kicad/eeschema/component_class.cpp

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/***********************************************************************/
/* Methodes de base de gestion des classes des elements de schematique */
/***********************************************************************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "program.h"
#include "libcmp.h"
#include "general.h"
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#include "macros.h"
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#include "id.h"
#include "protos.h"
#include "macros.h"
#include "schframe.h"
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#include <wx/arrimpl.cpp>
WX_DEFINE_OBJARRAY( ArrayOfSheetLists );
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/***************************/
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/* class SCH_COMPONENT */
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/***************************/
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/****************************************************************/
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const wxString& ReturnDefaultFieldName( int aFieldNdx )
/****************************************************************/
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/* Return the default field name from its index (REFERENCE, VALUE ..)
* FieldDefaultNameList is not static, because we want the text translation
* for I18n
*/
{
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// avoid unnecessarily copying wxStrings at runtime.
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static const wxString FieldDefaultNameList[] = {
_( "Ref" ), /* Reference of part, i.e. "IC21" */
_( "Value" ), /* Value of part, i.e. "3.3K" */
_( "Footprint" ), /* Footprint, used by cvpcb or pcbnew, i.e. "16DIP300" */
_( "Sheet" ), /* for components which are a schematic file, schematic file name, i.e. "cnt16.sch" */
wxString( _( "Field" ) ) + wxT( "1" ),
wxString( _( "Field" ) ) + wxT( "2" ),
wxString( _( "Field" ) ) + wxT( "3" ),
wxString( _( "Field" ) ) + wxT( "4" ),
wxString( _( "Field" ) ) + wxT( "5" ),
wxString( _( "Field" ) ) + wxT( "6" ),
wxString( _( "Field" ) ) + wxT( "7" ),
wxString( _( "Field" ) ) + wxT( "8" ),
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wxT( "badFieldNdx!" ) // error, and "sentinel" value
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};
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if( (unsigned) aFieldNdx > FIELD8 ) // catches < 0 also
aFieldNdx = FIELD8 + 1; // return the sentinel text
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return FieldDefaultNameList[aFieldNdx];
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}
/****************************************************************/
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const wxString& SCH_COMPONENT::ReturnFieldName( int aFieldNdx ) const
/****************************************************************/
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/* Return the Field name from its index (REFERENCE, VALUE ..)
*/
{
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// avoid unnecessarily copying wxStrings.
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if( aFieldNdx < FIELD1 || m_Field[aFieldNdx].m_Name.IsEmpty() )
return ReturnDefaultFieldName( aFieldNdx );
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return m_Field[aFieldNdx].m_Name;
}
/****************************************************************/
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wxString SCH_COMPONENT::GetPath( DrawSheetPath* sheet )
/****************************************************************/
{
wxString str;
str.Printf( wxT( "%8.8lX" ), m_TimeStamp );
return sheet->Path() + str;
}
/********************************************************************/
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const wxString SCH_COMPONENT::GetRef( DrawSheetPath* sheet )
/********************************************************************/
{
wxString path = GetPath( sheet );
unsigned int i;
for( i = 0; i<m_Paths.GetCount(); i++ )
{
if( m_Paths[i].Cmp( path ) == 0 )
{
/*printf("GetRef path: %s ref: %s\n",
* CONV_TO_UTF8(m_Paths[i]),
* CONV_TO_UTF8(m_References[i])); */
return m_References[i];
}
}
//if it was not found in m_Paths array, then see if it is in
// m_Field[REFERENCE] -- if so, use this as a default for this path.
// this will happen if we load a version 1 schematic file.
