kicad/pcbnew/teardrop/teardrop.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2021 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <confirm.h>
#include <board_design_settings.h>
#include <pcb_track.h>
#include <pad.h>
#include <zone_filler.h>
#include <board_commit.h>
#include <connectivity/connectivity_data.h>
#include <teardrop/teardrop.h>
#include <drc/drc_rtree.h>
#include <geometry/shape_line_chain.h>
#include <geometry/rtree.h>
#include <convert_basic_shapes_to_polygon.h>
#include <bezier_curves.h>
#include <wx/log.h>
// The first priority level of a teardrop area (arbitrary value)
#define MAGIC_TEARDROP_ZONE_ID 30000
TEARDROP_MANAGER::TEARDROP_MANAGER( BOARD* aBoard, TOOL_MANAGER* aToolManager ) :
m_board( aBoard ),
m_toolManager( aToolManager )
{
m_prmsList = m_board->GetDesignSettings().GetTeadropParamsList();
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m_tolerance = 0;
}
ZONE* TEARDROP_MANAGER::createTeardrop( TEARDROP_VARIANT aTeardropVariant,
std::vector<VECTOR2I>& aPoints, PCB_TRACK* aTrack ) const
{
ZONE* teardrop = new ZONE( m_board );
// teardrop settings are the last zone settings used by a zone dialog.
// override them by default.
ZONE_SETTINGS::GetDefaultSettings().ExportSetting( *teardrop, false );
// Add zone properties (priority will be fixed later)
teardrop->SetTeardropAreaType( aTeardropVariant == TD_TYPE_PADVIA ? TEARDROP_TYPE::TD_VIAPAD
: TEARDROP_TYPE::TD_TRACKEND );
teardrop->SetLayer( aTrack->GetLayer() );
teardrop->SetNetCode( aTrack->GetNetCode() );
teardrop->SetLocalClearance( 0 );
teardrop->SetMinThickness( pcbIUScale.mmToIU( 0.0254 ) ); // The minimum zone thickness
teardrop->SetPadConnection( ZONE_CONNECTION::FULL );
teardrop->SetIsFilled( false );
teardrop->SetZoneName( aTeardropVariant == TD_TYPE_PADVIA ? MAGIC_TEARDROP_PADVIA_NAME
: MAGIC_TEARDROP_TRACK_NAME );
teardrop->SetIslandRemovalMode( ISLAND_REMOVAL_MODE::NEVER );
teardrop->SetBorderDisplayStyle( ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_FULL,
pcbIUScale.mmToIU( 0.1 ), true );
SHAPE_POLY_SET* outline = teardrop->Outline();
outline->NewOutline();
for( const VECTOR2I& pt: aPoints )
outline->Append( pt.x, pt.y );
// Until we know better (ie: pay for a potentially very expensive zone refill), the teardrop
// fill is the same as its outline.
teardrop->SetFilledPolysList( aTrack->GetLayer(), *teardrop->Outline() );
teardrop->SetIsFilled( true );
// Used in priority calculations:
teardrop->CalculateFilledArea();
return teardrop;
}
void TEARDROP_MANAGER::UpdateTeardrops( BOARD_COMMIT& aCommit,
const std::vector<BOARD_ITEM*>* dirtyPadsAndVias,
const std::set<PCB_TRACK*>* dirtyTracks,
bool aForceFullUpdate )
{
if( m_board->LegacyTeardrops() )
return;
// Init parameters:
m_tolerance = pcbIUScale.mmToIU( 0.01 );
buildTrackCaches();
std::shared_ptr<CONNECTIVITY_DATA> connectivity = m_board->GetConnectivity();
// Old teardrops must be removed, to ensure a clean teardrop rebuild
std::vector<ZONE*> stale_teardrops;
for( ZONE* zone : m_board->Zones() )
{
if( zone->IsTeardropArea() )
{
bool stale = aForceFullUpdate;
if( !stale )
{
std::vector<PAD*> connectedPads;
std::vector<PCB_VIA*> connectedVias;
connectivity->GetConnectedPadsAndVias( zone, &connectedPads, &connectedVias );
for( PAD* pad : connectedPads )
stale = stale || alg::contains( *dirtyPadsAndVias, pad );
for( PCB_VIA* via : connectedVias )
stale = stale || alg::contains( *dirtyPadsAndVias, via );
}
if( stale )
stale_teardrops.push_back( zone );
}
}
for( ZONE* td : stale_teardrops )
{
m_board->Remove( td, REMOVE_MODE::BULK );
aCommit.Removed( td );
}
for( PCB_TRACK* track : m_board->Tracks() )
