2013-05-26 04:36:44 +00:00
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///////////////////////////////////////////////////////////////////////////
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2015-02-17 16:32:47 +00:00
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// C++ code generated with wxFormBuilder (version Jun 5 2014)
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2013-05-26 04:36:44 +00:00
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// http://www.wxformbuilder.org/
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//
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// PLEASE DO "NOT" EDIT THIS FILE!
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///////////////////////////////////////////////////////////////////////////
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#ifndef __DIALOG_FOOTPRINT_WIZARD_LIST_BASE_H__
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#define __DIALOG_FOOTPRINT_WIZARD_LIST_BASE_H__
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#include <wx/artprov.h>
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#include <wx/xrc/xmlres.h>
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#include <wx/intl.h>
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class DIALOG_SHIM;
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#include "dialog_shim.h"
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#include <wx/colour.h>
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#include <wx/settings.h>
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#include <wx/string.h>
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#include <wx/font.h>
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#include <wx/grid.h>
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#include <wx/gdicmn.h>
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2015-02-17 16:32:47 +00:00
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#include <wx/statline.h>
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2013-05-26 04:36:44 +00:00
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#include <wx/sizer.h>
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2013-08-05 13:43:15 +00:00
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#include <wx/button.h>
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2013-05-26 04:36:44 +00:00
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#include <wx/dialog.h>
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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/// Class DIALOG_FOOTPRINT_WIZARD_LIST_BASE
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///////////////////////////////////////////////////////////////////////////////
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class DIALOG_FOOTPRINT_WIZARD_LIST_BASE : public DIALOG_SHIM
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{
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private:
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protected:
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wxGrid* m_footprintWizardsGrid;
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2015-04-21 15:42:30 +00:00
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wxStaticLine* m_staticline;
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2013-08-05 13:43:15 +00:00
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wxStdDialogButtonSizer* m_sdbSizer;
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wxButton* m_sdbSizerOK;
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wxButton* m_sdbSizerCancel;
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2013-05-26 04:36:44 +00:00
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// Virtual event handlers, overide them in your derived class
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virtual void OnCellWizardClick( wxGridEvent& event ) { event.Skip(); }
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public:
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2015-04-21 15:42:30 +00:00
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DIALOG_FOOTPRINT_WIZARD_LIST_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Footprint Wizards"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 501,273 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
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2013-05-26 04:36:44 +00:00
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~DIALOG_FOOTPRINT_WIZARD_LIST_BASE();
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};
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#endif //__DIALOG_FOOTPRINT_WIZARD_LIST_BASE_H__
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