2013-07-16 06:42:44 +00:00
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2006-01-07
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// Updated : 2008-10-05
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// Licence : This source is under MIT License
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// File : glm/gtx/extend.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm
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{
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template <typename genType>
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genType extend
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(
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genType const & Origin,
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genType const & Source,
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genType const & Distance
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)
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{
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return Origin + (Source - Origin) * Distance;
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}
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template <typename valType>
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detail::tvec2<valType> extend
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(
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detail::tvec2<valType> const & Origin,
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detail::tvec2<valType> const & Source,
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valType const & Distance
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)
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{
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return Origin + (Source - Origin) * Distance;
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}
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template <typename valType>
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detail::tvec3<valType> extend
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(
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detail::tvec3<valType> const & Origin,
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detail::tvec3<valType> const & Source,
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valType const & Distance
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)
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{
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return Origin + (Source - Origin) * Distance;
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}
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template <typename valType>
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detail::tvec4<valType> extend
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(
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detail::tvec4<valType> const & Origin,
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detail::tvec4<valType> const & Source,
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valType const & Distance
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)
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{
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return Origin + (Source - Origin) * Distance;
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}
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}//namespace glm
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