{
if( ! ( track->Type() == PCB_TRACE_T || track->Type() == PCB_ARC_T ) )
continue;
std::vector<PAD*> connectedPads;
std::vector<PCB_VIA*> connectedVias;
connectivity->GetConnectedPadsAndVias( track, &connectedPads, &connectedVias );
bool forceUpdate = aForceFullUpdate || alg::contains( *dirtyTracks, track );
for( PAD* pad : connectedPads )
{
if( !forceUpdate && !alg::contains( *dirtyPadsAndVias, pad ) )
continue;
if( pad->GetShape() == PAD_SHAPE::CUSTOM )
// A teardrop shape cannot be built
continue;
TEARDROP_PARAMETERS& tdParams = pad->GetTeardropParams();
int annularWidth = std::min( pad->GetSize().x, pad->GetSize().y );
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if( !tdParams.m_Enabled )
continue;
// Ensure a teardrop shape can be built: track width must be < teardrop width and
// filter width
if( track->GetWidth() >= tdParams.m_TdMaxWidth
|| track->GetWidth() >= annularWidth * tdParams.m_BestWidthRatio
|| track->GetWidth() >= annularWidth * tdParams.m_WidthtoSizeFilterRatio )
{
continue;
}
if( pad->HitTest( track->GetStart() ) && pad->HitTest( track->GetEnd() ) )
// The track is entirely inside the pad; cannot create a teardrop
continue;
// Skip case where pad and the track are within a copper zone with the same net
// (and the pad can be connected to the zone)
if( !tdParams.m_TdOnPadsInZones && areItemsInSameZone( pad, track ) )
continue;
std::vector<VECTOR2I> points;
if( computeTeardropPolygon( tdParams, points, track, pad, pad->GetPosition() ) )
{
ZONE* new_teardrop = createTeardrop( TD_TYPE_PADVIA, points, track );
m_board->Add( new_teardrop, ADD_MODE::BULK_INSERT );
m_createdTdList.push_back( new_teardrop );
aCommit.Added( new_teardrop );
}
}
for( PCB_VIA* via : connectedVias )
{
if( !forceUpdate && !alg::contains( *dirtyPadsAndVias, via ) )
continue;
TEARDROP_PARAMETERS tdParams = via->GetTeardropParams();
int annularWidth = via->GetWidth();
if( !tdParams.m_Enabled )
continue;
// Ensure a teardrop shape can be built: track width must be < teardrop width and
// filter width
if( track->GetWidth() >= tdParams.m_TdMaxWidth
|| track->GetWidth() >= annularWidth * tdParams.m_BestWidthRatio
|| track->GetWidth() >= annularWidth * tdParams.m_WidthtoSizeFilterRatio )
{
continue;
}
if( via->HitTest( track->GetStart() ) && via->HitTest( track->GetEnd() ) )
// The track is entirely inside the via; cannot create a teardrop
continue;
std::vector<VECTOR2I> points;
if( computeTeardropPolygon( tdParams, points, track, via, via->GetPosition() ) )
{
ZONE* new_teardrop = createTeardrop( TD_TYPE_PADVIA, points, track );
m_board->Add( new_teardrop, ADD_MODE::BULK_INSERT );
m_createdTdList.push_back( new_teardrop );
aCommit.Added( new_teardrop );
}
}
}
if( ( aForceFullUpdate || !dirtyTracks->empty() )
&& m_prmsList->GetParameters( TARGET_TRACK )->m_Enabled )
{
AddTeardropsOnTracks( aCommit, dirtyTracks, aForceFullUpdate );
}
// Now set priority of teardrops now all teardrops are added
setTeardropPriorities();
}
void TEARDROP_MANAGER::DeleteTrackToTrackTeardrops( BOARD_COMMIT& aCommit )
{
std::vector<ZONE*> stale_teardrops;
for( ZONE* zone : m_board->Zones() )
{
if( zone->IsTeardropArea() && zone->GetTeardropAreaType() == TEARDROP_TYPE::TD_TRACKEND )
stale_teardrops.push_back( zone );
}
for( ZONE* td : stale_teardrops )
{
m_board->Remove( td, REMOVE_MODE::BULK );
aCommit.Removed( td );
}
}
void TEARDROP_MANAGER::setTeardropPriorities()
{
// Note: a teardrop area is on only one layer, so using GetFirstLayer() is OK
// to know the zone layer of a teardrop
int priority_base = MAGIC_TEARDROP_ZONE_ID;
// The sort function to sort by increasing copper layers. Group by layers.
