kicad/common/legacy_wx/eda_draw_frame.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004-2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2004-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
2007-05-06 16:03:28 +00:00
#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <pgm_base.h>
#include <kiface_i.h>
#include <gr_basic.h>
#include <common.h>
#include <bitmaps.h>
#include <macros.h>
#include <id.h>
#include <class_drawpanel.h>
2018-01-29 10:37:29 +00:00
#include <base_screen.h>
#include <msgpanel.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <draw_frame.h>
#include <confirm.h>
#include <kicad_device_context.h>
#include <dialog_helpers.h>
#include <base_units.h>
#include <math/box2.h>
#include <lockfile.h>
#include <trace_helpers.h>
#include <wx/clipbrd.h>
#include <fctsys.h>
#include <gr_basic.h>
#include <common.h>
#include <id.h>
#include <base_screen.h>
#include <confirm.h>
#include <draw_frame.h>
#include <wx/fontdlg.h>
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#include <wx/snglinst.h>
#include <view/view.h>
#include <view/view_controls.h>
#include <gal/graphics_abstraction_layer.h>
#include <tool/tool_manager.h>
#include <tool/tool_dispatcher.h>
#include <tool/actions.h>
#include <tool/action_menu.h>
#include <advanced_config.h>
#include <menus_helpers.h>
#include <page_info.h>
#include <title_block.h>
#include <ws_draw_item.h>
/**
* Definition for enabling and disabling scroll bar setting trace output. See the
* wxWidgets documentation on useing the WXTRACE environment variable.
*/
static const wxString traceScrollSettings( wxT( "KicadScrollSettings" ) );
///@{
/// \ingroup config
static const wxString FirstRunShownKeyword( wxT( "FirstRunShown" ) );
///@}
/**
* Integer to set the maximum number of undo items on the stack. If zero,
* undo items are unlimited.
*
* Present as:
*
* - SchematicFrameDevelMaxUndoItems (file: eeschema)
* - LibeditFrameDevelMaxUndoItems (file: eeschema)
* - PcbFrameDevelMaxUndoItems (file: pcbnew)
* - ModEditFrameDevelMaxUndoItems (file: pcbnew)
*
* \ingroup develconfig
*/
static const wxString MaxUndoItemsEntry(wxT( "DevelMaxUndoItems" ) );
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BEGIN_EVENT_TABLE( EDA_DRAW_FRAME, KIWAY_PLAYER )
EVT_CHAR_HOOK( EDA_DRAW_FRAME::OnCharHook )
EVT_MENU_OPEN( EDA_DRAW_FRAME::OnMenuOpen )
EVT_MENU_CLOSE( EDA_DRAW_FRAME::OnMenuOpen )
EVT_MENU_HIGHLIGHT_ALL( EDA_DRAW_FRAME::OnMenuOpen )
EVT_ACTIVATE( EDA_DRAW_FRAME::OnActivate )
EVT_MENU_RANGE( ID_POPUP_GRID_LEVEL_1000, ID_POPUP_GRID_USER,
EDA_DRAW_FRAME::OnSelectGrid )
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END_EVENT_TABLE()
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
EDA_DRAW_FRAME::EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent,
FRAME_T aFrameType,
const wxString& aTitle,
const wxPoint& aPos, const wxSize& aSize,
long aStyle, const wxString & aFrameName ) :
KIWAY_PLAYER( aKiway, aParent, aFrameType, aTitle, aPos, aSize, aStyle, aFrameName )
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{
m_socketServer = nullptr;
m_mainToolBar = NULL;
m_drawToolBar = NULL;
m_optionsToolBar = NULL;
m_auxiliaryToolBar = NULL;
m_gridSelectBox = NULL;
m_zoomSelectBox = NULL;
m_hotkeysDescrList = NULL;
m_canvas = NULL;
m_canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
m_galCanvas = NULL;
m_actions = NULL;
m_toolManager = NULL;
m_toolDispatcher = NULL;
m_messagePanel = NULL;
m_currentScreen = NULL;
m_toolId = ID_NO_TOOL_SELECTED;
m_lastDrawToolId = ID_NO_TOOL_SELECTED;
m_showAxis = false; // true to draw axis.
m_showBorderAndTitleBlock = false; // true to display reference sheet.
m_showGridAxis = false; // true to draw the grid axis
m_showOriginAxis = false; // true to draw the grid origin
m_LastGridSizeId = 0;
m_drawGrid = true; // hide/Show grid. default = show
m_gridColor = COLOR4D( DARKGRAY ); // Default grid color
m_showPageLimits = false;
m_drawBgColor = COLOR4D( BLACK ); // the background color of the draw canvas:
// BLACK for Pcbnew, BLACK or WHITE for eeschema
m_snapToGrid = true;
m_MsgFrameHeight = EDA_MSG_PANEL::GetRequiredHeight();
m_movingCursorWithKeyboard = false;
m_zoomLevelCoeff = 1.0;
m_auimgr.SetFlags(wxAUI_MGR_DEFAULT);
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CreateStatusBar( 6 );
// set the size of the status bar subwindows:
wxWindow* stsbar = GetStatusBar();
int dims[] = {
// remainder of status bar on far left is set to a default or whatever is left over.
-1,
// When using GetTextSize() remember the width of character '1' is not the same
// as the width of '0' unless the font is fixed width, and it usually won't be.
