kicad/plugins/3d/vrml/v1/vrml1_node.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <set>
#include <map>
#include <utility>
#include <iterator>
#include <cctype>
#include <iostream>
#include <algorithm>
#include <sstream>
#include <wx/log.h>
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#include "vrml1_node.h"
bool NAMEREGISTER::AddName( const std::string& aName, WRL1NODE* aNode )
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{
if( aName.empty() )
return false;
std::map< std::string, WRL1NODE* >::iterator ir = reg.find( aName );
if( ir != reg.end() )
reg.erase( ir );
reg.insert( std::pair< std::string, WRL1NODE* >( aName, aNode ) );
return true;
}
bool NAMEREGISTER::DelName( const std::string& aName, WRL1NODE* aNode )
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{
if( aName.empty() )
return false;
std::map< std::string, WRL1NODE* >::iterator ir = reg.find( aName );
if( ir != reg.end() && ir->second == aNode )
{
reg.erase( ir );
return true;
}
return false;
}
WRL1NODE* NAMEREGISTER::FindName( const std::string& aName )
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{
if( aName.empty() )
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return nullptr;
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std::map< std::string, WRL1NODE* >::iterator ir = reg.find( aName );
if( ir != reg.end() )
return ir->second;
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return nullptr;
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}
typedef std::pair< std::string, WRL1NODES > NODEITEM;
typedef std::map< std::string, WRL1NODES > NODEMAP;
static NODEMAP nodenames;
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WRL1NODE::WRL1NODE( NAMEREGISTER* aDictionary )
{
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m_sgNode = nullptr;
m_Parent = nullptr;
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m_Type = WRL1NODES::WRL1_END;
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m_dictionary = aDictionary;
if( nodenames.empty() )
{
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nodenames.insert( NODEITEM( "AsciiText", WRL1NODES::WRL1_ASCIITEXT ) );
nodenames.insert( NODEITEM( "Cone", WRL1NODES::WRL1_CONE ) );
nodenames.insert( NODEITEM( "Coordinate3", WRL1NODES::WRL1_COORDINATE3 ) );
nodenames.insert( NODEITEM( "Cube", WRL1NODES::WRL1_CUBE ) );
nodenames.insert( NODEITEM( "Cylinder", WRL1NODES::WRL1_CYLINDER ) );
nodenames.insert( NODEITEM( "DirectionalLight", WRL1NODES::WRL1_DIRECTIONALLIGHT ) );
nodenames.insert( NODEITEM( "FontStyle", WRL1NODES::WRL1_FONTSTYLE ) );
nodenames.insert( NODEITEM( "Group", WRL1NODES::WRL1_GROUP ) );
nodenames.insert( NODEITEM( "IndexedFaceSet", WRL1NODES::WRL1_INDEXEDFACESET ) );
nodenames.insert( NODEITEM( "IndexedLineSet", WRL1NODES::WRL1_INDEXEDLINESET ) );
nodenames.insert( NODEITEM( "Info", WRL1NODES::WRL1_INFO ) );
nodenames.insert( NODEITEM( "LOD", WRL1NODES::WRL1_LOD ) );
nodenames.insert( NODEITEM( "Material", WRL1NODES::WRL1_MATERIAL ) );
nodenames.insert( NODEITEM( "MaterialBinding", WRL1NODES::WRL1_MATERIALBINDING ) );
nodenames.insert( NODEITEM( "MatrixTransform", WRL1NODES::WRL1_MATRIXTRANSFORM ) );
nodenames.insert( NODEITEM( "Normal", WRL1NODES::WRL1_NORMAL ) );
nodenames.insert( NODEITEM( "NormalBinding", WRL1NODES::WRL1_NORMALBINDING ) );
nodenames.insert( NODEITEM( "OrthographicCamera", WRL1NODES::WRL1_ORTHOCAMERA ) );
nodenames.insert( NODEITEM( "PerspectiveCamera", WRL1NODES::WRL1_PERSPECTIVECAMERA ) );
nodenames.insert( NODEITEM( "PointLight", WRL1NODES::WRL1_POINTLIGHT ) );
nodenames.insert( NODEITEM( "PointSet", WRL1NODES::WRL1_POINTSET ) );
nodenames.insert( NODEITEM( "Rotation", WRL1NODES::WRL1_ROTATION ) );
nodenames.insert( NODEITEM( "Scale", WRL1NODES::WRL1_SCALE ) );
nodenames.insert( NODEITEM( "Separator", WRL1NODES::WRL1_SEPARATOR ) );
nodenames.insert( NODEITEM( "ShapeHints", WRL1NODES::WRL1_SHAPEHINTS ) );
nodenames.insert( NODEITEM( "Sphere", WRL1NODES::WRL1_SPHERE ) );
nodenames.insert( NODEITEM( "SpotLight", WRL1NODES::WRL1_SPOTLIGHT ) );
nodenames.insert( NODEITEM( "Switch", WRL1NODES::WRL1_SWITCH ) );
nodenames.insert( NODEITEM( "Texture2", WRL1NODES::WRL1_TEXTURE2 ) );
nodenames.insert( NODEITEM( "Testure2Transform", WRL1NODES::WRL1_TEXTURE2TRANSFORM ) );
nodenames.insert( NODEITEM( "TextureCoordinate2", WRL1NODES::WRL1_TEXTURECOORDINATE2 ) );
nodenames.insert( NODEITEM( "Transform", WRL1NODES::WRL1_TRANSFORM ) );
nodenames.insert( NODEITEM( "Translation", WRL1NODES::WRL1_TRANSLATION ) );
nodenames.insert( NODEITEM( "WWWAnchor", WRL1NODES::WRL1_WWWANCHOR ) );
nodenames.insert( NODEITEM( "WWWInline", WRL1NODES::WRL1_WWWINLINE ) );
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}
}
WRL1NODE::~WRL1NODE()
{
