2014-10-19 20:20:16 +00:00
|
|
|
/*
|
|
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
|
|
*
|
|
|
|
* Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
2021-07-15 19:26:35 +00:00
|
|
|
* Copyright (C) 2014-2021 KiCad Developers, see AUTHORS.txt for contributors.
|
2014-10-19 20:20:16 +00:00
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, you may find one here:
|
|
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
2021-03-22 01:58:53 +00:00
|
|
|
#include <condition_variable>
|
|
|
|
#include <mutex>
|
|
|
|
#include <thread>
|
2007-06-05 12:10:51 +00:00
|
|
|
|
2012-01-23 04:33:36 +00:00
|
|
|
#include <eda_dde.h>
|
2021-03-15 21:56:13 +00:00
|
|
|
#include <kiway_player.h>
|
2012-01-23 04:33:36 +00:00
|
|
|
#include <id.h>
|
2020-10-18 11:31:07 +00:00
|
|
|
|
2021-06-07 22:38:35 +00:00
|
|
|
#include <wx/crt.h>
|
|
|
|
|
2007-06-05 12:10:51 +00:00
|
|
|
|
2012-08-24 11:31:09 +00:00
|
|
|
static const wxString HOSTNAME( wxT( "localhost" ) );
|
2007-06-05 12:10:51 +00:00
|
|
|
|
2007-08-21 19:37:31 +00:00
|
|
|
// buffer for read and write data in socket connections
|
2007-06-05 12:10:51 +00:00
|
|
|
#define IPC_BUF_SIZE 4096
|
2012-08-24 11:31:09 +00:00
|
|
|
static char client_ipc_buffer[IPC_BUF_SIZE];
|
2007-06-05 12:10:51 +00:00
|
|
|
|
|
|
|
|
2021-03-15 21:56:13 +00:00
|
|
|
void KIWAY_PLAYER::CreateServer( int service, bool local )
|
2007-06-05 12:10:51 +00:00
|
|
|
{
|
2007-08-14 19:24:48 +00:00
|
|
|
wxIPV4address addr;
|
2007-06-05 12:10:51 +00:00
|
|
|
|
2012-08-24 11:31:09 +00:00
|
|
|
// Set the port number
|
2007-08-14 19:24:48 +00:00
|
|
|
addr.Service( service );
|
2012-08-24 11:31:09 +00:00
|
|
|
|
2012-08-24 11:19:52 +00:00
|
|
|
// Listen on localhost only if requested
|
|
|
|
if( local )
|
|
|
|
addr.Hostname( HOSTNAME );
|
2007-06-05 12:10:51 +00:00
|
|
|
|
2018-04-04 11:01:47 +00:00
|
|
|
delete m_socketServer;
|
|
|
|
m_socketServer = new wxSocketServer( addr );
|
2011-11-08 16:37:25 +00:00
|
|
|
|
2018-04-04 11:01:47 +00:00
|
|
|
m_socketServer->SetNotify( wxSOCKET_CONNECTION_FLAG );
|
|
|
|
m_socketServer->SetEventHandler( *this, ID_EDA_SOCKET_EVENT_SERV );
|
|
|
|
m_socketServer->Notify( true );
|
2007-06-05 12:10:51 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-03-15 21:56:13 +00:00
|
|
|
void KIWAY_PLAYER::OnSockRequest( wxSocketEvent& evt )
|
2007-06-05 12:10:51 +00:00
|
|
|
{
|
2007-08-14 19:24:48 +00:00
|
|
|
size_t len;
|
|
|
|
wxSocketBase* sock = evt.GetSocket();
|
|
|
|
|
|
|
|
switch( evt.GetSocketEvent() )
|
|
|
|
{
|
|
|
|
case wxSOCKET_INPUT:
|
2007-08-21 19:37:31 +00:00
|
|
|
sock->Read( client_ipc_buffer, 1 );
|
2011-11-08 16:37:25 +00:00
|
|
|
|
2007-08-14 19:24:48 +00:00
|
|
|
if( sock->LastCount() == 0 )
|
2009-11-23 15:16:50 +00:00
|
|
|
break; // No data, occurs on opening connection
|
|
|
|
|
2007-08-21 19:37:31 +00:00
|
|
|
sock->Read( client_ipc_buffer + 1, IPC_BUF_SIZE - 2 );
|
2007-08-14 19:24:48 +00:00
|
|
|
len = 1 + sock->LastCount();
|
2007-08-21 19:37:31 +00:00
|
|
|
client_ipc_buffer[len] = 0;
|
2014-01-08 14:18:51 +00:00
|
|
|
ExecuteRemoteCommand( client_ipc_buffer );
|
2007-08-14 19:24:48 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case wxSOCKET_LOST:
