kicad/eeschema/operations_on_items_lists.cpp

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/**
* @file operations_on_items_lists.cpp
* @brief Functions used in block commands, or undo/redo, to move, mirror, delete, copy ...
* lists of schematic items.
*/
#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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#include <pgm_base.h>
#include <class_drawpanel.h>
#include <wxEeschemaStruct.h>
#include <general.h>
#include <protos.h>
#include <sch_bus_entry.h>
#include <sch_marker.h>
#include <sch_line.h>
#include <sch_no_connect.h>
#include <sch_sheet.h>
#include <sch_component.h>
#include <sch_junction.h>
void SetSchItemParent( SCH_ITEM* Struct, SCH_SCREEN* Screen )
{
switch( Struct->Type() )
{
case SCH_JUNCTION_T:
case SCH_TEXT_T:
case SCH_LABEL_T:
case SCH_GLOBAL_LABEL_T:
case SCH_HIERARCHICAL_LABEL_T:
case SCH_COMPONENT_T:
case SCH_LINE_T:
case SCH_BUS_BUS_ENTRY_T:
case SCH_BUS_WIRE_ENTRY_T:
case SCH_SHEET_T:
case SCH_MARKER_T:
case SCH_NO_CONNECT_T:
Struct->SetParent( Screen );
break;
case SCH_SHEET_PIN_T:
break;
default:
break;
}
}
void RotateListOfItems( PICKED_ITEMS_LIST& aItemsList, wxPoint& rotationPoint )
{
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
SCH_ITEM* item = (SCH_ITEM*) aItemsList.GetPickedItem( ii );
item->Rotate( rotationPoint ); // Place it in its new position.
item->ClearFlags();
}
}
void MirrorY( PICKED_ITEMS_LIST& aItemsList, wxPoint& aMirrorPoint )
{
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
SCH_ITEM* item = (SCH_ITEM*) aItemsList.GetPickedItem( ii );
item->MirrorY( aMirrorPoint.x ); // Place it in its new position.
item->ClearFlags();
}
}
void MirrorX( PICKED_ITEMS_LIST& aItemsList, wxPoint& aMirrorPoint )
{
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
SCH_ITEM* item = (SCH_ITEM*) aItemsList.GetPickedItem( ii );
item->MirrorX( aMirrorPoint.y ); // Place it in its new position.
item->ClearFlags();
}
}
/**
* Function MoveItemsInList
* Move a list of items to a given move vector
* @param aItemsList = list of picked items
* @param aMoveVector = the move vector value
*/
void MoveItemsInList( PICKED_ITEMS_LIST& aItemsList, const wxPoint aMoveVector )
{
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
SCH_ITEM* item = (SCH_ITEM*) aItemsList.GetPickedItem( ii );
item->Move( aMoveVector );
}
}
/**
* Function DeleteItemsInList
* delete schematic items in aItemsList
* deleted items are put in undo list
*/
void DeleteItemsInList( EDA_DRAW_PANEL* panel, PICKED_ITEMS_LIST& aItemsList )
{
SCH_SCREEN* screen = (SCH_SCREEN*) panel->GetScreen();
SCH_EDIT_FRAME* frame = (SCH_EDIT_FRAME*) panel->GetParent();
PICKED_ITEMS_LIST itemsList;
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
SCH_ITEM* item = (SCH_ITEM*) aItemsList.GetPickedItem( ii );
ITEM_PICKER itemWrapper( item, UR_DELETED );
if( item->Type() == SCH_SHEET_PIN_T )
{
/* this item is depending on a sheet, and is not in global list */
wxMessageBox( wxT( "DeleteItemsInList() err: unexpected SCH_SHEET_PIN_T" ) );
}
else
{
screen->Remove( item );
/* Unlink the structure */
itemsList.PushItem( itemWrapper );
}
}
frame->SaveCopyInUndoList( itemsList, UR_DELETED );
}
void SCH_EDIT_FRAME::DeleteItem( SCH_ITEM* aItem )
{
wxCHECK_RET( aItem != NULL, wxT( "Cannot delete invalid item." ) );
if( aItem == NULL )
return;
SCH_SCREEN* screen = GetScreen();
if( aItem->Type() == SCH_SHEET_PIN_T )
{
// This iten is attached to a node, and is not accessible by the global list directly.
SCH_SHEET* sheet = (SCH_SHEET*) aItem->GetParent();
wxCHECK_RET( (sheet != NULL) && (sheet->Type() == SCH_SHEET_T),
wxT( "Sheet label has invalid parent item." ) );
SaveCopyInUndoList( (SCH_ITEM*) sheet, UR_CHANGED );
sheet->RemovePin( (SCH_SHEET_PIN*) aItem );
m_canvas->RefreshDrawingRect( sheet->GetBoundingBox() );
}
else
{
screen->Remove( aItem );
SaveCopyInUndoList( aItem, UR_DELETED );
m_canvas->RefreshDrawingRect( aItem->GetBoundingBox() );
}
}
/* Routine to copy a new entity of an object for each object in list and
* reposition it.
* Return the new created object list in aItemsList
*/
void DuplicateItemsInList( SCH_SCREEN* screen, PICKED_ITEMS_LIST& aItemsList,
const wxPoint aMoveVector )
{
SCH_ITEM* newitem;
if( aItemsList.GetCount() == 0 )
return;
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
newitem = DuplicateStruct( (SCH_ITEM*) aItemsList.GetPickedItem( ii ) );
aItemsList.SetPickedItem( newitem, ii );
aItemsList.SetPickedItemStatus( UR_NEW, ii );
{
switch( newitem->Type() )
{
case SCH_JUNCTION_T:
case SCH_LINE_T:
case SCH_BUS_BUS_ENTRY_T:
case SCH_BUS_WIRE_ENTRY_T:
case SCH_TEXT_T:
case SCH_LABEL_T:
case SCH_GLOBAL_LABEL_T:
case SCH_HIERARCHICAL_LABEL_T:
case SCH_SHEET_PIN_T:
case SCH_MARKER_T:
case SCH_NO_CONNECT_T:
default:
break;
case SCH_SHEET_T:
{
SCH_SHEET* sheet = (SCH_SHEET*) newitem;
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sheet->SetTimeStamp( GetNewTimeStamp() );
break;
}
case SCH_COMPONENT_T:
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( (SCH_COMPONENT*) newitem )->SetTimeStamp( GetNewTimeStamp() );
( (SCH_COMPONENT*) newitem )->ClearAnnotation( NULL );
break;
}
SetSchItemParent( newitem, screen );
screen->Append( newitem );
}
}
MoveItemsInList( aItemsList, aMoveVector );
}
/**
* Function DuplicateStruct
* Routine to create a new copy of given struct.
* The new object is not put in draw list (not linked)
* @param aDrawStruct = the SCH_ITEM to duplicate
* @param aClone (default = false)
* if true duplicate also some parameters that must be unique
* (timestamp and sheet name)
* aClone must be false. use true only is undo/redo duplications
*/
SCH_ITEM* DuplicateStruct( SCH_ITEM* aDrawStruct, bool aClone )
{
wxCHECK_MSG( aDrawStruct != NULL, NULL,
wxT( "Cannot duplicate NULL schematic item! Bad programmer." ) );
SCH_ITEM* NewDrawStruct = (SCH_ITEM*) aDrawStruct->Clone();
if( aClone )
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NewDrawStruct->SetTimeStamp( aDrawStruct->GetTimeStamp() );
NewDrawStruct->SetImage( aDrawStruct );
return NewDrawStruct;
}