// zoom:
GetTextSize( wxT( "Z 762000" ), stsbar ).x + 10,
// cursor coords
GetTextSize( wxT( "X 0234.567890 Y 0234.567890" ), stsbar ).x + 10,
// delta distances
GetTextSize( wxT( "dx 0234.567890 dx 0234.567890 d 0234.567890" ), stsbar ).x + 10,
// units display, Inches is bigger than mm
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GetTextSize( _( "Inches" ), stsbar ).x + 10,
// Size for the panel used as "Current tool in play": will take longest string from
// void PCB_EDIT_FRAME::OnSelectTool( wxCommandEvent& aEvent ) in pcbnew/edit.cpp
GetTextSize( wxT( "Add layer alignment target" ), stsbar ).x + 10,
};
SetStatusWidths( arrayDim( dims ), dims );
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// Create child subwindows.
GetClientSize( &m_FrameSize.x, &m_FrameSize.y );
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m_FramePos.x = m_FramePos.y = 0;
m_FrameSize.y -= m_MsgFrameHeight;
m_canvas = new EDA_DRAW_PANEL( this, -1, wxPoint( 0, 0 ), m_FrameSize );
m_messagePanel = new EDA_MSG_PANEL( this, -1, wxPoint( 0, m_FrameSize.y ),
wxSize( m_FrameSize.x, m_MsgFrameHeight ) );
m_messagePanel->SetBackgroundColour( COLOR4D( LIGHTGRAY ).ToColour() );
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}
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EDA_DRAW_FRAME::~EDA_DRAW_FRAME()
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{
delete m_socketServer;
for( auto socket : m_sockets )
{
socket->Shutdown();
socket->Destroy();
}
saveCanvasTypeSetting( m_canvasType );
delete m_actions;
delete m_toolManager;
delete m_toolDispatcher;
delete m_galCanvas;
delete m_currentScreen;
m_currentScreen = NULL;
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m_auimgr.UnInit();
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ReleaseFile();
}
void EDA_DRAW_FRAME::OnCharHook( wxKeyEvent& event )
{
wxLogTrace( kicadTraceKeyEvent, "EDA_DRAW_FRAME::OnCharHook %s", dump( event ) );
// Key events can be filtered here.
// Currently no filtering is made.
event.Skip();
}
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void EDA_DRAW_FRAME::ReleaseFile()
{
m_file_checker = nullptr;
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}
bool EDA_DRAW_FRAME::LockFile( const wxString& aFileName )
{
m_file_checker = ::LockFile( aFileName );
return bool( m_file_checker );
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}
void EDA_DRAW_FRAME::unitsChangeRefresh()
{
UpdateStatusBar();
UpdateMsgPanel();
}
void EDA_DRAW_FRAME::CommonSettingsChanged()
{
EDA_BASE_FRAME::CommonSettingsChanged();
wxConfigBase* settings = Pgm().CommonSettings();
int autosaveInterval;
settings->Read( AUTOSAVE_INTERVAL_KEY, &autosaveInterval );
SetAutoSaveInterval( autosaveInterval );
int historySize;
settings->Read( FILE_HISTORY_SIZE_KEY, &historySize, DEFAULT_FILE_HISTORY_SIZE );
Kiface().GetFileHistory().SetMaxFiles( (unsigned) std::max( 0, historySize ) );
bool option;
settings->Read( ENBL_MOUSEWHEEL_PAN_KEY, &option );
m_canvas->SetEnableMousewheelPan( option );
settings->Read( ENBL_ZOOM_NO_CENTER_KEY, &option );
m_canvas->SetEnableZoomNoCenter( option );
settings->Read( ENBL_AUTO_PAN_KEY, &option );
m_canvas->SetEnableAutoPan( option );
m_galDisplayOptions.ReadCommonConfig( *settings, this );
}
void EDA_DRAW_FRAME::EraseMsgBox()
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{
if( m_messagePanel )
m_messagePanel->EraseMsgBox();
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}
void EDA_DRAW_FRAME::OnActivate( wxActivateEvent& event )
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{
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event.Skip(); // required under wxMAC
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}
void EDA_DRAW_FRAME::OnMenuOpen( wxMenuEvent& event )
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{
// On wxWidgets 3.0.x Windows, EVT_MENU_OPEN ( and other EVT_MENU_xx) events are not
// captured by the ACTON_MENU menus. While it is fixed in wxWidgets 3.1.x, we still
// need a solution for the earlier verions.
//
// This could be made conditional, but for now I'm going to use the same strategy
// everywhere so it gets wider testing.
// Note that if the conditional compilation is reactivated, the Connect() lines in
// ACTION_MENU::setupEvents() will need to be re-enabled.
