kicad/common/tool/tool_dispatcher.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wx/wx.h>
#include <wx/event.h>
#include <wxPcbStruct.h>
#include <wxBasePcbFrame.h>
#include <tool/tool_manager.h>
#include <tool/tool_dispatcher.h>
#include <view/view.h>
#include <class_drawpanel_gal.h>
#include <pcbnew_id.h>
#include <boost/optional.hpp>
#include <boost/foreach.hpp>
using boost::optional;
struct TOOL_DISPATCHER::ButtonState
{
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ButtonState( TOOL_MouseButtons aButton, const wxEventType& aDownEvent,
const wxEventType& aUpEvent, bool aTriggerMenu = false ) :
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button( aButton ),
downEvent( aDownEvent ),
upEvent( aUpEvent ),
triggerContextMenu( aTriggerMenu )
{};
bool dragging;
bool pressed;
VECTOR2D dragOrigin;
VECTOR2D downPosition;
double dragMaxDelta;
TOOL_MouseButtons button;
wxEventType downEvent;
wxEventType upEvent;
bool triggerContextMenu;
wxLongLong downTimestamp;
void Reset()
{
dragging = false;
pressed = false;
}
};
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TOOL_DISPATCHER::TOOL_DISPATCHER( TOOL_MANAGER* aToolMgr, PCB_BASE_FRAME* aEditFrame ) :
m_toolMgr( aToolMgr ), m_editFrame( aEditFrame )
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{
m_buttons.push_back( new ButtonState( MB_Left, wxEVT_LEFT_DOWN, wxEVT_LEFT_UP ) );
m_buttons.push_back( new ButtonState( MB_Right, wxEVT_RIGHT_DOWN, wxEVT_RIGHT_UP, true ) );
m_buttons.push_back( new ButtonState( MB_Middle, wxEVT_MIDDLE_DOWN, wxEVT_MIDDLE_UP ) );
ResetState();
}
TOOL_DISPATCHER::~TOOL_DISPATCHER()
{
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BOOST_FOREACH( ButtonState* st, m_buttons )
delete st;
}
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void TOOL_DISPATCHER::ResetState()
{
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BOOST_FOREACH( ButtonState* st, m_buttons )
st->Reset();
}
KiGfx::VIEW* TOOL_DISPATCHER::getView()
{
return m_editFrame->GetGalCanvas()->GetView();
}
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int TOOL_DISPATCHER::decodeModifiers( const wxKeyboardState* aState ) const
{
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int mods = 0;
if( aState->ControlDown() )
mods |= MD_ModCtrl;
if( aState->AltDown() )
mods |= MD_ModAlt;
if( aState->ShiftDown() )
mods |= MD_ModShift;
return mods;
}
wxPoint TOOL_DISPATCHER::getCurrentMousePos()
{
wxPoint msp = wxGetMousePosition() ;
wxPoint winp = m_editFrame->GetGalCanvas()->GetScreenPosition();
return wxPoint(msp.x - winp.x, msp.y - winp.y);
}
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bool TOOL_DISPATCHER::handleMouseButton( wxEvent& aEvent, int aIndex, bool aMotion )
{
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ButtonState* st = m_buttons[aIndex];
wxEventType type = aEvent.GetEventType();
optional<TOOL_EVENT> evt;
bool isClick = false;
bool up = type == st->upEvent;
bool down = type == st->downEvent;
int mods = decodeModifiers( static_cast<wxMouseEvent*>( &aEvent ) );
int args = st->button | mods;
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if( down )
{
st->downTimestamp = wxGetLocalTimeMillis();
st->dragOrigin = m_lastMousePos;
st->downPosition = m_lastMousePos;
st->dragMaxDelta = 0;
st->pressed = true;
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evt = TOOL_EVENT( TC_Mouse, TA_MouseDown, args );
}
else if( up )
{
st->pressed = false;
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if( st->dragging )
{
wxLongLong t = wxGetLocalTimeMillis();
if( t - st->downTimestamp < DragTimeThreshold ||
st->dragMaxDelta < DragDistanceThreshold )
isClick = true;
else
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evt = TOOL_EVENT( TC_Mouse, TA_MouseUp, args );
}
else
isClick = true;
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if( isClick )
evt = TOOL_EVENT( TC_Mouse, TA_MouseClick, args );
st->dragging = false;
}
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if( st->pressed && aMotion )
{
st->dragging = true;
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double dragPixelDistance = getView()->ToScreen( m_lastMousePos - st->dragOrigin, false ).EuclideanNorm();
st->dragMaxDelta = std::max( st->dragMaxDelta, dragPixelDistance );
wxLongLong t = wxGetLocalTimeMillis();
if( t - st->downTimestamp > DragTimeThreshold && st->dragMaxDelta > DragDistanceThreshold )
{
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evt = TOOL_EVENT( TC_Mouse, TA_MouseDrag, args );
evt->SetMouseDragOrigin( st->dragOrigin );
evt->SetMouseDelta( m_lastMousePos - st->dragOrigin );
}
}
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if( evt )
{
evt->SetMousePosition( isClick ? st->downPosition : m_lastMousePos );
m_toolMgr->ProcessEvent( *evt );
return true;
}
return false;
}
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void TOOL_DISPATCHER::DispatchWxEvent( wxEvent& aEvent )
{
bool motion = false, buttonEvents = false;
VECTOR2D pos;
optional<TOOL_EVENT> evt;
int type = aEvent.GetEventType();
// Mouse handling
if( type == wxEVT_MOTION || type == wxEVT_MOUSEWHEEL ||
type == wxEVT_LEFT_DOWN || type == wxEVT_LEFT_UP ||
type == wxEVT_MIDDLE_DOWN || type == wxEVT_MIDDLE_UP ||
type == wxEVT_RIGHT_DOWN || type == wxEVT_RIGHT_UP )
{
wxMouseEvent* me = static_cast<wxMouseEvent*>( &aEvent );
pos = getView()->ToWorld ( getCurrentMousePos() );
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if( pos != m_lastMousePos )
{
motion = true;
m_lastMousePos = pos;
}
for( unsigned int i = 0; i < m_buttons.size(); i++ )
buttonEvents |= handleMouseButton( aEvent, i, motion );
if( !buttonEvents && motion )
{
evt = TOOL_EVENT( TC_Mouse, TA_MouseMotion );
evt->SetMousePosition( pos );
}
}
// Keyboard handling
else if( type == wxEVT_KEY_UP || type == wxEVT_KEY_DOWN )
{
wxKeyEvent* ke = static_cast<wxKeyEvent*>( &aEvent );
int key = ke->GetKeyCode();
int mods = decodeModifiers( ke );
if( type == wxEVT_KEY_UP )
{
if( key == WXK_ESCAPE )
evt = TOOL_EVENT( TC_Command, TA_CancelTool );
else
evt = TOOL_EVENT( TC_Keyboard, TA_KeyUp, key | mods );
}
else
{
evt = TOOL_EVENT( TC_Keyboard, TA_KeyDown, key | mods );
}
}
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if( evt )
m_toolMgr->ProcessEvent( *evt );
aEvent.Skip();
}
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void TOOL_DISPATCHER::DispatchWxCommand( wxCommandEvent &aEvent )
{
bool activateTool = false;
std::string toolName;
switch( aEvent.GetId() )
{
case ID_SELECTION_TOOL:
toolName = "pcbnew.InteractiveSelection";
activateTool = true;
break;
}
if( activateTool && m_editFrame->IsGalCanvasActive() )
m_toolMgr->InvokeTool( toolName );
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}