kicad/3d-viewer/dialogs/panel_3D_display_options.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2014-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "panel_3D_display_options.h"
#include <3d_canvas/board_adapter.h>
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#include <3d_viewer/eda_3d_viewer_frame.h>
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#include <3d_viewer/tools/eda_3d_controller.h>
#include <tool/tool_manager.h>
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PANEL_3D_DISPLAY_OPTIONS::PANEL_3D_DISPLAY_OPTIONS( EDA_3D_VIEWER_FRAME* aFrame, wxWindow* aParent ) :
PANEL_3D_DISPLAY_OPTIONS_BASE( aParent ),
m_frame( aFrame ),
m_settings( aFrame->GetAdapter() ),
m_canvas( aFrame->GetCanvas() )
{
}
void PANEL_3D_DISPLAY_OPTIONS::OnCheckEnableAnimation( wxCommandEvent& event )
{
m_staticAnimationSpeed->Enable( m_checkBoxEnableAnimation->GetValue() );
m_sliderAnimationSpeed->Enable( m_checkBoxEnableAnimation->GetValue() );
}
bool PANEL_3D_DISPLAY_OPTIONS::TransferDataToWindow()
{
// Check/uncheck checkboxes
m_checkBoxRealisticMode->SetValue( m_settings.GetFlag( FL_USE_REALISTIC_MODE ) );
m_checkBoxBoardBody->SetValue( m_settings.GetFlag( FL_SHOW_BOARD_BODY ) );
m_checkBoxAreas->SetValue( m_settings.GetFlag( FL_ZONE ) );
m_checkBoxSilkscreen->SetValue( m_settings.GetFlag( FL_SILKSCREEN ) );
m_checkBoxSolderMask->SetValue( m_settings.GetFlag( FL_SOLDERMASK ) );
m_checkBoxSolderpaste->SetValue( m_settings.GetFlag( FL_SOLDERPASTE ) );
m_checkBoxAdhesive->SetValue( m_settings.GetFlag( FL_ADHESIVE ) );
m_checkBoxComments->SetValue( m_settings.GetFlag( FL_COMMENTS ) );
m_checkBoxECO->SetValue( m_settings.GetFlag( FL_ECO ) );
m_checkBoxSubtractMaskFromSilk->SetValue( m_settings.GetFlag( FL_SUBTRACT_MASK_FROM_SILK ) );
m_checkBoxClipSilkOnViaAnnulus->SetValue( m_settings.GetFlag( FL_CLIP_SILK_ON_VIA_ANNULUS ) );
m_checkBoxRenderPlatedPadsAsPlated->SetValue(
m_settings.GetFlag( FL_RENDER_PLATED_PADS_AS_PLATED ) );
switch( m_settings.GetMaterialMode() )
{
default:
case MATERIAL_MODE::NORMAL: m_materialProperties->SetSelection( 0 ); break;
case MATERIAL_MODE::DIFFUSE_ONLY: m_materialProperties->SetSelection( 1 ); break;
case MATERIAL_MODE::CAD_MODE: m_materialProperties->SetSelection( 2 ); break;
}
// Camera Options
m_checkBoxEnableAnimation->SetValue( m_canvas->GetAnimationEnabled() );
m_sliderAnimationSpeed->SetValue( m_canvas->GetMovingSpeedMultiplier() );
m_staticAnimationSpeed->Enable( m_canvas->GetAnimationEnabled() );
m_sliderAnimationSpeed->Enable( m_canvas->GetAnimationEnabled() );
EDA_3D_CONTROLLER* ctrlTool = m_frame->GetToolManager()->GetTool<EDA_3D_CONTROLLER>();
m_spinCtrlRotationAngle->SetValue( ctrlTool->GetRotationIncrement() );
return true;
}
bool PANEL_3D_DISPLAY_OPTIONS::TransferDataFromWindow()
{
// Set render mode
m_settings.SetFlag( FL_USE_REALISTIC_MODE, m_checkBoxRealisticMode->GetValue() );
// Set visibility of items
m_settings.SetFlag( FL_SHOW_BOARD_BODY, m_checkBoxBoardBody->GetValue() );
m_settings.SetFlag( FL_ZONE, m_checkBoxAreas->GetValue() );
m_settings.SetFlag( FL_SUBTRACT_MASK_FROM_SILK, m_checkBoxSubtractMaskFromSilk->GetValue() );
m_settings.SetFlag( FL_CLIP_SILK_ON_VIA_ANNULUS, m_checkBoxClipSilkOnViaAnnulus->GetValue() );
m_settings.SetFlag( FL_RENDER_PLATED_PADS_AS_PLATED,
m_checkBoxRenderPlatedPadsAsPlated->GetValue() );
switch( m_materialProperties->GetSelection() )
{
default:
case 0: m_settings.SetMaterialMode( MATERIAL_MODE::NORMAL ); break;
case 1: m_settings.SetMaterialMode( MATERIAL_MODE::DIFFUSE_ONLY ); break;
case 2: m_settings.SetMaterialMode( MATERIAL_MODE::CAD_MODE ); break;
}
// Set Layer visibility
m_settings.SetFlag( FL_SILKSCREEN, m_checkBoxSilkscreen->GetValue() );
m_settings.SetFlag( FL_SOLDERMASK, m_checkBoxSolderMask->GetValue() );
m_settings.SetFlag( FL_SOLDERPASTE, m_checkBoxSolderpaste->GetValue() );
m_settings.SetFlag( FL_ADHESIVE, m_checkBoxAdhesive->GetValue() );
m_settings.SetFlag( FL_COMMENTS, m_checkBoxComments->GetValue() );
m_settings.SetFlag( FL_ECO, m_checkBoxECO->GetValue( ) );
// Camera Options
m_canvas->SetAnimationEnabled( m_checkBoxEnableAnimation->GetValue());
m_canvas->SetMovingSpeedMultiplier( m_sliderAnimationSpeed->GetValue());
EDA_3D_CONTROLLER* ctrlTool = m_frame->GetToolManager()->GetTool<EDA_3D_CONTROLLER>();
ctrlTool->SetRotationIncrement( m_spinCtrlRotationAngle->GetValue() );
// The 3D scene will be rebuilt by the caller
return true;
}