|
|
|
|
return;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
2011-01-21 19:30:59 +00:00
|
|
|
wxPrintf( wxT( "EDA_DRAW_FRAME::OnSockRequest() error: Invalid event !" ) );
|
2007-08-14 19:24:48 +00:00
|
|
|
break;
|
|
|
|
}
|
2007-06-05 12:10:51 +00:00
|
|
|
}
|
|
|
|
|
2007-08-14 19:24:48 +00:00
|
|
|
|
2021-03-15 21:56:13 +00:00
|
|
|
void KIWAY_PLAYER::OnSockRequestServer( wxSocketEvent& evt )
|
2007-06-05 12:10:51 +00:00
|
|
|
{
|
2018-04-04 11:01:47 +00:00
|
|
|
wxSocketBase* socket;
|
2007-08-14 19:24:48 +00:00
|
|
|
wxSocketServer* server = (wxSocketServer*) evt.GetSocket();
|
2007-06-05 12:10:51 +00:00
|
|
|
|
2018-04-04 11:01:47 +00:00
|
|
|
socket = server->Accept();
|
2011-11-08 16:37:25 +00:00
|
|
|
|
2021-07-15 19:26:35 +00:00
|
|
|
if( socket == nullptr )
|
2007-08-14 19:24:48 +00:00
|
|
|
return;
|
2007-06-05 12:10:51 +00:00
|
|
|
|
2018-04-04 11:01:47 +00:00
|
|
|
m_sockets.push_back( socket );
|
|
|
|
|
|
|
|
socket->Notify( true );
|
|
|
|
socket->SetEventHandler( *this, ID_EDA_SOCKET_EVENT );
|
|
|
|
socket->SetNotify( wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG );
|
2007-06-05 12:10:51 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-03-22 01:58:53 +00:00
|
|
|
/**
|
2021-07-15 19:26:35 +00:00
|
|
|
* Spin up a thread to send messages via a socket.
|
|
|
|
*
|
|
|
|
* No message queuing, if a message is in flight when another is posted with Send(), the
|
|
|
|
* second is just dropped. This is a workaround for "non-blocking" sockets not always being
|
|
|
|
* non-blocking, especially on Windows. It is kept fairly simple and not exposed to the
|
|
|
|
* outside world because it should be replaced in a future KiCad version with a real message
|
|
|
|
* queue of some sort, and unified with the Kiway messaging system.
|
2021-03-22 01:58:53 +00:00
|
|
|
*/
|
|
|
|
class ASYNC_SOCKET_HOLDER
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ASYNC_SOCKET_HOLDER() :
|
|
|
|
m_messageReady( false ),
|
|
|
|
m_shutdown( false )
|
|
|
|
{
|
|
|
|
// Do a dummy Connect so that wx will set up the socket stuff on the main thread, which is
|
|
|
|
// required even if you later make socket connections on another thread.
|
|
|
|
wxSocketClient* client = new wxSocketClient;
|
|
|
|
wxIPV4address addr;
|
|
|
|
|
|
|
|
addr.Hostname( HOSTNAME );
|
|
|
|
addr.Service( KICAD_PCB_PORT_SERVICE_NUMBER );
|
|
|
|
|
|
|
|
client->Connect( addr, false );
|
|
|
|
|
|
|
|
client->Close();
|
|
|
|
client->Destroy();
|
|
|
|
|
2021-03-23 17:39:20 +00:00
|
|
|
m_thread = std::thread( &ASYNC_SOCKET_HOLDER::worker, this );
|
2021-03-22 01:58:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
~ASYNC_SOCKET_HOLDER()
|
|
|
|
{
|
2021-03-23 17:39:20 +00:00
|
|
|
{
|
|
|
|
std::lock_guard<std::mutex> lock( m_mutex );
|
|
|
|
m_shutdown = true;
|
|
|
|
}
|
|
|
|
|
2021-03-22 01:58:53 +00:00
|
|
|
m_cv.notify_one();
|
2021-03-23 17:39:20 +00:00
|
|
|
|
|
|
|
try
|
|
|
|
{
|
|
|
|
if( m_thread.joinable() )
|
|
|
|
m_thread.join();
|
|
|
|
}
|
|
|
|
catch( ... )
|
|
|
|
{
|
|
|
|
}
|
2021-03-22 01:58:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
2021-07-15 19:26:35 +00:00
|
|
|
* Attempt to send a message if the thread is available.