//#if defined( __WINDOWS__ ) && wxCHECK_VERSION( 3, 0, 0 ) && !wxCHECK_VERSION( 3, 1, 0 )
// As if things weren't bad enough, wxWidgets doesn't pass the menu pointer when the
// event is a wxEVT_MENU_HIGHLIGHT, so we store the menu from the EVT_MENU_OPEN call.
static ACTION_MENU* currentMenu;
if( event.GetEventType() == wxEVT_MENU_OPEN )
{
currentMenu = dynamic_cast<ACTION_MENU*>( event.GetMenu() );
if( currentMenu )
currentMenu->OnMenuEvent( event );
}
else if( event.GetEventType() == wxEVT_MENU_HIGHLIGHT )
{
if( currentMenu )
currentMenu->OnMenuEvent( event );
}
else // if( event.GetEventType() == wxEVT_MENU_CLOSE )
{
currentMenu = nullptr;
}
//#endif
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event.Skip();
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}
void EDA_DRAW_FRAME::SkipNextLeftButtonReleaseEvent()
{
m_canvas->SetIgnoreLeftButtonReleaseEvent( true );
}
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bool EDA_DRAW_FRAME::GetToolToggled( int aToolId )
{
// Checks all the toolbars and returns true if the given tool id is toggled.
return ( ( m_mainToolBar && m_mainToolBar->GetToolToggled( aToolId ) ) ||
( m_optionsToolBar && m_optionsToolBar->GetToolToggled( aToolId ) ) ||
( m_drawToolBar && m_drawToolBar->GetToolToggled( aToolId ) ) ||
( m_auxiliaryToolBar && m_auxiliaryToolBar->GetToolToggled( aToolId ) )
);
}
void EDA_DRAW_FRAME::OnUpdateSelectGrid( wxUpdateUIEvent& aEvent )
{
// No need to update the grid select box if it doesn't exist or the grid setting change
// was made using the select box.
if( m_gridSelectBox == NULL || m_auxiliaryToolBar == NULL )
return;
int select = wxNOT_FOUND;
for( size_t i = 0; i < GetScreen()->GetGridCount(); i++ )
{
if( GetScreen()->GetGridCmdId() == GetScreen()->GetGrid( i ).m_CmdId )
{
select = (int) i;
break;
}
}
if( select != m_gridSelectBox->GetSelection() )
m_gridSelectBox->SetSelection( select );
}
void EDA_DRAW_FRAME::ReCreateAuxiliaryToolbar()
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{
}
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void EDA_DRAW_FRAME::ReCreateMenuBar()
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{
}
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int EDA_DRAW_FRAME::WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList,
wxString* aFullFileName )
{
int result = EDA_BASE_FRAME::WriteHotkeyConfig( aDescList, aFullFileName );
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GetToolManager()->UpdateHotKeys();
return result;
}
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void EDA_DRAW_FRAME::PrintPage( wxDC* aDC, LSET aPrintMask, bool aPrintMirrorMode, void* aData )
{
wxMessageBox( wxT("EDA_DRAW_FRAME::PrintPage() error") );
}
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void EDA_DRAW_FRAME::OnSelectGrid( wxCommandEvent& event )
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{
int* clientData;
int eventId = ID_POPUP_GRID_LEVEL_100;
if( event.GetEventType() == wxEVT_CHOICE )
{
if( m_gridSelectBox == NULL ) // Should not happen
return;
/*
* Don't use wxCommandEvent::GetClientData() here. It always
* returns NULL in GTK. This solution is not as elegant but
* it works.
*/
int index = m_gridSelectBox->GetSelection();
wxASSERT( index != wxNOT_FOUND );
// GerbView does not support custom grid
if( m_Ident != FRAME_GERBER )
{
if( index == int( m_gridSelectBox->GetCount() - 2 ) )
{
// this is the separator
wxUpdateUIEvent dummy;
OnUpdateSelectGrid( dummy );
return;
}
else if( index == int( m_gridSelectBox->GetCount() - 1 ) )
{
wxUpdateUIEvent dummy;
OnUpdateSelectGrid( dummy );
wxCommandEvent dummy2;
OnGridSettings( dummy2 );
return;
}
}
clientData = (int*) m_gridSelectBox->wxItemContainer::GetClientData( index );
if( clientData != NULL )
eventId = *clientData;
}
else
{
eventId = event.GetId();
}
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int idx = eventId - ID_POPUP_GRID_LEVEL_1000;
// Notify GAL
TOOL_MANAGER* mgr = GetToolManager();
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if( mgr )
mgr->RunAction( "common.Control.gridPreset", true, idx );
m_canvas->Refresh();
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}
void EDA_DRAW_FRAME::OnSelectZoom( wxCommandEvent& event )
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{
if( m_zoomSelectBox == NULL )
return; // Should not happen!
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int id = m_zoomSelectBox->GetCurrentSelection();
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if( id < 0 || !( id < (int)m_zoomSelectBox->GetCount() ) )
return;
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m_toolManager->RunAction( "common.Control.zoomPreset", true, id );
UpdateStatusBar();
m_galCanvas->Refresh();
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}
double EDA_DRAW_FRAME::GetZoom()
{
return GetScreen()->GetZoom();
}
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void EDA_DRAW_FRAME::DisplayToolMsg( const wxString& msg )
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{
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m_toolMsg = msg;
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SetStatusText( msg, 5 );
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}
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void EDA_DRAW_FRAME::DisplayUnitsMsg()
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{
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wxString msg;
switch( m_UserUnits )
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{
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case INCHES: msg = _( "Inches" ); break;
case MILLIMETRES: msg = _( "mm" ); break;
default: msg = _( "Units" ); break;
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}
SetStatusText( msg, 4 );
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}
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void EDA_DRAW_FRAME::OnSize( wxSizeEvent& SizeEv )
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{
m_FrameSize = GetClientSize( );
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SizeEv.Skip();
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}
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void EDA_DRAW_FRAME::SetToolID( int aId, int aCursor, const wxString& aToolMsg )
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{
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// Keep default cursor in toolbars
SetCursor( wxNullCursor );
// Change m_canvas cursor if requested.
if( m_canvas && aCursor >= 0 )
m_canvas->SetCurrentCursor( aCursor );
// Change GAL canvas cursor if requested.