// it will also mean that multiple instances of the same sheet by default
// all have the same component references, but perhaps this is best.
if( !m_Field[REFERENCE].m_Text.IsEmpty() )
{
SetRef( sheet, m_Field[REFERENCE].m_Text );
return m_Field[REFERENCE].m_Text;
}
return m_PrefixString;
}
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/***********************************************************************/
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void SCH_COMPONENT::SetRef( DrawSheetPath* sheet, wxString ref )
/***********************************************************************/
{
//check to see if it is already there before inserting it
wxString path = GetPath( sheet );
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// printf( "SetRef path: %s ref: %s\n", CONV_TO_UTF8( path ), CONV_TO_UTF8( ref ) ); // Debug
unsigned int i;
bool notInArray = true;
for( i = 0; i<m_Paths.GetCount(); i++ )
{
if( m_Paths[i].Cmp( path ) == 0 )
{
//just update the reference text, not the timestamp.
m_References.RemoveAt( i );
m_References.Insert( ref, i );
notInArray = false;
}
}
if( notInArray )
{
m_References.Add( ref );
m_Paths.Add( path );
}
if( m_Field[REFERENCE].m_Text.IsEmpty()
|| ( abs( m_Field[REFERENCE].m_Pos.x - m_Pos.x ) +
abs( m_Field[REFERENCE].m_Pos.y - m_Pos.y ) > 1000) )
{
//move it to a reasonable position..
m_Field[REFERENCE].m_Pos = m_Pos;
m_Field[REFERENCE].m_Pos.x += 50; //a slight offset..
m_Field[REFERENCE].m_Pos.y += 50;
}
m_Field[REFERENCE].m_Text = ref; //for drawing.
}
/**************************************/
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void SCH_COMPONENT::ClearRefs()
/**************************************/
{
m_Paths.Empty();
m_References.Empty();
}
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const wxString& SCH_COMPONENT::GetFieldValue( int aFieldNdx ) const
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{
// avoid unnecessarily copying wxStrings.
static const wxString myEmpty = wxEmptyString;
if( (unsigned) aFieldNdx > FIELD8 || m_Field[aFieldNdx].m_Text.IsEmpty() )
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return myEmpty;
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return m_Field[aFieldNdx].m_Text;
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}
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/*******************************************************************/
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SCH_COMPONENT::SCH_COMPONENT( const wxPoint& aPos ) :
SCH_ITEM( NULL, TYPE_SCH_COMPONENT )
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/*******************************************************************/
{
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int ii;
m_Multi = 0; /* In multi unit chip - which unit to draw. */
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m_Pos = aPos;
//m_FlagControlMulti = 0;
m_UsedOnSheets.Clear();
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m_Convert = 0; /* Gestion des mutiples representations (conversion De Morgan) */
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/* The rotation/mirror transformation matrix. pos normal*/
m_Transform[0][0] = 1;
m_Transform[0][1] = 0;
m_Transform[1][0] = 0;
m_Transform[1][1] = -1;
/* initialisation des Fields */
for( ii = 0; ii < NUMBER_OF_FIELDS; ii++ )
{
m_Field[ii].m_Pos = m_Pos;
m_Field[ii].m_Layer = LAYER_FIELDS;
m_Field[ii].m_FieldId = REFERENCE + ii;
m_Field[ii].m_Parent = this;
}
m_Field[VALUE].m_Layer = LAYER_VALUEPART;
m_Field[REFERENCE].m_Layer = LAYER_REFERENCEPART;
m_PinIsDangling = NULL;
m_PrefixString = wxString( _( "U" ) );
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}
/************************************************/
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EDA_Rect SCH_COMPONENT::GetBoundaryBox() const
/************************************************/
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{
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EDA_LibComponentStruct* Entry = FindLibPart( m_ChipName.GetData(), wxEmptyString, FIND_ROOT );
EDA_Rect BoundaryBox;
int x0, xm, y0, ym;
/* Get the basic Boundary box */
if( Entry )
{
BoundaryBox = Entry->GetBoundaryBox( m_Multi, m_Convert );
x0 = BoundaryBox.GetX(); xm = BoundaryBox.GetRight();
// We must reverse Y values, because matrix orientation
// suppose Y axis normal for the library items coordinates,
// m_Transform reverse Y values, but BoundaryBox is already reversed!
