kicad/eeschema/lib_pin.h

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/****************************************************************/
/* Headers for pins in lib component definitions */
/****************************************************************/
/* Definitions of class LIB_PIN used in component libraries.
*/
#ifndef CLASS_PIN_H
#define CLASS_PIN_H
#include "lib_draw_item.h"
#define TARGET_PIN_DIAM 12 /* Circle diameter drawn at the active end of pins */
#define DEFAULT_TEXT_SIZE 50 /* Default size for field texts */
#define PART_NAME_LEN 15 /* Maximum length of part name. */
#define PREFIX_NAME_LEN 5 /* Maximum length of prefix (IC, R, SW etc.). */
#define PIN_WIDTH 100 /* Width between 2 pins in internal units. */
#define PIN_LENGTH 300 /* Default Length of each pin to be drawn. */
#if defined(KICAD_GOST)
#define INVERT_PIN_RADIUS 20 /* Radius of inverted pin circle. */
#else
#define INVERT_PIN_RADIUS 35 /* Radius of inverted pin circle. */
#endif
#define CLOCK_PIN_DIM 40 /* Dim of clock pin symbol. */
#define IEEE_SYMBOL_PIN_DIM 40 /* Dim of special pin symbol. */
#define NONLOGIC_PIN_DIM 30 /* Dim of nonlogic pin symbol (X). */
/**
* The component library pin object electrical types used in ERC tests.
*/
enum ElectricPinType {
PIN_INPUT,
PIN_OUTPUT,
PIN_BIDI,
PIN_TRISTATE,
PIN_PASSIVE,
PIN_UNSPECIFIED,
PIN_POWER_IN,
PIN_POWER_OUT,
PIN_OPENCOLLECTOR,
PIN_OPENEMITTER,
PIN_NC, /* No connect */
PIN_NMAX /* End of List (no used as pin type) */
};
/* Electrical pin type names. */
extern const wxChar* MsgPinElectricType[];
/* Pin visibility flag bit. */
#define PINNOTDRAW 1 /* Set makes pin invisible */
/**
* The component library pin object drawing shapes.
*/
enum DrawPinShape {
NONE = 0,
INVERT = 1,
CLOCK = 2,
LOWLEVEL_IN = 4,
LOWLEVEL_OUT = 8,
CLOCK_FALL = 0x10, /* this is common form for inverted clock in Eastern Block */
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NONLOGIC = 0x20
};
/**
* The component library pin object orientations.
*/
enum DrawPinOrient {
PIN_RIGHT = 'R',
PIN_LEFT = 'L',
PIN_UP = 'U',
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PIN_DOWN = 'D'
};
class LIB_PIN : public LIB_DRAW_ITEM
{
/**
* Draw the pin.
*/
void drawGraphic( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform );
public:
int m_PinLen; /* Pin length */
int m_Orient; /* Pin orientation (Up, Down, Left, Right) */
int m_PinShape; /* Bitwise ORed: Pin shape (see enum DrawPinShape) */
int m_PinType; /* Electrical pin properties */
int m_Attributs; /* bit 0 != 0: pin invisible */
long m_PinNum; /* Pin number: 4 ASCII code like "12" or "anod"
* or "G6" "12" is stored as "12\0\0" ans does not
* depend on endian type*/
wxString m_PinName;
int m_PinNumSize;
int m_PinNameSize; /* Pin num and Pin name sizes */
/* (Currently Unused) Pin num and Pin name text options: italic/normal
* /bold, 0 = default */
char m_PinNumShapeOpt;
char m_PinNameShapeOpt;
// (Currently Unused) Pin num and Pin name text opt position, 0 = default:
char m_PinNumPositionOpt;
char m_PinNamePositionOpt;
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start
* point (segments) */
int m_Width; /* Line width */
public:
LIB_PIN( LIB_COMPONENT * aParent );
LIB_PIN( const LIB_PIN& aPin );
~LIB_PIN() { }
virtual wxString GetClass() const
{
return wxT( "LIB_PIN" );
}
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ); // virtual override
#endif
/**
* Write pin object to a FILE in "*.lib" format.