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if( aCursor >= 0 )
GetGalCanvas()->SetCurrentCursor( aCursor );
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DisplayToolMsg( aToolMsg );
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if( aId < 0 )
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return;
wxCHECK2_MSG( aId >= ID_NO_TOOL_SELECTED, aId = ID_NO_TOOL_SELECTED,
wxString::Format( wxT( "Current tool ID cannot be set to %d." ), aId ) );
m_toolId = aId;
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}
void EDA_DRAW_FRAME::SetNoToolSelected()
{
// Select the ID_NO_TOOL_SELECTED id tool (Idle tool)
int defaultCursor = wxCURSOR_DEFAULT;
// Change GAL canvas cursor if requested.
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defaultCursor = GetGalCanvas()->GetDefaultCursor();
SetToolID( ID_NO_TOOL_SELECTED, defaultCursor, wxEmptyString );
}
void EDA_DRAW_FRAME::UpdateStatusBar()
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{
SetStatusText( GetZoomLevelIndicator(), 1 );
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// Absolute and relative cursor positions are handled by overloading this function and
// handling the internal to user units conversion at the appropriate level.
// refresh units display
DisplayUnitsMsg();
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}
const wxString EDA_DRAW_FRAME::GetZoomLevelIndicator() const
{
wxString Line;
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double level = m_galCanvas->GetGAL()->GetZoomFactor();
// returns a human readable value which can be displayed as zoom
// level indicator in dialogs.
Line.Printf( wxT( "Z %.2f" ), level );
return Line;
}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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void EDA_DRAW_FRAME::LoadSettings( wxConfigBase* aCfg )
{
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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EDA_BASE_FRAME::LoadSettings( aCfg );
wxString baseCfgName = ConfigBaseName();
wxConfigBase* cmnCfg = Pgm().CommonSettings();
// Read units used in dialogs and toolbars
EDA_UNITS_T unitsTmp;
if( aCfg->Read( baseCfgName + UserUnitsEntryKeyword, (int*) &unitsTmp ) )
SetUserUnits( unitsTmp );
else
SetUserUnits( MILLIMETRES );
// Read show/hide grid entry
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bool btmp;
if( aCfg->Read( baseCfgName + ShowGridEntryKeyword, &btmp ) )
SetGridVisibility( btmp );
// Read grid color:
COLOR4D wtmp = COLOR4D::UNSPECIFIED;
if( wtmp.SetFromWxString( aCfg->Read( baseCfgName + GridColorEntryKeyword, wxT( "NONE" ) ) ) )
SetGridColor( wtmp );
aCfg->Read( baseCfgName + LastGridSizeIdKeyword, &m_LastGridSizeId, 0L );
// m_LastGridSizeId is an offset, expected to be >= 0
if( m_LastGridSizeId < 0 )
m_LastGridSizeId = 0;
m_UndoRedoCountMax = aCfg->Read( baseCfgName + MaxUndoItemsEntry,
long( DEFAULT_MAX_UNDO_ITEMS ) );
aCfg->Read( baseCfgName + FirstRunShownKeyword, &m_firstRunDialogSetting, 0L );
m_galDisplayOptions.ReadConfig( *cmnCfg, *aCfg, baseCfgName, this );
}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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void EDA_DRAW_FRAME::SaveSettings( wxConfigBase* aCfg )
{
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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EDA_BASE_FRAME::SaveSettings( aCfg );
wxString baseCfgName = ConfigBaseName();
aCfg->Write( baseCfgName + UserUnitsEntryKeyword, (int) m_UserUnits );
aCfg->Write( baseCfgName + ShowGridEntryKeyword, IsGridVisible() );
aCfg->Write( baseCfgName + GridColorEntryKeyword,
GetGridColor().ToColour().GetAsString( wxC2S_CSS_SYNTAX ) );
aCfg->Write( baseCfgName + LastGridSizeIdKeyword, ( long ) m_LastGridSizeId );
aCfg->Write( baseCfgName + FirstRunShownKeyword, m_firstRunDialogSetting );
if( GetScreen() )
aCfg->Write( baseCfgName + MaxUndoItemsEntry, long( GetScreen()->GetMaxUndoItems() ) );
m_galDisplayOptions.WriteConfig( *aCfg, baseCfgName );
}
void EDA_DRAW_FRAME::AppendMsgPanel( const wxString& textUpper,
const wxString& textLower,
COLOR4D color, int pad )
{
if( m_messagePanel == NULL )
return;
m_messagePanel->AppendMessage( textUpper, textLower, color, pad );
}
void EDA_DRAW_FRAME::ClearMsgPanel()
{
if( m_messagePanel == NULL )
return;
m_messagePanel->EraseMsgBox();
}
void EDA_DRAW_FRAME::SetMsgPanel( const MSG_PANEL_ITEMS& aList )
{
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if( m_messagePanel == NULL )
return;
ClearMsgPanel();
for( MSG_PANEL_ITEM item : aList )
m_messagePanel->AppendMessage( item );
}
void EDA_DRAW_FRAME::SetMsgPanel( EDA_ITEM* aItem )
{
wxCHECK_RET( aItem != NULL, wxT( "Invalid EDA_ITEM pointer. Bad programmer." ) );
MSG_PANEL_ITEMS items;
aItem->GetMsgPanelInfo( m_UserUnits, items );
SetMsgPanel( items );
}
void EDA_DRAW_FRAME::UpdateMsgPanel()
{
EDA_ITEM* item = GetScreen()->GetCurItem();
if( item )
SetMsgPanel( item );
}
// FIXME: There needs to be a better way for child windows to load preferences.
