kicad/pcbnew/class_footprint_library.h.n...

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/* Helper class to read/write footprints libraries
*/
#ifndef _FOOTPRINT_LIBRARY_H_
#define _FOOTPRINT_LIBRARY_H_
#include <filter_reader.h>
class FOOTPRINT_LIBRARY
{
public:
wxArrayString m_List; // list of footprints, used to read/write INDEX section
wxString m_LibraryName; // the full library name
private:
FILTER_READER * m_reader; // FILTER_READER to read file. If NULL, use m_file
FILE * m_file; // footprint file to read/write.
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int m_LineNum; // the line count
public:
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/**
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* Constructor FOOTPRINT_LIBRARY
* @param aFile = a FILE * pointer used for write operations,
* and read operations when aReader = NULL
* @param aReader = a FILTER_READER pointer used for read operations
* If NULL, a direct aFile read is used
*/
FOOTPRINT_LIBRARY( FILE * aFile, FILTER_READER * aReader = NULL );
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FOOTPRINT_LIBRARY() :
m_reader( 0 ),
m_file( 0 ),
m_LineNum( 0 )
{}
/**
* function IsLibrary
* Read the library file Header
* return > 0 if this file is a footprint lib
* (currentlu return 1 but could be a value > 1 for future file formats
*/
int IsLibrary( );
/**
* function RebuildIndex
* Read the full library file and build the list of footprints found
* Do not use the $INDEX ... $EndINDEX section
*/
bool RebuildIndex();
/**
* function ReadSectionIndex
* Read the $INDEX ... $EndINDEX section
* list of footprints is stored in m_List
*/
bool ReadSectionIndex();
/**
* Function WriteHeader
* Write the library header
*/
bool WriteHeader();
/**
* Function WriteSectionIndex
* Write the $INDEX ... $EndINDEX section.
* This section is filled by names in m_List
*/
bool WriteSectionIndex();
/**
* Function WriteEndOfFile
* Write the last line section.
*/
bool WriteEndOfFile();
/**
* Function FindInList
* Search for aName int m_List
* @return true if found
*/
bool FindInList( const wxString & aName );
/**
* Function RemoveFromList
* Search for aName int m_List and remove it
* @return true if found and removed
*/
bool RemoveFromList( const wxString & aName );
/**
* Function SortList
* Sort m_List in alphabetic order
*/
void SortList();
};
#endif