kicad/pcbnew/tools/edit_tool.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
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* Copyright (C) 2013-2015 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __EDIT_TOOL_H
#define __EDIT_TOOL_H
#include <math/vector2d.h>
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#include <tools/pcb_tool.h>
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class BOARD_COMMIT;
class BOARD_ITEM;
class SELECTION_TOOL;
/**
* Class EDIT_TOOL
*
* The interactive edit tool. Allows to move, rotate, flip and change properties of items selected
* using the pcbnew.InteractiveSelection tool.
*/
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class EDIT_TOOL : public PCB_TOOL
{
public:
EDIT_TOOL();
/// @copydoc TOOL_INTERACTIVE::Reset()
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void Reset( RESET_REASON aReason ) override;
/// @copydoc TOOL_INTERACTIVE::Init()
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bool Init() override;
/**
* Function Main()
*
* Main loop in which events are handled.
* @param aEvent is the handled event.
*/
int Main( const TOOL_EVENT& aEvent );
/**
* Function Edit()
*
* Displays properties window for the selected object.
*/
int Properties( const TOOL_EVENT& aEvent );
/**
* Function Rotate()
*
* Rotates currently selected items.
*/
int Rotate( const TOOL_EVENT& aEvent );
/**
* Function Flip()
*
* Rotates currently selected items. The rotation point is the current cursor position.
*/
int Flip( const TOOL_EVENT& aEvent );
/**
* Function Mirror
*
* Mirrors the current selection. The mirror axis passes through the current point.
*/
int Mirror( const TOOL_EVENT& aEvent );
/**
* Function Remove()
*
* Deletes currently selected items. The rotation point is the current cursor position.
*/
int Remove( const TOOL_EVENT& aEvent );
/**
* Function Duplicate()
*
* Duplicates a selection and starts a move action
*/
int Duplicate( const TOOL_EVENT& aEvent );
/**
* Function MoveExact()
*
* Invokes a dialog box to allow moving of the item by an exact amount.
*/
int MoveExact( const TOOL_EVENT& aEvent );
/**
* Function CreateArray()
*
* Creates an array of the selected items, invoking the array editor dialog
* to set the array options
*/
int CreateArray( const TOOL_EVENT& aEvent );
/**
* Function ExchangeFootprints()
*
* Invoke the dialog used to change the footprints used for modules
* and update module footprints based on result
*/
int ExchangeFootprints( const TOOL_EVENT& aEvent );
///> Sets up handlers for various events.
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void SetTransitions() override;
private:
///> Selection tool used for obtaining selected items
SELECTION_TOOL* m_selectionTool;
///> Flag determining if anything is being dragged right now
bool m_dragging;
///> Offset from the dragged item's center (anchor)
wxPoint m_offset;
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///> Last cursor position (needed for getModificationPoint() to avoid changes
///> of edit reference point).
VECTOR2I m_cursor;
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///> Updates ratsnest for selected items.
///> @param aRedraw says if selected items should be drawn using the simple mode (e.g. one line
///> per item).
void updateRatsnest( bool aRedraw );
///> Returns the right modification point (e.g. for rotation), depending on the number of
///> selected items.
wxPoint getModificationPoint( const SELECTION& aSelection );
int editFootprintInFpEditor( const TOOL_EVENT& aEvent );
bool invokeInlineRouter();
/**
* Function hoverSelection()
*
* If there are no items currently selected, it tries to choose the
* item that is under he cursor or displays a disambiguation menu
* if there are multiple items.
*
* @param aSanitize sanitize selection using SanitizeSelection()
* @return true if the eventual selection contains any items, or
* false if it fails to select any items.
*/
bool hoverSelection( bool aSanitize = true );
/**
* Function uniqueSelected()
*
* Get a single selected item of a certain type
*
* @tparam T type of item to select
* @return pointer to the item (of type T), or nullptr if there isn't
* a single selected item, or it's not of the right type.
*/
template<class T>
T* uniqueSelected()
{
const SELECTION& selection = m_selectionTool->GetSelection();
if( selection.Size() != 1 )
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return nullptr;
auto item = selection[0];
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return dyn_cast<T*>( item );
}
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/**
* Function uniqueHoverSelection()
*
* Get a single unique selection of an item, either from the
* current selection, or from the items under cursor via
* hoverSelection()
*
* @tparam T type of item to select
* @return pointer to a selected item, or nullptr if none could
* be found.
*/
template<class T>
T* uniqueHoverSelection( bool aSanitize = true )
{
if( !hoverSelection( aSanitize ) )
return nullptr;
T* item = uniqueSelected<T>();
return item;
}
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std::unique_ptr<BOARD_COMMIT> m_commit;
};
#endif