// This function pushes four preferences from a parent window to a child window
// i.e. from eeschema to the schematic symbol editor
void EDA_DRAW_FRAME::PushPreferences( const EDA_DRAW_PANEL* aParentCanvas )
{
m_canvas->SetEnableZoomNoCenter( aParentCanvas->GetEnableZoomNoCenter() );
m_canvas->SetEnableAutoPan( aParentCanvas->GetEnableAutoPan() );
}
// I am not seeing a problem with this size yet:
static const double MAX_AXIS = INT_MAX - 100;
#define VIRT_MIN (-MAX_AXIS/2.0) ///< min X or Y coordinate in virtual space
#define VIRT_MAX (MAX_AXIS/2.0) ///< max X or Y coordinate in virtual space
void EDA_DRAW_FRAME::UseGalCanvas()
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
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{
KIGFX::GAL* gal = GetGalCanvas()->GetGAL();
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// Set up grid settings
gal->SetGridVisibility( IsGridVisible() );
gal->SetGridSize( VECTOR2D( GetScreen()->GetGridSize() ) );
gal->SetGridOrigin( VECTOR2D( GetGridOrigin() ) );
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// Transfer EDA_DRAW_PANEL settings
KIGFX::VIEW_CONTROLS* viewControls = GetGalCanvas()->GetViewControls();
viewControls->EnableCursorWarping( !m_canvas->GetEnableZoomNoCenter() );
viewControls->EnableMousewheelPan( m_canvas->GetEnableMousewheelPan() );
viewControls->EnableAutoPan( m_canvas->GetEnableAutoPan() );
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
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m_canvas->SetEvtHandlerEnabled( false );
GetGalCanvas()->SetEvtHandlerEnabled( true );
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GetGalCanvas()->StartDrawing();
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// Switch panes
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// JEY TODO: drop down to a single pane....
m_auimgr.GetPane( "DrawFrame" ).Show( false );
m_auimgr.GetPane( "DrawFrameGal" ).Show( true );
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m_auimgr.Update();
// Reset current tool on switch();
SetNoToolSelected();
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
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void EDA_DRAW_FRAME::SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType )
{
GetGalCanvas()->SwitchBackend( aCanvasType );
m_canvasType = GetGalCanvas()->GetBackend();
UseGalCanvas();
}
EDA_DRAW_PANEL_GAL::GAL_TYPE EDA_DRAW_FRAME::LoadCanvasTypeSetting()
{
EDA_DRAW_PANEL_GAL::GAL_TYPE canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
wxConfigBase* cfg = Kiface().KifaceSettings();
if( cfg )
{
canvasType = (EDA_DRAW_PANEL_GAL::GAL_TYPE)
cfg->ReadLong( GetCanvasTypeKey(), EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE );
}
if( canvasType < EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE
|| canvasType >= EDA_DRAW_PANEL_GAL::GAL_TYPE_LAST )
{
assert( false );
canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
}
// Coerce the value into a GAL type when Legacy is not available
// Default to Cairo, and on the first, user will be prompted for OpenGL
if( canvasType == EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE
&& !ADVANCED_CFG::GetCfg().AllowLegacyCanvas() )
{
#ifdef __WXMAC__
// Cairo renderer doesn't handle Retina displays
canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_OPENGL;
#else
canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_CAIRO;
#endif
}
return canvasType;
}
bool EDA_DRAW_FRAME::saveCanvasTypeSetting( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType )
{
// Not all classes derived from EDA_DRAW_FRAME can save the canvas type, because some
// have a fixed type, or do not have a option to set the canvas type (they inherit from
// a parent frame)
FRAME_T allowed_frames[] =
{
FRAME_SCH, FRAME_PCB, FRAME_PCB_MODULE_EDITOR, FRAME_GERBER
};
bool allow_save = false;
for( FRAME_T frame : allowed_frames )
{
if( m_Ident == frame )
{
allow_save = true;
break;
}
}
if( !allow_save )
return false;
if( aCanvasType < EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE
|| aCanvasType >= EDA_DRAW_PANEL_GAL::GAL_TYPE_LAST )
{
wxASSERT( false );
return false;
}
wxConfigBase* cfg = Kiface().KifaceSettings();
if( cfg )
return cfg->Write( GetCanvasTypeKey(), (long) aCanvasType );
return false;
}
//-----< BASE_SCREEN API moved here >--------------------------------------------
wxPoint EDA_DRAW_FRAME::GetCrossHairPosition( bool aInvertY ) const
{
// subject to change, borrow from old BASE_SCREEN for now.
