kicad/common/search_stack.cpp

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* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <macros.h>
#include <search_stack.h>
#include <wx/tokenzr.h>
#if defined(__MINGW32__)
#define PATH_SEPS wxT(";\r\n")
#else
#define PATH_SEPS wxT(":;\r\n") // unix == linux | mac
#endif
wxString SEARCH_STACK::FilenameWithRelativePathInSearchList( const wxString& aFullFilename )
{
/* If the library path is already in the library search paths
* list, just add the library name to the list. Otherwise, add
* the library name with the full or relative path.
* the relative path, when possible is preferable,
* because it preserve use of default libraries paths, when the path is a sub path of
* these default paths
* Note we accept only sub paths,
* not relative paths starting by ../ that are not subpaths and are outside kicad libs paths
*/
wxFileName fn = aFullFilename;
wxString filename = aFullFilename;
unsigned pathlen = fn.GetPath().Len(); // path len, used to find the better (shortest)
// subpath within defaults paths
for( unsigned kk = 0; kk < GetCount(); kk++ )
{
fn = aFullFilename;
// Search for the shortest subpath within 'this':
if( fn.MakeRelativeTo( (*this)[kk] ) )
{
if( fn.GetPathWithSep().StartsWith( wxT("..") ) ) // Path outside kicad libs paths
continue;
if( pathlen > fn.GetPath().Len() ) // A better (shortest) subpath is found
{
filename = fn.GetPathWithSep() + fn.GetFullName();
pathlen = fn.GetPath().Len();
}
}
}
return filename;
}
void SEARCH_STACK::RemovePaths( const wxString& aPaths )
{
wxStringTokenizer tokenizer( aPaths, PATH_SEPS, wxTOKEN_STRTOK );
while( tokenizer.HasMoreTokens() )
{
wxString path = tokenizer.GetNextToken();
if( Index( path, wxFileName::IsCaseSensitive() ) != wxNOT_FOUND )
{
Remove( path );
}
}
}
void SEARCH_STACK::AddPaths( const wxString& aPaths, int aIndex )
{
bool isCS = wxFileName::IsCaseSensitive();
wxStringTokenizer tokenizer( aPaths, PATH_SEPS, wxTOKEN_STRTOK );
// appending all of them, on large or negative aIndex
if( unsigned( aIndex ) >= GetCount() )
{
while( tokenizer.HasMoreTokens() )
{
wxString path = tokenizer.GetNextToken();
if( wxFileName::IsDirReadable( path )
&& Index( path, isCS ) == wxNOT_FOUND )
{
Add( path );
}
}
}
// inserting all of them:
else
{
while( tokenizer.HasMoreTokens() )
{
wxString path = tokenizer.GetNextToken();
if( wxFileName::IsDirReadable( path )
&& Index( path, isCS ) == wxNOT_FOUND )
{
Insert( path, aIndex );
aIndex++;
}
}
}
}
void RETAINED_PATH::Clear()
{
m_retained_path.Clear();
}
wxString RETAINED_PATH::LastVisitedPath( const SEARCH_STACK& aSStack, const wxString& aSubPathToSearch )
{
if( !!m_retained_path )
return m_retained_path;
wxString path;
// Initialize default path to the main default lib path
// this is the second path in list (the first is the project path)
unsigned pcount = aSStack.GetCount();
if( pcount )
{
unsigned ipath = 0;
if( aSStack[0] == wxGetCwd() )
ipath = 1;
// First choice of path:
if( ipath < pcount )
path = aSStack[ipath];
// Search a sub path matching aSubPathToSearch
if( !aSubPathToSearch.IsEmpty() )
{
for( ; ipath < pcount; ipath++ )
{
if( aSStack[ipath].Contains( aSubPathToSearch ) )
{
path = aSStack[ipath];
break;
}
}
}
}
if( path.IsEmpty() )
path = wxGetCwd();
return path;
}
void RETAINED_PATH::SaveLastVisitedPath( const wxString& aPath )
{
m_retained_path = aPath;
}
#if defined(DEBUG)
void SEARCH_STACK::Show( const char* aPrefix ) const
{
printf( "%s SEARCH_STACK:\n", aPrefix );
for( unsigned i=0; i<GetCount(); ++i )
{
printf( " [%2i]:%s\n", i, TO_UTF8( (*this)[i] ) );
}
}
#endif