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y0 = -BoundaryBox.GetY();
ym = -BoundaryBox.GetBottom();
}
else /* if lib Entry not found, give a reasonable size */
{
x0 = y0 = -50;
xm = ym = 50;
}
/* Compute the real Boundary box (rotated, mirrored ...)*/
int x1 = m_Transform[0][0] * x0 + m_Transform[0][1] * y0;
int y1 = m_Transform[1][0] * x0 + m_Transform[1][1] * y0;
int x2 = m_Transform[0][0] * xm + m_Transform[0][1] * ym;
int y2 = m_Transform[1][0] * xm + m_Transform[1][1] * ym;
// H and W must be > 0 for wxRect:
if( x2 < x1 )
EXCHG( x2, x1 );
if( y2 < y1 )
EXCHG( y2, y1 );
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BoundaryBox.SetX( x1 ); BoundaryBox.SetY( y1 );
BoundaryBox.SetWidth( x2 - x1 );
BoundaryBox.SetHeight( y2 - y1 );
BoundaryBox.Offset( m_Pos );
return BoundaryBox;
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}
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/**************************************************************************/
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void PartTextStruct::SwapData( PartTextStruct* copyitem )
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/**************************************************************************/
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/* Used if undo / redo command:
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* swap data between this and copyitem
*/
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{
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EXCHG( m_Text, copyitem->m_Text );
EXCHG( m_Layer, copyitem->m_Layer );
EXCHG( m_Pos, copyitem->m_Pos );
EXCHG( m_Size, copyitem->m_Size );
EXCHG( m_Width, copyitem->m_Width );
EXCHG( m_Orient, copyitem->m_Orient );
EXCHG( m_Miroir, copyitem->m_Miroir );
EXCHG( m_Attributs, copyitem->m_Attributs );
EXCHG( m_CharType, copyitem->m_CharType );
EXCHG( m_HJustify, copyitem->m_HJustify );
EXCHG( m_VJustify, copyitem->m_VJustify );
EXCHG( m_ZoomLevelDrawable, copyitem->m_ZoomLevelDrawable );
EXCHG( m_TextDrawings, copyitem->m_TextDrawings );
EXCHG( m_TextDrawingsSize, copyitem->m_TextDrawingsSize );
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}
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/**************************************************************************/
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void SCH_COMPONENT::SwapData( SCH_COMPONENT* copyitem )
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/**************************************************************************/
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/* Used if undo / redo command:
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* swap data between this and copyitem
*/
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{
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EXCHG( m_ChipName, copyitem->m_ChipName );
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EXCHG( m_Pos, copyitem->m_Pos );
EXCHG( m_Multi, copyitem->m_Multi );
EXCHG( m_Convert, copyitem->m_Convert );
EXCHG( m_Transform[0][0], copyitem->m_Transform[0][0] );
EXCHG( m_Transform[0][1], copyitem->m_Transform[0][1] );
EXCHG( m_Transform[1][0], copyitem->m_Transform[1][0] );
EXCHG( m_Transform[1][1], copyitem->m_Transform[1][1] );
for( int ii = 0; ii < NUMBER_OF_FIELDS; ii++ )
{
m_Field[ii].SwapData( &copyitem->m_Field[ii] );
}
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}
/***********************************************************************/
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void SCH_COMPONENT::Place( WinEDA_DrawFrame* frame, wxDC* DC )
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/***********************************************************************/
{
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/* save old text in undo list */
if( g_ItemToUndoCopy
&& ( g_ItemToUndoCopy->Type() == Type() )
&& ( (m_Flags & IS_NEW) == 0 ) )
{
/* restore old values and save new ones */
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SwapData( (SCH_COMPONENT*) g_ItemToUndoCopy );
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/* save in undo list */
( (WinEDA_SchematicFrame*) frame )->SaveCopyInUndoList( this, IS_CHANGED );
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/* restore new values */
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SwapData( (SCH_COMPONENT*) g_ItemToUndoCopy );
SAFE_DELETE( g_ItemToUndoCopy );
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}
EDA_BaseStruct::Place( frame, DC );
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}
/***************************************************/
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void SCH_COMPONENT::ClearAnnotation()
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/***************************************************/
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/* Suppress annotation ( i.i IC23 changed to IC? and part reset to 1)
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*/
{
wxString defRef = m_PrefixString;
while( defRef.Last() == '?' )
defRef.RemoveLast();
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defRef.Append( wxT( "?" ) );
m_References.Empty();
unsigned int i;
for( i = 0; i< m_Paths.GetCount(); i++ )
{
m_References.Add( defRef );
}
m_Field[REFERENCE].m_Text = defRef; //for drawing.
