2016-07-19 17:35:25 +00:00
|
|
|
/*
|
|
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
|
|
*
|
|
|
|
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
|
2020-12-11 13:51:42 +00:00
|
|
|
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
2016-07-19 17:35:25 +00:00
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, you may find one here:
|
|
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
2021-01-03 22:23:00 +00:00
|
|
|
* @file cylinder_3d.h
|
2016-07-19 17:35:25 +00:00
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _CCYLINDER_H_
|
|
|
|
#define _CCYLINDER_H_
|
|
|
|
|
2021-01-03 22:23:00 +00:00
|
|
|
#include "object_3d.h"
|
2016-07-19 17:35:25 +00:00
|
|
|
|
|
|
|
/**
|
2021-01-03 22:23:00 +00:00
|
|
|
* A vertical cylinder.
|
2016-07-19 17:35:25 +00:00
|
|
|
*/
|
2021-01-02 21:05:29 +00:00
|
|
|
class CYLINDER : public OBJECT_3D
|
2016-07-19 17:35:25 +00:00
|
|
|
{
|
|
|
|
public:
|
|
|
|
/**
|
2017-06-25 09:26:04 +00:00
|
|
|
* @param aCenterPoint = position of the vertical cylinder axis in the XY plane
|
|
|
|
* @param aZmin = bottom position (Z axis)
|
|
|
|
* @param aZmax = top position (Z axis)
|
|
|
|
* @param aRadius = radius of the cylinder
|
2016-07-19 17:35:25 +00:00
|
|
|
*/
|
2021-01-02 21:05:29 +00:00
|
|
|
CYLINDER( SFVEC2F aCenterPoint, float aZmin, float aZmax, float aRadius );
|
2016-07-19 17:35:25 +00:00
|
|
|
|
|
|
|
void SetColor( SFVEC3F aObjColor ) { m_diffusecolor = aObjColor; }
|
|
|
|
|
2021-01-02 21:05:29 +00:00
|
|
|
bool Intersect( const RAY& aRay, HITINFO& aHitInfo ) const override;
|
|
|
|
bool IntersectP(const RAY& aRay, float aMaxDistance ) const override;
|
|
|
|
bool Intersects( const BBOX_3D& aBBox ) const override;
|
|
|
|
SFVEC3F GetDiffuseColor( const HITINFO& aHitInfo ) const override;
|
2016-07-19 17:35:25 +00:00
|
|
|
|
|
|
|
private:
|
|
|
|
SFVEC2F m_center;
|
|
|
|
float m_radius_squared;
|
|
|
|
float m_inv_radius;
|
|
|
|
SFVEC3F m_diffusecolor;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif // _CCYLINDER_H_
|