2023-09-28 13:09:45 +00:00
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 Henner Zeller <h.zeller@acm.org>
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* Copyright (C) 2014-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PANEL_SYMBOL_CHOOSER_H
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#define PANEL_SYMBOL_CHOOSER_H
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#include <widgets/lib_tree.h>
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#include <symbol_tree_model_adapter.h>
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#include <footprint_info.h>
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#include <widgets/html_window.h>
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class wxPanel;
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class wxTimer;
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class wxSplitterWindow;
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class SYMBOL_PREVIEW_WIDGET;
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class FOOTPRINT_PREVIEW_WIDGET;
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class FOOTPRINT_SELECT_WIDGET;
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class SCH_BASE_FRAME;
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struct PICKED_SYMBOL;
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class PANEL_SYMBOL_CHOOSER : public wxPanel
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{
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public:
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/**
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* Create dialog to choose symbol.
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*
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* @param aFrame the parent frame (usually a SCH_EDIT_FRAME or SYMBOL_CHOOSER_FRAME)
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* @param aParent the parent window (usually a DIALOG_SHIM or SYMBOL_CHOOSER_FRAME)
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* @param aAllowFieldEdits if false, all functions that allow the user to edit fields
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* (currently just footprint selection) will not be available.
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* @param aShowFootprints if false, all footprint preview and selection features are
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* disabled. This forces aAllowFieldEdits false too.
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* @param aCloseHandler a handler to be called on double-click of a footprint
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*/
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PANEL_SYMBOL_CHOOSER( SCH_BASE_FRAME* aFrame, wxWindow* aParent,
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const SYMBOL_LIBRARY_FILTER* aFilter,
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std::vector<PICKED_SYMBOL>& aHistoryList,
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std::vector<PICKED_SYMBOL>& aAlreadyPlaced,
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bool aAllowFieldEdits, bool aShowFootprints,
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std::function<void()> aCloseHandler );
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~PANEL_SYMBOL_CHOOSER();
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void FinishSetup();
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void SetPreselect( const LIB_ID& aPreselect );
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/**
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* To be called after this dialog returns from ShowModal().
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*
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* For multi-unit symbols, if the user selects the symbol itself rather than picking
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* an individual unit, 0 will be returned in aUnit.
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* Beware that this is an invalid unit number - this should be replaced with whatever
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* default is desired (usually 1).
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*
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* @param aUnit if not NULL, the selected unit is filled in here.
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* @return the #LIB_ID of the symbol that has been selected.
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*/
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LIB_ID GetSelectedLibId( int* aUnit = nullptr ) const;
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int GetItemCount() const { return m_adapter->GetItemCount(); }
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wxWindow* GetFocusTarget() const { return m_tree->GetFocusTarget(); }
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/**
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* Get a list of fields edited by the user.
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*
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* @return vector of pairs; each.first = field ID, each.second = new value.
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*/
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std::vector<std::pair<int, wxString>> GetFields() const
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{
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return m_field_edits;
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}
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protected:
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static constexpr int DBLCLICK_DELAY = 100; // milliseconds
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wxPanel* constructRightPanel( wxWindow* aParent );
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void OnCharHook( wxKeyEvent& aEvt );
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void onCloseTimer( wxTimerEvent& aEvent );
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void onFootprintSelected( wxCommandEvent& aEvent );
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void onSymbolSelected( wxCommandEvent& aEvent );
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/**
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* Handle the selection of an item. This is called when either the search box or the tree
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* receive an Enter, or the tree receives a double click.
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* If the item selected is a category, it is expanded or collapsed; if it is a symbol, the
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* symbol is picked.
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*/
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void onSymbolChosen( wxCommandEvent& aEvent );
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/**
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* Look up the footprint for a given symbol specified in the #LIB_ID and display it.
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*/
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void showFootprintFor( const LIB_ID& aLibId );
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/**
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* Display the given footprint by name.
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*/
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void showFootprint( const wxString& aFootprint );
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/**
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* Populate the footprint selector for a given alias.
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*
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* @param aLibId the #LIB_ID of the selection or invalid to clear.
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*/
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void populateFootprintSelector( const LIB_ID& aLibId );
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public:
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static std::mutex g_Mutex;
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protected:
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static wxString g_symbolSearchString;
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static wxString g_powerSearchString;
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wxTimer* m_dbl_click_timer;
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SYMBOL_PREVIEW_WIDGET* m_symbol_preview;
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wxSplitterWindow* m_hsplitter;
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wxSplitterWindow* m_vsplitter;
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wxObjectDataPtr<LIB_TREE_MODEL_ADAPTER> m_adapter;
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FOOTPRINT_SELECT_WIDGET* m_fp_sel_ctrl;
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FOOTPRINT_PREVIEW_WIDGET* m_fp_preview;
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LIB_TREE* m_tree;
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HTML_WINDOW* m_details;
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SCH_BASE_FRAME* m_frame;
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std::function<void()> m_closeHandler;
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bool m_showPower;
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bool m_allow_field_edits;
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bool m_show_footprints;
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wxString m_fp_override;
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std::vector<std::pair<int, wxString>> m_field_edits;
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};
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#endif /* PANEL_SYMBOL_CHOOSER_H */
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