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VECTOR2I cursor = GetGalCanvas()->GetViewControls()->GetCursorPosition();
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return wxPoint( cursor.x, cursor.y );
}
void EDA_DRAW_FRAME::SetCrossHairPosition( const wxPoint& aPosition, bool aSnapToGrid )
{
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setCrossHairPosition( aPosition, GetGridOrigin(), aSnapToGrid );
}
wxPoint EDA_DRAW_FRAME::GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getCursorPosition( aOnGrid, GetGridOrigin(), aGridSize );
}
wxPoint EDA_DRAW_FRAME::GetNearestGridPosition( const wxPoint& aPosition, wxRealPoint* aGridSize ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getNearestGridPosition( aPosition, GetGridOrigin(), aGridSize );
}
void EDA_DRAW_FRAME::SetMousePosition( const wxPoint& aPosition )
{
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setMousePosition( aPosition );
}
wxPoint EDA_DRAW_FRAME::RefPos( bool useMouse ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->refPos( useMouse );
}
const wxPoint& EDA_DRAW_FRAME::GetScrollCenterPosition() const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getScrollCenterPosition();
}
void EDA_DRAW_FRAME::SetScrollCenterPosition( const wxPoint& aPoint )
{
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setScrollCenterPosition( aPoint );
}
//-----</BASE_SCREEN API moved here >--------------------------------------------
void EDA_DRAW_FRAME::RefreshCrossHair( const wxPoint &aOldPos, const wxPoint &aEvtPos, wxDC* aDC )
{
wxPoint newpos = GetCrossHairPosition();
// Redraw the crosshair if it moved
if( aOldPos != newpos )
{
SetCrossHairPosition( aOldPos, false );
m_canvas->CrossHairOff( aDC );
SetCrossHairPosition( newpos, false );
m_canvas->CrossHairOn( aDC );
if( m_canvas->IsMouseCaptured() )
{
#ifdef USE_WX_OVERLAY
wxDCOverlay oDC( m_overlay, (wxWindowDC*)aDC );
oDC.Clear();
m_canvas->CallMouseCapture( aDC, aEvtPos, false );
#else
m_canvas->CallMouseCapture( aDC, aEvtPos, true );
#endif
}
#ifdef USE_WX_OVERLAY
else
{
m_overlay.Reset();
}
#endif
}
}
bool EDA_DRAW_FRAME::LibraryFileBrowser( bool doOpen, wxFileName& aFilename,
const wxString& wildcard, const wxString& ext,
bool isDirectory )
{
wxString prompt = doOpen ? _( "Select Library" ) : _( "New Library" );
aFilename.SetExt( ext );
#ifndef __WXMAC__
if( isDirectory && doOpen )
{
wxDirDialog dlg( this, prompt, Prj().GetProjectPath(),
wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST );
if( dlg.ShowModal() == wxID_CANCEL )
return false;
aFilename = dlg.GetPath();
aFilename.SetExt( ext );
}
else
#endif
{
wxFileDialog dlg( this, prompt, Prj().GetProjectPath(), aFilename.GetFullName() ,
wildcard, doOpen ? wxFD_OPEN | wxFD_FILE_MUST_EXIST
: wxFD_SAVE | wxFD_CHANGE_DIR | wxFD_OVERWRITE_PROMPT );
if( dlg.ShowModal() == wxID_CANCEL )
return false;
aFilename = dlg.GetPath();
aFilename.SetExt( ext );
}
return true;
}
bool EDA_DRAW_FRAME::GeneralControlKeyMovement( int aHotKey, wxPoint *aPos, bool aSnapToGrid )
{
bool key_handled = false;
// If requested snap the current position to the grid
if( aSnapToGrid )
*aPos = GetNearestGridPosition( *aPos );
switch( aHotKey )
{
// All these keys have almost the same treatment
case GR_KB_CTRL | WXK_NUMPAD8:
case GR_KB_CTRL | WXK_UP:
case GR_KB_CTRL | WXK_NUMPAD2:
case GR_KB_CTRL | WXK_DOWN:
case GR_KB_CTRL | WXK_NUMPAD4:
case GR_KB_CTRL | WXK_LEFT:
case GR_KB_CTRL | WXK_NUMPAD6:
case GR_KB_CTRL | WXK_RIGHT:
case WXK_NUMPAD8:
case WXK_UP:
case WXK_NUMPAD2:
case WXK_DOWN:
case WXK_NUMPAD4:
case WXK_LEFT:
case WXK_NUMPAD6:
case WXK_RIGHT:
key_handled = true;
{
/* Here's a tricky part: when doing cursor key movement, the
* 'previous' point should be taken from memory, *not* from the
* freshly computed position in the event. Otherwise you can't do
* sub-pixel movement. The m_movingCursorWithKeyboard oneshot 'eats'
* the automatic motion event generated by cursor warping */
wxRealPoint gridSize = GetScreen()->GetGridSize();
*aPos = GetCrossHairPosition();
// Bonus: ^key moves faster (x10)
switch( aHotKey )
{
case GR_KB_CTRL|WXK_NUMPAD8:
case GR_KB_CTRL|WXK_UP:
aPos->y -= KiROUND( 10 * gridSize.y );
break;
case GR_KB_CTRL|WXK_NUMPAD2:
case GR_KB_CTRL|WXK_DOWN:
aPos->y += KiROUND( 10 * gridSize.y );
break;
case GR_KB_CTRL|WXK_NUMPAD4:
case GR_KB_CTRL|WXK_LEFT:
aPos->x -= KiROUND( 10 * gridSize.x );
break;
case GR_KB_CTRL|WXK_NUMPAD6:
case GR_KB_CTRL|WXK_RIGHT:
aPos->x += KiROUND( 10 * gridSize.x );
break;
case WXK_NUMPAD8:
case WXK_UP:
aPos->y -= KiROUND( gridSize.y );
break;
case WXK_NUMPAD2:
case WXK_DOWN:
aPos->y += KiROUND( gridSize.y );
break;
case WXK_NUMPAD4:
case WXK_LEFT:
aPos->x -= KiROUND( gridSize.x );
break;
case WXK_NUMPAD6:
case WXK_RIGHT:
aPos->x += KiROUND( gridSize.x );
break;
default: /* Can't happen since we entered the statement */
break;
}
m_canvas->MoveCursor( *aPos );
m_movingCursorWithKeyboard = true;
}
break;
default:
break;
}
return key_handled;
}
void EDA_DRAW_FRAME::HardRedraw()
{
m_canvas->Refresh();
m_canvas->Update();
}
// Factor out the calculation portion of the various BestZoom() implementations.