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EDA_LibComponentStruct* Entry;
Entry = FindLibPart( m_ChipName.GetData(), wxEmptyString, FIND_ROOT );
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if( !Entry || !Entry->m_UnitSelectionLocked )
m_Multi = 1;
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}
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/**************************************************************/
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SCH_COMPONENT* SCH_COMPONENT::GenCopy()
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/**************************************************************/
{
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SCH_COMPONENT* new_item = new SCH_COMPONENT( m_Pos );
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int ii;
new_item->m_Multi = m_Multi;
new_item->m_ChipName = m_ChipName;
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new_item->m_PrefixString = m_PrefixString;
//new_item->m_FlagControlMulti = m_FlagControlMulti;
new_item->m_UsedOnSheets = m_UsedOnSheets;
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new_item->m_Convert = m_Convert;
new_item->m_Transform[0][0] = m_Transform[0][0];
new_item->m_Transform[0][1] = m_Transform[0][1];
new_item->m_Transform[1][0] = m_Transform[1][0];
new_item->m_Transform[1][1] = m_Transform[1][1];
new_item->m_TimeStamp = m_TimeStamp;
/* initialisation des Fields */
for( ii = 0; ii < NUMBER_OF_FIELDS; ii++ )
{
m_Field[ii].PartTextCopy( &new_item->m_Field[ii] );
}
return new_item;
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}
/*****************************************************************/
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void SCH_COMPONENT::SetRotationMiroir( int type_rotate )
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/******************************************************************/
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/* Compute the new matrix transform for a schematic component
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* in order to have the requested transform (type_rotate = rot, mirror..)
* which is applied to the initial transform.
*/
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{
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int TempMat[2][2];
bool Transform = FALSE;
switch( type_rotate )
{
case CMP_ORIENT_0:
case CMP_NORMAL: /* Position Initiale */
m_Transform[0][0] = 1;
m_Transform[1][1] = -1;
m_Transform[1][0] = m_Transform[0][1] = 0;
break;
case CMP_ROTATE_CLOCKWISE: /* Rotate + */
TempMat[0][0] = TempMat[1][1] = 0;
TempMat[0][1] = 1;
TempMat[1][0] = -1;
Transform = TRUE;
break;
case CMP_ROTATE_COUNTERCLOCKWISE: /* Rotate - */
TempMat[0][0] = TempMat[1][1] = 0;
TempMat[0][1] = -1;
TempMat[1][0] = 1;
Transform = TRUE;
break;
case CMP_MIROIR_Y: /* MirrorY */
TempMat[0][0] = -1;
TempMat[1][1] = 1;
TempMat[0][1] = TempMat[1][0] = 0;
Transform = TRUE;
break;
case CMP_MIROIR_X: /* MirrorX */
TempMat[0][0] = 1;
TempMat[1][1] = -1;
TempMat[0][1] = TempMat[1][0] = 0;
Transform = TRUE;
break;
case CMP_ORIENT_90:
SetRotationMiroir( CMP_ORIENT_0 );
SetRotationMiroir( CMP_ROTATE_COUNTERCLOCKWISE );
break;
case CMP_ORIENT_180:
SetRotationMiroir( CMP_ORIENT_0 );
SetRotationMiroir( CMP_ROTATE_COUNTERCLOCKWISE );
SetRotationMiroir( CMP_ROTATE_COUNTERCLOCKWISE );
break;
case CMP_ORIENT_270:
SetRotationMiroir( CMP_ORIENT_0 );
SetRotationMiroir( CMP_ROTATE_CLOCKWISE );
break;
case (CMP_ORIENT_0 + CMP_MIROIR_X):
SetRotationMiroir( CMP_ORIENT_0 );
SetRotationMiroir( CMP_MIROIR_X );
break;
case (CMP_ORIENT_0 + CMP_MIROIR_Y):
SetRotationMiroir( CMP_ORIENT_0 );
SetRotationMiroir( CMP_MIROIR_Y );
break;
case (CMP_ORIENT_90 + CMP_MIROIR_X):
SetRotationMiroir( CMP_ORIENT_90 );
SetRotationMiroir( CMP_MIROIR_X );
break;
case (CMP_ORIENT_90 + CMP_MIROIR_Y):
SetRotationMiroir( CMP_ORIENT_90 );
SetRotationMiroir( CMP_MIROIR_Y );
break;
case (CMP_ORIENT_180 + CMP_MIROIR_X):
SetRotationMiroir( CMP_ORIENT_180 );
SetRotationMiroir( CMP_MIROIR_X );
