kicad/pcbnew/class_track.h

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/*******************************************************************/
/* class_track.h: definition des structures de donnees type track */
/*******************************************************************/
#ifndef CLASS_TRACK_H
#define CLASS_TRACK_H
#include "base_struct.h"
/* Type des Vias (shape)*/
/* Forme des Vias ( parametre .shape ) */
#define VIA_NORMALE 3 /* type via : traversante (throught via) */
#define VIA_ENTERREE 2 /* type via : enterree ou aveugle (blind via) */
#define VIA_BORGNE 1 /* type via : borgne ou demi-traversante (buried via) */
#define VIA_NOT_DEFINED 0 /* reserved */
#define SQUARE_VIA 0x80000000 /* Flag pour forme carree */
/***/
class TRACK: public EDA_BaseLineStruct
{
public:
int m_Shape; // vias: shape and type, Track = shape..
int m_Drill; // for vias: via drill (- 1 for default value)
EDA_BaseStruct * start,* end; // pointers on a connected item (pad or track)
int m_NetCode; // Net number
int m_Sous_Netcode; /* In rastnest routines : for the current net,
block number (number common to the current connected items found) */
// chain = 0 indique une connexion non encore traitee
int m_Param; // Auxiliary variable ( used in some computations )
public:
TRACK(EDA_BaseStruct * StructFather, DrawStructureType idtype = TYPETRACK);
TRACK(const TRACK & track);
TRACK * Next(void); // Retourne le chainage avant
TRACK * Back(void) // Retourne le chainage avant
{
return (TRACK*) Pback;
}
/* supprime du chainage la structure Struct */
void UnLink( void );
// Read/write data
bool WriteTrackDescr(FILE * File);
/* Ajoute un element a la liste */
void Insert(BOARD * Pcb, EDA_BaseStruct * InsertPoint);
/* Recherche du meilleur point d'insertion */
TRACK * GetBestInsertPoint( BOARD * Pcb);
/* Copie d'un Element d'une chaine de n elements */
TRACK * Copy( int NbSegm = 1 );
/* Recherche du debut du net
( les elements sont classes par net_code croissant ) */
TRACK * GetStartNetCode(int NetCode );
/* Recherche de la fin du net */
TRACK * GetEndNetCode(int NetCode);
/* Display on screen: */
void Draw(WinEDA_DrawPanel * panel, wxDC * DC, int draw_mode);
/* divers */
int Shape(void) { return m_Shape & 0xFF; }
int ReturnMaskLayer(void);
int IsPointOnEnds(const wxPoint & point, int min_dist = 0);
bool IsNull(void); // return TRUE if segment lenght = 0
};
class SEGZONE: public TRACK
{
public:
SEGZONE(EDA_BaseStruct * StructFather);
};
class SEGVIA: public TRACK
{
public:
SEGVIA(EDA_BaseStruct * StructFather);
bool IsViaOnLayer(int layer);
void SetLayerPair(int top_layer, int bottom_layer);
void ReturnLayerPair(int * top_layer, int * bottom_layer);
};
#endif /* CLASS_TRACK_H */