// For same layers sort by decreasing areas
struct
{
bool operator()(ZONE* a, ZONE* b) const
{
if( a->GetFirstLayer() == b->GetFirstLayer() )
return a->GetOutlineArea() > b->GetOutlineArea();
return a->GetFirstLayer() < b->GetFirstLayer();
}
} compareLess;
for( ZONE* td: m_createdTdList )
td->CalculateOutlineArea();
std::sort( m_createdTdList.begin(), m_createdTdList.end(), compareLess );
int curr_layer = -1;
for( ZONE* td: m_createdTdList )
{
if( td->GetFirstLayer() != curr_layer )
{
curr_layer = td->GetFirstLayer();
priority_base = MAGIC_TEARDROP_ZONE_ID;
}
td->SetAssignedPriority( priority_base++ );
}
}
void TEARDROP_MANAGER::AddTeardropsOnTracks( BOARD_COMMIT& aCommit,
const std::set<PCB_TRACK*>* aTracks,
bool aForceFullUpdate )
{
std::shared_ptr<CONNECTIVITY_DATA> connectivity = m_board->GetConnectivity();
TEARDROP_PARAMETERS params = *m_prmsList->GetParameters( TARGET_TRACK );
// Explore groups (a group is a set of tracks on the same layer and the same net):
for( auto& grp : m_trackLookupList.GetBuffer() )
{
int layer, netcode;
TRACK_BUFFER::GetNetcodeAndLayerFromIndex( grp.first, &layer, &netcode );
std::vector<PCB_TRACK*>* sublist = grp.second;
if( sublist->size() <= 1 ) // We need at least 2 track segments
continue;
// The sort function to sort by increasing track widths
struct
{
bool operator()(PCB_TRACK* a, PCB_TRACK* b) const
{ return a->GetWidth() < b->GetWidth(); }
} compareLess;
std::sort( sublist->begin(), sublist->end(), compareLess );
int min_width = sublist->front()->GetWidth();
int max_width = sublist->back()->GetWidth();
// Skip groups having the same track thickness
if( max_width == min_width )
continue;
for( unsigned ii = 0; ii < sublist->size()-1; ii++ )
{
PCB_TRACK* track = (*sublist)[ii];
int track_len = (int) track->GetLength();
bool track_needs_update = aForceFullUpdate || alg::contains( *aTracks, track );
min_width = track->GetWidth();
// to avoid creating a teardrop between 2 tracks having similar widths give a threshold
params.m_WidthtoSizeFilterRatio = std::max( params.m_WidthtoSizeFilterRatio, 0.1 );
const double th = 1.0 / params.m_WidthtoSizeFilterRatio;
min_width = KiROUND( min_width * th );
for( unsigned jj = ii+1; jj < sublist->size(); jj++ )
{
// Search candidates with thickness > curr thickness
PCB_TRACK* candidate = (*sublist)[jj];
if( min_width >= candidate->GetWidth() )
continue;
// Cannot build a teardrop on a too short track segment.
// The min len is > candidate radius
if( track_len <= candidate->GetWidth() /2 )
continue;
// Now test end to end connection:
EDA_ITEM_FLAGS match_points; // to return the end point EDA_ITEM_FLAGS:
// 0, STARTPOINT, ENDPOINT
VECTOR2I pos = candidate->GetStart();
match_points = track->IsPointOnEnds( pos, m_tolerance );
if( !match_points )
{
pos = candidate->GetEnd();
match_points = track->IsPointOnEnds( pos, m_tolerance );
}
if( !match_points )
continue;
if( !track_needs_update && alg::contains( *aTracks, candidate ) )
continue;
// Pads/vias have priority for teardrops; ensure there isn't one at our position
bool existingPadOrVia = false;
std::vector<PAD*> connectedPads;
std::vector<PCB_VIA*> connectedVias;
connectivity->GetConnectedPadsAndVias( track, &connectedPads, &connectedVias );
for( PAD* pad : connectedPads )
{
if( pad->HitTest( pos ) )
existingPadOrVia = true;
}
for( PCB_VIA* via : connectedVias )
{
if( via->HitTest( pos ) )
existingPadOrVia = true;
}
if( existingPadOrVia )
continue;
std::vector<VECTOR2I> points;
if( computeTeardropPolygon( params, points, track, candidate, pos ) )
{
ZONE* new_teardrop = createTeardrop( TD_TYPE_TRACKEND, points, track );
m_board->Add( new_teardrop, ADD_MODE::BULK_INSERT );
m_createdTdList.push_back( new_teardrop );
aCommit.Added( new_teardrop );
}
}
}
}
}