|
|
|
|
*
|
|
|
|
* @param aService is the port number (i.e. service) to send to.
|
|
|
|
* @param aMessage is the message to send.
|
|
|
|
* @return true if the message was queued.
|
2021-03-22 01:58:53 +00:00
|
|
|
*/
|
|
|
|
bool Send( int aService, const std::string& aMessage )
|
|
|
|
{
|
|
|
|
if( m_messageReady )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
std::lock_guard<std::mutex> lock( m_mutex );
|
|
|
|
|
|
|
|
m_message = std::make_pair( aService, aMessage );
|
|
|
|
m_messageReady = true;
|
|
|
|
m_cv.notify_one();
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
/**
|
|
|
|
* Actual task that sends data to the socket server
|
|
|
|
*/
|
|
|
|
void worker()
|
|
|
|
{
|
2021-03-23 17:39:20 +00:00
|
|
|
int port;
|
|
|
|
std::string message;
|
|
|
|
|
|
|
|
std::unique_lock<std::mutex> lock( m_mutex );
|
|
|
|
|
2021-03-22 01:58:53 +00:00
|
|
|
while( !m_shutdown )
|
|
|
|
{
|
2021-03-23 17:39:20 +00:00
|
|
|
m_cv.wait( lock, [&]() { return m_messageReady || m_shutdown; } );
|
2021-03-22 01:58:53 +00:00
|
|
|
|
|
|
|
if( m_shutdown )
|
2021-03-23 17:39:20 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
port = m_message.first;
|
|
|
|
message = m_message.second;
|
|
|
|
|
|
|
|
lock.unlock();
|
2021-03-22 01:58:53 +00:00
|
|
|
|
|
|
|
wxSocketClient* sock_client;
|
|
|
|
wxIPV4address addr;
|
|
|
|
|
2021-06-09 19:32:58 +00:00
|
|
|
// Create a connection
|
2021-03-22 01:58:53 +00:00
|
|
|
addr.Hostname( HOSTNAME );
|
2021-03-23 17:39:20 +00:00
|
|
|
addr.Service( port );
|
2021-03-22 01:58:53 +00:00
|
|
|
|
|
|
|
// Mini-tutorial for Connect() :-)
|
|
|
|
// (JP CHARRAS Note: see wxWidgets: sockets/client.cpp sample)
|
|
|
|
// ---------------------------
|
|
|
|
//
|
|
|
|
// There are two ways to use Connect(): blocking and non-blocking,
|
|
|
|
// depending on the value passed as the 'wait' (2nd) parameter.
|
|
|
|
//
|
|
|
|
// Connect(addr, true) will wait until the connection completes,
|
|
|
|
// returning true on success and false on failure. This call blocks
|
|
|
|
// the GUI (this might be changed in future releases to honor the
|
|
|
|
// wxSOCKET_BLOCK flag).
|
|
|
|
//
|
|
|
|
// Connect(addr, false) will issue a nonblocking connection request
|
|
|
|
// and return immediately. If the return value is true, then the
|
|
|
|
// connection has been already successfully established. If it is
|
|
|
|
// false, you must wait for the request to complete, either with
|
|
|
|
// WaitOnConnect() or by watching wxSOCKET_CONNECTION / LOST
|
|
|
|
// events (please read the documentation).
|
|
|
|
//
|
|
|
|
// WaitOnConnect() itself never blocks the GUI (this might change
|
|
|
|
// in the future to honor the wxSOCKET_BLOCK flag). This call will
|
|
|
|
// return false on timeout, or true if the connection request
|
|
|
|
// completes, which in turn might mean:
|
|
|
|
//
|
|
|
|
// a) That the connection was successfully established
|
|
|
|
// b) That the connection request failed (for example, because
|
|
|
|
// it was refused by the peer.