//
// Note that like it's forerunners this routine has an intentional side-effect: it
// sets the scroll centre position. While I'm not happy about that, it's probably
// not worth fixing as its days are numbered (GAL canvases use a different method).
double EDA_DRAW_FRAME::bestZoom( double sizeX, double sizeY, double scaleFactor, wxPoint centre )
{
double bestzoom = std::max( sizeX * scaleFactor / (double) m_canvas->GetClientSize().x,
sizeY * scaleFactor / (double) m_canvas->GetClientSize().y );
// Take scrollbars into account
DSIZE scrollbarSize = m_canvas->GetSize() - m_canvas->GetClientSize();
centre.x -= int( bestzoom * scrollbarSize.x / 2.0 );
centre.y -= int( bestzoom * scrollbarSize.y / 2.0 );
SetScrollCenterPosition( centre );
return bestzoom;
}
// JEY TODO: Obsolete; replace with ACTIONS::zoomFitScreen
void EDA_DRAW_FRAME::Zoom_Automatique( bool aWarpPointer )
{
BASE_SCREEN* screen = GetScreen();
// Set the best zoom and get center point.
// BestZoom() can compute an illegal zoom if the client window size
// is small, say because frame is not maximized. So use the clamping form
// of SetZoom():
double bestzoom = BestZoom();
screen->SetScalingFactor( bestzoom );
if( !screen->m_Initialized )
SetCrossHairPosition( GetScrollCenterPosition() );
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m_toolManager->RunAction( "common.Control.zoomFitScreen", true );
}
void EDA_DRAW_FRAME::AddMenuZoomAndGrid( wxMenu* MasterMenu )
{
int maxZoomIds;
double zoom;
wxString msg;
BASE_SCREEN* screen = m_canvas->GetScreen();
msg = AddHotkeyName( _( "Center" ), m_hotkeysDescrList, HK_ZOOM_CENTER );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_CENTER, msg, KiBitmap( zoom_center_on_screen_xpm ) );
msg = AddHotkeyName( _( "Zoom In" ), m_hotkeysDescrList, HK_ZOOM_IN );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_IN, msg, KiBitmap( zoom_in_xpm ) );
msg = AddHotkeyName( _( "Zoom Out" ), m_hotkeysDescrList, HK_ZOOM_OUT );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_OUT, msg, KiBitmap( zoom_out_xpm ) );
msg = AddHotkeyName( _( "Redraw View" ), m_hotkeysDescrList, HK_ZOOM_REDRAW );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_REDRAW, msg, KiBitmap( zoom_redraw_xpm ) );
msg = AddHotkeyName( _( "Zoom to Fit" ), m_hotkeysDescrList, HK_ZOOM_AUTO );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_PAGE, msg, KiBitmap( zoom_fit_in_page_xpm ) );
wxMenu* zoom_choice = new wxMenu;
AddMenuItem( MasterMenu, zoom_choice,
ID_POPUP_ZOOM_SELECT, _( "Zoom" ),
KiBitmap( zoom_selection_xpm ) );
zoom = screen->GetZoom();
maxZoomIds = ID_POPUP_ZOOM_LEVEL_END - ID_POPUP_ZOOM_LEVEL_START;
maxZoomIds = ( (size_t) maxZoomIds < screen->m_ZoomList.size() ) ?
maxZoomIds : screen->m_ZoomList.size();
// Populate zoom submenu.
for( int i = 0; i < maxZoomIds; i++ )
{
msg.Printf( wxT( "%.2f" ), m_zoomLevelCoeff / screen->m_ZoomList[i] );
zoom_choice->Append( ID_POPUP_ZOOM_LEVEL_START + i, _( "Zoom: " ) + msg,
wxEmptyString, wxITEM_CHECK );
if( zoom == screen->m_ZoomList[i] )
zoom_choice->Check( ID_POPUP_ZOOM_LEVEL_START + i, true );
}
// Create grid submenu as required.
