to the component.
*
* @param aSetConvert - Set or clear the component alternate body style.
*/
void SetConversion( bool aSetConvert );
/**
* Set the offset in mils of the pin name text from the pin symbol.
*
* Set the offset to 0 to draw the pin name above the pin symbol.
*
* @param aOffset - The offset in mils.
*/
void SetPinNameOffset( int aOffset ) { m_pinNameOffset = aOffset; }
int GetPinNameOffset() { return m_pinNameOffset; }
/**
* Set or clear the pin name visibility flag.
*
* @param aShow - True to make the component pin names visible.
*/
void SetShowPinNames( bool aShow ) { m_showPinNames = aShow; }
bool ShowPinNames() { return m_showPinNames; }
/**
* Set or clear the pin number visibility flag.
*
* @param aShow - True to make the component pin numbers visible.
*/
void SetShowPinNumbers( bool aShow ) { m_showPinNumbers = aShow; }
bool ShowPinNumbers() { return m_showPinNumbers; }
};
/**
* Component library alias object definition.
*
* Component aliases are not really components. They are references
* to an actual component object.
*/
class LIB_ALIAS : public CMP_LIB_ENTRY
{
protected:
/**
* The actual component of the alias.
*
* @note - Do not delete the root component. The root component is owned
* by library the component is part of. Deleting the root component
* will likely cause EESchema to crash.
* Or, if the root component is deleted, aliases must be deleted or their .root member
* must be changed to point a new root component
*/
LIB_COMPONENT* root;
public:
LIB_ALIAS( const wxString& aName, LIB_COMPONENT* aRootComponent,
CMP_LIBRARY* aLibrary = NULL );
LIB_ALIAS( LIB_ALIAS& aAlias, CMP_LIBRARY* aLibrary = NULL );
~LIB_ALIAS();
virtual wxString GetClass() const
{
return wxT( "LIB_ALIAS" );
}
/**
* Get the alias root component.
*/
LIB_COMPONENT* GetComponent() const
{
return root;
}
/**
* Set the alias root component.
*/
void SetComponent( LIB_COMPONENT* aComponent );
};
#endif // CLASS_LIBENTRY_H