kicad/include/properties.h

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#ifndef _PROPERTIES_H_
#define _PROPERTIES_H_
/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2016 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2016 Kicad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string>
#include <map>
#include <utf8.h>
/**
* PROPERTIES
* is a name/value tuple with unique names and optional values. The names
* may be iterated alphabetically.
*/
class PROPERTIES : public std::map< std::string, UTF8 >
{
// alphabetical tuple of name and value hereby defined.
public:
bool Clear( const std::string& aProperty )
{
return erase( aProperty ) > 0;
}
bool Exists( const std::string& aProperty ) const
{
return count( aProperty ) > 0;
}
/**
* Function Value
* fetches a property by aName and returns true if that property was found, else false.
* If not found, aFetchedValue is not touched.
* @param aName is the property or option to look for.
* @param aFetchedValue is where to put the value of the property if it
* exists and aFetchedValue is not NULL.
* @return bool - true if property is found, else false.
*/
bool Value( const char* aName, UTF8* aFetchedValue = NULL ) const;
};
#endif // _PROPERTIES_H_