kicad/include/widgets/layer_box_selector.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2011-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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#ifndef LAYER_BOX_SELECTOR_H
#define LAYER_BOX_SELECTOR_H
#include <wx/bmpcbox.h>
#include <gal/color4d.h>
#include <layer_ids.h>
using KIGFX::COLOR4D;
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/**
* Base class to build a layer list.
*/
class LAYER_SELECTOR
{
public:
LAYER_SELECTOR();
virtual ~LAYER_SELECTOR()
{
}
bool SetLayersHotkeys( bool value );
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// Fill the layer bitmap aLayerbmp with the layer color
static void DrawColorSwatch( wxBitmap& aLayerbmp, const COLOR4D& aBackground,
const COLOR4D& aColor );
protected:
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// Return a color index from the layer id
virtual COLOR4D getLayerColor( LAYER_NUM aLayer ) const = 0;
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// Return the name of the layer id
virtual wxString getLayerName( LAYER_NUM aLayer ) const = 0;
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// Return true if the layer id is enabled (i.e. is it should be displayed)
virtual bool isLayerEnabled( LAYER_NUM aLayer ) const = 0;
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bool m_layerhotkeys;
};
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/*
* Display a layer list in a wxBitmapComboBox.
*/
class LAYER_BOX_SELECTOR : public wxBitmapComboBox, public LAYER_SELECTOR
{
public:
LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = nullptr );
LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
const wxArrayString& choices );
~LAYER_BOX_SELECTOR() override;
// Get Current Item #
int GetChoice();
// Get Current Layer
LAYER_NUM GetLayerSelection() const;
// Set Layer #
int SetLayerSelection( LAYER_NUM layer );
// Reload the Layers
// Virtual pure function because GerbView uses its own functions in a derived class
virtual void Resync() = 0;
// Reload the Layers bitmaps colors
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void ResyncBitmapOnly();
private:
void onKeyDown( wxKeyEvent& aEvent );
};
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#endif // LAYER_BOX_SELECTOR_H