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wxLogTrace( traceVrmlPlugin,
wxT( " * [INFO] ^^ Destroying Type %d with %lu children, %lu references, and %lu "
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"back pointers." ),
m_Type, m_Children.size(), m_Refs.size(), m_BackPointers.size() );
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m_Items.clear();
if( m_dictionary && !m_Name.empty() )
m_dictionary->DelName( m_Name, this );
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if( m_Parent )
m_Parent->unlinkChildNode( this );
std::list< WRL1NODE* >::iterator sBP = m_BackPointers.begin();
std::list< WRL1NODE* >::iterator eBP = m_BackPointers.end();
while( sBP != eBP )
{
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wxLogTrace( traceVrmlPlugin, wxT( " * [INFO]%sType %d is unlinking ref #%d" ),
wxString( ' ', (size_t) std::distance( sBP, m_BackPointers.begin() ) * 2 ),
m_Type, std::distance( sBP, m_BackPointers.begin() ) );
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(*sBP)->unlinkRefNode( this );
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wxLogTrace( traceVrmlPlugin, wxT( " * [INFO]%sType %d has unlinked ref #%d" ),
wxString( ' ', (size_t) std::distance( sBP, m_BackPointers.begin() ) * 2 ),
m_Type, std::distance( sBP, m_BackPointers.begin() ) );
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++sBP;
}
m_Refs.clear();
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std::list< WRL1NODE* >::iterator sC = m_Children.begin();
std::list< WRL1NODE* >::iterator eC = m_Children.end();
while( sC != eC )
{
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(*sC)->SetParent( nullptr, false );
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wxLogTrace( traceVrmlPlugin, wxT( " * [INFO]%sType %d has unlinked child #%d" ),
wxString( ' ', (size_t) std::distance( sC, m_Children.begin() ) * 2 ),
m_Type, std::distance( sC, m_Children.begin() ) );
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delete *sC;
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wxLogTrace( traceVrmlPlugin, wxT( " * [INFO]%sType %d has deleted child #%d" ),
wxString( ' ', (size_t) std::distance( sC, m_Children.begin() ) * 2 ),
m_Type, std::distance( sC, m_Children.begin() ) );
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++sC;
}
m_Children.clear();
}
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void WRL1NODE::cancelDict( void )
{
std::list< WRL1NODE* >::iterator sC = m_Children.begin();
std::list< WRL1NODE* >::iterator eC = m_Children.end();
while( sC != eC )
{
(*sC)->cancelDict();
++sC;
}
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if( m_Type == WRL1NODES::WRL1_BASE && nullptr != m_dictionary )
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delete m_dictionary;
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m_dictionary = nullptr;
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}
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void WRL1NODE::addNodeRef( WRL1NODE* aNode )
{
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// the parent node must never be added as a backpointer
if( aNode == m_Parent )
return;
std::list< WRL1NODE* >::iterator sR = m_BackPointers.begin();
std::list< WRL1NODE* >::iterator eR = m_BackPointers.end();
while( sR != eR )
{
if( *sR == aNode )
return;
++sR;
}
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m_BackPointers.push_back( aNode );
}
void WRL1NODE::delNodeRef( WRL1NODE* aNode )
{
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std::list< WRL1NODE* >::iterator np = std::find( m_BackPointers.begin(),
m_BackPointers.end(), aNode );
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if( np != m_BackPointers.end() )
{
m_BackPointers.erase( np );
return;
}
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wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
" * [BUG] delNodeRef() did not find its target." ),
__FILE__, __FUNCTION__, __LINE__ );
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}
WRL1NODES WRL1NODE::GetNodeType( void ) const
{
return m_Type;
}
WRL1NODE* WRL1NODE::GetParent( void ) const
{
return m_Parent;
}
std::string WRL1NODE::GetName( void )
{
return m_Name;
}
bool WRL1NODE::SetName( const std::string& aName )
{
if( aName.empty() )
return false;
if( isdigit( aName[0] ) )
{
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wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
" * [INFO] invalid node name '%s' (begins with digit)" ),
__FILE__, __FUNCTION__, __LINE__, aName );
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return false;
}
// The character '+' is not allowed in names as per the VRML1 specification;
// however many parsers accept them and many bad generators use them so the rules
// have been relaxed here.