break;
case (CMP_ORIENT_180 + CMP_MIROIR_Y):
SetRotationMiroir( CMP_ORIENT_180 );
SetRotationMiroir( CMP_MIROIR_Y );
break;
case (CMP_ORIENT_270 + CMP_MIROIR_X):
SetRotationMiroir( CMP_ORIENT_270 );
SetRotationMiroir( CMP_MIROIR_X );
break;
case (CMP_ORIENT_270 + CMP_MIROIR_Y):
SetRotationMiroir( CMP_ORIENT_270 );
SetRotationMiroir( CMP_MIROIR_Y );
break;
default:
Transform = FALSE;
DisplayError( NULL, wxT( "SetRotateMiroir() error: ill value" ) );
break;
}
if( Transform )
{ /* The new matrix transform is the old matrix transform modified by the
* requested transformation, which is the TempMat transform (rot, mirror ..)
* in order to have (in term of matrix transform):
* transform coord = new_m_Transform * coord
* where transform coord is the coord modified by new_m_Transform from the initial
* value coord.
* new_m_Transform is computed (from old_m_Transform and TempMat) to have:
* transform coord = old_m_Transform * coord * TempMat
*/
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int NewMatrix[2][2];
NewMatrix[0][0] = m_Transform[0][0] * TempMat[0][0] +
m_Transform[1][0] * TempMat[0][1];
NewMatrix[0][1] = m_Transform[0][1] * TempMat[0][0] +
m_Transform[1][1] * TempMat[0][1];
NewMatrix[1][0] = m_Transform[0][0] * TempMat[1][0] +
m_Transform[1][0] * TempMat[1][1];
NewMatrix[1][1] = m_Transform[0][1] * TempMat[1][0] +
m_Transform[1][1] * TempMat[1][1];
m_Transform[0][0] = NewMatrix[0][0];
m_Transform[0][1] = NewMatrix[0][1];
m_Transform[1][0] = NewMatrix[1][0];
m_Transform[1][1] = NewMatrix[1][1];
}
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}
/****************************************************/
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int SCH_COMPONENT::GetRotationMiroir()
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/****************************************************/
{
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int type_rotate = CMP_ORIENT_0;
int TempMat[2][2], MatNormal[2][2];
int ii;
bool found = FALSE;
memcpy( TempMat, m_Transform, sizeof(TempMat) );
SetRotationMiroir( CMP_ORIENT_0 );
memcpy( MatNormal, m_Transform, sizeof(MatNormal) );
for( ii = 0; ii < 4; ii++ )
{
if( memcmp( TempMat, m_Transform, sizeof(MatNormal) ) == 0 )
{
found = TRUE; break;
}
SetRotationMiroir( CMP_ROTATE_COUNTERCLOCKWISE );
}
if( !found )
{
type_rotate = CMP_MIROIR_X + CMP_ORIENT_0;
SetRotationMiroir( CMP_NORMAL );
SetRotationMiroir( CMP_MIROIR_X );
for( ii = 0; ii < 4; ii++ )
{
if( memcmp( TempMat, m_Transform, sizeof(MatNormal) ) == 0 )
{
found = TRUE; break;
}
SetRotationMiroir( CMP_ROTATE_COUNTERCLOCKWISE );
}
}
if( !found )
{
type_rotate = CMP_MIROIR_Y + CMP_ORIENT_0;
SetRotationMiroir( CMP_NORMAL );
SetRotationMiroir( CMP_MIROIR_Y );
for( ii = 0; ii < 4; ii++ )
{
if( memcmp( TempMat, m_Transform, sizeof(MatNormal) ) == 0 )
{
found = TRUE; break;
}
SetRotationMiroir( CMP_ROTATE_COUNTERCLOCKWISE );
}
}
memcpy( m_Transform, TempMat, sizeof(m_Transform) );
if( found )
{
return type_rotate + ii;
}
else
{
wxBell(); return CMP_NORMAL;
}
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}
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/***********************************************************************/
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wxPoint SCH_COMPONENT::GetScreenCoord( const wxPoint& coord )
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/***********************************************************************/
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/* Renvoie la coordonn<6E>e du point coord, en fonction de l'orientation
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* du composant (rotation, miroir).
* Les coord sont toujours relatives <EFBFBD> l'ancre (coord 0,0) du composant
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*/
{
wxPoint screenpos;
screenpos.x = m_Transform[0][0] * coord.x + m_Transform[0][1] * coord.y;
screenpos.y = m_Transform[1][0] * coord.x + m_Transform[1][1] * coord.y;
return screenpos;
}
#if defined (DEBUG)