*
* @param aFile The FILE to write to.
* @return - true if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
/**
* Test if the given point is within the bounds of this object.
*
* @param aRefPos A wxPoint to test
* @return - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/**
* @param aPosRef - a wxPoint to test
* @param aThreshold - max distance to this object (usually the half
* thickness of a line)
* @param aTransMat - the transform matrix
* @return - true if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const TRANSFORM& aTransform );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
virtual EDA_Rect GetBoundingBox();
wxPoint ReturnPinEndPoint() const;
int ReturnPinDrawOrient( const TRANSFORM& aTransform );
/**
* Fill a string buffer with pin number.
*
* Pin numbers are coded as a long or 4 ASCII characters. Used to print
* or draw the pin number.
*
* @param aStringBuffer - the wxString to store the pin num as an unicode
* string
*/
void ReturnPinStringNum( wxString& aStringBuffer ) const;
wxString GetNumber()
{
return ReturnPinStringNum( m_PinNum );
}
/** Function ReturnPinStringNum (static function)
* Pin num is coded as a long or 4 ascii chars
* @param aPinNum = a long containing a pin num
* @return aStringBuffer = the wxString to store the pin num as an
* unicode string
*/
static wxString ReturnPinStringNum( long aPinNum );
void SetPinNumFromString( wxString& aBuffer );
/**
* Set the pin name.
*
* This will also all of the pin names marked by EnableEditMode().
*
* @param name - New pin name.
*/
void SetName( const wxString& aName );
/**
* Set the \a aSize of the pin name text.
*
* This will also update the text size of the name of the pins marked
* by EnableEditMode().
*
* @param aSize - The text size of the pin name in schematic units ( mils ).
*/
void SetNameTextSize( int aSize );
/**
* Set the pin number.
*
* Others pin numbers marked by EnableEditMode() are not modified
* because each pin has its own number
* @param aNumber - New pin number.
*/
void SetNumber( const wxString& aNumber );
/**
* Set the size of the pin number text.
*
* This will also update the text size of the number of the pins marked
* by EnableEditMode().
*
* @param aSize - The text size of the pin number in schematic
* units ( mils ).
*/
void SetNumberTextSize( int aSize );
/**
* Set orientation on the pin.
*
* This will also update the orientation of the pins marked by
* EnableEditMode().
*
* @param aOrientation - The orientation of the pin.
*/
void SetOrientation( int aOrientation );
/**
* Set the draw style of the pin.
*
* This will also update the draw style of the pins marked by
* EnableEditMode().
*
* @param aStyle - The draw style of the pin.
*/
void SetDrawStyle( int aStyle );
/**
* Set the electrical type of the pin.
*
* This will also update the electrical type of the pins marked by
* EnableEditMode().
*
* @param aType - The electrical type of the pin.
*/
void SetElectricalType( int aType );
/**
* Set the pin length.
*
* This will also update the length of the pins marked by EnableEditMode().
*
* @param aLength - The length of the pin in mils.
*/
void SetLength( int aLength );
/**
* Set the pin part number.
*
* If the pin is changed from not common to common to all parts, any
* linked pins will be removed from the parent component.
*
* @param aPart - Number of the part the pin belongs to. Set to zero to
* make pin common to all parts in a multi-part component.
*/
void SetPartNumber( int aPart );
/**
* Set the body style (conversion) of the pin.
*
* If the pin is changed from not common to common to all body styles, any
* linked pins will be removed from the parent component.
*
* @param conversion - Body style of the pin. Set to zero to make pin
* common to all body styles.
*/
void SetConversion( int aConversion );
/**
* Set or clear the visibility flag for the pin.
*
* This will also update the visibility of the pins marked by
* EnableEditMode().
*
* @param aVisible - True to make the pin visible or false to hide the pin.