|
|
|
|
//
|
|
|
|
// Use IsConnected() to distinguish between these two.
|
|
|
|
//
|
|
|
|
// So, in a brief, you should do one of the following things:
|
|
|
|
//
|
|
|
|
// For blocking Connect:
|
|
|
|
//
|
|
|
|
// bool success = client->Connect(addr, true);
|
|
|
|
//
|
|
|
|
// For nonblocking Connect:
|
|
|
|
//
|
|
|
|
// client->Connect(addr, false);
|
|
|
|
//
|
|
|
|
// bool waitmore = true;
|
|
|
|
// while (! client->WaitOnConnect(seconds, millis) && waitmore )
|
|
|
|
// {
|
|
|
|
// // possibly give some feedback to the user,
|
|
|
|
// // update waitmore if needed.
|
|
|
|
// }
|
|
|
|
// bool success = client->IsConnected();
|
|
|
|
//
|
|
|
|
// And that's all :-)
|
|
|
|
|
|
|
|
sock_client = new wxSocketClient( wxSOCKET_BLOCK );
|
2021-03-23 21:43:09 +00:00
|
|
|
sock_client->SetTimeout( 1 ); // Time out in Seconds
|
|
|
|
sock_client->Connect( addr, false );
|
|
|
|
sock_client->WaitOnConnect( 0, 250 );
|
2021-03-22 01:58:53 +00:00
|
|
|
|
|
|
|
if( sock_client->Ok() && sock_client->IsConnected() )
|
|
|
|
{
|
|
|
|
sock_client->SetFlags( wxSOCKET_NOWAIT /*wxSOCKET_WAITALL*/ );
|
2021-03-23 17:39:20 +00:00
|
|
|
sock_client->Write( message.c_str(), message.length() );
|
2021-03-22 01:58:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
sock_client->Close();
|
|
|
|
sock_client->Destroy();
|
|
|
|
|
|
|
|
m_messageReady = false;
|
2021-03-23 17:39:20 +00:00
|
|
|
|
|
|
|
lock.lock();
|
2021-03-22 01:58:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-23 17:39:20 +00:00
|
|
|
std::thread m_thread;
|
2021-03-22 01:58:53 +00:00
|
|
|
std::pair<int, std::string> m_message;
|
2021-03-23 03:42:48 +00:00
|
|
|
bool m_messageReady;
|
|
|
|
mutable std::mutex m_mutex;
|
|
|
|
std::condition_variable m_cv;
|
|
|
|
bool m_shutdown;
|
2021-03-22 01:58:53 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
|
2021-03-23 17:39:20 +00:00
|
|
|
std::unique_ptr<ASYNC_SOCKET_HOLDER> socketHolder = nullptr;
|
2021-03-22 01:58:53 +00:00
|
|
|
|
2021-07-15 19:26:35 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Used by a client to sent (by a socket connection) a data to a server.
|
|
|
|
* - Open a Socket Client connection.
|
|
|
|
* - Send the buffer cmdline.
|
|
|
|
* - Close the socket connection.
|
2009-11-23 15:16:50 +00:00
|
|
|
*
|
2021-07-15 19:26:35 +00:00
|
|
|
* @param aService is the service number for the TC/IP connection.
|
|
|
|
* @param aMessage is the message to send.
|
2007-08-14 19:24:48 +00:00
|
|
|
*/
|
2021-03-22 01:58:53 +00:00
|
|
|
bool SendCommand( int aService, const std::string& aMessage )
|
2007-06-05 12:10:51 +00:00
|
|
|
{
|
2021-03-24 21:07:34 +00:00
|
|
|
if( !socketHolder )
|
|
|
|
socketHolder.reset( new ASYNC_SOCKET_HOLDER() );
|
2021-03-23 17:39:20 +00:00
|
|
|
|
|
|
|
return socketHolder->Send( aService, aMessage );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void SocketCleanup()
|
|
|
|
{
|
|
|
|
if( socketHolder )
|
|
|
|
socketHolder.reset();
|
2007-06-05 12:10:51 +00:00
|
|
|
}
|