if( screen->GetGridCount() )
{
wxMenu* gridMenu = new wxMenu;
AddMenuItem( MasterMenu, gridMenu, ID_POPUP_GRID_SELECT,
_( "Grid" ), KiBitmap( grid_select_xpm ) );
wxArrayString gridsList;
int icurr = screen->BuildGridsChoiceList( gridsList, GetUserUnits() != INCHES );
for( unsigned i = 0; i < gridsList.GetCount(); i++ )
{
GRID_TYPE& grid = screen->GetGrid( i );
gridMenu->Append( grid.m_CmdId, gridsList[i], wxEmptyString, wxITEM_CHECK );
if( (int)i == icurr )
gridMenu->Check( grid.m_CmdId, true );
}
}
MasterMenu->AppendSeparator();
AddMenuItem( MasterMenu, ID_POPUP_CANCEL, _( "Close" ), KiBitmap( cancel_xpm ) );
}
// Find the first child dialog.
wxWindow* findDialog( wxWindowList& aList )
{
for( wxWindow* window : aList )
{
if( dynamic_cast<DIALOG_SHIM*>( window ) )
return window;
}
return NULL;
}
void EDA_DRAW_FRAME::FocusOnLocation( const wxPoint& aPos, bool aWarpCursor, bool aCenterView )
{
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if( aCenterView )
{
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wxWindow* dialog = findDialog( GetChildren() );
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// If a dialog partly obscures the window, then center on the uncovered area.
if( dialog )
{
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wxRect dialogRect( GetGalCanvas()->ScreenToClient( dialog->GetScreenPosition() ),
dialog->GetSize() );
GetGalCanvas()->GetView()->SetCenter( aPos, dialogRect );
}
else
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GetGalCanvas()->GetView()->SetCenter( aPos );
}
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if( aWarpCursor )
GetGalCanvas()->GetViewControls()->SetCursorPosition( aPos );
else
GetGalCanvas()->GetViewControls()->SetCrossHairCursorPosition( aPos );
}
void DrawPageLayout( wxDC* aDC,
EDA_RECT* aClipBox,
const PAGE_INFO& aPageInfo,
const wxString& aFullSheetName,
const wxString& aFileName,
TITLE_BLOCK& aTitleBlock,
int aSheetCount,
int aSheetNumber,
int aPenWidth,
double aScalar,
COLOR4D aColor,
const wxString& aSheetLayer )
{
WS_DRAW_ITEM_LIST drawList;
drawList.SetDefaultPenSize( aPenWidth );
drawList.SetMilsToIUfactor( aScalar );
drawList.SetSheetNumber( aSheetNumber );
drawList.SetSheetCount( aSheetCount );
drawList.SetFileName( aFileName );
drawList.SetSheetName( aFullSheetName );
drawList.SetSheetLayer( aSheetLayer );
drawList.BuildWorkSheetGraphicList( aPageInfo, aTitleBlock );
// Draw item list
drawList.Draw( aClipBox, aDC, aColor );
}
void EDA_DRAW_FRAME::DrawWorkSheet( wxDC* aDC, BASE_SCREEN* aScreen, int aLineWidth,
double aScalar, const wxString &aFilename,
const wxString &aSheetLayer, COLOR4D aColor )
{
if( !m_showBorderAndTitleBlock )
return;
const PAGE_INFO& pageInfo = GetPageSettings();
wxSize pageSize = pageInfo.GetSizeMils();
// if not printing, draw the page limits:
if( !aScreen->m_IsPrinting && m_showPageLimits )
{
GRSetDrawMode( aDC, GR_COPY );
GRRect( m_canvas->GetClipBox(), aDC, 0, 0,
pageSize.x * aScalar, pageSize.y * aScalar, aLineWidth,
m_drawBgColor == WHITE ? LIGHTGRAY : DARKDARKGRAY );
}
TITLE_BLOCK t_block = GetTitleBlock();
COLOR4D color = ( aColor != COLOR4D::UNSPECIFIED ) ? aColor : COLOR4D( RED );
wxPoint origin = aDC->GetDeviceOrigin();
if( aScreen->m_IsPrinting && origin.y > 0 )
{
aDC->SetDeviceOrigin( 0, 0 );
aDC->SetAxisOrientation( true, false );
}
DrawPageLayout( aDC, m_canvas->GetClipBox(), pageInfo,
GetScreenDesc(), aFilename, t_block,
aScreen->m_NumberOfScreens, aScreen->m_ScreenNumber,
aLineWidth, aScalar, color, aSheetLayer );
if( aScreen->m_IsPrinting && origin.y > 0 )
{
aDC->SetDeviceOrigin( origin.x, origin.y );
aDC->SetAxisOrientation( true, true );
}
}
wxString EDA_DRAW_FRAME::GetScreenDesc() const
{
// Virtual function. In basic class, returns
// an empty string.
return wxEmptyString;
}
const BOX2I EDA_DRAW_FRAME::GetDocumentExtents() const
{
BOX2I rv;
rv.SetMaximum();
return rv;
}
bool EDA_DRAW_FRAME::saveCanvasImageToFile( const wxString& aFileName, wxBitmapType aBitmapType )
{
return SaveCanvasImageToFile( this, aFileName, aBitmapType );
}