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/**
* Function Show
* is used to output the object tree, currently for debugging only.
* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
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void SCH_COMPONENT::Show( int nestLevel, std::ostream& os )
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{
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// for now, make it look like XML:
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() <<
" ref=\"" << ReturnFieldName( 0 ) << '"' <<
" chipName=\"" << m_ChipName.mb_str() << '"' <<
m_Pos <<
" layer=\"" << m_Layer << '"' <<
"/>\n";
// skip the reference, it's been output already.
for( int i = 1; i<NUMBER_OF_FIELDS; ++i )
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{
wxString value = GetFieldValue( i );
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if( !value.IsEmpty() )
{
NestedSpace( nestLevel + 1, os ) << "<field" <<
" name=\"" << ReturnFieldName( i ).mb_str() << '"' <<
" value=\"" << value.mb_str() << "\"/>\n";
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}
}
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NestedSpace( nestLevel, os ) << "</" << GetClass().Lower().mb_str() << ">\n";
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}
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#endif
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/***************************************************************************/
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PartTextStruct::PartTextStruct( const wxPoint& pos, const wxString& text ) :
EDA_BaseStruct( DRAW_PART_TEXT_STRUCT_TYPE )
, EDA_TextStruct( text )
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/***************************************************************************/
{
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m_Pos = pos;
m_FieldId = 0;
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}
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/************************************/
PartTextStruct::~PartTextStruct()
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/************************************/
{
}
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/***********************************************************/
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void PartTextStruct::PartTextCopy( PartTextStruct* target )
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/***********************************************************/
{
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target->m_Text = m_Text;
if( m_FieldId >= FIELD1 )
target->m_Name = m_Name;
target->m_Layer = m_Layer;
target->m_Pos = m_Pos;
target->m_Size = m_Size;
target->m_Attributs = m_Attributs;
target->m_FieldId = m_FieldId;
target->m_Orient = m_Orient;
target->m_HJustify = m_HJustify;
target->m_VJustify = m_VJustify;
target->m_Flags = m_Flags;
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}
/*********************************/
bool PartTextStruct::IsVoid()
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/*********************************/
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/* return True if The field is void, i.e.:
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* contains wxEmptyString or "~"
*/
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{
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if( m_Text.IsEmpty() || m_Text == wxT( "~" ) )
return TRUE;
return FALSE;
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}
/********************************************/
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EDA_Rect PartTextStruct::GetBoundaryBox() const
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/********************************************/
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/* return
* EDA_Rect contains the real (user coordinates) boundary box for a text field,
* according to the component position, rotation, mirror ...