#define BAD_CHARS1 "\"\'#,.\\[]{}\x00\x01\x02\x03\x04\x05\x06\x09\x0A\x0B\x0C\x0D\x0E\x0F"
#define BAD_CHARS2 "\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1A\x1B\x1C\x1D\x1E\x1F"
if( std::string::npos != aName.find_first_of( BAD_CHARS1 )
|| std::string::npos != aName.find_first_of( BAD_CHARS2 ) )
{
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wxLogTrace( traceVrmlPlugin,
wxT( "%s:%s:%d\n"
" * [INFO] invalid node name '%s' (contains invalid character)" ),
__FILE__, __FUNCTION__, __LINE__, aName );
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return false;
}
m_Name = aName;
if( m_dictionary )
m_dictionary->AddName( aName, this );
return true;
}
const char* WRL1NODE::GetNodeTypeName( WRL1NODES aNodeType ) const
{
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if( aNodeType < WRL1NODES::WRL1_BASE || aNodeType >= WRL1NODES::WRL1_END )
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return "*INVALID_TYPE*";
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if( aNodeType == WRL1NODES::WRL1_BASE )
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return "*VIRTUAL_BASE*";
NODEMAP::iterator it = nodenames.begin();
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advance( it, ( static_cast<int>( aNodeType ) - static_cast<int>( WRL1NODES::WRL1_BEGIN ) ) );
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return it->first.c_str();
}
WRL1NODES WRL1NODE::getNodeTypeID( const std::string& aNodeName )
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{
NODEMAP::iterator it = nodenames.find( aNodeName );
if( nodenames.end() != it )
return it->second;
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return WRL1NODES::WRL1_INVALID;
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}
size_t WRL1NODE::GetNItems( void ) const
{
return m_Items.size();
}
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std::string WRL1NODE::GetError( void )
{
return m_error;
}
WRL1NODE* WRL1NODE::FindNode( const std::string& aNodeName )
{
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if( nullptr == m_dictionary )
return nullptr;
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return m_dictionary->FindName( aNodeName );
}
bool WRL1NODE::SetParent( WRL1NODE* aParent, bool doUnlink )
{
if( aParent == m_Parent )
return true;
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if( nullptr != m_Parent && doUnlink )
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m_Parent->unlinkChildNode( this );
m_Parent = aParent;
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if( nullptr != m_Parent )
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m_Parent->AddChildNode( this );
return true;
}
bool WRL1NODE::AddChildNode( WRL1NODE* aNode )
{
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wxCHECK_MSG( aNode, false, wxT( "Invalid node pointer." ) );
wxCHECK_MSG( aNode->GetNodeType() != WRL1NODES::WRL1_BASE, false,
wxT( "Attempting to add a base node to another node." ) );
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std::list< WRL1NODE* >::iterator sC = m_Children.begin();
std::list< WRL1NODE* >::iterator eC = m_Children.end();
while( sC != eC )
{
if( *sC == aNode )
return false;
++sC;
}
m_Children.push_back( aNode );
addItem( aNode );
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if( aNode->GetParent() != this )
aNode->SetParent( this );
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return true;
}
bool WRL1NODE::AddRefNode( WRL1NODE* aNode )
{
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wxCHECK_MSG( aNode, false, wxT( "Invalid node pointer." ) );
wxCHECK_MSG( aNode->GetNodeType() != WRL1NODES::WRL1_BASE, false,
wxT( "Attempt to add a base node reference to another base node" ) );
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// note: the VRML1 spec does not prevent the reuse of a node at
// the same level; for example a Coordinate3 node can be recalled
// at any time to set the current coordinate set.
m_Refs.push_back( aNode );
aNode->addNodeRef( this );
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addItem( aNode );
return true;
}
void WRL1NODE::unlinkChildNode( const WRL1NODE* aNode )
{
std::list< WRL1NODE* >::iterator sL = m_Children.begin();
std::list< WRL1NODE* >::iterator eL = m_Children.end();
while( sL != eL )
{
if( *sL == aNode )
{
m_Children.erase( sL );
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delItem( aNode );
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return;
}
++sL;
}
}
void WRL1NODE::unlinkRefNode( const WRL1NODE* aNode )
{
std::list< WRL1NODE* >::iterator sL = m_Refs.begin();
std::list< WRL1NODE* >::iterator eL = m_Refs.end();
while( sL != eL )
{
if( *sL == aNode )
{
m_Refs.erase( sL );
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delItem( aNode );
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return;
}
++sL;
}
}
void WRL1NODE::addItem( WRL1NODE* aNode )
{
m_Items.push_back( aNode );
}
void WRL1NODE::delItem( const WRL1NODE* aNode )
{
std::list< WRL1NODE* >::iterator sL = m_Items.begin();
std::list< WRL1NODE* >::iterator eL = m_Items.end();
while( sL != eL )
{
if( *sL == aNode )
{
m_Items.erase( sL );
return;
}
++sL;
}
}