*/
void SetVisible( bool aVisible );
/**
* Enable or clear pin editing mode.
*
* The pin editing mode marks or unmarks all pins common to this
* pin object for further editing. If any of the pin modifcation
* methods are called after enabling the editing mode, all pins
* marked for editing will have the same attribute changed. The
* only case were this is not true making this pin common to all
* parts or body styles in the component. See SetCommonToAllParts()
* and SetCommonToAllBodyStyles() for more information.
*
* @params aEnable - True marks all common pins for editing mode. False
* clears the editing mode.
* @params aEditpinByPin - Enables the edit pin by pin mode.
*/
void EnableEditMode( bool aEnable, bool aEditPinByPin = false );
/**
* Return the visibility status of the draw object.
*
* @return True if draw object is visible otherwise false.
*/
bool IsVisible() { return ( m_Attributs & PINNOTDRAW ) == 0; }
/**
* @return the size of the "pen" that be used to draw or plot this item.
*/
virtual int GetPenSize();
void DrawPinSymbol( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aPosition,
int aOrientation, int aDrawMode, int aColor = -1 );
void DrawPinTexts( WinEDA_DrawPanel* aPanel, wxDC* aDC, wxPoint& aPosition,
int aOrientation, int TextInside, bool DrawPinNum, bool DrawPinName,
int aColor, int aDrawMode );
void PlotPinTexts( PLOTTER *aPlotter,
wxPoint& aPosition,
int aOrientation,
int aTextInside,
bool aDrawPinNum,
bool aDrawPinName,
int aWidth );
/**
* Get a list of pin orientation names.
*
* @return List of valid pin orientation names.
*/
static wxArrayString GetOrientationNames();
/**
* Get a list of pin orientation bitmaps for menus and dialogs..
*
* @return List of valid pin orientation bitmaps symbols in .xpm format
*/
static const char*** GetOrientationSymbols();
/**
* Get the orientation code by index used to set the pin orientation.
*
* @param aIndex - The index of the orientation code to look up.
* @return Orientation code if index is valid. Returns right
* orientation on index error.
*/
static int GetOrientationCode( int aIndex );
/**
* Get the index of the orientation code.
*
* @param aCode - The orientation code to look up.
* @return The index of the orientation code if found. Otherwise,
* return wxNOT_FOUND.
*/
static int GetOrientationCodeIndex( int aCode );
/**
* Get a list of pin draw style names.
*
* @return List of valid pin draw style names.
*/
static wxArrayString GetStyleNames();
/**
* Get a list of pin styles bitmaps for menus and dialogs.
*
* @return List of valid pin electrical type bitmaps symbols in .xpm format.
*/
static const char*** GetStyleSymbols();
/**
* Get the pin draw style code by index used to set the pin draw style.
*
* @param aIndex - The index of the pin draw style code to look up.
* @return Pin draw style code if index is valid. Returns NONE
* style on index error.
*/
static int GetStyleCode( int aIndex );
/**
* Get the index of the pin draw style code.
*
* @param aCode - The pin draw style code to look up.
* @return The index of the pin draw style code if found. Otherwise,
* return wxNOT_FOUND.
*/
static int GetStyleCodeIndex( int aCode );
/**
* Get a list of pin electrical type names.
*
* @return List of valid pin electrical type names.
*/
static wxArrayString GetElectricalTypeNames();
/**
* Get a list of pin electrical bitmaps for menus and dialogs.
*
* @return List of valid pin electrical type bitmaps symbols in .xpm format
*/
static const char*** GetElectricalTypeSymbols();
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the pin draw object specific comparison.
*
* The sort order is as follows:
* - Pin number.
* - Pin name, case insensitive compare.
* - Pin horizontal (X) position.
* - Pin vertical (Y) position.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect ) const;
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() const { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const TRANSFORM& aTransform );
virtual int DoGetWidth() const { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
#endif // CLASS_PIN_H