kicad/new/sch_part.h

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#ifndef SCH_PART_H_
#define SCH_PART_H_
#include <sch_lib.h>
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//-----<temporary home for PART sub objects, move after stable>------------------
typedef wxPoint POINT;
#include <wx/gdicmn.h>
#include <vector>
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namespace SCH {
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class PART;
class SWEET_PARSER;
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class BASE_GRAPHIC
{
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friend class PART;
friend class SWEET_PARSER;
protected:
PART* owner;
public:
BASE_GRAPHIC( PART* aOwner ) :
owner( aOwner )
{}
virtual ~BASE_GRAPHIC() {}
};
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class POLY_LINE : BASE_GRAPHIC
{
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friend class PART;
friend class SWEET_PARSER;
protected:
double width;
std::vector<POINT> pts;
public:
POLY_LINE( PART* aOwner ) :
BASE_GRAPHIC( aOwner )
{}
};
};
//-----</temporary home for PART sub objects, move after stable>-----------------
namespace SCH {
typedef std::vector< BASE_GRAPHIC* > GRAPHICS;
class LPID;
class SWEET_PARSER;
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/**
* Class PART
* will have to be unified with what Wayne is doing. I want a separate copy
* here until I can get the state management correct. Since a PART only lives
* within a cache called a LIB, its constructor is private (only a LIB
* can instantiate one), and it exists in various states of freshness and
* completeness relative to the LIB_SOURCE within the LIB.
*/
class PART
{
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friend class LIB; // is the owner of all PARTS, afterall
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friend class SWEET_PARSER;
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protected: // not likely to have C++ descendants, but protected none-the-less.
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/// a protected constructor, only a LIB can instantiate a PART.
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PART( LIB* aOwner, const STRING& aPartNameAndRev );
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/**
* Function destroy
* clears out this object, deleting all graphics, all fields, all properties,
* etc.
*/
void clear();
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/**
* Function inherit
* is a specialized assignment function that copies a specific subset, enough
* to fulfill the requirements of the Sweet s-expression language.
*/
void inherit( const PART& aBasePart );
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POINT anchor;
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//PART( LIB* aOwner );
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LIB* owner; ///< which LIB am I a part of (pun if you want)
int contains; ///< has bits from Enum PartParts
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STRING partNameAndRev; ///< example "passives/R[/revN..]", immutable.
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LPID* extends; ///< of base part, NULL if none, otherwise I own it.
PART* base; ///< which PART am I extending, if any. no ownership.
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/// encapsulate the old version deletion, take ownership of @a aLPID
void setExtends( LPID* aLPID );
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/// s-expression text for the part, initially empty, and read in as this part
/// actually becomes cached in RAM.
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STRING body;
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// bool cachedRevisions; ///< allows lazy loading of revision of this same part name
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// 3 separate lists for speed:
/// A property list.
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//PROPERTIES properties;
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/// A drawing list for graphics
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GRAPHICS graphics;
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/// A pin list
//PINS pins;
/// Alternate body forms.
//ALTERNATES alternates;
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// lots of other stuff, like the mandatory properties, but no units, since we went with dimensionless
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public:
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virtual ~PART();
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PART& operator=( const PART& other );
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/**
* Function Owner
* returns the LIB* owner of this part.
*/
LIB* Owner() { return owner; }
/**
* Function Parse
* translates a Sweet string into a binary form that is represented
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* by the normal fields of this class. Parse is expected to call Inherit()
* if this part extends any other.
*
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* @param aParser is an instance of SWEET_PARSER, rewound at the first line.
*
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* @param aLibTable is the LIB_TABLE "view" that is in effect for inheritance,
* and comes from the big containing SCHEMATIC object.
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*/
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void Parse( SWEET_PARSER* aParser, LIB_TABLE* aLibTable ) throw( IO_ERROR, PARSE_ERROR );
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/*
void SetBody( const STR_UTF& aSExpression )
{
body = aSExpression;
}
*/
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};
} // namespace PART
#endif // SCH_PART_