*
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*/
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{
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EDA_Rect BoundaryBox;
int hjustify, vjustify;
int textlen;
int orient;
int dx, dy, x1, y1, x2, y2;
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SCH_COMPONENT* DrawLibItem = (SCH_COMPONENT*) m_Parent;
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orient = m_Orient;
wxPoint pos = DrawLibItem->m_Pos;
x1 = m_Pos.x - pos.x;
y1 = m_Pos.y - pos.y;
textlen = GetLength();
if( m_FieldId == REFERENCE ) // Real Text can be U1 or U1A
{
EDA_LibComponentStruct* Entry =
FindLibPart( DrawLibItem->m_ChipName.GetData(), wxEmptyString, FIND_ROOT );
if( Entry && (Entry->m_UnitCount > 1) )
textlen++; // because U1 is show as U1A or U1B ...
}
dx = m_Size.x * textlen;
// Real X Size is 10/9 char size because space between 2 chars is 1/10 X Size
dx = (dx * 10) / 9;
dy = m_Size.y;
hjustify = m_HJustify;
vjustify = m_VJustify;
x2 = pos.x + (DrawLibItem->m_Transform[0][0] * x1)
+ (DrawLibItem->m_Transform[0][1] * y1);
y2 = pos.y + (DrawLibItem->m_Transform[1][0] * x1)
+ (DrawLibItem->m_Transform[1][1] * y1);
/* If the component orientation is +/- 90 deg, the text orienation must be changed */
if( DrawLibItem->m_Transform[0][1] )
{
if( orient == TEXT_ORIENT_HORIZ )
orient = TEXT_ORIENT_VERT;
else
orient = TEXT_ORIENT_HORIZ;
/* is it mirrored (for text justify)*/
EXCHG( hjustify, vjustify );
if( DrawLibItem->m_Transform[1][0] < 0 )
vjustify = -vjustify;
if( DrawLibItem->m_Transform[0][1] > 0 )
hjustify = -hjustify;
}
else /* component horizontal: is it mirrored (for text justify)*/
{
if( DrawLibItem->m_Transform[0][0] < 0 )
hjustify = -hjustify;
if( DrawLibItem->m_Transform[1][1] > 0 )
vjustify = -vjustify;
}
if( orient == TEXT_ORIENT_VERT )
EXCHG( dx, dy );
switch( hjustify )
{
case GR_TEXT_HJUSTIFY_CENTER:
x1 = x2 - (dx / 2);
break;
case GR_TEXT_HJUSTIFY_RIGHT:
x1 = x2 - dx;
break;
default:
x1 = x2;
break;
}
switch( vjustify )
{
case GR_TEXT_VJUSTIFY_CENTER:
y1 = y2 - (dy / 2);
break;
case GR_TEXT_VJUSTIFY_BOTTOM:
y1 = y2 - dy;
break;
default:
y1 = y2;
break;
}
BoundaryBox.SetX( x1 );
BoundaryBox.SetY( y1 );
BoundaryBox.SetWidth( dx );
BoundaryBox.SetHeight( dy );
return BoundaryBox;
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}