2009-04-06 10:56:17 +00:00
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/************************/
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/* sch_item_struct.cpp */
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/************************/
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2009-04-05 21:07:24 +00:00
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#include "fctsys.h"
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#include "common.h"
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#include "gr_basic.h"
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#include "base_struct.h"
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#include "sch_item_struct.h"
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#include "class_sch_screen.h"
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#include "class_drawpanel.h"
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#include "wxEeschemaStruct.h"
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#include "program.h"
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#include "general.h"
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#include "libcmp.h"
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#include "protos.h"
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/* Constructor and destructor for SCH_ITEM */
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/* They are not inline because this creates problems with gcc at linking time
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* in debug mode
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*/
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SCH_ITEM::SCH_ITEM( EDA_BaseStruct* aParent, KICAD_T aType ) :
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EDA_BaseStruct( aParent, aType )
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{
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m_Layer = 0;
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}
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SCH_ITEM::~SCH_ITEM()
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{
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}
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/**
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* place the struct in EEDrawList.
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* if it is a new item, it it also put in undo list
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* for an "old" item, saving it in undo list must be done before editiing,
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* and not here!
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*/
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void SCH_ITEM::Place( WinEDA_SchematicFrame* frame, wxDC* DC )
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{
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if( m_Flags & IS_NEW )
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{
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SCH_SCREEN* screen = frame->GetScreen();
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if( !screen->CheckIfOnDrawList( this ) ) //don't want a loop!
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screen->AddToDrawList( this );
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g_ItemToRepeat = this;
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2009-07-26 17:16:42 +00:00
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frame->SaveCopyInUndoList( this, UR_NEW );
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2009-04-05 21:07:24 +00:00
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}
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m_Flags = 0;
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frame->GetScreen()->SetModify();
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frame->GetScreen()->SetCurItem( NULL );
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frame->DrawPanel->ManageCurseur = NULL;
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frame->DrawPanel->ForceCloseManageCurseur = NULL;
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if( DC )
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{
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frame->DrawPanel->CursorOff( DC ); // Erase schematic cursor
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RedrawOneStruct( frame->DrawPanel, DC, this, GR_DEFAULT_DRAWMODE );
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frame->DrawPanel->CursorOn( DC ); // Display schematic cursor
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}
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}
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